Converting Forgotten Realms monsters

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freyar

Extradimensional Explorer
Give them a light shield and +3 natural armor?

I was thinking that maybe the telepathy could go to any Sha'az with X number of HD from levels, perhaps.
 


freyar

Extradimensional Explorer
Yeah, that's fair.

Should the bite be a secondary natural attack? Poison: injury, DC X, 1d6 hp (cold), 1d6 hp (cold), DC Con-based?
 

demiurge1138

Inventor of Super-Toast
DC should absolutely be Con based.

Do we want to have them only be able to use the poison a set number of times/day, like a thri-kreen, or is it continuous?
 



freyar

Extradimensional Explorer
Right.
For each ten sha’az warriors, one has a limited empathic ability which allows it to communicate with his queen, when it is away from the hive. It is a knight with maximum hit points. The ability can be used at will within 900 feet. Within a mile, the knight has a 10% chance of failure per round of usage, which increases another 1% for each extra mile of distance between the knight and his queen. The maximum chance of failure is limited to 90%, regardless of the distance. When failing an empathic roll, the knight loses its empathic ability for the remainder of the day.
One suggestion was a sidebar for knights. Another suggestion was that all sha'az above some HD threshhold are knights. I could go either way. One thing I'm not sure about is the percent failure chances for the empathic connection based on distance, though. Thoughts about this?
 

Shade

Monster Junkie
It sounds like knights are different enough to warrant a sidebar.

Fluffy white down protects them from the icy weather. The down is thickest at the four hind leg extremities, which are also protected by dense felt-like growth.

Resistance to cold, or arctic adaptation?

The creature’s six legs allow it easy movement on the snow. It can hold on to sheer surfaces or slippery ice with its strong, retractile hooks at the leg extremities.

Racial bonus on Balance and Climb checks?

Each hive has a queen that fights like a 10 Hit Dice sha’az with 10th-level clerical spellcasting abilities.

We've already decided to stat the queen separately.

Her drone servants which are the female Sha’az, are flightless and fight with a -2 attack penalty. The drones’ mandibles are not poisoned. They fight only if no other choice is available, or if the queen is in some sort of danger. Drones are not normally armed.

Are the drones different enough to warrant a separate statblock? It sounds like, at the very least, that its bite attack should always be considered secondary, even as its only attack.

Sha’az are literate and use a combination of words, movements, and scents to communicate.

Sha'az speak their own language?
 


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