Discussion - General Discussion Thread '09

Scott DeWar

Prof. Emeritus-Supernatural Events/Countermeasure
for me it is a labor of love...i open two windows and use one to see the errors and the other i deit. after a bit of adjusting , i hit save and open the first one as edit and read off the recently edited one. I go back and forth like that until i am happy. some times something goes wacko with enworld and i have to re-adjust, but like i said: a labor of love (ps: I use spaces)
 

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Erekose13

Explorer
Worked fine for me. Try quoting this post and removing the Quote tags at the beginning and end.




Not yet approved
Code:
[B]Name:[/B] Viktor Talthem
[B]Class:[/B] Fighter
[B]Race:[/B] Human
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] Neutral Good
[B]Deity:[/B] Chenneth, Azwan
(Victor is a minor noble, and respects Azwan, even if he doesn't share the
 same lawful bent)

[B]Str:[/B] 14 +2 (06p.)     [B]Level:[/B] 1        [B]XP:[/B] 0
[B]Dex:[/B] 14 +2 (06p.)     [B]BAB:[/B] +1         [B]HP:[/B] 12 (1d10+2)
[B]Con:[/B] 14 +2 (06p.)     [B]Grapple:[/B] +3     [B]Dmg Red:[/B] 0/anything
[B]Int:[/B] 14 +2 (06p.)     [B]Speed:[/B] 25'      [B]Spell Res:[/B] None
[B]Wis:[/B] 10 +0 (02p.)     [B]Init:[/B] +2        [B]Spell Save:[/B] ???
[B]Cha:[/B] 12 +1 (04p.)     [B]ACP:[/B] -3         

                   [B]Base  Armor Shld   Dex  Size   Nat  Misc  Total[/B]
[B]Armor:[/B]             10     +4     +0    +2    +0    +0    +0    16
[B]Touch:[/B] 12              [B]Flatfooted:[/B] 14

                         [B]Base   Mod  Misc  Total[/B]
[B]Fort:[/B]			2	+2	0	4
[B]Ref:[/B]			0	+2	0	2
[B]Will:[/B]			0	+0	0	0

[B]Weapon                  Attack   Damage     Critical[/B]
Heavy Flail              +4       1d10+3      19-20x2
Guisarme                 +3       2d4+3       20-20x3


[B]Languages:[/B] Common, Draconic, Dwarven

[B]Abilities:[/B] 
Human:

    * Extra feat at first level (already included)
    * Four extra skill points at first level (already included)
    * One extra skill point at each additional level (already included)

Fighter:

    * Bonus Feats (already included)

[B]Feats:[/B] Combat Expertise, Weapon Focus: Heavy Flail, Medium armor 
optimization

[B]Skill Points:[/B] 20       [B]Max Ranks:[/B] 4(Class Skills)/2(Crossclass Skills)
[B]Skills			Ranks	Mod	Misc	Total[/B]
Climb*			2	+2	-3	= 1 (ACP)
Smith(weapon)*		4	+2	+0	= 6
Smith(armor)*		2	+2	+0	= 4
Blacksmith*		1	+2	+0	= 3
Diplomacy		0	+1	+0	= 1
Escape Artist 		0	+2	-3	= -1 (ACP)
Gather Info		0	+1	+0	= 1
Handle Animal*		2	+1	+0	= 3
Hide			0	+2	-3	=-1 (ACP)
Intimidate*		3	+1	+0	= 4
Jump*			2	+2	-6	= -2(25' speed, -3 ACP) 
Listen			0	+0	+0	= 0
Move Silently		0	+2	-3	= -1
Search			0	+0	+0	= 0
Sense Motive		0	+0	+0	= 0
Swim			2	+2	-6	= -2 (ACP)
Use Rope		0	+2	+0	= 2
Ride*			2	+2	+0	= 2

* Indicates trained skills.



