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  1. #131
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    I Defended The Walls!

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    Zenith poked her tongue out between her teeth as she jockeyed the sensitive E-wing a bit to line up the targeting reticules on another TIE.

    "Lets try that again," she instructs her astromech, though it still feels weird to her to be talking to a machine as if it was alive. "Take your time with it."

    A moment later the targeting data updates, and she squeezes off a pair of torpedoes.

    "Come on...come on..." she urges the little glowing warheads as they streak off...

    (Astromech: Standard Action (Aid Attack roll DC 10 Computer Use, Use computer +13)
    Swift 1: Aim
    Swift 2: Aim
    Standard Action: Attack Run (+2 attack/-2 defense)

    (My thanks to Shalimar for working this out. )
    Proton Torpedo Attack(fire linked): 1d20+13-5; 10d10 x2 damage]

 

  • #132
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    OOC: Small bit of nitpickery - after looking over the E-Wing again, it looks like an E-Wing with an R7 astromech (which you all have) always gets a +2 equipment bonus to hit, and I'm ruling that an astromech can't grant this bonus and aid another at the same time.

    Unfortunately, none of the torpedoes that missed initially were able to come around and hit with their second approach, and Istara's second shot went wide as well.

    The pair of missiles Zenith fired, though, were right on target, and a second TIE Advanced went up in smoke.

    Four of the other E-Wings also missed, but the last two combined to take out a third TIE (nine remain).

    OOC: The P-Wings are now in extreme proton missile range. Rosa/Storm - if you want, you can combine the 3 P-Wings into a fighter wing, and call out their shot.
    Dave Rothgery

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  • #133
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    "Esk force," Rosa says as she watches the P-wings enter range. "This is the XO, lock onto the enemy frigate and fire at my command."

    She watches the holographic battle in front of her, and sees three TIEs disappear as they are destroyed by the other fighters. She waits a second longer, allowing for all of the P-wing fighters to get an appropriate missile lock.

    "Fire."

  • #134
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    Ignore drothgery
    OOC: I don't think I made it clear in my last post that it's supposed to be a new round before the P-Wings are in range...

    Imperial Fighters - 23
    Lt. Gellian (E1) - 21
    Zenith (E3) - 19
    Istara (E2) - 17
    Other fighters (E4-E9) - 16
    Bombers (P1-P3) - 10
    Taelros (including Rosa, Storm, and Sarcia) - 8
    Imperial Frigate - 6

    The remaining 9 Imperials cautiously press ahead, reaching the edge of their blaster cannon range, but flying defensively at extreme range, none can score a hit.

    Lt. Gellian fires off a pair of torpedoes, destroying a fourth TIE, then backs off, electing to keep the Imperials at long range.

    Zoom out


    Close-up of fighters...
    Attached Thumbnails Attached Thumbnails ruusanZoomOut4.jpg   ruusanRnd6.jpg  
    Dave Rothgery

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  • #135
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    Unlike her wing leader who was pulling back to presumably run interference for the bombers on whatever came through, Istara's ship darted forward. "Hit them while their still distracted and trying to dodge the torpedoes."

    [OOC] fighting defensively is a Standard Action, so unless a ship has a gunner, or the pilot has some other way to gain extra actions they cannot make attacks.

    Move Action: move forward 6 squares [42]
    Standard Action: Attack +9 (4+3+2+2-2(short)) Heavy Triple Blasters(6d10x2) against A6
    [OOC]

  • #136
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    I Defended The Walls!

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    Zenith, taken aback by Istara's aggressiveness, radios, "I'm not going to let her go in alone. Give them more torps to worry about and I'll try to keep those TIEs off her back!"

    She throttles up and lets out a whoop as her ship surges forward, replacing torpedo fire with green bolts of energy!

    Move Action: move forward 6 squares [42]
    Standard Action: Attack +9 (4+3+2+2-2(short)) Heavy Triple Blasters(6d10x2) against A5

  • #137
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    Ignore possum
    Add a +1 to that when you can.

    "All pilots, concentrate on your targets. Defend the bombers. Bombers, when you get in range, fire," she adds. "You all can do it."

    Activating Born Leader.

  • #138
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    damage log

    A5 - 64 HP, SR 15
    A6 - 52 HP, SR 15
    A7 - 66 HP, SR 15
    Nebulon-C - 737 HP, SR 95



    Istara and Zenith closed to blaster range with the Imperial fighters, as the exec's orders came across the comm. The two Jedi hit their targets, weaking their shields and doing visible damage. The rest of the Republic's E-Wing wing closed with them, leaving the wing commander as a trailer, but their gunnery did not fare quite as well; only one scored on its counterpart.

