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  1. #21
    Well, I've fixed the errors pointed out and added Dalzim's background, hope you enjoy reading it as I enjoyed writing it.

 

  • #22
    Well correcter the problems with Dalzim's sheet.

  • #23
    Registered User
    Novice (Lvl 1)



    Join Date
    Oct 2008
    Location
    Germany
    Posts
    2

    Ignore Liathan
    Okay, Ive sent an email to the adress in Post #1 but I want to ensure that you get it (cuz i wrote additional text in it, not just the template)-

    Well Im new here and find this pretty amazing. So I cant wait to start. My Character is Shandroquin, the Halfling Rogue. Ive already entered him in the Wiki-Database. Heres another copy of that template sheet.

    Full Character Sheet

    == Summary ==


    {{L4W:Character
    |Name=Shandroquin
    |Player=Liathan
    |Level=1
    |Class=Rogue
    |Race=Halfling
    |Size=Small
    |XP=0
    |Initiative=+5
    |Perception=15
    |Senses=normal
    |Insight=15
    |HP=22
    |Bloodied=11
    |SurgeValue=5
    |Surges=6
    |AC=17
    |Fortitude=10
    |Reflex=17
    |Will=14
    |Speed=6
    |Alignment=unaligned
    |Languages=Common, Goblin
    |Str=10 (+0)
    |Con=10 (+0)
    |Dex=20 (+5)
    |Int=08 (-1)
    |Wis=10 (+0)
    |Cha=18 (+4)
    |Racial=small, Bold, Nimble Reaction, Second Chance
    |ClassFeature=First Strike, Rogue Tactics: Artful Dodger, Rogue Weapon Talent (Shuriken/Dagger), Sneak Attack
    |Feats=Backstabber
    |Skills=Acrobatics +12, Bluff +9, Insight +5, Perception +5, Stealth +10, Thievery +12
    |Rituals=
    |BasicAttack=Dagger +4 vs. AC, 1d4 damage
    |BasicRangedAttack=Shuriken +9 vs. AC, 1d6 damage
    }}{{L4W:Power
    |Name=Deft Strike
    |Frequency=At Will
    |ActionType=Standard
    |TargetType=Melee or Ranged weapon
    |Keywords=Martial, Weapon
    |Target=One creature
    |Attack=+8 vs. AC
    |Hit=1d6+5 damage.
    |Special=You can move 2 squares before the attack.
    }}{{L4W:Power
    |Name=Sly Flourish
    |Frequency=At Will
    |ActionType=Standard
    |TargetType=Melee or Ranged weapon
    |Keywords=Martial, Weapon
    |Target=One Creature
    |Attack=+8 vs. AC
    |Hit=1d6+9 damage
    }}{{L4W:Power
    |Name=Positioning Strike
    |Frequency=Encounter
    |ActionType=Standard
    |TargetType=Melee Weapon
    |Keywords=Martial, Weapon
    |Target=One creature
    |Attack=+9 vs. Will
    |Hit=1d4+5 damage, slide the target 4 squares
    }}{{L4W:Power
    |Name=Trick Strike
    |Frequency=Daily
    |ActionType=Standard
    |TargetType=Melee or ranged weapon
    |Keywords=Martial, weapon
    |Target=One Creature
    |Attack=+9 vs. Reflex
    |Hit=3d4+5, slide target 1 square
    Effect=Until the end of the encounter, each time you hit the target you slide it one square.
    }}{{L4W:Power
    |Name=Second Chance
    |Frequency=Encounter
    |ActionType=Immediate Interrupt
    |TargetType=Personal










    |Effect=When an attack hits you, force an enemy to roll the attack again. The enemy uses the second roll, even if its lower.
    }}{{L4W:Power


    == Fluff ==
    Pale skin, beardless, blue bright eyes


    ==== Background ====
    Shandroquin left his home relatively early, and had a lot of training in his youth. Grown up in a human town in Daunton as an outsider. He was favored by the captain of his towns militia, because of his dexterity and quickness. But he didn't like a soldiers life. So he deserted soon, and is now striding the land, looking for adventure.


