Kulan: Knightfall's Heroes of Carnell Game [IC]

Knightfall

World of Kulan DM
Aureus draws Cruel Justice and takes a defensive stance.
Phar blinks in surprise at the sudden flood of rats. The unexpected result of his action leaves him momentarily startled. The struggles of the rats to get at them finally brings him out of his revery. "Can we move to a better space to fight. I really don't have room to use my bow?" he queries those in front.
The group backs away from the opening to the rat caves and prepares themselves for the onslaught of rats to come. It doesn't happen. Phar's web spell holds the swarming rats (and the dire rats) in its sticky clutches. The mass of vermin doesn't move forward, for now.

Lorien looks at Phar, "Well, its keeping them back for now. I think you're right, we shouldn't stay here. We should move back and let them come to us."

OOC: Rat Swarm Escape Artist check (DC 10) > 1d20+2=4 (failed)
 

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Knightfall

World of Kulan DM
Lorien steps back 15 feet from the opening and drops his bow. He unslings his pack and digs through it. He pulls out his everburning torch and activates it. Soon the cavern is flooded with light again, allowing Quinn to see.
 

Scott DeWar

Prof. Emeritus-Supernatural Events/Countermeasure
With a vicious grin Quinn whips out his spiked chain and uses it to rip through the nearest dire rat.

"that's more like it."
 

Knightfall

World of Kulan DM
With a vicious grin Quinn whips out his spiked chain and uses it to rip through the nearest dire rat.

"that's more like it."
The chain cuts through two dire rats with ease but also rips part of the magical webbing. Three of the dire rats manage to move forward through the sticky mess and are soon closing in on the big fighter and Caerth. The other dire rats remain trapped in the web spell, unable to move.

OOC: 1st group of dire rats (Escape Artist check [DC 10]) > 1d20+3=22 (success, can move 10 feet); 2nd group of dire rats (Escape Artist check [DC 25]) > 1d20+3=14 (failure) | Escape Artist check (DC 10) for the rat swarm > 1d20+2=13 (not high enough to move 5 feet)
 


JustinCase

the magical equivalent to the number zero
Caerth quickly fires an arrow at the other rat before switching to his massive spear for fighting up close.

"Nice one, Quinn," the druid compliments the chain fighter. He then braces himself, spear pointed towards the oncoming rats.

OOC: Attack with longbow: [roll0]
Damage: [roll1]
 


Knightfall

World of Kulan DM
Caerth quickly fires an arrow at the other rat before switching to his massive spear for fighting up close.

"Nice one, Quinn," the druid compliments the chain fighter. He then braces himself, spear pointed towards the oncoming rats.
Caerth's bow shot skewers one of the rats struggling forward towards him and the others.

The rat swarm continues to try to strugle forward, but cannot free itself. The mass of rats tries to gnaw its way free, and few do slip back into the narrow caves, but none of them can move forward towards the group.

Phar unlimbers his own bow and lets fly at the first rat.
The other dire rat coming forward is killed by Phar's own bow shot.
 

JustinCase

the magical equivalent to the number zero
When none of the other rats come forward, Caerth looks as if he is thinking hard.

"Not normal," the half-orc whispers to himself, then continues louder so the others can hear.

"This is not normal rat behavior. Something is making them act different, more agressive. They are not starving, yet they attack us on sight!"
 


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