Proposal 1 - dragon#364 made legal





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  1. #1

    Proposal 1 - dragon#364 made legal

    Proposal 1: Dragon #364


    Greetings all! I, Ozymandias79, hereby propose the following amendment that Dragon issue 364 shall be included to the legal material since it was published 16 june of 2008 and thus has been out for almost 5 months now.


    Dragon 364 contains the following material:

    Features
    Demonomicon of Iggwilv: Yeenoghu
    By Robert J. Schwalb
    Vor Kragal: Lost City of Bael Turath
    By Nicolas Logue
    Playing Warforged
    By Chris Sims
    Ashen Covenant
    By Ari Marmell
    The Wolves of Maldeen
    By Nicolas Logue
    Creature Incarnations: Kobolds
    By Mike Mearls
    Roll vs. Role: Goblins
    By Bruce Cordell and Chris Sims


    Columns
    Campaign Classics: The Hazards of Dark Sun
    By Gary Astleford
    Class Acts: Wizard
    By Rodney Thompson
    Expeditionary Dispatches: Forest of Flesh
    By Keith Baker
    Design & Development: The Dungeon Master's Guide
    By James Wyatt
    Confessions of a Full-Time Wizard
    By Shelly Mazzanoble
    RPGA Report
    By Chris Tulach
    Ampersand
    By Bill Slavicsek



    By adding this material you bring the full rules of warforged (and latest) into game and some illusionary options to the wizard players




    Ozymandias79

  2. #2
    Spawn of Khyber/LEB Judge
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    I believe the question is not how long it has been out, but how long L4W has been operational. I do not think its been the 3mos yet.
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  3. #3
    Correct no additional material will be officially considered until december 15th, three months after the founding of Living EnWorld. But we will certainly look at it then.
    Back after a long absence, and feeling rather sheepish.

  4. #4
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    Stonegod and Halford have the right of it. This does make me think of a question that needs answering, though...

    Will we approve entire sources of materials, or do item by item approvals?

    In this case, do we review and approve the entire issue, or - say - the warforged article by itself, the goblin article, etc? For the FRPG, do we approve the whole thing, or look separately at, say, the genasi, the swordmage, dark pact, etc?

    Item by item provides much more control over what's allowed, but takes more work. Still, item by item is my preference. It lets us use the best parts of things without worrying about parts that don't fit / we don't think are balanced.

    Also, I think items should only be reviewed when a player intends to make use of them and so nominates them. I don't wanna waste a lot of time reviewing the gnoll article if we have no gnolls or anyone even want to play one, for example.

    Finally, there's issue of retconning in-play elements if new rules are approved. Does Incarnation upgrade to the new warforged rules automatically? Does Brudd's weapon shrink if we approve the minotaur rules? Etc.

    Note - by "item" I'm refering to a rules element, not a piece of equipment.
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  5. #5
    Spawn of Khyber/LEB Judge
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    Quote Originally Posted by garyh View Post
    Will we approve entire sources of materials, or do item by item approvals?
    We do both in LEB: We list all the items in a source and discuss them, or just have them one at a time when someone wants them.
    Quote Originally Posted by garyh View Post
    Finally, there's issue of retconning in-play elements if new rules are approved. Does Incarnation upgrade to the new warforged rules automatically? Does Brudd's weapon shrink if we approve the minotaur rules? Etc.
    Do it at level up or end of addy.
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    Quote Originally Posted by stonegod View Post
    We do both in LEB: We list all the items in a source and discuss them, or just have them one at a time when someone wants them.

    Do it at level up or end of addy.
    Flexibility on "all at once" versus "item by item" is probably best.

    My concern on retconning existing characters is when the article takes things away. The warforged and gnoll Dragon articles and drow FRPG write-up purely add things. The minotaur article (and by all indications from designer comments, any future bugbear article) takes away Oversized. That's kind of a big deal, in my book. Maybe give existing characters the option of being grandfathered in (keeping Oversized, but not being allowed to use material from said article either)?

    Disclaimer - my character, for those unaware, is a bugbear.
    Gary Hoggatt - www.garyh.net
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  7. #7
    ok, sorry for jumping the gun didn't know it was so, thought it was from the released product publishing date not L4W's publishing date.

    I suggest that they take the new version but can retain the old ability by taking a feat for it. I mean some people like having large weapons , personally i dont care but i think the option should be there, so I am for brudd and hrav keepin their oversized weapon.

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