covaithe
Explorer
Feel free to change your initial positions with your initiative rolls; no farther south than row I for Oni, no farther north than AF for Sessadore. Identical monsters share an initiative count to start with; everyone else gets their own roll.
There's plenty of terrain on this map. The decks you start on are 5' above the main deck, with a rail. You can jump down easily enough, but climbing up will take a check, except for going up the stairs of course. The masts provide cover or improved cover according to the usual rules for cover. The ballistas provide cover, but not improved cover. Sorry, no turning the ballistas on your enemies. The lifeboats are difficult terrain. Finally, if you get forced in the drink, and can't fly, it will take a climb check to get back up.