Tomalak
First Post
First; I don't think the new Avenger MC feat is overpowered; I think the old one sucked. I didn't think it was strong enough, and if the new one weren't an option, I'd use the CD MC feat anytime I wanted to go into Avenger. Yes, it's a whole encounter, but is that really a problem? After all, a striker's job is to grind down the Solos before they take out the tank. I've seen parties with insufficient damage output and it's no fun to be in one. I think that this feat is properly balanced, but I desagree that it is a must-have. After all, on a play-by-post game, I see alot more role-playing here than the average tabletop 4E game; would you want all your characters to be avengers? I don't.
As to Domains; I'm sorry I didn't find this thread earlier - I've been looking forward to this discussion since I got my hands on the book!
Personally, I like the idea of assigning two Domains to each deity, and then a third to specific temples or religions dedicated to that deity (so that Imperial priests and priest from Daunton worshipping the same god would have slightly different opinions on their god, and his/her dictates and desires). Another possibility is that each god has three of the 'Good' domains, and then other, darker, cults swap out one or more of these for the 'evil' aspects of the gods.
As to THB's distribution, overall it looks like some good work!
Here's my thoughts, one deity at a time:
Joven; I like Civilization better than Justice myself. His demand for proper respect and courtesy gives him (I feel) the greatest claim to this domain.
Juna: I'm not so certain about protection; that's one of those domains that seems to crop up under everybody (like tyranny) simply because everybody uses those themes once in a while. Life definitely, maybe Civilization, though Family would be better (if it existed). Vengeance is perfect, of course. I wonder if we might make custom domains one day?
Lauto: Death may be a requirement, as there is no Thanatos corrolary here; but I personally like Earth, Fate, Winter (I'd hate to give Peresefa all her domains based on her trials, rather than her virtues. And winter is clearly Lauto's fault)
Netari: Again, Destruction seems to apply to most of the gods. The Greeks saw Poseidon's wrath alot, but that doesn't mean the Dauntonian's would. Greece was Zeus' territory, so Poseidon didn't always play nice there. On Atlantis (Poseidon's playground), Poseidon would have been a god of Creation, not Destruction. Speaking of Atlantis, I should write a geographical background for it, as I haven't seen one around yet. I propose Sea, Civilization, and Knowledge (Poseidon was the god of Science and the father of Atlantis). Also, lack of a 'Horse' domain leaves a spon open on his card.
Apoli: I agree that skill works better than Arcana. I also feel that Justice fits here, with the sternest of the gods. Apollo was associated with healing, which was the plague connection; I feel Poison is inappropriate for the god of doctors.
Peresefa: Poor thing! Torment and Winter because of what was done to her? I think they apply better to her Jailor; after all Torment is the domain of bringing it, not relieving it. I support Hope, though, and perhaps fate makes some sense as well?
Vulkar: Shame there's no Domain of Fire. Creation and Skill work best, though I'd avoid Earth as that's clearly Lauto's area.
Maros: Strength maybe, and War certainly. Strife if we're using 'evil' domains. It's a shame there's no Domain for 'challnge' or 'agriculture' (Life, maybe?)
Merkari: I'd replace Change with Arcana; There are few deities that really tie into magic, as the Greeks gods usually disapproved. This one though just makes sense to me, though I'm not entirely sure why. Maybe I'm just tired of magic belonging to stuffy old 'wizard' type gods and I want to see a plucky, curious 'sorcerer' god. Dunno.
Mireva: Knowledge, Skill, War. Nailed it. I agree. Four domains though, makes her more appealing than the other gods. Especially as none of them are 'evil,' and some players would shy away from those feats for flavors' sake. Civilization makes some sense, but I give that to Joven, and possibly Juna and/or Netari.
Dayna: Hmmm. No 'virgins,' 'childbirth,' or 'alternative lyfestyle' Domains? well, Wilderness works for certain, and Moon. Freedom works I guess, though I'd give it to Demeter - wait, where's Demeter? You lost a goddess!
DEMETER: Because my contrary nature requires I make an argument for this one, I suggest Freedom, Change, and either Life or Creation. Also, how can you have Persefa as a major deity and no mother for her? Who is the deity of the seasons? (BTW: I see change as representing time or seasons, and less as the involvement of curious or tempermental personalities).
Vena: Love, (I agree Life is not appropriate, but not because it's similar - personally, I'd love to play a cleric of Life and Love. But because I think Life belongs to Juna and DEMETER.