    ==== Appearance and personality ====
    Age: 28 <br />
    Gender: Male <br />
    Height: 4'1" <br />
    Weight: 85 lb. <br />
    Alignment: unaligned <br />
    Personality: Shandroquin is quick, sometimes too quick, and very hasty. He speaks fasts and sometimes gets aggressiv when people remind him to speak slowly because they cannot understand him.
    Physical Description: He's relatively chubby, but nonetheless extremly quick. He has mastered the rogues martial powers, and although he seems small and weak, he is a deadly killer.
    <br>


    ==== Region ====
    [L4W:Character Creation - ENWiki Daunton] - +2 Monster knowledge checks and re-roll 1 failed knowledge check/day while access to Daunton library is available (requires 4 hours).


    ==== Hooks ====
    <ul><li>Hook 1
    <li> Hook 2
    </ul>


    ==== Kicker ====
    <ul><li> Missing son
    </ul>


    == Show Math ==


    ==== Ability Scores ====


    {{L4W:CS:Attributes
    |StrCost=0
    |StrInitial=10
    |StrRacial=0
    |ConCost=0
    |ConInitial=10
    |ConRacial=0
    |DexCost=16
    |DexInitial=18
    |DexRacial=2
    |IntCost=0
    |IntInitial=8
    |IntRacial=0
    |WisCost=0
    |WisInitial=10
    |WisRacial=0
    |ChaCost=9
    |ChaInitial=16
    |ChaRacial=2
    |LevelBonus=0
    }}


    ==== Attacks ====


    {{L4W:CS:Attack
    |StrMod=0
    |DexMod=5
    |ChaMod=4
    |Levelbonus=0
    |ClassBonMAtk=1
    |ClassNameMAtk=Rogue Weapon Talent
    |FeatBonMAtk=
    |FeatNameMAtk=
    |EquipBonMAtk=3
    |EquipNameMAtk=Dagger
    |MiscBonMAtk=
    |MiscNameMAtk=
    |MAtkVs=AC
    |ClassBonRAtk=
    |ClassNameRAtk=
    |FeatBonRAtk=
    |FeatNameRAtk=
    |EquipBonRAtk=3
    |EquipNameRAtk=Shuriken (1d6)
    |MiscBonRAtk=
    |MiscNameRAtk=
    |RAtkVs=AC
    }}


    ==== Defenses ====


    {{L4W:CSDef
    |StrMod=+0
    |DexMod=+5
    |ConMod=+0
    |IntMod=-1
    |WisMod=+0
    |ChaMod=+4
    |ClassBonAC=0
    |ClassBonRef=+2
    |ClassBonFort=
    |ClassBonWill=
    |RaceBonAC=0
    |RaceBonRef=0
    |RaceBonFort=0
    |RaceBonWill=0
    |FeatBonAC=
    |FeatNameAC=
    |FeatBonRef=
    |FeatNameRef=
    |FeatBonFort=
    |FeatNameFort=
    |FeatBonWill=
    |FeatNameWill=
    |EquipBonAC=2
    |EquipNameAC=Leather Armor
    |EquipBonRef=
    |EquipNameRef=
    |EquipBonFort=
    |EquipNameFort=
    |EquipBonWill=
    |EquipNameWill=
    |MiscBonAC=
    |MiscNameAC=
    |MiscBonRef=
    |MiscNameRef=
    |MiscBonFort=
    |MiscNameFort=
    |MiscBonWill=
    |MiscNameWill=
    |Levelbonus=0
    }}
    <b>Saving Throw Bonuses</b> none


    ==== Senses and Reactions ====


    {{L4W:CS:Senses
    |DexMod = 5
    |WisMod = 0
    |LevelBonus = 0
    |InitClass = 0
    |InitClassFeature = 0
    |InitRace = 0
    |InitFeat = 0
    |InitFeatName = 0
    |InitEquip = 0
    |InitEquipName = 0
    |InitOther = 0
    |InsightClass = 0
    |InsightClassFeature = 0
    |InsightRace = 0
    |InsightFeat = 0
    |InsightFeatName = 0
    |InsightEquip = 0
    |InsightEquipName = 0
    |InsightOther = 5
    |PerceptionClass = 0
    |PerceptionFeature = 0
    |PerceptionRace = 0
    |PerceptionFeat = 0
    |PerceptionFeatName = 0
    |PerceptionEquip = 0
    |PerceptionEquipName = 0
    |PerceptionOther = 5}}


