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Thread: Revised GSL TODAY!
Tuesday, 3rd March, 2009, 02:57 PM #111
Thaumaturgist (Lvl 9)
In the OGL era, adventures were specifically one of the categories of product that WotC wanted to see the 3PPs pursue. The 3PPs, in general, concluded that they didn't want to be stuck in such a loser business, and instead flooded the market with splatbooks. Seeing a hole in the market, WotC returned to the adventure business. And now there's an outcry that the GSL isn't friendly enough to adventure publishers. I love it!
(Note: I say "the 3PPs as a whole," fully aware that there are exceptions--companies that didn't view adventures as "WotC's table scraps," but rather as an unserved market need. I'll note that those companies have a much higher survival rate into the current day than the overall field of d20 publishers.)Drop by www.charlesmryan.com, or reach me on Twitter at CharlesMRyan
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Tuesday, 3rd March, 2009, 02:58 PM #112
Guide (Lvl 11)
What do you want to do now?
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Tuesday, 3rd March, 2009, 02:58 PM #113
Waghalter (Lvl 7)
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Tuesday, 3rd March, 2009, 02:59 PM #114
The Great Druid (Lvl 17)
Tuesday, 3rd March, 2009, 03:01 PM #115
Lama (Lvl 13)
Tuesday, 3rd March, 2009, 03:26 PM #116
Guide (Lvl 11)
Looking to start a new 4e group in Louisville.
Tuesday, 3rd March, 2009, 03:37 PM #117
Magsman (Lvl 14)
Mustrum "Gummibńrchen helfen auch" Ridcully
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Tuesday, 3rd March, 2009, 03:46 PM #118
Cutpurse (Lvl 5)
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Tuesday, 3rd March, 2009, 03:56 PM #119
The Great Druid (Lvl 17)
If they make a change to the GSL, you've effectively agreed to it before you can even exercise the option of opting out, as per Section 2.
Now, to be fair, Section 2 does say that you can opt out if you do not accept the changes (per 10.1), and in doing so, that termination will survive any further changes that are made (with exceptions for the surviving clauses - and I wonder if there could be some sort of retroactive language put in future revisions, but I have no idea about that).
The problem with the above is that, as defined by Section 2, it seems to be very difficult to not "accept" new GSL revisions.
The second-to-last sentence of Section 2 notes that any company that continues to publish and/or distribute GSL materials after a revision is posted has automatically accepted any new GSL changes. For PDF publishers, this means that if they post a revised GSL - which you might not even know about, since they don't have to tell you - then if you keep selling your PDFs after they do so, you've effectively agreed to the new GSL, despite not knowing about it. That effectively undermines your ability to opt out of a revised GSL, in the event that you don't accept whatever changes they make.
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Tuesday, 3rd March, 2009, 04:00 PM #120
Gallant (Lvl 3)
I am very happy that the GSL has improved to the point that Necromancer Games (and others) can support it.
I am grateful to Scott Rouse personally for his yeoman's work in making this happen.
But that doesn't mean I am not still disappointed in the people inside Wizards who are taking the "ungenerous" way forward. The OGL lead to an explosion of creativity and new games, companies and memes in the gaming space, all of which must have improved both Wizard's (the company) and D&D's (the culture) survivability long term. A monoculture of one or two companies does not make for a long-term, successful roleplaying culture. You need an ecosystem for that.
The OGL obviously created a thriving ecosystem. The OGL's ecosystem still exists, but it is greatly weakened by the loss of the "currently supported" version of D&D. I fear the GSL (even as revised) will actively prevent a new ecosystem from forming, and that the neither the OGL nor the GSL ecoystems (such as they are) will be strong enough to survive independently. And if they do survive they will surely not be as vibrant and creative as the OGL ecosystem during the 3.x era.
To use a purely natural example, I fear the GSL is equivalent to taking a thriving woodlands and diverting one of its primary water sources to a dune plain which lacks mineral soils - neither the woodlands nor the plain will thrive under this scenario. I really, really hope that Wizards is not replacing one Central Valley with two Dust Bowls.
I don't "tell stories" when I play D&D. I adventure. Afterward, when the gold is counted and the bodies piled high, we may tell stories about how it all went down. Or not.
The slaughter will continue until play improves.
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