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Thread: RG for Off to War
Friday, 19th June, 2009, 10:30 PM #1
Magsman (Lvl 14)
- Join Date
- Jun 2009
- hagerstown md
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ø Ignore HolyMan
RG for Off to War
Since we will need a place to go over characters and to level them up I 'll set that up in this thread and post a link to here.
Go here: http://www.enworld.org/forum/talking...-year-3-a.html
To learn more about the campaign. (everyone gets in)
Character Player Class XP Marko Deskjob Paladin 1,485 Trinham Woods ghostcat Battle Sorcerer 24,080 Loreen Winmer Myth and Legend Wizard 12,170 Athos Jasanian wysiwyg Monk 690 Hralfgar Bjorngard Erwinfoxjj Fighter 1,285 Aidan Burke Theroc Monk 6,175 Damon Valnor Galphanore Druid Avenger 555 Claude Francois Grignard Frozen Messiah Paladin 5,865 Jareth Kyras Dragonwriter Duskblade 24,545 Onesimus Sphyh Fighter 2,345 Lurik Gondsman Cleric/Wizard 1,415 Malaroc Fangor the Fierce Dragon Shaman 11,430 Elms Scratched_back Ranger 980 Darling Sugar Silk Bard 2,910 Cedric Chindler Lughart Transmuter 2,050 Averillian Quintharian Aldern Foxglove Rogue/Wizard 3,165 Ernestine Thankirk jackslate45 Conjurer 8,315 Gareth Silander Spade Fighter 580 Lord Alexander Zerith Beguiler 3,050 Alden Jahl Axel Rogue 4,775 Tiagio Anangale Herobizkit Divine Bard 1,195 Hera Megan Voss Paladin 505
Last edited by HolyMan; Tuesday, 15th May, 2012 at 10:53 PM. Reason: XP as usual
Tuesday, 23rd June, 2009, 02:06 AM #2
Last edited by Deskjob; Wednesday, 21st April, 2010 at 04:04 AM. Reason: appearance
Tuesday, 23rd June, 2009, 07:16 AM #3
Novice (Lvl 1)
I was bred for war. My father, may he rest in peace, was an officer in king Haspen’s army. He fell in the Battle of the Meadows, when the king fought against earl Bronsk at the valley of Killion. I was four at the time. The king’s gratitude allowed me to be sponsored by the state treasury in the officers’ barracks. All my life I have known nothing but what the army has taught me. And now, my country calls for duty. I am marching with the fourth brigade. Some of these men I have known all of my life. Some are friends, others are scum to be avoided like the plague. But when the fronts will clash and the beast of war will tear with its ugly fangs, even they will be like blood brothers unto me, and I will sacrifice my last drop of life for them – Journal of Athos, page 16.
Athos is a tall, handsome, clean shaven male of about six foot in height and an athletic build. He has shoulder length blond hair and steel grey eyes. He is dressed in plain traveller’s clothing and a dark blue cloak around his shoulders. He carries a short sword at his side and a throwing spear.
Race: Human, Gender: Male, Classes: Monk (1st), Alignment: Lawful Good
Age: 17, Height: 6”0, Weight: 160lb, Hair: Blond, Eyes: Grey
STR: 16, DEX: 14, CON: 14, INT: 12, WIS: 14, CHA: 11
AC & SAVES
AC: 16, Touch: 12, Flat Footed: 14
Fort: +4, Reflex: +4, Will: +4
Short sword (Standard): +3 (1d6+3, 19-20/x2)
Flurry of Short Swords: +1/+1 (1d6+3, 19-20/x2)
Spear (Throwing): +2 (1d6+3, 20/x2, 20’)
Spear (Melee): +3 (1d6+3, 20/x2)
1st Level: Endurance, Improved Initiative, Stealthy, (Shield Proficiency, Light Armor Proficiency), Diehard.
Hide +8, Move Silently +8, Balance +6, Climb +7, Jump +7, Swim +7, Listen +6, Spot +6.