    ==== Health ====


    {{L4W:CS:Health
    |ClassBase = 12
    |Con = 10
    |PerLevel = 5
    |Level = 1
    |Race = 0
    |Feat = 0
    |FeatName =
    |Equip = 0
    |EquipName =
    |Other =
    }}
    <b>Surges per Day</b> 6 (Class 6 + Con 0)


    ==== Speed and Movement ====


    Speed: 6 (Race 6 - Equipment 0)


    ==== Racial Features ====
    [Race : D&DI Compendium : Insider : Dungeons & Dragons Halfling]
    <ul><li>Bold
    <li>Nimble Reaction
    <li>Second Chance
    <li>+2 Dex, +2 Cha
    <li>+2 Acrobatics, +2 Thievery
    <li>Size: Medium
    <li>Speed: 6
    <li>Vision: Normal
    <li>Languages: Common + one other
    </ul>


    ==== Class Features ====
    [Class : D&DI Compendium : Insider : Dungeons & Dragons Rogue]
    <ul><li>+2 Reflex
    <li>Sneak Attack
    <li>Rogue Weapon Talent
    <li>First Strike
    <li>Rogue Tactics: Artful Dodger
    </ul>


    ==== Feats ====


    <ul><li>[Feat : D&DI Compendium : Insider : Dungeons & Dragons Backstabber] [1st level]
    </ul>


    ==== Skills and Languages ====


    <b>Languages</b> Common, Goblin<br />
    {{L4W:CS:Skills
    |StrMod=0
    |DexMod=5
    |ConMod=0
    |IntMod=-1
    |WisMod=0
    |ChaMod=4
    |Levelbonus=0






    |AcrobaticsTrained=5
    |RaceBonAcrobatics=2
    |FeatBonAcrobatics=
    |FeatNameAcrobatics=
    |EquipBonAcrobatics=
    |EquipNameAcrobatics=


    |ArcanaTrained=
    |RaceBonArcana=
    |FeatBonArcana=
    |FeatNameArcana=
    |EquipBonArcana=
    |EquipNameArcana=


    |AthleticsTrained=
    |RaceBonAthletics=
    |FeatBonAthletics=
    |FeatNameAthletics=
    |EquipBonAthletics=
    |EquipNameAthletics=


    |BluffTrained=5
    |RaceBonBluff=
    |FeatBonBluff=
    |FeatNameBluff=
    |EquipBonBluff=
    |EquipNameBluff=


    |DiplomacyTrained=
    |RaceBonDiplomacy=
    |FeatBonDiplomacy=
    |FeatNameDiplomacy=
    |EquipBonDiplomacy=
    |EquipNameDiplomacy=


    |DungeoneeringTrained=
    |RaceBonDungeoneering=
    |FeatBonDungeoneering=
    |FeatNameDungeoneering=
    |EquipBonDungeoneering=
    |EquipNameDungeoneering=


    |EnduranceTrained=
    |RaceBonEndurance=
    |FeatBonEndurance=
    |FeatNameEndurance=
    |EquipBonEndurance=
    |EquipNameEndurance=


    |HealTrained=
    |RaceBonHeal=
    |FeatBonHeal=
    |FeatNameHeal=
    |EquipBonHeal=
    |EquipNameHeal=


    |HistoryTrained=
    |RaceBonHistory=
    |FeatBonHistory=
    |FeatNameHistory=
    |EquipBonHistory=
    |EquipNameHistory=




    |InsightTrained=
    |RaceBonInsight=
    |FeatBonInsight=
    |FeatNameInsight=
    |EquipBonInsight=
    |EquipNameInsight=


    |IntimidateTrained=5
    |RaceBonIntimidate=
    |FeatBonIntimidate=
    |FeatNameIntimidate=
    |EquipBonIntimidate=
    |EquipNameIntimidate=


    |NatureTrained=
    |RaceBonNature=
    |FeatBonNature=
    |FeatNameNature=
    |EquipBonNature=
    |EquipNameNature=


