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  1. #1
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    Tequila Sunrise's Avatar

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    Ignore Tequila Sunrise

    Homebrew Firearms

    I'm thinking of starting a plane hopping swashbuckling campaign, so of course I need firearms. So let me know what you think; I'm not a history buff so I really don't know anything about renaissance era firearms. So if you have any suggestions, fire away!

    Military Ranged Weapons

    One Handed
    Handgun
    Proficiency +0
    Damage 1d8
    Range 10/20
    Price 50 gp
    Weight 2 lb.
    Group Firearm
    Properties Load move, Puncturing, Slow Loader

    Two Handed
    Arquebus
    Proficiency +0
    Damage 1d10
    Range 20/40
    Price 50 gp
    Weight 4 lb.
    Group Firearm
    Properties Load move, Puncturing, Slow Loader

    Blunderbuss
    Proficiency +0
    Damage 1d6
    Area Close blast 3
    Price 50 gp
    Weight 4 lb.
    Group Firearm
    Properties Load move, Puncturing, Slow Loader

    Puncturing: Attacks made with weapons with this keyword are rolled against Reflex rather than AC.
    Slow Loader: Characters who do not have proficiency with weapons with this keyword load them with a longer action rather than normal. For example if a slow loader weapon is normally loaded with a move action, a character without proficiency in that weapon loads it as a standard action instead.

    TS

    PS Sorry for that horrible pun!
    Last edited by Tequila Sunrise; Tuesday, 16th September, 2008 at 03:18 AM.

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