[M&M] Buffyverse game? (OOC) [Recruiting CLOSED] - Page 5




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  1. #41
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    So M&M 2nd Edition then, right? If I want to play I guess I need to start looking for a copy.
    - Rhun

    For every one hundred men you send us, Ten should not even be here. Eighty are nothing but targets. Nine of them are real fighters; We are lucky to have them, they the battle make. Ah, but the one. One of them is a warrior. And he will bring the others back. - Heraclitus of Ephesus, 500 BC

 

  • #42
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    Quote Originally Posted by Rhun View Post
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    So M&M 2nd Edition then, right? If I want to play I guess I need to start looking for a copy.
    Yup. That's what I've got, and that's the current edition.
    Dave Rothgery

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  • #43
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    Quote Originally Posted by drothgery View Post
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    Yup. That's what I've got, and that's the current edition.

    Thanks. I'll see what I can find.
    - Rhun

    For every one hundred men you send us, Ten should not even be here. Eighty are nothing but targets. Nine of them are real fighters; We are lucky to have them, they the battle make. Ah, but the one. One of them is a warrior. And he will bring the others back. - Heraclitus of Ephesus, 500 BC

  • #44
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    Off-the-cuff character creation rules...

    Base PL8/120 points with the following restrictions

    Attributes
    - normal humans cannot have any attributes above 20 (either base or via the Enhanced Ability power), or more than one attribute above 16
    - slayers, half-demons, and robots can have physical stats of up to 24

    Skills
    - no special restrictions

    Feats
    - only normal humans can take Fortune feats
    - minions are not allowed

    Powers
    - I'm not going to have many hard and fast rules, as even a normal human might want some powers, perhaps bound in a Device (weapon or armor) or to learn some Magic, but try to stay in the range of things that good guys have had on the shows (and Dark Willow is not a good guy, nor is Illyria!); Slayers typically have Regeneration
    - However, these are outright banned: boost, duplication, gestalt, mimic, mind control, mind switch, nullify, nemesis, possession, power control, space travel, summon (minion), teleport, transfer, any form of time travel/temporal control (some of these have been used in the shows, granted, but I don't think I want them in any good guy's stock abilities)

    Equipment
    - PCs should be able to live like middle-class Americans at minimum. This game is not going to be set in NYC, so it's probably a good idea to have a car. Guns don't kill vampires (and have limitted effects on heavily armored demons) but will probably be more useful in this game than they were on the show
    - Unless you're an active member of a military organization, getting military weapons will be difficult. However, with some persistance, adult PCs should have no trouble acquiring standard firearms (non-autofire weapons), even in California.
    Last edited by drothgery; Tuesday, 16th June, 2009 at 11:18 PM.
    Dave Rothgery

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  • #45
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    I think I'll go with a policeman who had been running for some times on strange cases, unable to find any solution, or at least, any acceptable solution for his superiors. In a recent case, he fall on the group and team with them to stop the creature. He had to disobey an order and as he had no reasonable explanation to give to his chief for his insubordination, he was suspended for an undetermined time.

    So, he will be a normal human, without superpower, but really competent and skilled. A bit clueless about the paranormal but aware of it.

    If you need a reference, Sergeant Murphy in Dresden Files.
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  • #46
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    Well, my local game store has two copies of M&M 2e, so you can most likely count me in. Hopefully, if I am spending the cash for the game, you can guarantee me a spot in it?
    - Rhun

    For every one hundred men you send us, Ten should not even be here. Eighty are nothing but targets. Nine of them are real fighters; We are lucky to have them, they the battle make. Ah, but the one. One of them is a warrior. And he will bring the others back. - Heraclitus of Ephesus, 500 BC

  • #47
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    Quote Originally Posted by Velmont View Post
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    If you need a reference, Sergeant Murphy in Dresden Files.
    Or perhaps a Detective Lochley from Angel? Sounds pretty close.
    - Rhun

    For every one hundred men you send us, Ten should not even be here. Eighty are nothing but targets. Nine of them are real fighters; We are lucky to have them, they the battle make. Ah, but the one. One of them is a warrior. And he will bring the others back. - Heraclitus of Ephesus, 500 BC

  • #48
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    Quote Originally Posted by Rhun View Post
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    Well, my local game store has two copies of M&M 2e, so you can most likely count me in. Hopefully, if I am spending the cash for the game, you can guarantee me a spot in it?
    Heh.
    Dave Rothgery

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    Sanne Bacher d'Lyrandar in S@squ@tch's Against the Giants - Team Black

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    Eric Hassel (Quarterback) in Jemal's Mutant High
    Sariel in Rumspringa's Keep on the Shadowfell
    Khalia ir'Indari in DEFCON1's Eye of the Lich Queen
    Serrana Vao in Karl Green's Knights of the Old Republic (with 213 things Serrana can't do in the Jedi Order)
    Italimelk in Living ENWorld
    Daellin ir'Ayellan in stonegod's Expedition to Castle Ravenloft
    drothgery's Victorian Eberron game
    Star Wars/KotOR Era - The Second K'ril Incursion

  • #49
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    Any problems with a surviving council member at home in Canada when the rest of the council got offed? I'm thinking the team's "mentor type", skilled in both technology and magic. He's moved to the states to help out in the 'power vaccum'
    Last edited by Jemal; Tuesday, 16th June, 2009 at 10:47 PM.
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  • #50
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    Quote Originally Posted by Jemal View Post
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    Any problems with a surviving council member at home in Canada when the rest of the council got offed? I'm thinking the team's "mentor type", skilled in both technology and magic. He's moved to the states to help out in the 'power vaccum'
    Sure.

    If you wanted to throw in a bit of a tragic background, he might have taken one of the potentials who didn't survive the battle at the Hellmouth to Sunnydale.

    Probably worth noting is there's a bit of a mini-rivalry in the council between the surviving 'old school' watchers (those who came up through the Watcher's Academy, and survived both the attacks on the potentials and the attack on the council) and the 'new school' watchers (people like Xander and Andrew, sort-of drafted from the clued-in segments of society).
    Dave Rothgery

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    Sanne Bacher d'Lyrandar in S@squ@tch's Against the Giants - Team Black

    Inactive
    Istara Kandorian in Ankh-Morpork Guard's Star Wars: Rebels with Style
    Eric Hassel (Quarterback) in Jemal's Mutant High
    Sariel in Rumspringa's Keep on the Shadowfell
    Khalia ir'Indari in DEFCON1's Eye of the Lich Queen
    Serrana Vao in Karl Green's Knights of the Old Republic (with 213 things Serrana can't do in the Jedi Order)
    Italimelk in Living ENWorld
    Daellin ir'Ayellan in stonegod's Expedition to Castle Ravenloft
    drothgery's Victorian Eberron game
    Star Wars/KotOR Era - The Second K'ril Incursion

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