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PaulofCthulhu
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I could see that easily being true. Mechanically Call of Cthulhu for example still has 3-18 style ranges for stats such as strength, dexterity, constitution etc. - that all goes back to the original mechanics of D&D. It still has a referee, people talking around a table, challenge rolls with dice. Lots of similarities at that level.One could argue that any RPG game, even if completely unlike D&D is a D&D spinoff. D&D was the first; the game that created the industry.
The nuance of that game can be quite different though. Call of Cthulhu may never be the number one seller, but got to admit, innovative when it was new and phenomenal staying power.
I wonder what wonderful innovations there could still be in RPGs that would make it change for a majority of people? - or will it become a little like chess? Once the tropes are in place, that's it for the next few aeons?
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