What 14th-level Monsters Need Converting?

the Jester

Legend
Most of you have seen one or more of these threads by now. What monsters didn't make it into 4e (so far) that need converting and would do well with a base level of 13? I'm open to things from any edition, any source (as long as I have access to it, that is).

Here's my list so far:

14th level Monsters to Convert

Brain Collector
Chwidenca
Demon, Alkilith
Drowned
Entombed
Ethergaunt
Pennangelan (sp?)
Quaraphon
Thought Eater
Whale, Cydran this is how whales work in my homebrewed campaign world

Higher Level Monsters On the List

Aag [18th level]
Boneyard [17th level]
Caller from Below [18th level]
Caller in Darkness [21st level]
Chaos Beast [15th level]
Chilblain [18th level]
Deathjack [15th level]
Elemental, Ruin [22nd level]
Giant, Cloud [21st level]
Giant, Frost [16th level]
Iron Lich [21st level]
Lurker Above [15th level?]
Ragewalker [20th level]
Ruin Chanter [24th level]
Spell Weaver [21st level]
Steel Predator [16th level]
Trapper [18th level?]
Winter-Wight [23rd level]

Hazards to be Converted

Mantrap
Tri-Flower Frond
 
Last edited:

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the Jester

Legend
For the record, other monsters that I've done up at 14th level (with lower level 'starting points') are:

Giant spitting slug (level 14 artillery)
Deadborn hulk (level 14 brute)
Intellect devourer parasite (level 14 controller)
Xill incubator (level 14 lurker)
Scorpionfolk driver (level 14 skirmisher)
Loxo general (level 14 soldier) (L)
Nimblewright bodyguard (level 14 soldier)
 





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