    |PerceptionTrained=5
    |RaceBonPerception=
    |FeatBonPerception=
    |FeatNamePerception=
    |EquipBonPerception=
    |EquipNamePerception=


    |ReligionTrained=
    |RaceBonReligion=
    |FeatBonReligion=
    |FeatNameReligion=
    |EquipBonReligion=
    |EquipNameReligion=


    |StealthTrained=5
    |RaceBonStealth=
    |FeatBonStealth=
    |FeatNameStealth=
    |EquipBonStealth=
    |EquipNameStealth=


    |StreetwiseTrained=
    |RaceBonStreetwise=
    |FeatBonStreetwise=
    |FeatNameStreetwise=
    |EquipBonStreetwise=
    |EquipNameStreetwise=


    |ThieveryTrained=5
    |RaceBonThievery=2
    |FeatBonThievery=
    |FeatNameThievery=
    |EquipBonThievery=
    |EquipNameThievery=
    }}


    ==== Powers ====
    ====Powers Known====
    <ul><li>Rogue
    <li>At-Will - 1st Level
    <ul><li>[Power : D&DI Compendium : Insider : Dungeons & Dragons Deft Strike]
    <li>[Power : D&DI Compendium : Insider : Dungeons & Dragons Sly Flourish]
    </ul>
    <li>Encounter - 1st Level
    <ul><li>[Power : D&DI Compendium : Insider : Dungeons & Dragons Positioning Strike]
    <li>[Race : D&DI Compendium : Insider : Dungeons & Dragons Second Chance]
    </ul>
    <li>Daily - 1st Level
    <ul><li>[Power : D&DI Compendium : Insider : Dungeons & Dragons Trick Strike]
    </ul></ul>
    </ul></ul></ul>


    ==== Powers to Hit ====
    {{L4W:PowerToHitSummary
    |Power01={{L4W:PowerToHit
    |PowerName=Deft Strike
    |StatMod=+5
    |StatType=Dex
    |Levelbonus=0
    |ClassBonPower=+1
    |ClassNamePower=Rogue Weapon Talent (Dagger)
    |FeatBonPower=
    |FeatNamePower=
    |EquipBonPower=+3
    |EquipNamePower=Shuriken / Dagger
    |PowerVs=AC
    }}
    |Power02={{L4W:PowerToHit
    |PowerName=Sly Flourish
    |StatMod=+5
    |StatType=Dex
    |Levelbonus=0
    |ClassBonPower=+1
    |ClassNamePower=Rogue Weapon Talent (Dagger)
    |FeatBonPower=
    |FeatNamePower=
    |EquipBonPower=+3
    |EquipNamePower=Shuriken / Dagger
    |PowerVs=AC
    }}
    |Power03={{L4W:PowerToHit
    |PowerName=Positioning Strike
    |StatMod=+5
    |StatType=Dex
    |Levelbonus=0
    |ClassBonPower=+1
    |ClassNamePower=Rogue Weapon Talent (Dagger)
    |FeatBonPower=
    |FeatNamePower=
    |EquipBonPower=+3
    |EquipNamePower=Dagger
    |PowerVs=Will
    }}
    |Power04={{L4W:PowerToHit
    |PowerName=Trick Strike
    |StatMod=+5
    |StatType=Dex
    |Levelbonus=0
    |ClassBonPower=+1
    |ClassNamePower=Rogue Weapon Talent (Dagger)
    |FeatBonPower=
    |FeatNamePower=
    |EquipBonPower=+3
    |EquipNamePower=Dagger
    |PowerVs=AC
    }}}}


    == Equipment ==


    {|
    |-
    ! Equipment Name
    ! Price
    ! Weight
    |-
    | Leather Armor
    | 25 gp
    | 15 lbs
    |-
    | 3x Dagger
    | 3 gp
    | 3 lbs
    |-
    | 30x Shuriken
    | 6 gp
    | 3 lbs
    |-
    | Standard Adventurer's Kit
    | 15gp
    | 33 lbs
    |-
    | Thieves Tools
    | 20 gp
    | 1 lbs
    |-
    | Short Sword
    | 10gp
    | 2 lbs
    |}
    <br>
    Gold remaining 21 (100-79)
    Weight 57 lbs


    == Tracking ==
    ==== Treasure ====
    ==== XP ====
    ==== Changes ====
    == Judge Comments ==
    === Approval 1 ===
    Approval from --[[User:Approver1|Approver1]]<br>


    Judge comments will go here...