Exchanged: Unarmed combat damage for short sword damage
Exchanged: Flurry of blows to Flurry of strikes with short sword
Exchanged: AC bonus for light armor & shield proficiencies
Travellers’ outfit, short sword, bedroll, winter blanket, 2x fishhooks, water-skin, chain shirt
*Speaks in this color*
Last edited by wysiwyg; Thursday, 17th September, 2009 at 03:10 PM.
Friday, 26th June, 2009, 06:24 PM #4
Scout (Lvl 6)
- Join Date
- Mar 2005
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ø Ignore ghostcat
Name: Trinham Class: Battle Sorcerer(7) Race: Human Size: Medium Gender: Male Alignment: Chaotic Good Deity: None Str: 12 +1 (04p.) Level: 7 XP: 21,000 Dex: 14 +2 (06p.) BAB: +5 HP: 43 (7d8+21) Con: 14 +2 (05p.) Grapple: +6 Dmg Red: 0/0 Int: 10 +0 (02p.) Speed: 30' Spell Res: 0 Wis: 10 +0 (02p.) Init: +2 Spell Save: 14 + spell lvl Cha: 18 +4 (16p.) ACP: +0 Spell Fail: 0% Base Armor Shld Dex DB Nat Misc Total Armor: 10 +3 +0 +2 +0 +0 +0 15 Touch: 12 Flatfooted: 13 Base Mod Misc Total Fort: 2 +2 +0 +4 Ref: 2 +2 +0 +4 Will: 5 +0 +0 +5 Weapon Attack Damage Critical Crossbow, Light +7 1d8 19-20/x2 80' Longsword +1, Dragonbane +7 1d8+2 19-20/x2 Masterwork Dagger +7 1d4+1 19-20/x2 Masterwork Dagger (Thrown)+8 1d4 19-20/x2 10' Languages: Common Abilities: Summon Familiar, Alertness, Spellcasting Feats: Armor Proficiency (Light), Combat Casting, Combat Reflexes, Martial Weapon Proficiency (all light and one-handed martial weapons), Toughness (Pathfinder), Simple Weapon Proficiency, Skill Focus (Spellcraft), Stealthy. Skill Points: 50 Max Ranks: 10/5 Skills Ranks Mod Misc Total Concentration 10 +2 +0 +12 (Cast defensively) " " +4 +16 Hide (cc) 3 +2 +2 +7 Diplomacy 1 +4 +0 +5 Intimidate 8 +4 +0 +12 Listen (cc) 0 +0 +0/+2# +0/+2 Knowledge (Arcana) 10 +0 +0 +10 Move Silently (cc) 2 +2 +2/+5* +6/+9 Spellcraft 10 +0 +5 +15 Spot (cc) 0 +0 +0/+2# +0/+2# *Cat Familiar (+3 bonus to Move Silently) #Cat Familiar (+2 bonus due to Alertness) Equipment: Cost Weight Backpack 2gp 2lbs - Bedroll 1sp 5lbs - Blanket (Winter) 5sp 3lbs - Skazul Wand - - Masterwork Bolts (Crossbow/10) 1lbs Masterwork Dagger 1lbs Masterwork Studded Leather 20lbs Crossbow, Light 35gp 4Ils Dagger 2gp 1Ibs Longsword +1, Dragonbane - 4lbs Explorer's Outfit 0cp 0lbs Ring of Sustenance/ - 0lbs - with Pearl of Power Pouch (Belt) 1gp 0.5lbs - Flint and Steel 1gp 0lbs - Sewing Needle 5sp 0lbs - Soap (1lb) 5sp 1lbs - Whetstone 2cp 1lbs Total Weight: 42.5 lbs. Money: 30gp 03sp 08cp Lgt Med Hvy Lift(O.H./O.G.) Push Max Weight: 43 86 130 130/260 650 Age: 18 Height: 5' 10" Weight: 218 lbs. Eyes: Brown Hair: Blond Skin: FairExtended Skills
Known Spells: Sorcerer Level 0 Spells - Daze - Detect Magic - Flare - Ghost Sound - Mage Hand Sorcerer Level 1 Spells: - Feather Fall - Grease - Magic Missle - Sleep Sorcerer Level 2 Spells: - Gliterdust - Protection from Arrows Sorcerer Level 3 Spells: - Fireball Level: 0 1 2 3 4 5 6 7 8 9 Known Spells: 6 4 2 1 Spells Per Day: 5 6 6 4 - - - - - -
A male human, slightly over average height and grossly overweight. However, with all the exercise he has been getting since he joined the army he has been slowly loosing weight.
