[Adventure] The Sibylline Idol (Judge covaithe)

EvolutionKB

First Post
[sblock=bump]Just waiting on warlord and wizard to post actions, yes? I also do an extra 3 damage with my attacks above since both hit(now includeded)[/sblock]
 
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Walking Dad

First Post
Riardon tries to hit the halfling next to him.

[sblock=OOC]
Everyone in 20 sq around Riardon gets a +2 to initiative.
When you spend an AP, you get a +3 on attacks.

Viperstrike against halfling in G4 (IC does'nt work for me at the moment.
http://krisinchico.brinkster.net/searchroll.asp?username=Riardon#202686
http://krisinchico.brinkster.net/searchroll.asp?username=Riardon#202687
If it hits, Rurdev gets the bonus attack, if the enemy shifts.
[sblock=Mini stat block]
Riardon
Perception: 16 Insight: 11 Low-light Vision
AC 17 Fortitude 15 Reflex 14 Will 13
Hit Points: 24 / 24 Bloodied: 12
Temporary Hit Points: 0
Resist: -
Saving Throw: +5 vs Charm
Action Points: 1 Second Wind: 1
Healing Surge:6 Surges per day: 8 / 8
Encounter Powers: Inspiring Word 2/2, Scorching Burst, Warlords Favor, Feystep
Daily Powers: Lead the Attack

Condition: -
[/sblock][/sblock]
 



Gameforged

First Post
OOC: Sorry, real life is been quite anoying this year.

Dalzim takes a quick step backwards, and from his orb, two proyectiles of force are cast out by the singing gnome. The magical missiles strike true, sending pieces of armor and flesh to decorate the ground.


23 vs ref for 10 dmg
 


Erekose13

Explorer
I'm back, it'll take me a bit to get back in the swing of things and my DMed games are top priority so look for an update today or tomorrow.

EDIT: forgot my files at home. Hopefully I'll have time tonight after my wife and kid are in bed. They're still getting hit by jetlag but it looks like I'm over it.
 
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Erekose13

Explorer
[Round 1 Cont]

Incarnation summons hellfire but in the close quarters he misses the lithe halfling. The halfling tries to fend off the fire but does little beyond dodging out of the way.

Dalzim backs up (to I4) and hits the halfling that ambushed him with a magic missile.

Amicus challenges the halfling and steps forward attacking with an enfeebling strike but missing.

Riardon hits the halfling in front of him.

Rurdev in a fit of fury nearly tears the little halfling in front of him in half (bad pun). The sword glows white as it begins crackling with electricity seeking release.

[Round 2]

The halfling in front of Rurdev, nearest the door holds a gaping wound as he steps back out of the hovel, striking the shifter while retreating. (now at H5)

The halfling in front of Incarnation steps back away from the poor position it had achieved, covering his companion's retreat. He misses the low-aimed strike. (now at H4)

The halfling in front of Riardon strikes the warlord with a well placed but light cut across his forearm. (still at G4)

The halfling in front of Amicus tries to hit the paladin but misses. (at I2)

The other halfling around the corner closes with Dalzim but misses as well. (at I5, cutting off Dalzim)

[sblock=ooc]Rolls: OA vs. Incarnation (1d20+7=12, 1d4+3=4)
Atk vs. Halfling @ I1 (1d20+5=8, 1d8+5=6)
atk vs. incarnation; rurdev; riardon; amicus; dalzim (1d20+7=11, 1d4+3=7, 1d20+7=20, 1d4+3=4, 1d20+7=25, 1d4+3=4, 1d20+7=13, 1d4+3=7, 1d20+7=8, 1d4+3=4)

Status:
Incarnation 25/32
Amicus 22/28
Riardon 20/24
Rurdev 23/31
Dalzim 26/26

Halfling 1 (H5) 2/34
Halfling 2 (H4) 34/34
Halfling 3 (G4) 29/34
Halfling 4 (I2) 24/34
Halfling 5 (I5) 34/34[/sblock]

Link to Map (not updated)
 

Walking Dad

First Post
Riardon tries the same move again, striking at the halfling. Success!
But the enemy still stands and remains dangerous.
If I had more room, I could think about a better tactic...

[sblock=OOC]
Everyone in 20 sq around Riardon gets a +2 to initiative.
When you spend an AP, you get a +3 on attacks.

Viperstrike against halfling in G4
Viperstrike (1d20+7=22, 1d8+4=9)
If it hits, Rurdev gets the bonus attack, if the enemy shifts.

[sblock=Mini stat block]
Riardon
Perception: 16 Insight: 11 Low-light Vision
AC 17 Fortitude 15 Reflex 14 Will 13
Hit Points: 20 / 24 Bloodied: 12
Temporary Hit Points: 0
Resist: -
Saving Throw: +5 vs Charm
Action Points: 1 Second Wind: 1
Healing Surge:6 Surges per day: 8 / 8
Encounter Powers: Inspiring Word 2/2, Scorching Burst, Warlords Favor, Feystep
Daily Powers: Lead the Attack

Condition: -
[/sblock][/sblock]
 

stonegod

Spawn of Khyber/LEB Judge
Incarnation grips his hands and barks words of infernal might... but the powers that sustain him are fickle, and nothing answers the call.

OOC: :ranged: Vampiric Embrace: Will 9
 

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