The Long Arm of Lauto 1: Algarezh Hoofchew

covaithe

Explorer
Round 4, continued

Kruk's charge misses.

Cross takes minor burns as his flaming sphere dies, just as the bar starts to smoke and darken from the heat. He moves closer and blasts the guard on the stairs with magic despite the difficult angle. (ooc: Can't use infernal wrath on G3, since G3 missed Cross on its turn. Magic missile still hits, and G3 takes 10 damage.)

Round 5

Merenwen waits for Les. (ooc: delay, since your action is only valid after Les goes)

Les runs toward the stairs, then turns and calls on the power of her racial heritage to loft Merenwen into the air, settling him gently on the second floor.

Merenwen unleashes a barrage of arrows on the sniper, who proves to have taken cover behind a table. All four arrows strike deep, doing incredible damage to the sniper, but it somehow remains on its feet, bloodied and spitting with anger! (ooc: I count 35 total damage from Merenwen's volley. Note that HQ only applies once per round. Sniper is bloodied.)

Kilbeth, Raiyek, Balth, Larinza, and Vashik are next...

[sblock=Initiative and status]

Les 16/24, +2 to defenses 'tsnt
Merenwen unharmed, +6 temp hp, +1 to defenses
Kilbeth 30/31, +1 to defenses, prone <== you're next
Raiyek 26/27 +1 temp hp, +1 to defenses, -4 AC (save ends)
Orc grunts, all dead
Balth 19/22, +1 to defenses
Larinza 17/24, +1 to defenses, prone
Vashik 10/20 +1 temp hp, bloodied, 5 ongoing poison damage and slowed (save ends), +1 to defenses
Orc Guard G3 37 damage, bloodied
Hoofchew 98 damage, bloodied, divine challenged by Raiyek
Orc Guard G1 dead
Orc Guard G2 [dead
Kruk unharmed, +1 to defenses
Orc Sniper 35 damage, bloodied
Cross 14/25, +4 temp hp, +1 to defenses

Resources used:
* Vashik: Acid Arrow, 1 surge
* Cross: Flaming sphere, AP, 1 surge
* Larinza: Bulwark of Defense, Inspiring word x2, 3 surges, second wind, AP
* Raiyek: AP, Channel Divinity, Hunter's Quarry, Lay on Hands x1, 1 surge
* Merenwen: Evasive Strike, AP
* Les: Inspiring Word x2, AP, Bulwark of Defense, second wind
* Balth: Two-fanged strike, AP, Second Wind, 1 surge, Elven Accuracy
* Kruk: Brute Strike, AP
* Kilbeth: Goring charge, Evasive Strike, AP

* Hoofchew: AP, Warrior's Surge, Chaos Hammer
[/sblock]

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10| . . . .W. . .T. . . .T. . .T. . . .T. . .x.[COLOR=yellow]Ki[/COLOR] . . .W. . . . . . . . . . .|
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[/sblock]
 

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Brutoni

First Post
[sblock=ooc] 35!!! He's still alive... Some of our defenders don't have that many hit points!!! Not so good but hopefully i can kill him by next round. Oh i have used up my elven accuracy to get the critical on the action point's twin strike so you might want to put that down as resources used for this encounter.[/sblock]
 

Lord Sessadore

Explorer
Raiyek snarls as Hoofchew runs again, yelling at the orc's back as he gives chase. "Come back here, swine! Are we too much for you, 'mighty' shaman?" Before the elf can get onto the stairs behind Hoofchew, the remaining orc guard slips in to cover the shaman's retreat. Kilbeth is quick to bring Hoofchew's demise, and so Raiyek instead seeks out the remaining guard. The paladin leaps onto the first few stairs and slashes with his sword. His eyes suddenly glow a deep gold, seeming to lose both pupils and irises, and a burst of golden light envelops his sword as he slashes at the orc, who is still reeling over his master's death. As the blade seeks its target it is guided by the valour of Palladys. The deadly blade creases the guard's neck, ending his life. "Hah! By Palladys, justice has been brought upon you this day, vile one!"
[sblock=Actions]Move: move to Y15. If it's needed, here's an Athletics check to try to jump up in order to reach Hoofchew: 1d20-1=14.
Edit: I'd like to change my move to X16 instead, since Hoofchew was dead before my turn.

Standard: If I can attack Hoofchew, use Piercing Smite on him:
1d20+6;2d8+3 → [20,6] = (26)
1d20+6;2d8+3 → [6,8,3] = (17)
A crit!!! That would be 19 damage, as long as I can reach Hoofchew. I'd like to choose not to mark G3 with that attack, if I can.
Roll Lookup.

Otherwise use the same roll for Valiant Strike vs. G3, which would be 11 damage to G3. I'll edit my descriptive text if this becomes the case ;)

Minor: None.

Save vs. -4 AC: 1d20=19.

Wow, some beautiful rolls there! I guess it WAS my turn for a crit, haha. ;) Also, I've been playing Prince of Persia, so that may have inspired the running leaping stab... :heh:[/sblock]
[sblock=Mini Stats]Raiyek Meliam - Male Elf Paladin 1
Passive Insight 18 | Passive Perception 20
AC 20 | Fort 14 | Ref 15 | Will 14
HP: 26+1/27 | Surges: 10/11 | AP: 0 | Second Wind: Not used
Effects:
Group Awareness: non-elf allies within 5 squares gain +1 racial bonus to Perception.
+1 to all defenses for the rest of the encounter
1 temp hp

Powers:
Holy Strike
Valiant Strike
Lay on Hands (2/3)
Divine Challenge
Piercing Smite
Channel Divinity
Elven Accuracy
Hunter's Quarry
Paladin's Judgment[/sblock]
 
Last edited:

LightRailCoyote

First Post
Kilbeth easily vaults over the bar and runs towards the stairs, whipping both his swords in an attempt to bisect the remaining orcs.