[B]Equipment:               Cost  Weight[/B]
Scale Mail		50gp	30 lb
Heavy Flail		15gp	10 lb
Guisarme		09gp	12 lb
Backpack		02gp	02 lb
Trail Rations(X5)	25sp	05 lb
50 Ft, Silk Rope	10gp	05 lb
Oil(X5)			05sp	05 lb
Lamp, common		01sp	01 lb
Artisan's tools		05gp	05 lb

[B]Total Weight:[/B]70lb      [B]Money:[/B]128gp 69sp 00cp

		[B]Light	Medium	Heavy	Lift	Push[/B]
[B]Max Weight:[/B]	0-58	59-116	117-175	176-350	351-875

[B]Age:[/B] 20
[B]Height:[/B] 5'9"
[B]Weight:[/B] 160lb
[B]Eyes:[/B] Blue
[B]Hair:[/B] Black
[B]Skin:[/B] Fair
Appearance:
Viktor's features were a bit more sharp and refined, observers paying any attention would likely guess at his noble heritage, even though it may be covered with the grime of the forge. His skin was fair, with a touch of a tan due to the little sun he got when escaping the noble trappings and heading to the forge. His build would seem a bit unsuiting for smithing work, but the boy had developed a well toned muscle structure, making him slightly stronger than he would appear.

Background:
Viktor was born to House Talthem, a lesser noble family in Orussus. The Talthem are very old though not extremely prominent, and despite all the tradition, or perhaps because of it, Viktor had little interest in being a typical noble, staying in court at all times. Viktor dreamt of being a warrior, fighting for the causes or people he believed in. His fatherwas not particularly happy with this, but by the time the boy was 10 his father had given up on rearing him as a proper boy. His mother took care of most of his upbringing.

Knowing that Viktor was a willful boy who wouldn't relent from his desire for skill, arranged some meetings and initiated the boy into smithing, telling the boy that in order to fight well, he had to know how the weapons and armor he was to use were made. Additionally, she managed to get one of the city guard to mentor him during offduty hours to get him started on his basics.

Between his smithing apprenticeship and his mild martial training, Viktor was growing weary of remaining cooped up in Orussus, and began frequenting the taverns that held foreigners, listening to their tales of exploits and generally getting a feel for various adventurers, waiting for the chance to go on his own adventures.
 

Theroc

First Post
As soon as I attempt to copy your quote, Erekose, the skills area in particular distorts in the exact same manner as it already was.

I do not understand how it looks perfect when you do it(as I can see in what you've shown) and it turns to crap when I go to copy it. >.>

My attempts to hand edit, as you suggested, Scott, actually worsened my skills section... >.< ~kicks his coding~ I really hate when I don't know why things go wrong.

Edit:
May I ask what web browser you two use? Perhaps the browser distorts the coding in some way.
 
Last edited:


Theroc

First Post
How strange... I am as well. I really don't understand why I can't copy the excellent formatting into my post, but it keeps recrappitizing it.

Here is what happens when I C&P what you gave me, Erekose.

Not yet approved
Code:
[B]Name:[/B] Viktor Talthem
[B]Class:[/B] Fighter
[B]Race:[/B] Human
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] Neutral Good
[B]Deity:[/B] Chenneth, Azwan
(Victor is a minor noble, and respects Azwan, even if he doesn't share the
 same lawful bent)

[B]Str:[/B] 14 +2 (06p.)     [B]Level:[/B] 1        [B]XP:[/B] 0
[B]Dex:[/B] 14 +2 (06p.)     [B]BAB:[/B] +1         [B]HP:[/B] 12 (1d10+2)
[B]Con:[/B] 14 +2 (06p.)     [B]Grapple:[/B] +3     [B]Dmg Red:[/B] 0/anything
[B]Int:[/B] 14 +2 (06p.)     [B]Speed:[/B] 25'      [B]Spell Res:[/B] None
[B]Wis:[/B] 10 +0 (02p.)     [B]Init:[/B] +2        [B]Spell Save:[/B] ???
[B]Cha:[/B] 12 +1 (04p.)     [B]ACP:[/B] -3         

                   [B]Base  Armor Shld   Dex  Size   Nat  Misc  Total[/B]
[B]Armor:[/B]             10     +4     +0    +2    +0    +0    +0    16
[B]Touch:[/B] 12              [B]Flatfooted:[/B] 14

                         [B]Base   Mod  Misc  Total[/B]
[B]Fort:[/B]            2    +2    0    4
[B]Ref:[/B]            0    +2    0    2
[B]Will:[/B]            0    +0    0    0

[B]Weapon                  Attack   Damage     Critical[/B]
Heavy Flail              +4       1d10+3      19-20x2
Guisarme                 +3       2d4+3       20-20x3


[B]Languages:[/B] Common, Draconic, Dwarven

[B]Abilities:[/B] 
Human:

    * Extra feat at first level (already included)
    * Four extra skill points at first level (already included)
    * One extra skill point at each additional level (already included)

Fighter:

