+ Log in or register to post
Results 1 to 10 of 43
Tuesday, 14th July, 2009, 12:44 PM #1
Gallant (Lvl 3)
Dominate: Can you compel free actions?
OK, a Dominated creature is Dazed, and you choose its one (standard/move/minor) action.
A Dazed creature can normally take Free actions.
Can you force a Dominated creature to take free actions in addition to its one S/M/M action? Instead of? More than one free action?
"Drop your sword (free), charge at your buddy (single S/M/M action allowed by Dazed), then fall prone (free)": Legitimate for a dominated target?
"Tell me who your boss is." (Talking, a free action: Legitimate?)
Also: Is a Dominated creature still an "enemy"? I want to make my puppets run (lowering their defenses) in a zig-zag through my allies, letting them make opportunity attacks. Allowed?MrLizard.com: Lots of useful (crunchy) stuff for your RPG needs!
- EN World
- has no influence
- on advertisings
- that are displayed by
- Google Adsense
Tuesday, 14th July, 2009, 02:46 PM #2
Cutpurse (Lvl 5)
Enemy or ally do not make sense, if you consider them states or conditions of some kind. An ally is simply a "willing target of your choice". An enemy is a target of your choice, whether willing or not.
You can make opportunity attacks against your friends, if you like.
Tuesday, 14th July, 2009, 03:40 PM #3
Minor Trickster (Lvl 4)
As for free actions, since they are the purview of the DM anyway, I'd allow simple ones, like "drop your weapon" but compelling information... I'd have to look at other powers... but gut feeling is that that would be stepping on the toes of other charm effects.
Tuesday, 14th July, 2009, 03:44 PM #4
Thaumaturgist (Lvl 9)
I generally interpret dominated as giving the creature that is dominating the target one action.
That one action could be to drop prone, throw their weapon away, make an attack, move etc.
Personally I think having the dominated target attack, then drop their weapon, then fall prone is a little harsh, you are already making them effectively miss their turn and hinder the rest of their team.
Wednesday, 15th July, 2009, 05:18 AM #5
Myrmidon (Lvl 10)
Hva' fanden? Får vi en orkan?
Wednesday, 15th July, 2009, 05:24 AM #6
Acolyte (Lvl 2)
Wednesday, 15th July, 2009, 01:51 PM #7
Grandmaster of Flowers (Lvl 18)
- Join Date
- Jan 2002
- Read 0 Reviews
- Blog Entries
ø Block Plane Sailing
If you need to email me click here
I'd like things to go back and forth from "ARGH!" to "WOOO!" more frequently. - Kamikaze Midget
Wednesday, 15th July, 2009, 10:07 PM #8
Gallant (Lvl 3)
The "one action only" thing makes sense to me; it's how I interpreted it, but some folks on RPG.net have apparently been using the "Free action loophole".
On allies/enemies: I agree it ought to be up to the player, but this opens up some nasty loopholes -- my ranger might decide that all orc minions near him are "allies", so his "nearest enemy" is the orc chieftain, making it way too easy to cherry pick a quarry. But I suppose that's another thread.
(Really wish they'd fix the auto-alert when replies are posted thing, already...)
MrLizard.com: Lots of useful (crunchy) stuff for your RPG needs!
Wednesday, 15th July, 2009, 10:48 PM #9
Minor Trickster (Lvl 4)
Thursday, 16th July, 2009, 02:46 AM #10
Waghalter (Lvl 7)
This question came up in the game I'm playing in. The enemy dominated our characters and then forced us to attack each other then use our action points (free action). Couple this with the interpretation that action point use overrules the "only one action while dazed" and we were pretty well screwed.
FTR I agree with the interpretation that action point use can give an additional action when dazed, however - now I am concerned we will to run into creatures that can dominate frequently.
Avocado's number: The number of avocados needed to make 1 mol of guacamole -- Amedeo Avocado
"We are the group the bad guys level up on." -- Dagger75, Epic Commoner
"It's like chess or physics, but stupider." -- R. Newman