[sblock=actions]
Move: to Z15 Athletics 26
If Hoofchew is still alive when Kilbeth acts:
Minor: Hunter's Quarry Hoofchew
Standard: Twin Strike Hoofchew
If Hoofchew is dead when Kilbeth Acts
Minor: Hunter's Quarry Guard 3
Standard: Twin Strike Guard 3

Rolls:
Crit for 12 damage, 16 vs. AC for 4 damage.
2 Quarry Damage
[/sblock]
 


covaithe

Explorer
Round 5, continued

Kilbeth hauls himself off of the floor and glares at Hoofchew with murderous intent. He leaps the bar, charging, and with a seemingly impossible stretch, sends Kristen snaking up, past the stairs, past Hoofchew's guard, and deep into the orc's inner thigh. A fountain of bright red arterial blood erupts. (ooc: Kilbeth starts prone, so I've adjusted his actions slightly: Move: stand. Minor: HQ. Standard: charge to Z15, crit for 18 damage, since HQ is maxed, too.)

Hoofchew stares at the blood, disbelieving. He drops his weapon and clutches his leg, screaming. "So... So cold. No! Noooo! Not like this! You promised, dark masters! It was not to be like this! Have I not served you? Have I not sacrificed for you who have no hands? Devoured, for you who have no mouths? Have I not burned my flesh and scarred my soul, for you who have neither? All because you said you could prevent this, keep me from the hands of the Cold One! And now he comes! He comes, despite your empty promises! Curse you, false ones! Curse you! So cold..." With that, he falls lifeless, and tumbles from the stairs to lie at Kilbeth's feet.

Besides the dead orc, Kilbeth notices three strange things. First, along Kristen's blade, where moments ago was only smooth, unmarked steel, there are etched designs in dizzying spiral patterns much like Hoofchew's tattoos. Second, clinging to the blade are several droplets of frozen blood. Third, Kristen feels slightly lighter, and, though you would have sworn it was impossible, slightly better balanced than just moments ago. (ooc: Hoofchew dies. Kristen is now a +1 Frost bastard sword)

The last guard stares in shock at Hoofchew's death. It is so distracted that when Raiyek springs forward, it makes only a token effort to defend itself, and Raiyek's masterful stroke easily finds its throat. Its death is both swifter and less verbose than its master's. (ooc: 11 damage from valiant strike, G3 dies.)

Balth, Larinza, Vashik, and Kruk are next...

[sblock=Initiative and status]

Les 16/24, +2 to defenses 'tsnt
Merenwen unharmed, +6 temp hp, +1 to defenses
Kilbeth 30/31, +1 to defenses
Raiyek 26/27 +1 temp hp, +1 to defenses, -4 AC (save ends)
Orc grunts, all dead
Balth 19/22, +1 to defenses <== you're next
Larinza 17/24, +1 to defenses, prone
Vashik 10/20 +1 temp hp, bloodied, 5 ongoing poison damage and slowed (save ends), +1 to defenses
Orc Guard G3 dead
Hoofchew dead
Orc Guard G1 dead
Orc Guard G2 [dead
Kruk unharmed, +1 to defenses
Orc Sniper 35 damage, bloodied
Cross 14/25, +4 temp hp, +1 to defenses

Resources used:
* Vashik: Acid Arrow, 1 surge
* Cross: Flaming sphere, AP, 1 surge
* Larinza: Bulwark of Defense, Inspiring word x2, 3 surges, second wind, AP
* Raiyek: AP, Channel Divinity, Hunter's Quarry, Lay on Hands x1, 1 surge
* Merenwen: Evasive Strike, AP
* Les: Inspiring Word x2, AP, Bulwark of Defense, second wind
* Balth: Two-fanged strike, AP, Second Wind, 1 surge, Elven Accuracy
* Kruk: Brute Strike, AP
* Kilbeth: Goring charge, Evasive Strike, AP

* Hoofchew: AP, Warrior's Surge, Chaos Hammer
[/sblock]

[sblock=map]
Code:
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==============================================================================
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[/sblock]
 

Lord Sessadore

Explorer
[sblock=OOC]Curses! That could've been Raiyek's killing stroke! ;) Just kidding, nice job, LRC!

I've edited my post above accordingly, though since Hoofchew was dead before my turn came around, I'd like to move to X16 instead - start up the stairs.[/sblock]
 

dimsdale

First Post
Kruk, realizing that he does not have a chance to reach the sniper with his axe, decides to run up the stairs, steping on slain orc in the process, to location z33, guarding the stairs in case the sniper decides to run that way.

OOC: Nice pickup with the enchantment Kilbeth.
 

ukingsken

First Post
As Vashik realizes his missles were off target once more his snarl twists into a rage filled grimace, as he stares down at his hands!

Curse the god spurned Oni and their thrice damned masters. Robbed me of everrything I had, and reduced me to throwing cantrips at orcs like some ham fisted, tongue tied, addle witted, NOVICE!
 

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