Some examples come to mind that have had the sort of influence we are talking about.The premise is flawed.
"A most revolutionary and awesome game design"? Compared to what? There's no magic bullet -- almost every RPG is loved by some, hated by others.
D&D that sprung out of wargames. M:tG, WoW, Quake video game, Diablo video game, Dune video game, GW Warhammer.
In the video game world it is clear enough to see how new ideas or models dynamically shape the market and the hobby.
What you are saying is that we can only expect and accept that Wotc or D&D or what have you will be the only force driving things in the future so there is no case here to discuss -it is futile to be thinking of things like that. I do not share this mindset.
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