Round 2, continued
Cross directs his flaming sphere to move and attack a guard, burning it with a cloud of rancid smoke, and following it with a burst of magic that catches Hoofchew square in the chest.
(ooc: conjurations don't flank, see here. It hits anyway; G2 takes 9 damage. The magic missile is a crit; we don't confirm crits any more, they just do max damage, plus extra if you have a magic weapon. Hoofchew takes 12.)
Round 3
Merenwen moves out from beneath the balcony and fires at the sniper overhead, but misses, then quickly scampers back beneath the overhang.
(ooc: evasive strike misses.)
Les shrieks a warcry, invigorating Larinza, and leaps onto the bar, whirling her spiked chain dramatically but without effect; she misses Hoofchew.
(ooc: since Les made her athletics check, she doesn't need to spend extra movement to get onto the bar, and can make it to v7 without an AP. Viper's strike misses. Larinza regains 8 hp)
Kilbeth moves up beside Raiyek and attacks Hoofchew, swinging both oversized swords. Hoofchew evades one, but one penetrates his thick skin. Hoofchew at last shows signs of faltering; blood is visibly pooling around his feet.
(twin strike hits once, Hoofchew takes 12 damage, and is bloodied. quarry damage here)
Raiyek prays quickly, granting Larinza a chance to shake off the poison, but she cannot quite rally. He then studies his foe for a moment before lashing out and catching Hoofchew in a weak spot. Emboldened by his success, Raiyek shakes off his fear.
(holy strike hits; Hoofchew takes 11 radiant damage. Save succeeds.)
Balth steps away from the guard and steadies himself, then draws on his inner strength to fire two arrows toward the guard. Luck is not with him, though, and both arrows miss.
(ooc: miss, miss. Balth regains 5 hp and has +2 to defenses until the start of his next turn)
Larinza moves next to Kruk, catching her breath and finally shaking off both the poison and the magical fear.
Vashik sags slightly as the poisoned dart takes effect, but he screams defiance and rains magic on the nearest guard, though after a prudent step back.
(ooc: Vashik takes 5 ongoing poison damage. magic missile hits, g3 takes 10 damage. Vashik fails to shake off the poison.)
Hoofchew roars in pain, then steps back out of weapon range. He eyes Raiyek, Les, and Kilbeth coldly for a minute, then his eyes glitter with malice. Suddenly, he whirls and, leaping onto the bar, charges Vashik, planting his spear deep in the wizard's back! Golden light sears Hoofchew's flesh with divine radiance, but the orc just laughs wildly.
"Perhaps I won't send you to Lauto. Perhaps I'll eat your soul myself, little mageling." He catches Vashik's eye, and though the wizard reflexively lashes out with his dagger, he is suddenly overcome with terror. But then with preternatural quickness, Hoofchew plunges his spear into Vashik again, seeming to grow stronger with the sudden bloodshed. The wounds are too much for Vashik, who drops to the ground, unconscious and bleeding.
(ooc: Move: shift to W8. Standard: charge Vashik. Athletics to clear the bar: 20. Les gets an OA. Charge hits Vashik for 11, and Hoofchew takes 5 radiant damage. Minor: Eye of Wrath vs. Vashik hits. Vashik gets an OA and takes -4 to AC, save ends. AP: Warrior's surge vs. Vashik, hits for 12 damage, and Hoofchew regains 16 HP (but is still bloodied). Vashik drops, dying.)
Made bold by their leader's dramatic charge, the guards move to their bloody work.
One charges Les, striking her legs a solid blow with his flail.
(ooc: G2 charges, hits for 13 damage. Les is marked and slowed.)
The next attacks Kruk, but can't find an opening in the dwarf's defenses. He then attempts to shift to the northeast to join his comrade.
(ooc: G1 misses. Kruk gets an OA to prevent the shift.)
The third steps to Cross and attacks him, flail heads once again thumping solidly into flesh.
(ooc: hits, damage (rolled separately 'cause I screwed up the first roll) 12. Cross is marked and slowed.)
Kruk acts next...
(ooc: And I need OAs from Les, Vashik, and Kruk)
[sblock=Initiative and status]
Merenwen
unharmed
Les
7/24, bloodied, marked by G2, slowed
Kilbeth
27/31, +8 temp HP
Raiyek
26/27
Orc grunts, all dead
Balth
21/22, +2 to defenses 'tsnt
Larinza
19/24, +2 defenses 'tsnt
Vashik
-1/20, dying, 5 ongoing poison damage and slowed (save ends), -4 AC (save ends)
Orc Guard G3
10 damage
Hoofchew
57 damage, bloodied, divine challenged by Raiyek, Kilbeth's quarry, Raiyek's quarry 'tent
Orc Guard G1
2 damage, Balth's quarry, marked by Kruk
Orc Guard G2
23 damage
Kruk
unharmed, +8 temp HP <== you're next
Orc Sniper
unharmed, prone
Cross
21/25, marked by G3, slowed
Resources used:
* Vashik: Acid Arrow
* Cross: Flaming sphere, AP
* Larinza: Bulwark of Defense, Inspiring word x1, 3 surges, second wind
* Raiyek: AP, Channel Divinity, Hunter's Quarry
* Merenwen: Evasive Strike
* Les: Inspiring Word x1
* Balth: Two-fanged strike, AP, Second Wind, 1 surge, Elven Accuracy
* Hoofchew: AP, Warrior's Surge
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