I see it as the same sort of situation as a spider/demon/S&M goddess for the drow. Is it necessarily what I'd create if I had my druthers?
I'm not sure that it is.
But... people want to play characters with a relationship to that sort of goddess. So we can tweak to add elements that enrich it, but we have to support it. IMHO natch.
I see it as a dark day when players changed their focus from wanting to kill drow to wanting to BE drow.
Freaky S&M spider-chick was a great villain. I've both DM'd and played through 'Queen of the Demonweb Pits' many times. Nothing's better than bumping off a bunch of poseurs with magic weapons that melt when you got out in the sun. (Oh, and wasn't THAT a lark the first time it happened. Yep. Made it all the more worthwhile to head back underground, wipe out their civilization, and assassinate their goddess all in one fell swoop.)
But, then, there was Drizzt (which must be drowish for 'Breaks all the rules and rubs it in your face'). I'd never heard about him until I played Baldur's Gate on the PC. Suddenly, here's a goody-two-shoes drow with a magic cat and two...TWO...TWO weapons. Oh, but that's not all. Everything he owned had a better enchantment value than those of my party.
How do I know this?
Because I bumped the jerk off the first time I met him. And the second. And the third. And later on in Baldur's Gate 2.
Sure, my party was good-aligned, but I tell ya, when the game designers are flippin' the middle finger at me with their oh-so-special NPC's, it cheeses me off.
Who bought the game? ME!
I pays the cash, so my character best be the center of the doggone universe.