    * Bonus Feats (already included)

[B]Feats:[/B] Combat Expertise, Weapon Focus: Heavy Flail, Medium armor 
optimization

[B]Skill Points:[/B] 20       [B]Max Ranks:[/B] 4(Class Skills)/2(Crossclass Skills)
[B]Skills            Ranks    Mod    Misc    Total[/B]
Climb*            2    +2    -3    = 1 (ACP)
Smith(weapon)*        4    +2    +0    = 6
Smith(armor)*        2    +2    +0    = 4
Blacksmith*        1    +2    +0    = 3
Diplomacy        0    +1    +0    = 1
Escape Artist         0    +2    -3    = -1 (ACP)
Gather Info        0    +1    +0    = 1
Handle Animal*        2    +1    +0    = 3
Hide            0    +2    -3    =-1 (ACP)
Intimidate*        3    +1    +0    = 4
Jump*            2    +2    -6    = -2(25' speed, -3 ACP) 
Listen            0    +0    +0    = 0
Move Silently        0    +2    -3    = -1
Search            0    +0    +0    = 0
Sense Motive        0    +0    +0    = 0
Swim            2    +2    -6    = -2 (ACP)
Use Rope        0    +2    +0    = 2
Ride*            2    +2    +0    = 2

* Indicates trained skills.



[B]Equipment:               Cost  Weight[/B]
Scale Mail        50gp    30 lb
Heavy Flail        15gp    10 lb
Guisarme        09gp    12 lb
Backpack        02gp    02 lb
Trail Rations(X5)    25sp    05 lb
50 Ft, Silk Rope    10gp    05 lb
Oil(X5)            05sp    05 lb
Lamp, common        01sp    01 lb
Artisan's tools        05gp    05 lb

[B]Total Weight:[/B]70lb      [B]Money:[/B]128gp 69sp 00cp

        [B]Light    Medium    Heavy    Lift    Push[/B]
[B]Max Weight:[/B]    0-58    59-116    117-175    176-350    351-875

[B]Age:[/B] 20
[B]Height:[/B] 5'9"
[B]Weight:[/B] 160lb
[B]Eyes:[/B] Blue
[B]Hair:[/B] Black
[B]Skin:[/B] Fair
Appearance:
Viktor's features were a bit more sharp and refined, observers paying any attention would likely guess at his noble heritage, even though it may be covered with the grime of the forge. His skin was fair, with a touch of a tan due to the little sun he got when escaping the noble trappings and heading to the forge. His build would seem a bit unsuiting for smithing work, but the boy had developed a well toned muscle structure, making him slightly stronger than he would appear.

Background:
Viktor was born to House Talthem, a lesser noble family in Orussus. The Talthem are very old though not extremely prominent, and despite all the tradition, or perhaps because of it, Viktor had little interest in being a typical noble, staying in court at all times. Viktor dreamt of being a warrior, fighting for the causes or people he believed in. His fatherwas not particularly happy with this, but by the time the boy was 10 his father had given up on rearing him as a proper boy. His mother took care of most of his upbringing.

Knowing that Viktor was a willful boy who wouldn't relent from his desire for skill, arranged some meetings and initiated the boy into smithing, telling the boy that in order to fight well, he had to know how the weapons and armor he was to use were made. Additionally, she managed to get one of the city guard to mentor him during offduty hours to get him started on his basics.

Between his smithing apprenticeship and his mild martial training, Viktor was growing weary of remaining cooped up in Orussus, and began frequenting the taverns that held foreigners, listening to their tales of exploits and generally getting a feel for various adventurers, waiting for the chance to go on his own adventures.
 
Last edited:


Theroc

First Post
Also, this may seem a bit strange to ask, but does anyone have an MSN Messenger address they'd care to share? I find myself sitting about with far too much time, and thought perhaps someone might want to chat in real time.

My MSN is already in my profile information, IIRC.
 

Steve Jung

Explorer
o_O when I paste that in, it still doesn't seem right.

Is my post cursed or something?

Edit: It looks fine in the Notepad, Erekose, but when I pasted it into my post, it's all scattered and stuff.
What I do is type up the sheet in my text editor in a monospaced font, like Courier.
 

Theroc

First Post
What I do is type up the sheet in my text editor in a monospaced font, like Courier.


That seemed to fix the problem, not sure how that made such a difference, but it did.


A question about the actual character/rules stuff again. How does having a character craft their starting gear work?
 
Last edited:


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