Dunamin
First Post
Sounds good to me, doesn't seem like it will get more fair than that.Hmmm ... that still gives a big advantage to large or high level groups .... what about this:
(XP of encounter - XP budget of party)/XP budget
Then actual level or party size shouldn't matter, it will just be the percentage above an equal level encounter. For example, the Hoofchew fight: (1298 - 900)/900 = 44%, meaning that the fight was 44% "above our level". That way the actual XP numbers don't matter, only what they mean relative to the party. Thoughts?
I think one of the little fun things about having the option to update whenever you feel like it, is that it can give you something to do while you're waiting for your turn to come up during an encounter.