He has short blond hair and brown eyes. However his most prominent feature is a almost permanent grin.
Trinham was the only son of Aliphons Wood, carpenter for the village of Hazley Bottom. Although his father wanted him to follow in his footstep, Trinham had no particular aptitude for working wood and unlike his father, no particular love of working wood.
As Trinham grow up he learned stealth skills, to try to avoid his obnoxious chore. However while he became reasonably successful at hiding, he always re-appeared come mealtimes and it did not take his father long to come up with a no-work, no meals rule. Therefore, as soon as the local lord started recruiting for the war, Trinham said good bye to his parent and went off to enrol in the army.
Shortly after Trinham had completed basic training, his barracks was subjected to strange poltergeist and ghostly apparitions. A short and speedy investigation concluded that Trinham was starting to manifest sorcerous powers. Trinham was placed under the tutelage of Archimedes, the lord's advisor. Archimedes managed to teach Trinham how to control his powers. However, when he was returned to his unit, no one had any idea what to do with him or how to use him.
Name: Mogins Class: Race: Cat Size: Tiny Gender: Male Alignment: True Neutral Deity: Str: 03 -4 (XXp.) Level: 0 XP: 0 Dex: 15 +2 (XXp.) BAB: +5 HP: 18 Con: 10 +0 (XXp.) Grapple: -12 Dmg Red: Int: 09 -1 (XXp.) Speed: 30' Spell Res: 0 Wis: 12 +1 (XXp.) Init: +3 Spell Save: +X Cha: 07 -2 (XXp.) ACP: +0 Spell Fail: 0% Base Armor Shld Dex Size Nat Misc Total Armor: 10 +0 +0 +2 +4 +2 +0 18 Touch: 18 Flatfooted: 16 Base Mod Misc Total Fort: 2 +0 +0 +2 Ref: 2 +2 +0 +4 Will: 5 +1 +0 +6 Weapon Attack Damage Critical Claw +7 1 Bite +7 1 Abilities: Deliver touch spells, Empathic Link, Improved Evasion, Scent, Share Spells, Speak with Master, Speak with Animals of Its Kind (Feline) Feats: Stealthy, Weapon Finesse Skill Points: 0 Max Ranks: 0/0 Skills Ranks Mod Misc Total Balance +10 Climb +6 Hide +16* Jump +10 Listen +3 Move Silently +8 Spot +3
Familiar within 1 mile of master.
