Move: Try to break grab -
Athletics (1d20 9=26) broken, but activates the scorpions attack -
1d20+6=10, 1d4+3=4misses
Standard: Whirling Frenzy - Close Burst 1 -
vs ac (skirmisher 1, skirmisher 2, Scorpion); damage (1d20 9=12, 1d20 9=20, 1d20 9=23, 1d12 2d6 6=19) Hits Skirmisher 2 and scorpion for 19 damage each. This bloodies the skirmisher, Kane then shifts to C8 gains CA against skirmisher 2 and scorpion.
Minor: Predatory Eye - If you have CA against a target, deal +1d6 damage on the next attack against the target.
AP: Whirling Rend on skirmisher 2 -
vs ac(skirmisher 2); damage (1d20 11=24, 1d12 6=17, 1d6=6) Hits for 23 more damage, dropping it, scorpion takes
dmg (2d6=8)
Free - Whirling Lunge - Shift to D8 - deal
damage (2d6=5) more damage to scorpion.
So in summary - 42 damage to skirmisher 2, scorpion takes 32 damage and are both dead!