Scotley's Tomb of Horror's 3.5 is full again.

Scotley

Hero
Due to player attrition a rogue is needed to join a venture into the Tomb of Horrors. Since we are recruiting might as well bring on one more at the same time. See the original recruiting thread for details on character generation.

RG OOC: Recruiting

The 'In Character' thread is here:

http://www.enworld.org/forum/playing-game/222238-scotleys-tomb-horrors-3-5-a.html

The current party consists of

Garagos Stoneshield a Dwarf fighter played by Walking Dad
Zorn a Human Sorcerer played by Greybeard
Harrison Bentz a Human Fighter played by Scott DeWar
Logan Lightbringer a Human Cleric played by Leif.
Jillian Tealeaf a Female Halfling Rogue played by Tailspinner



So we need a rogue and one additional character to round out the group. Note that we are sticking with the core races and classes for this one and that it is set in Greyhawk.
 
Last edited:

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Arkhandus

First Post
Well crud. I should've posted a few hours ago, but I just spent the past few hours working on a human (Flan) rogue 7/fighter 2. Figured I'd post after I was mostly finished. :-/ But there's not much point in having two rogues. Tococh is focused in search, disable device, open lock, hide, move silently, and two-weapon fighting with the warhammer and handaxe.
 

G

Guest 11456

Guest
Jillian Tealeaf : Female Halfling Rogue

[sblock]Character Name: Jillian Tealeaf
Race: Halfling
Class: Rogue
Alignment: Chaotic Good

Gender: Female
Age: 26
Height: 2’-7”
Weight: 24#
Skin: Pale
Eyes: Green
Hair: Brown

Character Level: 9
EXP Points Gained: 36,001
EXP Needed For Next Level: 45,000

Known Languages: Common, Halfling, Goblin, Orc

-------------------------------------------------------

Strength:11 (+0) [5 point, -2 race]
Dexterity: 22 (+6) [16 points, +2 race, +2 level]
Constitution: 10 (+0) [2 points]
Intelligence: 14 (+2) [6 points]
Wisdom: 12 (+1) [4 points]
Charisma: 8 (-1) [0 points]

-------------------------------------------------------

Armor Class: 25 (+8 armor, +6 Dex, +1 size)
Flatfooted Armor Class: 19
Touch Armor Class: 17

-------------------------------------------------------

Hit Points: 37
Current Hit Points: 37

-------------------------------------------------------

Class Abilities: Sneak attack +5d6, trapfinding, evasion,
trap sense +3, uncanny dodge, improved uncanny dodge

-------------------------------------------------------

Saves:
Fortitude: +4 (3 base, +0 Con, +1 race)
Reflex: +13 (6 base, +6 Dex, +1 race)
Will: +5/+7* (3 base, +1 Wis, +1 race, +2 against fear*)

-------------------------------------------------------

Initiative Modifier: +10
Base Attack Bonus: +6
Melee Attack Bonus: +6
Ranged Attack Bonus: +12

-------------------------------------------------------

Weapons:
Short Sword +2 (+15, 1d4+2, 19-20/x2, P)
Dagger +1 (+15, 1d3+1, 19-20/x2, 10ft, P/S)

-------------------------------------------------------

Skills:
Balance/18 (Dex) ** 12 ranks
Climb/2 (Str) (+2 race)
Disable Device/16 (Int) ** 12 ranks (+2 equipment)
Hide/24 (Dex) ** 12 ranks (+4 size, +2 feat)
Jump/2 (Str) (+2 race)
Listen/15 (Wis) ** 12 ranks (+2 race)
Move Silently/22 (Dex) ** 12 ranks (+2 race, +2 feat)
Open Lock/20 (Dex) ** 12 ranks (+2 equipment)
Search/14 (Int) ** 12 ranks
Sleight of Hand/18 (Dex) ** 12 ranks
Spot/13 (Wis) ** 12 ranks
Tumble/18 (Dex) ** 12 ranks

-------------------------------------------------------

Feats:
Improved Initiative (1st level)
Stealthy (3rd level)
Weapon Finesse (6th level)
Combat Reflexes (9th level)

-------------------------------------------------------

Equipment & Gear:
Small Travelers Outfit (0gp, 0#, worn)
Small Mithral Shirt +4 (17,100gp, 5#, worn)
+2 Small Short Sword (8,310gp, 1#, belt)
+1 Small Dagger of Returning (8,302gp, 0.5#, belt)
Handy Haversack (2,000gp, 5#, back)
MW Thieves’ Tools (100gp, 2#, haversack)
Everburning Torch (110gp, 2#, haversack)
20 Trail Rations (10gp, 20#, haversack)
100’ of Silk Rope (20gp, 10#, haversack)
20 Pitons (2gp, 10#, haversack)
2 Hammers (1gp, 4#, haversack)
Block and Tackle (5gp, 5#, haversack)
Crowbar (2gp, 5#, haversack)
Flint and Steel (1gp, 0#, haversack)
Shovel (2gp, 8#, haversack)
Flask of Acid (10gp, 1#, haversack)
Flask of Alchemist’s Fire (20gp, 1#, haversack)
Money (5gp, 0#, haversack)
Total (36,000 gp, 11.5#)
Haversack (68#)

-------------------------------------------------------

Encumbrance: 28/57/86/172/431
Base Speed: 20 ft
Normal Speed: 20 ft[/sblock]
 

Vertexx69

First Post
I have a couple of concepts I've been kicking around.

How would you feel about a Human ranger6/bard3?

How about a gnome paladin with either a med monstrous spider or dire bat mount?

I could have either one posted tonight.
 

Scotley

Hero
I have a couple of concepts I've been kicking around.

How would you feel about a Human ranger6/bard3?

How about a gnome paladin with either a med monstrous spider or dire bat mount?

I could have either one posted tonight.

I'd have to vote for the skill monkey over the paladin, but I suspect either would be welcomed by the party.
 


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