Familiar within 5' of master
Last edited by ghostcat; Saturday, 19th May, 2012 at 02:58 PM. Reason: Added Changes for Reboot
Saturday, 27th June, 2009, 06:13 PM #5
Minor Trickster (Lvl 4)
Last edited by Myth and Legend; Thursday, 9th July, 2009 at 07:06 AM.http://www.enworld.org/forum/5106416-post66.html
Saturday, 27th June, 2009, 06:53 PM #6
Minor Trickster (Lvl 4)
Last edited by Myth and Legend; Monday, 4th June, 2012 at 12:50 PM.http://www.enworld.org/forum/5106416-post66.html
Wednesday, 1st July, 2009, 05:53 PM #7
Novice (Lvl 1)
Here from the Ole BESpoiler:
Hralfgar Bjorngard is an older man who has waited for his time to serve his kingdom. He has run a distellery of fine Bjorngard Mead and Beer and a small inn attached to it. His son has taken over while he leaves to fight for his king. Originally from Kurkland, his Great Grandfather resettled in Pesh when more family arrived from a ditsant land in a distant time. Hralfgar stands tall over his peers and wears odd garments that resemble modern day Vikings. His long blonde beard and hair is broken up by the silver that has come as he has aged. His dark blue eyes can be both friendly and harsh, sometimes having to persuade drunken locals out of his inn after a night of hard liquor. He is armored unlike his fellow soldiers, instead wearing the Norse style armor and helmet that has been engraved and designed as a mans face. He has a saying he learned from his fathers father, "When the gods give you beer, you give half to your king." He has a strong sense of loyalty and will die for his king, seeing it as the noble thing to do. He wears blues and golds in his clothing, as it is his houses colors. His age shows through as he has fought before for his king and family, and he believes he will not be coming home after this. Having to walk by foot, and getting the news late, Hralfgar has finally arrived to the mustering point just in time.
Last edited by Erwinfoxjj; Saturday, 29th August, 2009 at 03:53 AM. Reason: fixing
Monday, 6th July, 2009, 04:28 AM #8
Gallant (Lvl 3)
Name: Aidan Burke Class: Monk Race: Human Size: Medium Gender: Male Alignment: Chaotic Good Str: 12 +1 (04p.) Level: 3 XP: 4,770 Dex: 16 +3 (10p.) BAB: +2 HP: 20 (3d8+06) Con: 14 +2 (06p.) Grapple: +3 Dmg Red: None Int: 13 +1 (05p.) Speed: 40' Spell Res: 0 Wis: 10 +0 (02p.) Init: +3 Spell Save: N/A Cha: 15 +2 (08p.) ACP: -0 Spell Fail: N/A Base Armor Shld Dex DB Nat Misc Total Armor: 10 +0 +0 +3 +1 +0 +2 16 Touch: 16 Flatfooted: 12 Base Mod Misc Total Fort: 3 +2 =5 Ref: 3 +3 =6 Will: 3 +0 =3 Weapon Attack Damage Critical Range Unarmed +3 1d6+1 20-20x2 -- Sickle +3 1d6+1 20-20x2 -- Javelin(x3) +5 1d6+1 20-20x3 30' Languages: Common, Halfling Abilities: Extra feat at first level +4 extra skillpoints at first level +1 skillpoint at every level Extra +2/+2 feat Adds Charisma bonus to AC Flurry of Blows (0,0) Unarmed Strike progression Unarmed Damage (1d6) AC Bonus +0 Unarmored Speed Bonus +10ft Evasion Feats: Acrobatic(Bonus +2/+2) Stunning Fist[Keyed to Charisma](Bonus Monk Feat) Combat Expertise(Level 1 Feat) Improved Trip (Bonus Human Feat) Combat Reflexes(Level 2 bonus Monk Feat) Dodge(Level 3 feat) Defensive Throw(Swapped instead of Still Mind) Skill Points: 45 Max Ranks: 5/2.5 Skills Ranks Mod Misc Total Jump 2 +1 +4 =7 Balance 2 +2 +2 =6 Climb 2 +1 +0 =3 Concentration 2 +2 +0 =4 Craft(Bowmaking) 4 +1 +0 =5 Hide 2 +2 +0 =4 Knwdge(Geography) 1 +1 +0 =2 Bluff 2 +2 +0 =3 Listen 6 +1 +0 =7 Move Silently 2 +2 +0 =4 Sense Motive 3 +1 +0 =4 Spot 6 +1 +0 =7 Swim 2 +1 +0 =3 Tumble 5 +2 +2 =9 Diplomacy 2 +2 +0 =4 knwdge(Arcana) 2 +1 +0 =3 Equipment: Cost Weight Sickle 06gp 02lb Javelin(x3) 03gp 06lb Backpack 02gp 02lb Bear Head Brooch ??gp --lb Peasant Outfit 00gp --lb Bedroll --gp 05lb Handaxe --gp 03lb Belt Pouch --gp .5lb Hempen rope --gp 10lb Tent* --gp 20lb *Aidan does not take his tent along while adventuring, he uses it solely in camp. Total Weight:28.5lb Money: 24gp 5sp 00cp Light Medium Heavy Lift Push Max Weight: 43 44-86 87-130 260 650 Age: 18 Height: 5'8" Weight: 120lb Eyes: Blue Hair: Black Skin: Farmer's Tan, clear complexion
Aidan Burke was born into a line of farmers, living near the northern borders of Pesh. His mother had distant ties to Pesh nobility, but it was so distant that she had no reason to concern herself directly with such affairs, and fell for a simple farmer. Aidan was the first child, and was raised with love and care. When he was about 8, his mother gave birth to twins, and around that time Aidan was given more work on the farm, so that his mother could devote more time to care for his two younger siblings. At first he was jealous of this, but as they grew older, his parents taught him to watch over them, and he took this to heart.