    On Rosa's mark, the three P-Wing bombers launched their proton missiles, and the three fired as one at the Imperial's new frigate. It was only with concentrated fire that the light proton missiles that could be mounted on a starfighter could break through a capital ship's shields at all, but they did some minor damage, slightly weakening the frigate's shields and showing some minor scoring on the ship's hull.

    Math: BAB +2 +5 (P-Wing Int) +1 (Born Leader) +4 (+2 for 2nd, 3rd bomber) -10 long range = +2 to hit; did one extra die of damage for beating target ref by 3-5 (since a fighter group acts like a weapon battery)

    And the two frigates moved still-closer to each other. Very soon they would be able to fire capital-ship range proton missiles at each other.
    Dave Rothgery

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    Eric Hassel (Quarterback) in Jemal's Mutant High
    Sariel in Rumspringa's Keep on the Shadowfell
    Khalia ir'Indari in DEFCON1's Eye of the Lich Queen
    Serrana Vao in Karl Green's Knights of the Old Republic (with 213 things Serrana can't do in the Jedi Order)
    Italimelk in Living ENWorld
    Daellin ir'Ayellan in stonegod's Expedition to Castle Ravenloft
    drothgery's Victorian Eberron game
    Star Wars/KotOR Era - The Second K'ril Incursion

  • #139
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    Storm listened to the repots coming in from his crew and relayed the information Rosa and Cmdr Cyn. "Missile stations ready to fire at your command sir. Cannons at hold." He turns back to the gunnery frequency to give last orders. "Everyone, wait for lock on confirm before firing. Don't go wasting those shots."

    All the time, there is no emotion in his words. Only the cool professionalism.

    OOC
    I felt the need to post something eventhough there's nothing to do for Storm just yet.
    The orders meant basically that the crew should take the two aim actions before firing.
    How were the missile batteries formed again?
    Back to PBP:
    After Earth, OOC, RG

  • #140
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    Imperial Fighters - 23
    Lt. Gellian (E1) - 21
    Zenith (E3) - 19
    Istara (E2) - 17
    Other fighters (E4-E9) - 16
    Bombers (P1-P3) - 10
    Taelros (including Rosa, Storm, and Sarcia) - 8
    Imperial Frigate - 6

    The Imperials try to concentrate their fire, pairing off against E2, E4, E6, and E8. One attack just barely misses, and then Zenith's Force-guided reflexes allow her to spin her E-Wing out of the way of an attack that would have hit a lesser pilot (OOC: I used your Vehicular Combat feat to negate the attack). The pilots of the next pair of Imperial fighters didn't come as close to hitting E4, nor did the pair attacking E6, but one of the fighters attacking E8 did get a shot in.

    Then the Imperials tried to blow past the E-Wings to get to the bombers. (OOC: Zenith, Istara -- you can take an AoO to iniate a dogfight with A5 and A6; the other E-Wings are declining to dogfight in order to make the math easier, just taking standard AoOs). All of them save one were hit on the flyby; E9 had a nearly perfect shot, and the TIE Advanced trying to fly past him went up in a fireball (critical hits on TIEs are kind of nasty).

    damage tracker

    A5 - 64 HP, SR 15
    A6 - 52 HP, SR 15
    A7 - 47 HP, SR 10
    A8 - 58 HP, SR 15
    A9 - 64 HP, SR 15
    A10 - 42 HP, SR 15
    A11 - undamaged
    A12 - destroyed

    Nebulon-C - 737 HP, SR 95
    E8 - 127 HP, SR 10


    Attached Thumbnails Attached Thumbnails ruusanRnd7.jpg  
    Last edited by drothgery; Thursday, 5th March, 2009 at 11:02 PM.
    Dave Rothgery

    PBP
    Spoiler:

    My EnWorld Blog
    Republic and Empire
    Buffverse M&M game

    Characters
    Active
    Sanne Bacher d'Lyrandar in S@squ@tch's Against the Giants - Team Black

    Inactive
    Istara Kandorian in Ankh-Morpork Guard's Star Wars: Rebels with Style
    Eric Hassel (Quarterback) in Jemal's Mutant High
    Sariel in Rumspringa's Keep on the Shadowfell
    Khalia ir'Indari in DEFCON1's Eye of the Lich Queen
    Serrana Vao in Karl Green's Knights of the Old Republic (with 213 things Serrana can't do in the Jedi Order)
    Italimelk in Living ENWorld
    Daellin ir'Ayellan in stonegod's Expedition to Castle Ravenloft
    drothgery's Victorian Eberron game
    Star Wars/KotOR Era - The Second K'ril Incursion

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