the Jester
Legend
CHILBLAIN
A chilblain is a strange creature from the icy wastes of the Feywild. It looks almost like a scorpion with only four legs, but also with four clawed arms extending from the upper portion of its body. Instead of a stinger, its tail ends in a powerful club- or axe-like head. Huge knobs of bone cover its back like armor.
Some sages speculate that chilblain are fey relatives of the macetail behemoth. However, chilblain seem to hold a great hatred for all fire-based life, leading others to believe that they might be somehow related to the Elemental Chaos.
CHILBLAIN FREEZER--- Level 18 Controller
Large fey magical beast --- XP 2000
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Initiative +13; Senses Perception +19
Freezing Aura (Cold) aura 2; any creature that enters or starts its turn in the aura takes 10 points of cold damage and is slowed (save ends).
HP 168; Bloodied 84
AC 32; Fortitude 33; Reflex 28; Will 30
Resist cold 15
Speed 6 (ice walking)
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[Melee basic] Tail Slap (standard; at will) Cold: Reach 2; +23 vs. AC; 1d10+7 damage plus 1d8 cold damage.
[Melee] Claw (standard; at will) Cold: +23 vs. AC; 1d6+4 damage plus 1d8 cold damage.
[Ranged] Freezing Stare (standard; recharge 5 6) Cold, Gaze: Range 10; +22 vs. Fortitude; 3d6+7 cold damage and the target is slowed and takes ongoing 10 cold; First failed save: the target is instead immobilized and takes ongoing 10 cold; Second failed save: the target turns to ice (no save) (treat as petrified).
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Alignment unaligned; Languages Chilblain
Str 28; Dex 19; Wis 20
Con 24; Int 5; Cha 22
CHILBLAIN FROSTBURNER--- Level 20 Brute
Large fey magical beast--- XP 2800
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Initiative +15; Senses Perception +20
Freezing Aura (Cold) aura 2; any creature that enters or starts its turn in the aura takes 10 points of cold damage and is slowed (save ends).
HP 234; Bloodied 117
AC 32; Fortitude 35; Reflex 30; Will 32
Resist cold 15
Speed 6 (ice walking)
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[Melee basic] Tail Slap (standard; at will) Cold: Reach 2; +23 vs. AC; 2d8+7 damage plus 1d8 cold damage.
[Melee] Claw (standard; at will) Cold: +25 vs. AC; 1d8+4 damage plus 1d8 cold damage.
[Melee] Ripping Claws (standard; recharges when first bloodied): The chilblain freezer makes four attacks on a single target: +22 vs. Fortitude; 4 hits: 4d8+12 damage plus 4d8 cold damage and the target is immobilized (save ends); Three hits: 3d8+8 damage plus 3d8 cold damage and the target is immobilized (save ends); Two hits: 2d8+4 damage plus 2d8 cold damage and the target is slowed (save ends); One hit: 1d8+4 damage plus 1d8 cold damage and the target is slowed (save ends).
[Close] Breath of Frostburn (standard; encounter) Cold, Fire: Close blast 3; +20 vs. Reflex; 4d10+7 cold and fire damage, plus target takes ongoing 10 cold and fire (save ends); Aftereffect: target takes ongoing 5 cold or ongoing 5 fire (target’s choice).
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Alignment unaligned; Languages Chilblain
Str 28; Dex 20; Wis 20
Con 24; Int 5; Cha 23
A chilblain is a strange creature from the icy wastes of the Feywild. It looks almost like a scorpion with only four legs, but also with four clawed arms extending from the upper portion of its body. Instead of a stinger, its tail ends in a powerful club- or axe-like head. Huge knobs of bone cover its back like armor.
Some sages speculate that chilblain are fey relatives of the macetail behemoth. However, chilblain seem to hold a great hatred for all fire-based life, leading others to believe that they might be somehow related to the Elemental Chaos.
CHILBLAIN FREEZER--- Level 18 Controller
Large fey magical beast --- XP 2000
---
Initiative +13; Senses Perception +19
Freezing Aura (Cold) aura 2; any creature that enters or starts its turn in the aura takes 10 points of cold damage and is slowed (save ends).
HP 168; Bloodied 84
AC 32; Fortitude 33; Reflex 28; Will 30
Resist cold 15
Speed 6 (ice walking)
---
[Melee basic] Tail Slap (standard; at will) Cold: Reach 2; +23 vs. AC; 1d10+7 damage plus 1d8 cold damage.
[Melee] Claw (standard; at will) Cold: +23 vs. AC; 1d6+4 damage plus 1d8 cold damage.
[Ranged] Freezing Stare (standard; recharge 5 6) Cold, Gaze: Range 10; +22 vs. Fortitude; 3d6+7 cold damage and the target is slowed and takes ongoing 10 cold; First failed save: the target is instead immobilized and takes ongoing 10 cold; Second failed save: the target turns to ice (no save) (treat as petrified).
---
Alignment unaligned; Languages Chilblain
Str 28; Dex 19; Wis 20
Con 24; Int 5; Cha 22
CHILBLAIN FROSTBURNER--- Level 20 Brute
Large fey magical beast--- XP 2800
---
Initiative +15; Senses Perception +20
Freezing Aura (Cold) aura 2; any creature that enters or starts its turn in the aura takes 10 points of cold damage and is slowed (save ends).
HP 234; Bloodied 117
AC 32; Fortitude 35; Reflex 30; Will 32
Resist cold 15
Speed 6 (ice walking)
---
[Melee basic] Tail Slap (standard; at will) Cold: Reach 2; +23 vs. AC; 2d8+7 damage plus 1d8 cold damage.
[Melee] Claw (standard; at will) Cold: +25 vs. AC; 1d8+4 damage plus 1d8 cold damage.
[Melee] Ripping Claws (standard; recharges when first bloodied): The chilblain freezer makes four attacks on a single target: +22 vs. Fortitude; 4 hits: 4d8+12 damage plus 4d8 cold damage and the target is immobilized (save ends); Three hits: 3d8+8 damage plus 3d8 cold damage and the target is immobilized (save ends); Two hits: 2d8+4 damage plus 2d8 cold damage and the target is slowed (save ends); One hit: 1d8+4 damage plus 1d8 cold damage and the target is slowed (save ends).
[Close] Breath of Frostburn (standard; encounter) Cold, Fire: Close blast 3; +20 vs. Reflex; 4d10+7 cold and fire damage, plus target takes ongoing 10 cold and fire (save ends); Aftereffect: target takes ongoing 5 cold or ongoing 5 fire (target’s choice).
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Alignment unaligned; Languages Chilblain
Str 28; Dex 20; Wis 20
Con 24; Int 5; Cha 23