covaithe
Explorer
Round 4, continued
Kruk's charge misses.
Cross takes minor burns as his flaming sphere dies, just as the bar starts to smoke and darken from the heat. He moves closer and blasts the guard on the stairs with magic despite the difficult angle. (ooc: Can't use infernal wrath on G3, since G3 missed Cross on its turn. Magic missile still hits, and G3 takes 10 damage.)
Round 5
Merenwen waits for Les. (ooc: delay, since your action is only valid after Les goes)
Les runs toward the stairs, then turns and calls on the power of her racial heritage to loft Merenwen into the air, settling him gently on the second floor.
Merenwen unleashes a barrage of arrows on the sniper, who proves to have taken cover behind a table. All four arrows strike deep, doing incredible damage to the sniper, but it somehow remains on its feet, bloodied and spitting with anger! (ooc: I count 35 total damage from Merenwen's volley. Note that HQ only applies once per round. Sniper is bloodied.)
Kilbeth, Raiyek, Balth, Larinza, and Vashik are next...
[sblock=Initiative and status]
Les 16/24, +2 to defenses 'tsnt
Merenwen unharmed, +6 temp hp, +1 to defenses
Kilbeth 30/31, +1 to defenses, prone <== you're next
Raiyek 26/27 +1 temp hp, +1 to defenses, -4 AC (save ends)
Orc grunts, all dead
Balth 19/22, +1 to defenses
Larinza 17/24, +1 to defenses, prone
Vashik 10/20 +1 temp hp, bloodied, 5 ongoing poison damage and slowed (save ends), +1 to defenses
Orc Guard G3 37 damage, bloodied
Hoofchew 98 damage, bloodied, divine challenged by Raiyek
Orc Guard G1 dead
Orc Guard G2 [dead
Kruk unharmed, +1 to defenses
Orc Sniper 35 damage, bloodied
Cross 14/25, +4 temp hp, +1 to defenses
Resources used:
* Vashik: Acid Arrow, 1 surge
* Cross: Flaming sphere, AP, 1 surge
* Larinza: Bulwark of Defense, Inspiring word x2, 3 surges, second wind, AP
* Raiyek: AP, Channel Divinity, Hunter's Quarry, Lay on Hands x1, 1 surge
* Merenwen: Evasive Strike, AP
* Les: Inspiring Word x2, AP, Bulwark of Defense, second wind
* Balth: Two-fanged strike, AP, Second Wind, 1 surge, Elven Accuracy
* Kruk: Brute Strike, AP
* Kilbeth: Goring charge, Evasive Strike, AP
* Hoofchew: AP, Warrior's Surge, Chaos Hammer
[/sblock]
[sblock=map]
[/sblock]
Kruk's charge misses.
Cross takes minor burns as his flaming sphere dies, just as the bar starts to smoke and darken from the heat. He moves closer and blasts the guard on the stairs with magic despite the difficult angle. (ooc: Can't use infernal wrath on G3, since G3 missed Cross on its turn. Magic missile still hits, and G3 takes 10 damage.)
Round 5
Merenwen waits for Les. (ooc: delay, since your action is only valid after Les goes)
Les runs toward the stairs, then turns and calls on the power of her racial heritage to loft Merenwen into the air, settling him gently on the second floor.
Merenwen unleashes a barrage of arrows on the sniper, who proves to have taken cover behind a table. All four arrows strike deep, doing incredible damage to the sniper, but it somehow remains on its feet, bloodied and spitting with anger! (ooc: I count 35 total damage from Merenwen's volley. Note that HQ only applies once per round. Sniper is bloodied.)
Kilbeth, Raiyek, Balth, Larinza, and Vashik are next...
[sblock=Initiative and status]
Les 16/24, +2 to defenses 'tsnt
Merenwen unharmed, +6 temp hp, +1 to defenses
Kilbeth 30/31, +1 to defenses, prone <== you're next
Raiyek 26/27 +1 temp hp, +1 to defenses, -4 AC (save ends)
Balth 19/22, +1 to defenses
Larinza 17/24, +1 to defenses, prone
Vashik 10/20 +1 temp hp, bloodied, 5 ongoing poison damage and slowed (save ends), +1 to defenses
Orc Guard G3 37 damage, bloodied
Hoofchew 98 damage, bloodied, divine challenged by Raiyek
Kruk unharmed, +1 to defenses
Orc Sniper 35 damage, bloodied
Cross 14/25, +4 temp hp, +1 to defenses
Resources used:
* Vashik: Acid Arrow, 1 surge
* Cross: Flaming sphere, AP, 1 surge
* Larinza: Bulwark of Defense, Inspiring word x2, 3 surges, second wind, AP
* Raiyek: AP, Channel Divinity, Hunter's Quarry, Lay on Hands x1, 1 surge
* Merenwen: Evasive Strike, AP
* Les: Inspiring Word x2, AP, Bulwark of Defense, second wind
* Balth: Two-fanged strike, AP, Second Wind, 1 surge, Elven Accuracy
* Kruk: Brute Strike, AP
* Kilbeth: Goring charge, Evasive Strike, AP
* Hoofchew: AP, Warrior's Surge, Chaos Hammer
[/sblock]
[sblock=map]
Code:
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