Airwalkrr's Shackled City IC

airwalkrr

Adventurer
[sblock=Bohemian and Zarust]After a rousing evening at the Tipped Tankard, you are taking the scenic route home along Ash Avenue. You've both had your fill of ale and are in merry spirits, joking and poking fun at each other along the way. Several passersby gawk at you in disgust for your behavior, but you shrug them off. They don't know how to have a good time. After a while, the streets begin to get a bit quieter, and you realize you've entered the Lantern District, not particularly a fine part of town, but then, nothing on Ash Avenue truly is.[/sblock][sblock=Strahd]"That priest left his prayer book behind. Quickly now, Floch, be a dear and see if you can't catch him before he gets too far!" exclaimed Gretchyn, the aged headmistress of the Lantern Street Orphanage. A young priest named Ruphus had just been by the orphanage to console the children and staff after the kidnapping of four of the children the night before and had inadvertently left his prayerbook behind. Now you found yourself racing down the street, prayerbook in hand, to see if you could catch him on his way back to the temple of St. Cuthbert. Come to think of it, which way WAS the temple of St. Cuthbert anyway?[/sblock][sblock=Thanee and Oni]Cauldron certainly had some wonders, not least of which was the lack of affordable inns. You must have been up and down Lava Avenue, or was it Magma Avenue, at least three or four times trying to find a place that wasn't either exorbitantly expensive or full to capacity. As you circled the city one more time and entered Ash Avenue hoping to find more luck there, a half-orc dashed passed you with nary a "pardon me," murmuring to himself something about which direction the temple was.[/sblock]
A wretched drizzle falls from the ash-gray sky. The crowded, rain-slicked buildings seem especially bleak and frightful this evening, hunched together beneath their gloomy skies. A few lights burn in their windows, but mostly their shutters have been closed for the night. The scent of chimney smoke fills the air, and the din of water trundles from the rooftops, splashing into dark alleys and turning street gutters into rivulets. A sudden, plaintive cry for help from a nearby alley splits the evening air. You then hear sounds of a scuffle and cursing from the same nearby alleyway. A man is standing at the edge of the alleyway, as if standing guard. "Bugger off!" he sneers as you approach.

[sblock=OOC]Assuming you are the good-hearted adventuring types you are...[/sblock]
Initiative
Simon 13
Goran 9
Priest 7
Street Thugs 5
Keth 4
Alexi 3
Floch 2

[sblock=OOC]C1=Goran
D1=Simon
D9=Floch
C13=Keth
D13=Alexi
The alley is 10 feet wide and 60 feet long, opening into a street at either end. Like many alleys in Cauldron, it slopes toward the center of the town at a fairly steep 15 degree angle (Balance checks required for charging or running); steps have been carved into the alleyway in many places to ease progress along its length. Two-story buildings loom on both sides.

Combat will be simultaneous action. Everyone will declare their actions and I will resolve the round all at once, making reasonable accommodations if the circumstances change the nature of your action.[/sblock]
 

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Thanee

First Post
Alexi

“See, Keth, that's what I meant. In Redgorge something like that wouldn't happen, the people there respect each other, but here things are so cold... almost funny, considering it's a volcano.”

Alexi isn't quite sure what to do with the situation yet, and therefore hesitates for a moment...


OOC: Delay to start of Round 2. Mostly out of convenience, as it makes declaring actions easier.
 

Zarust

First Post
"...and then the innkeeper said "I'm sorry sir, I think you have them confused. My horse is in the barn, that's my wife." BWAH hahaha...

Wiping his eyes from his laughter, causing him to miss his companion's reaction to hearing the same joke for the umpteenth time, Goran's mirth disappeared a second later when he heard someone shouting out for help.

His hand instinctively sought to grasp the haft of his axe, but found nothing but empty air.

Of course you idiot, who goes out for a casual evening of drinks with an axe with them...

Mumbling to himself, a trait that Simon had gotten used to early in their friendship, Goran started walking towards the man at the center of the alley.

"Fine, if you want me to talk I will talk, but if he doesn't want to talk, well don't you go blaming me. You know as well as I do that you didn't make me good at it."

[sblock=actions] 1) If Simon stays back in the back, Goran will try an untrained Intimidate check, which failed horribly. Roll Lookup
2) He will move his 20' to be ready for round 2.[/sblock]
http://invisiblecastle.com/roller/view/1760738/
 

Simon chuckles, perhaps a little wanly, at Goran's tale. "It only grows better with repetition," he begins, "But perhaps...."

