Okay, having trouble figuring out a balanced way to mesh Monk features into fighters for my exotic/showoff/pugilist Sub-class... lol
Monk Features that are relatively important to the concept:
Unarmed progression(beating a guy in full plate with bare hands has gotta earn him props)
AC bonus(He'll need to be agile to showoff)
Movement Speed bonus(Again, agile/athletic)
FoB and Ki Strike progression to get around DR would be nice, but I'm easily willing to let these two go, seeing as I can only lose so many feats and such.
Things I am thinking of losing:
At the very least, medium-heavy armor(Probably light too, if the AC bonus will still require no shields/armor)
Shield proficiencies
Will narrow martial weapon choices a bit
Some bonus feats throughout the progression
I'll probably see about getting him an exotic weapons in exchange for losing the variety of martial weapon availability, but that's probably because I really have no idea how to mix the stuff I want into a balanced class, as I have a horrible tendency to crunch stuff compulsively.
Monk Features that are relatively important to the concept:
Unarmed progression(beating a guy in full plate with bare hands has gotta earn him props)
AC bonus(He'll need to be agile to showoff)
Movement Speed bonus(Again, agile/athletic)
FoB and Ki Strike progression to get around DR would be nice, but I'm easily willing to let these two go, seeing as I can only lose so many feats and such.
Things I am thinking of losing:
At the very least, medium-heavy armor(Probably light too, if the AC bonus will still require no shields/armor)
Shield proficiencies
Will narrow martial weapon choices a bit
Some bonus feats throughout the progression
I'll probably see about getting him an exotic weapons in exchange for losing the variety of martial weapon availability, but that's probably because I really have no idea how to mix the stuff I want into a balanced class, as I have a horrible tendency to crunch stuff compulsively.