They lived well for a time, until there was trouble with the crops. It seemed creatures were roaming out of the forests and eating some of the families crops. To avoid his children going hungry, Aidan's father skimped on his own meals. After a few years, the farmer became ill, and the local healer knew not how to fix what ailed him... but knew that the more knowledgeable Priests in the Pesh Noble court would likely know, but unfortunately the cost to enlist that aid was beyond his family's means. Determined to heal his ailing father, and perhaps enable his family a better life, Aidan struck out on his own to strike up a fortune however he could, so that he might be able to repay his parents, and give his siblings a better life.
After a time, Aidan had taken to little brawls incited by bets of the winner at taverns and caravan resting points. He didn't win often, and ended up breaking even almost constantly. He was beginning to get a bit discouraged, when he discovered a sign discussing enlistment into the Great King's army. Seeing this as his chance to win glory and wealth for his family, Aidan eagerly made his way to the nearest encampment, with hardly a penny to his name, and not an ounce of protection save his own wit and agility. He'd make his father proud, or die trying.
Knowledge(Arcana) for Bluff
KNowledge(Religion) for Knowledge(Geography)
Weapon Proficiencies: dagger, sickle, club, quarterstaff, javelin, sling, throwing axe, handaxe, battleaxe, greataxe, scythe, long and short bows (but NOT composites), spiked chain. All the simple melee weapons can be used with the flurry of blows ability.
Keyed Monk abilities (And stunning fist) to Charisma instead of wisdom
Last edited by Theroc; Wednesday, 15th September, 2010 at 12:22 AM. Reason: XP updateCharacters in Living Worlds
Source Materials I am able to access:
Friday, 10th July, 2009, 09:34 AM #9
Scout (Lvl 6)
- Join Date
- Mar 2005
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ø Ignore ghostcat
Last edited by ghostcat; Tuesday, 1st September, 2009 at 03:09 PM.
