ObsidianCrane
First Post
Hi All,
I'm running the Savage Tides campaign converting to 4E. This has some quirky benefits (they got the Tooth of Ahazu last night and the new Artifact rules made that cool), but it also has some issues.
The largest issue is of course keeping encounters interesting. Now I find a lot of the higher level monsters kind of dull to fight. There seems to be a lot of "stand still hitting the PCs" going on once you get above say level 5.
I'm curious what people think would make some interesting level 9-13 Encounters for use on the Isle of Dread.
One thing I am thinking of now is that the Isle should have a strong Feywild connection sort of a "Domain of Dread" for the Feywild. (Which is an interesting way of getting it into a campaign in general...)
Anyone got any thoughts?
I'm running the Savage Tides campaign converting to 4E. This has some quirky benefits (they got the Tooth of Ahazu last night and the new Artifact rules made that cool), but it also has some issues.
The largest issue is of course keeping encounters interesting. Now I find a lot of the higher level monsters kind of dull to fight. There seems to be a lot of "stand still hitting the PCs" going on once you get above say level 5.
I'm curious what people think would make some interesting level 9-13 Encounters for use on the Isle of Dread.
One thing I am thinking of now is that the Isle should have a strong Feywild connection sort of a "Domain of Dread" for the Feywild. (Which is an interesting way of getting it into a campaign in general...)
Anyone got any thoughts?