OOC Thread
IC Thread, Part I
IC Thread, Part II
IC Thread, Part III
IC Thread, Part IV
IC Thread, Part V(a)
Day 40
"I don't believe rest will help the dwarf's problem," Nethezar notes in a total deadpan.
The scholar prepares for the first watch, the dwarf and half-orcs settle in for some sleep, and the elf readies herself for some decent trance.
The watches of Nethezar and Kushnak go by without incident. Unfortunately, the same cannot be said for the watch of Eskard.
A young couple stumbles upon the glade where the party rests. They stop at Eskard's dumbfounded look and turn to giggle at each other. Just as the half-orc is about to dismiss them, the pair's grins become wicked as they fling some magic dust that overpowers the warriors will, bringing him to sleep like his companions. As Eskard's eyelids close, he thinks he sees the forms of the two youths transform into Martal and Regim.
***
The five find themselves waking in a dimly lit and small room. They find themselves securely bound and gagged, lying on the floor. Erdolliel also appears, both to herself and to the others, to have been heavily drugged. Her mind is too cloudy to manipulate her fingers to escape.
Perhaps four, it is quite hard to tell, other "persons" are in the room. They look like slender, frail humanoids, with gangly limbs and half-formed features. They lack hair and have bulging, yellow eyes with slitted pupils.
One of them carries an object that looks like a simple cube made of stone. They place it in the middle of the group lying on the floor.
"That one first," one of them says, pointing to Bazrim. "He has magic that will make us the envy of the master." The humanoid touches the cube, and suddenly a blue ray of light flashes out toward Bazrim. Even through his gag, his screams of agony are easily audible. A second ray from the cube then arcs toward the humanoid who touched the cube, who seems to shudder with ecstasy. "I have magic!" it breathlessly whispers.
"I want some!" shouts another humanoid. It scrambles forward to push the other out the way, but accidentally kicks the cube in its haste.
Suddenly, a chorus of screams fills the room, and blue rays arc throughout the room. A storm of power erupts, and all feel a power rip into their very beings. The cube shatters in a burst of sound. The concussive blast knocks everyone out cold.
***
Nethezar, Kushnak, and Erdolliel waken. Whatever the elf was drugged with ran its course, and she easily wriggles free, soon freeing the other two. But both Eskard and Bazrim... Where they lay on the floor rests their empty clothing, covered in ashes. Likewise, there are a couple other piles that would appear to have been the humanoids.
The three also realize that, somehow, they have each gained powers beyond what they had before.
Looking outside the small room, the group finds that they were in a small shack, perhaps 200 yards from the docks.
By the time the ordeal is over, it is roughly supper time. There is no sign of the unconscious man whom you'd taken from the warehouse. Where he may be is a mystery.
[sblock=OOC]For the sake of... Forget that. "Voted best house." The three PCs are fully healed and have all their spells, whatever you want them to be. I don't want to sweat the details.[/sblock]
IC Thread, Part I
IC Thread, Part II
IC Thread, Part III
IC Thread, Part IV
IC Thread, Part V(a)
Day 40
"I don't believe rest will help the dwarf's problem," Nethezar notes in a total deadpan.
The scholar prepares for the first watch, the dwarf and half-orcs settle in for some sleep, and the elf readies herself for some decent trance.
The watches of Nethezar and Kushnak go by without incident. Unfortunately, the same cannot be said for the watch of Eskard.
A young couple stumbles upon the glade where the party rests. They stop at Eskard's dumbfounded look and turn to giggle at each other. Just as the half-orc is about to dismiss them, the pair's grins become wicked as they fling some magic dust that overpowers the warriors will, bringing him to sleep like his companions. As Eskard's eyelids close, he thinks he sees the forms of the two youths transform into Martal and Regim.
***
The five find themselves waking in a dimly lit and small room. They find themselves securely bound and gagged, lying on the floor. Erdolliel also appears, both to herself and to the others, to have been heavily drugged. Her mind is too cloudy to manipulate her fingers to escape.
Perhaps four, it is quite hard to tell, other "persons" are in the room. They look like slender, frail humanoids, with gangly limbs and half-formed features. They lack hair and have bulging, yellow eyes with slitted pupils.
One of them carries an object that looks like a simple cube made of stone. They place it in the middle of the group lying on the floor.
"That one first," one of them says, pointing to Bazrim. "He has magic that will make us the envy of the master." The humanoid touches the cube, and suddenly a blue ray of light flashes out toward Bazrim. Even through his gag, his screams of agony are easily audible. A second ray from the cube then arcs toward the humanoid who touched the cube, who seems to shudder with ecstasy. "I have magic!" it breathlessly whispers.
"I want some!" shouts another humanoid. It scrambles forward to push the other out the way, but accidentally kicks the cube in its haste.
Suddenly, a chorus of screams fills the room, and blue rays arc throughout the room. A storm of power erupts, and all feel a power rip into their very beings. The cube shatters in a burst of sound. The concussive blast knocks everyone out cold.
***
Nethezar, Kushnak, and Erdolliel waken. Whatever the elf was drugged with ran its course, and she easily wriggles free, soon freeing the other two. But both Eskard and Bazrim... Where they lay on the floor rests their empty clothing, covered in ashes. Likewise, there are a couple other piles that would appear to have been the humanoids.
The three also realize that, somehow, they have each gained powers beyond what they had before.
Looking outside the small room, the group finds that they were in a small shack, perhaps 200 yards from the docks.
By the time the ordeal is over, it is roughly supper time. There is no sign of the unconscious man whom you'd taken from the warehouse. Where he may be is a mystery.
[sblock=OOC]For the sake of... Forget that. "Voted best house." The three PCs are fully healed and have all their spells, whatever you want them to be. I don't want to sweat the details.[/sblock]