Hollywoodme
First Post
I'm needing assistance on the build of a Gnome Illusionist. I'm pretty much wanting to do as much as I can with Illusion/Shadow spells, with some options for versatility.
Somethings I like:
Gnome Illusionist: Racial substitution from "Races of Stone." At least maybe the first one?
Focused Specialist: Character option from "Complete Mage (IF I'm not mistaken)." (maybe not worth it as Specialist and Gnome Illusionist?)
Collegiate Wizard: First level feat from "Complete Arcane."
Alacritous Cogitation:Feat from "Complete Mage." Potentially give me the ability to have a spontaneous spell slot available for when the time presents itself (cause I know it will).
Shadow Veil: Might come in handy if my spells are not any better? Not sure. I guess in my mind it seems to be cool.
Dazzling Illusion: Seems as if it would also come in handy, esp with a huge amount of Illusion spells I plan on having/using?
Reserve Feats: In general I enjoy these as a concept, but not sure exactly how well they would play out.
Ability Stats: 15, 13, 12, 11, 10, and 8. With 8 points to buy with. Max stat can be 18.
DM gave me two things: Bardic Knowledge as well as Armored Mage (Light). So if those help, there ya go.
100gp to start out with.
This character is only going to max out at level 9.
So I'm looking for the basics: advice on initial build, spell selection, tactics, magic item acquisition. etc. What works well, what doesn't, what shouldn't but does, what should but doesn't.
Remember, the above information is just stuff I like, and would like to see in the build. I know its impossible to have everything I want/like, but thats the general concept of the character. So, that stuff is not set in stone!
Thanks in advance.
Somethings I like:
Gnome Illusionist: Racial substitution from "Races of Stone." At least maybe the first one?
Focused Specialist: Character option from "Complete Mage (IF I'm not mistaken)." (maybe not worth it as Specialist and Gnome Illusionist?)
Collegiate Wizard: First level feat from "Complete Arcane."
Alacritous Cogitation:Feat from "Complete Mage." Potentially give me the ability to have a spontaneous spell slot available for when the time presents itself (cause I know it will).
Shadow Veil: Might come in handy if my spells are not any better? Not sure. I guess in my mind it seems to be cool.
Dazzling Illusion: Seems as if it would also come in handy, esp with a huge amount of Illusion spells I plan on having/using?
Reserve Feats: In general I enjoy these as a concept, but not sure exactly how well they would play out.
Ability Stats: 15, 13, 12, 11, 10, and 8. With 8 points to buy with. Max stat can be 18.
DM gave me two things: Bardic Knowledge as well as Armored Mage (Light). So if those help, there ya go.
100gp to start out with.
This character is only going to max out at level 9.
So I'm looking for the basics: advice on initial build, spell selection, tactics, magic item acquisition. etc. What works well, what doesn't, what shouldn't but does, what should but doesn't.
Remember, the above information is just stuff I like, and would like to see in the build. I know its impossible to have everything I want/like, but thats the general concept of the character. So, that stuff is not set in stone!
Thanks in advance.