    === Approval 2 ===


    Approved by [[User:Approver2|Approver2]]


    Judge comments will go here...


    === Status ===
    not approved


    when you are approved the <strike>'strikethrough</strike> on the following line will be removed.
    <strike>'''Status: Approved as 1st level character with 0 xp by [[User:Approver1|Approver1]] and [[User:Approver2|Graf]]''''</strike>




    [[Category:L4W:Requesting_Approval]]
    [[Category:L4W]]


  • #24
    Registered User
    Novice (Lvl 1)



    Join Date
    Oct 2008
    Location
    Germany
    Posts
    2

    Ignore Liathan
    I havent received any answer yet. Has this project died ?

  • #25
    No it certainly has not died, but you will find that approvals can take a surprisingly long time - they become a surprising chore sometimes . But its not the end of the world since you do not need to be approved to begin playing.

    So I suggest you go ahead and begin posting with your character and if you fail to hear back from the judges for another week post or email a reminder. I will try to take a look myself, but it will have to be tomorrow and I probably have a few characters to look at due to recent lack of approvalizing...

    In short hang in their and sorry about the delay.
    Back after a long absence, and feeling rather sheepish.

  • #26
    Registered User COPPER SUBSCRIBER
    Waghalter (Lvl 7)

    garyh's Avatar

    Join Date
    Jul 2002
    Location
    Los Angeles, CA
    Posts
    5,840

    Ignore garyh
    Indeed. We recently had a judge step down, and most of the judges are also DMing, so it can sometimes take a while for an approval. But the project is alive and well!

    On that note... anyone want to be a Judge or a Character Reviewer?
    Gary Hoggatt - www.garyh.net
    "Such heroic nonsense..."
    Living 4th Edition - Join EN World's community-created Play-by-Post world! Adventure awaits you in the Transitive Isles!

  • #27
    Ahoy there...

    I just posted a character (Cross, Tiefling Wizard 1), and since it was my first I thought I'd drop a note here... in case I botched the e-mail or something.

  • #28
    Community Supporter COPPER SUBSCRIBER
    Defender (Lvl 8)

    covaithe's Avatar

    Join Date
    Oct 2006
    Location
    Ann Arbor, MI
    Posts
    4,971

    Ignore covaithe
    We got the email about Cross, thanks. Or at least, I did. Please be patient with us, though; I for one am experiencing severe Real Life issues, and I think some of the other judges are in the same boat. Things will settle soon...
    My games

    Check out Living 4th Edition, a community-run 4e D&D living world open to all. Now open for character and adventure submissions!

  • #29
    Registered User COPPER SUBSCRIBER
    Waghalter (Lvl 7)

    garyh's Avatar

    Join Date
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    Ignore garyh
    Quote Originally Posted by SeaPainter View Post
    Ahoy there...

    I just posted a character (Cross, Tiefling Wizard 1), and since it was my first I thought I'd drop a note here... in case I botched the e-mail or something.
    Welcome! Your e-mail was received, and we'll get to reviewing Cross as soon as possible. Might take a week or so, as we have a bit of a queue at the moment, but characters are allowed to begin an adventure without full approval (they just can't be awarded XP yet), so don't let being unapproved stop you from getting involved.
    Gary Hoggatt - www.garyh.net
    "Such heroic nonsense..."
    Living 4th Edition - Join EN World's community-created Play-by-Post world! Adventure awaits you in the Transitive Isles!

  • #30
    Wow!! Thanks for the rapid response.

    I didn't mean to seem like I was rushing anyone, I'm not really in any hurry. After spending a couple of days (and a few data dumps), I just wanted to make sure that I wasn't making any mistakes in the next phase of character approval.

    Thanks again, and I reckon I'll see y'all out in the trenches...

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