Hello all, I'm building an encounter in a trap filled dungeon that consists of a kobold trapmaker sitting in a chair covered in levers and buttons. On his initiative he pulls a shield down in front of himself, then activates various traps around the room while Dragonshield Minions keep adventurers away.
I was wondering if I should do this using the trap rules, or whether I should stat up the kobold trapmaker and his trapped room in one stat block as a controller.
I was wondering if I should do this using the trap rules, or whether I should stat up the kobold trapmaker and his trapped room in one stat block as a controller.