D&D 4th Edition Lost Eberron 4E Style: Combat over, Level up! - Page 65


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  1. #641
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    Even as the drake he attacked spits at Thormir, Stellan brings his axe to bear, hoping to punish the creature for ignoring him.
    Opportunity Action
    I'm assuming I get my opportunity action, and that you subtracted 2 from D1's attack due to the mark.
    Warden's Fury vs. D1, hits AC 13 for 9 damage.


    Challenging the drake again with pure physical intimidation, Stellan slams his axe through the drakes leg and into the earth beneath, where it once again draws the very essence of the ground to shield the shifter from harm.
    ooc
    My turn:
    Free Action: Mark D1 again
    Standard Action: Earth Shield Strike vs. D1, hits AC 18 for 13 damage.

 

  • #642
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    Lorn still up.

    Hesh, seeing the warlock fall cries out, "NOOOOOO! Little MAAAAAAN!" The hobgoblin rushes past the drake and Stellan, avoiding the shadows until the last moment. The spell grasps at his legs, slowing him down, and draining the life from him. It throws the aim of his attack off enough to where it strikes dirt instead of scaled flesh. His sacrifice though inspires the dwarf from afar, and Thormir opens his eyes.

    Init: Round 1
    D: 17-Acted
    Lorn: 16
    W: 14
    Stellan: 12
    Hesh: 11
    Xandren: 10
    Thormir: 2

    Xandren: HP: 15/30 Surges left:9/11(7) AP: 3--prone-bloodied
    Lorn: HP: 21/23 Surges left: 4/7(5) AP: 1
    Thormir: HP: 16/32 Surges left: 9/11(8) AP:1 Item Power:1-prone-bloodied
    Hesh: 21/26 HS 7/9(6) 2 AP Item power: 0
    Stellan: 15/30, Surges: 7/10(7)
    Hooks: unconscious
    C: dead
    W: -22 marked by Xandren-bloodied
    N: dead
    D1: -13 marked by Stellan-slowed, can't shift until end of next turn.
    D2: -30-bloodied

  • #643
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    Lorn's heart skipped a beat as he watched the stalwart dwarf drop to the ground. For a brief moment the thought for sure that he had been killed. The sense of dread passed as the Thormir pushed himself back up. The young mage realized that he had become quite attached to this strange assortment of characters in a very short amount of time. Relief turned to anger, raising his staff high a wave of flame washed over the lizards.

    Burn!

    Realizing the danger of their acid spittle, Lorn made a move for cover, fishing something out of his pouch as he went.

    ooc


    Standard: Scorching Burst: Int vs Ref [Burst 1, centered on T15] (Target Order: D1, D2) (1d20+5=7, 1d20+5=13)
    Fire Damage (1d6+5=8)

    Move: move to M23

    Minor: Retrieve Potion of Healing, just in case.

    Oni

    "Each man, one way.
    Each horse, one stance.
    Each church, one buddha.
    Each master to his own technique."

  • #644
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    Redclaw
    No melee attack from the mark(it shifted back from you first), but I had you use Warden's grasp to pull it back adjacient to you.


    Lorn cries out "Burn!" The reptiles don't cooperate though and dodge away from his blast. The wizard moves away and pulls a healing potion from his belt. The arcane shadows the wizard conjured fade away.

    Oni

    The square you specified is actually a tree(all the green ones are), so I moved you to the left of it. Let me know if you want to be somewhere else.

    The goblin shifts away and Xandren swings his blade at the creature. The nimble warrior ducks the great sweeping weapon. The goblin pulls another javelin from it's back and chucks it at Stellan. Even at such short range, the warden shows quick reflexes, batting the missle away with his shield.

    Stellan uses his great strength to batter at the lizard directly, cleaving through flesh and into the bloody ground beneath. The earth rewards Stellan for his tenacity in the fight by guarding him from harm.


    Init: Round 1
    D: 17-Acted
    Lorn: 16-Acted
    W: 14-Acted
    Stellan: 12-Acted
    Hesh: 11
    Xandren: 10
    Thormir: 2

    Xandren: HP: 15/30 Surges left:9/11(7) AP: 3--bloodied
    Lorn: HP: 21/23 Surges left: 4/7(5) AP: 1
    Thormir: HP: 16/32 Surges left: 9/11(8) AP:1 Item Power:1-prone-bloodied
    Hesh: 21/26 HS 7/9(6) 2 AP Item power: 0
    Stellan: 15/30, Surges: 7/10(7)
    W: -22 marked by Xandren-bloodied
    D1: -26 marked by Stellan-slowed, can't shift until end of next turn.-bloodied
    D2: -30-bloodied


    Attached Files Attached Files

  • #645
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    Xandren steels himself, then moves back to engage the goblin. His blade barely grazes his foe, but the goblin's attention stays fixed on the warforged.

    Mechanics
    Minor action - Warforged Resolve.

    Move action - Move to Q15.

    Standard action - Reaping Strike against W.

    Reaping Strike (1d20+8=10, 1d12+4=12)

    Hits AC 10 for 12 damage. On a miss, still does 4 damage. Marking W.