He trails off at the sound of the yell, frowning.

With a glance at Goran, he quickens his stride towards the alleyway.

airwalkrr said:
You then hear sounds of a scuffle and cursing from the same nearby alleyway. A man is standing at the edge of the alleyway, as if standing guard. "Bugger off!" he sneers as you approach.

"We'll do no such thing!" Simon replies indignantly. "Explain yourself, man! Or prepare to feel the back of my hand!"

[Sblock=OOC]
Move to 5D, ready an action to cast Cause Fear if the fellow advances or makes any threatening gesture.

1d20+6=24 for the Concentration check if one is needed, and the DC is 15 Will.
[/sblock]
 

Oni

First Post
On any other day he might have ignored the ruckus in the alley, let the fit survive and move on. But today Keth was on edge, a startling and often disagreeable array of new sights, sounds, and smells were assailling his senses. Just trying to find lodging here was complicated, it was beginning to annoy him. And that half-orc was just the last in a growing list of people that had nearly run him over since he'd left the forest. So when the suspicous looking man in edge of the ally told him to, "bugger off," he'd about had his fill. Only half hearing his new travelling companion Alexi, he continued toward the alley intent on seeing what was going on just to spite the man. Half growling as he went, C'mon Fang.

[sblock=ooc]I'll move up to better access the situation and see what the fellow guarding the alley does. Also for the record my prepared spells for the day will be 0th- 2x Cure Minor Wounds, Resistance. 1st - Cure Light Wounds, Obscuring Mist. [/sblock]
 

Floch

St. Cutober , Cuthbart... Damn by the name of Istus... where is the temple and why can’t I say it right! .. oh... Pardon me
The Half Orc throws to the air while passing two humans. Then he comes to a halt.

Bug off? BUG OFF?
The Half Orc completely forgets about the temple. If there is something that irritates him the most is people that think they are better then him. Sadly he left his shield and battle axe in the orphanage, but his long sword dangle at his side and he always wear his armor when he is on guard. He turns to the thug and tries to head bang him.
(But since he is last on the initiative, I assume they draw weapons)
Floch draws his sword and snirs.
You are doin’ a mistake human
 

airwalkrr

Adventurer
Simon and Goran move closer and get a better look at the man at the edge of the alley. His face is painted half white, half black with makeup. At the sight of your approach the thugs draw their swords. Reacting to this hostile maneuver, Simon weaves his dark art and the tough at the edge of the alleyway flees in a panic. The others back slowly away holding their swords warily at you. "Stay back! This don't concern the likes of you."

The target of the thugs' predations, a priest lying prone in the middle of the alley, stands and makes his way hurriedly toward you. He is dressed in a dark cloak and wears the a ruby starburst emblem around his neck (see picture). [sblock=Knowledge (religion) DC 15)]This man is a priest of St. Cuthbert and of the Order of Stars. They seek to enforce doctrinal purity among those already dedicated to the saint. Most are lawful neutral, and they do not shy from using mind-reading magic in order to ensure that even the private thoughts of their flock are pure.[/sblock]Keth moves in to get a better view as Fang follows. Floch follows the thugs into the alley with every intention of pounding their heads in but they have already taken the initiative in moving away.

New Initiative
Alexi 14
Goran 9
Simon 6
Street Thugs 5
Priest 5
Keth 4
Floch 2

[sblock=OOC]Whenever I post a spoiler block with a skill check and DC, feel free to roll that skill check on invisiblecastle and read the spoiler block if you beat the listed DC. Remember to check whether or not you are trained in a skill before rolling, as some skills do not allow you to get higher than 10 if you are untrained.[/sblock]
 

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Floch

Floch sheath his sword back. Raise his fist to the air and calls.
You made the right choice, now stay there.
He turns and smiles to the tiny folk he knows (Keth and Goran) and helps the priest to walk to the main road.
I know this symbol.
He says to the priest as he takes a glimpse of the holy amulet around his neck.
You are most respected, let us take escort you to the temple of St. Cuthbortert ... hmm ... your temple.
 

Oni

First Post
Keth shook his small fist at the fleeing thugs.

Toothless dogs!

The rough little halfling seemed satisfied though. Looking up he took in the strange collection of people that had gathered at the mouth of the alley. It was the man in the dark cloak he addressed however.

You ok?
 

Thanee

First Post
Alexi

Alexi moves to the corner (D7) to see what's up. The situation seems under control for now, so she leaves it at that.

“Looks like we came at just the right moment...”
 

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