Friday, 28th August, 2009, 04:04 AM #10
Novice (Lvl 1)
Claude Francois GrignardCode:
Class: Paladin Race: Human Size: Medium Gender: Male Alignment: Lawful Good Deity: None (Paladin's code) Str: 9 -1 (1p.) Level: 2 Dex: 16 +3 (10p.) BAB: +2 HP: 19 (2d10+2) Con: 14 +2 (6p.) Grapple: +1 Dmg Red: 0/0 Int: 10 +0 (2p.) Speed: 30' Spell Res: none Wis: 14 +2 (6p.) Init: +3 Spell Save: N/A Cha: 16 +3 (10p.) ACP: -1 Spell Fail: N/A Base Armor Shld Dex DB Nat Misc Total Armor: 10 +3 +0 +3 +1 +0 +0 17 Touch: 14 Flatfooted: 13 Base Mod Misc Total Fort: +2 +2 +3 +7 Ref: +0 +3 +3 +7 Will: +0 +2 +3 +5 Weapon Attack Damage Critical Longbow +5 1d8 20/x3 Dagger (melee) +1 1d4-1 19-20/x2 Dagger (thrown) +5 1d4-1 19-20/x2 Languages: Common Abilities: Light armor prof., Smite with bow, Smite Evil 4/day, Detect Evil, Aura of Good, Divine Grace, Lay on Hands (9hp) Feats: Point Blank Shot, Percise Shot, Negotiator Skill Points: 20 Max Ranks: 5/2 Skills Ranks Mod Misc Total Diplomacy 5 +2 +2 +8 Knowledge(religion) 5 +0 +4 Knowledge(nobility) 5 +0 +4 Ride 5 +3 +7 Sense Motive 5 +2 +2 +8 Equipment: Cost Weight Longbow 75gp 3lb Quiver (20arrows) 1gp 3lb Dagger (3) 2gp 3lb Backpack 2gp 2lb Studded Leather 25gp 20lb Hooded Lamp 7gp 2lb Signet Ring 5gp -- Mirror, Small 10gp 1/2lb Soap 5sp 1lb Total Weight:34.5lb Money: 22gp 5sp Lgt Med Hvy Lift Push Max Weight: 30lb 60lb 90lb 90lb 450lb
Hair Color: Dark Brown
Skin Color: Dark
Eye Color: Green
Apperance: Claude is a tall and lean individual who always walks with confidence but is now showing the signs of aging and is beging to stoop slightly. He has a small goatee and his hair is long but is braided so it doesn't effect him in combat, his age is showing in his hair with little flecks of grey. His eyes are a very intimidating to most people due to the brightness of them and how they seem to see through you. Claude perfers to dress in simple clothing and never shows off his signet ring, it's a personal reminder not jewlery.Claude speaks in a with a french accent due to the Reygurians having a different dialect of Common. When he speaks he perfers to ask the questions but is always pleasent in conversation. Claude always has a dagger on him which is straped on to the back of his belt loop.
Backstory: Claude Francois Grignard was the son of a mercenary capitan father and a seamstress mother and lived on family land that was given to them because of his fathers time spent in the military. His father was not a mercenary by choice but it was the only way he was capable at the time. Claude's Father taught him that honour in combat and off the field off battle was the proper way to live. Claude grew up on the farm and was taught to hunt game with wits and bow. One day, the Lord of the town was walking through the town after his son died at birth. As the Lord walked Claude saw the lord coming and knelt with his hand over his heart. The lord looked at the boy stunned at the reaction, at that moment he knew who was going to be his adopted son, Claude was ten at this point.
His parents were honoured that their boy was now part of the noble chaste. The Lord was fairly young but in Reygur coups are common so the need for a child to take the land is neccesary. Claude grew up to become a politician but he never was a capable liar, so he spent every moment he could with a longbow (givien to him by his father as a parting gift) training his aim. The lord began to see that his son could be used much morre efficiently as a bodyguard. Claude understood what was happening but stayed by his fathers teachings and honoured his adopted father. This allowed for the lord to grow old without fear of a violent coup.
When Claude was 38 there was a famine that hit the town but the Lord did nothing to aid the people of the town. Claude asked him to take some of his wealth to aid the towns folk but his words fell on deaf ears. The people revolted one day and broke into the lords manor. Claude managed to talk to the crowd and allow him and the Lord to be exiled, the townsfolk agreed. Claude rode with the Lord to the next town, rode with him to the inn and then kept on riding. he now looks for repentance for all of the towns folk that he did not help in that plague.
Last edited by Frozen Messiah; Monday, 19th April, 2010 at 11:20 PM."To live is to dream; to die is to awaken"
- La Bamba
“Believe in the ideal, not the idol.”
“Words- so innocent and powerless are they, as standing in a dictionary; how for evil and good they become to one who knows how to combine them.”
"Those who flow through life, as life flows, feel no wear... feel no tear... need no mending... no repair."