Hecate: I don't think this addition was really neccessary, as one of the best things (IMO) about L4W's gods was the idea that all of them have darker sides; therefore there was no need for 'evil' deities. If you want to add a dark influence, I suggest Thanatos (death - like the one with the black robe and the scythe).
Anyway - I intended this post to be my two cents, but it's more like a buck and a half. Sorry it's so wordy. Looking forward to discussing the details!
As to Domains; I'm sorry I didn't find this thread earlier - I've been looking forward to this discussion since I got my hands on the book!
Personally, I like the idea of assigning two Domains to each deity, and then a third to specific temples or religions dedicated to that deity (so that Imperial priests and priest from Daunton worshipping the same god would have slightly different opinions on their god, and his/her dictates and desires). Another possibility is that each god has three of the 'Good' domains, and then other, darker, cults swap out one or more of these for the 'evil' aspects of the gods.
As to THB's distribution, overall it looks like some good work!
Here's my thoughts, one deity at a time:
Joven; I like Civilization better than Justice myself. His demand for proper respect and courtesy gives him (I feel) the greatest claim to this domain.
Juna: I'm not so certain about protection; that's one of those domains that seems to crop up under everybody (like tyranny) simply because everybody uses those themes once in a while. Life definitely, maybe Civilization, though Family would be better (if it existed). Vengeance is perfect, of course. I wonder if we might make custom domains one day?
Lauto: Death may be a requirement, as there is no Thanatos corrolary here; but I personally like Earth, Fate, Winter (I'd hate to give Peresefa all her domains based on her trials, rather than her virtues. And winter is clearly Lauto's fault)
Netari: Again, Destruction seems to apply to most of the gods. The Greeks saw Poseidon's wrath alot, but that doesn't mean the Dauntonian's would. Greece was Zeus' territory, so Poseidon didn't always play nice there. On Atlantis (Poseidon's playground), Poseidon would have been a god of Creation, not Destruction. Speaking of Atlantis, I should write a geographical background for it, as I haven't seen one around yet. I propose Sea, Civilization, and Knowledge (Poseidon was the god of Science and the father of Atlantis). Also, lack of a 'Horse' domain leaves a spon open on his card.
Apoli: I agree that skill works better than Arcana. I also feel that Justice fits here, with the sternest of the gods. Apollo was associated with healing, which was the plague connection; I feel Poison is inappropriate for the god of doctors.
Peresefa: Poor thing! Torment and Winter because of what was done to her? I think they apply better to her Jailor; after all Torment is the domain of bringing it, not relieving it. I support Hope, though, and perhaps fate makes some sense as well?
Vulkar: Shame there's no Domain of Fire. Creation and Skill work best, though I'd avoid Earth as that's clearly Lauto's area.
Maros: Strength maybe, and War certainly. Strife if we're using 'evil' domains. It's a shame there's no Domain for 'challnge' or 'agriculture' (Life, maybe?)
Merkari: I'd replace Change with Arcana; There are few deities that really tie into magic, as the Greeks gods usually disapproved. This one though just makes sense to me, though I'm not entirely sure why. Maybe I'm just tired of magic belonging to stuffy old 'wizard' type gods and I want to see a plucky, curious 'sorcerer' god. Dunno.
Mireva: Knowledge, Skill, War. Nailed it. I agree. Four domains though, makes her more appealing than the other gods. Especially as none of them are 'evil,' and some players would shy away from those feats for flavors' sake. Civilization makes some sense, but I give that to Joven, and possibly Juna and/or Netari.
Dayna: Hmmm. No 'virgins,' 'childbirth,' or 'alternative lyfestyle' Domains? well, Wilderness works for certain, and Moon. Freedom works I guess, though I'd give it to Demeter - wait, where's Demeter? You lost a goddess!
DEMETER: Because my contrary nature requires I make an argument for this one, I suggest Freedom, Change, and either Life or Creation. Also, how can you have Persefa as a major deity and no mother for her? Who is the deity of the seasons? (BTW: I see change as representing time or seasons, and less as the involvement of curious or tempermental personalities).
Vena: Love, (I agree Life is not appropriate, but not because it's similar - personally, I'd love to play a cleric of Life and Love. But because I think Life belongs to Juna and DEMETER.
Hecate: I don't think this addition was really neccessary, as one of the best things (IMO) about L4W's gods was the idea that all of them have darker sides; therefore there was no need for 'evil' deities. If you want to add a dark influence, I suggest Thanatos (death - like the one with the black robe and the scythe).
Anyway - I intended this post to be my two cents, but it's more like a buck and a half. Sorry it's so wordy. Looking forward to discussing the details!