    Xandren's Info
    Xandren- "Male" Warforged Fighter 1
    Initiative: +2, Passive Perception: 12, Passive Insight: 12
    AC:17, Fort:16, Reflex:12, Will:13 -- Speed:5
    HP:18 + 3 temp/30, Bloodied:15, Surge Value:7, Surges left:10/11
    Action Points: 2, Second Wind: not used
    Powers -
    Footwork Lure
    Reaping Strike

    Covering Attack
    Warforged Resolve

    Comeback Strike

    Full character sheet
    Gary Hoggatt - www.garyh.net
    "Such heroic nonsense..."
    Living 4th Edition - Join EN World's community-created Play-by-Post world! Adventure awaits you in the Transitive Isles!

  • #646
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    Hesh smashes at the lizard and steps back, hoping to draw it towards him.

    OOC: Basic attack: AC 18, 11hp and shift to T18.
    stonegod -- LEB judge and spawn of Khyber since 2005 (Blog)

    My many characters | LEB Games | EtCR |Rise of a Demon Prince Story Hour

    "You be evil stonegod" -- Bront

  • #647
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    Thormir stands thanks to Hesh's inspirational rush, and immediately seeks revenge on the spitting drake, aiming at it with his trademark blast of energy.
    Ye ruined my BEARD, ye DEAD LIZARD!!

    actions
    move:stand up; target d2 if it's alive after Hesh's attack, or d1 otherwise. Curse & Eldritch blast: 21 vs Ref, 15 dmg


    evo
    as you know, a non-magical rod does absolutely nothing, so I didn't buy one for Thormir. However, now I'm thinking of retraining into Implement expertise(rod) at second level. So if you could maybe drop a rod somewhere for Thormir (a mundane one is fine!) I'd be glad!
    Current PBP
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    Ata's 4e PPvPP Arena


    Playing:
    Koryo of the Tiger's Rest in Voda Vosa's "Path of Enlightment"
    Belleros Arkeion in Sparky's "Thorantar"
    Thormir Brassbeard in EvolutionKB's "Lost-Eberron-4eStyle"
    Anostor Duran in covaithe's "Death's Reach"

    In L4W:
    Alexander Duran, Proud member of the MMC
    in:
    Phoenix8008's "The Captain's Caper"
    "Redblade's Riches"
    Hadarai Polemarkos
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    KenHood's "TURTLEDOME!:Battle Bone"

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    Thusk Tharashk Duran

    Come join us in the Shifting Seas and Transitive Isles of Living 4th Edition, amazing adventures and great fun guaranteed!
    Then to play community 4e in Eberron join us in LEB too! Give life to your characters and contribute to the living settings!



    Please excuse my poor English. It is not my first language.

  • #648
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    OOC: Sorry for my delays lately, I've got a new schedule while training for my new job. Wreaks havoc on my time on here. From now on I'll make sure I take care of this game first.


    Hesh spins his flail around him, creating a whirling shield. The drake rears back, away from the assault and the warlord ceases his momentum and the spiked head of the flail strikes the lizard in it's exposed chest. Ribs crack and the drake slumps to the ground lifeless. It wheezes for a moment, it lung pierced before going still.

    Xandren approaches the retreating goblin. He slashes as quick as his heavy blade will let him, but the goblin ducks and rolls away. Fear is in it's eyes as it knows you nearly took his head off.

    ooc
    Goblin shifts away with miss(IR).


    Ye ruined my BEARD, ye DEAD LIZARD!! Thormir shouts, as he stands. A blast of magic energy strikes the lizard in the abdomen from the dwarf's hand. The drake screeches once then falls over. A curl of smoke rises from it's nostrils and snakes it's way across the terrain towards the dwarf, infusing him with it's power.

    ooc
    Only the goblin warrior left.


    Init: Round 3
    Lorn: 16-
    W: 14-
    Stellan: 12-
    Hesh: 11
    Xandren: 10
    Thormir: 2

    Xandren: HP: 18/30 3 thp Surges left:9/11(7) AP: 3--bloodied
    Lorn: HP: 21/23 Surges left: 4/7(5) AP: 1
    Thormir: HP: 16/32 1 thp Surges left: 9/11(8) AP:1 Item Power:1-bloodied
    Hesh: 21/26 HS 7/9(6) 2 AP Item power: 0
    Stellan: 15/30, Surges: 7/10(7)
    W: -26 marked by Xandren-bloodied
    Attached Files Attached Files

  • #649
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    Lorn raised his forked staff over his head, were arcane power popped and fizzled between the tines. Swiftly lowering it he unleashed a bolt of force that slammed into the retreating goblin.

    ooc


    Standard: Magic Missle: Int vs Ref (1d20+5=25)
    Crit 13 force damage.

    Oni

    "Each man, one way.
    Each horse, one stance.
    Each church, one buddha.
    Each master to his own technique."

  • #650
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    Lorn raised his staff above his head. Arcane power resonates through the air as he unleashes the bolt of force at the goblin. It cracks against the goblin's head, crushing the back half of it's skull. It slumps to the ground motionless.

    ooc
    COMBAT OVER. You gain enough exp to put you at the beginning of level 3. Please level yourself up to that point. I need a little time to type up maps and stuff for the next phase, so things won't start up again until this weekend at the latest. In the OOC thread please summarize the changes that you are making(feats, powers, etc.).

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