The 3 Core Books plus THIS ONE BOOK are all you can use to game--What's the one book?

Book of erotic fantasy......:uhoh:

BECMI: Hollow World box, loved it (if you count the 5 boxes as core)
ADnD: FR box, my first campaign with laminated maps all over my cubicle at college!
2E: Mmmm, not really sure. I probably read Legends Lore the most of the few 2E books I have.
3E: FRCG, just for sheer volume though I would like a copy of Ptolus myself!
4E: PHB2 (3,4 ahem...more options for my players)
 

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w_earle_wheeler

First Post
D&D (Original/Holmes edition): Ready Ref Sheets
D&D (Moldvay/Cook edition): Monster & Treasure Assortment
AD&D (1st edition): World of Greyhawk
D&D (3rd edition): Living Greyhawk Gazetteer
D&D (3rd edition revised): Wilderlands of High Fantasy
D&D (4th edition): Dungeon Delve
 


El Mahdi

Muad'Dib of the Anauroch
ONE BOOK! ... I can't do it! Aaaaargh! (going slightly insane while looking at bookshelf and trying to cut it down to just ONE BOOK!);)

There are a lot of rule supplements and alternate rules that I would consider almost indispensable for me. But, if I had to knock it down to one book, I'd have to also say the Forgotten Realms Campaign Setting (3E version). That and the core three books, and I'd be set for years of gaming.
 




Particle_Man

Explorer
1st ed.: Fiend Folio. The Son of Kyuss is just too fun.

2nd ed.: Complete Book of Humanoids. The one place in 2nd ed. where you can find an assassin that actually can assassinate. Plus, sometimes you just want to play a kobold.

3rd ed.: Complete Arcane. The Warlock is just too fun.

4th ed.: Manual of the Planes. The Feywild is just too fun.
 


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