ooc: Argh! I can't decide what to do with Quagmire until I at least know what the general plan is. I still think that our best move tactically is to take advantage of the terrain and use the bottleneck to our advantage. That means having only Alex move inside the door. I know that means no flanking for Hrav, and that Girth doesn't get to do his close attack, but I just think it wins us the fight with the least risk possible.
Even if Girth wants to go in there, Quagmire still doesn't have anything to do until Alex goes, except get in the way. Going in to use warlord's strike or something sounds good, but it leaves him blocking the door instead of Alex, which is silly.
Tentative plan: Girth goes in to the west of W2 (taking OAs, but I assume you know that...) and does his thing. Alex goes in behind, to the west of W3, and marks W2. Q goes behind Alex and uses commander's strike, letting Alex mark W3. Now Girth (who is gonna get hammered this turn no matter what) can at least provoke combat challenge attacks when he gets pounded.
Bottom line, I still think Girth should stay outside. But if you insist on going in there, then Q will delay till after Alex goes and hope there's something useful for him to do by then.