Howdy Rhuarc dude!Originally Posted by Rhuarc
Thanks for the feedback.Just wanted to give you my opinion about your preview vampire
Difficult to gauge a feel of the book from one monster, especially one so relatively weak. But I'll try and keep the previews coming every week, raising the stakes (no pun intended) along with the tier.
Its not bad, some of the sentence structure needs a bit of work, which I'll attend to when I get up to editing that creature.Really nice flavor, that's for sure. Even if I'm not a big fan of the described rotting naked woman, I like the overall idea of a degenerated vampire which can only be seen by those near death.
I have to say you may have a point, I changed the original idea of the monster because I couldn't find an easy way to implement the mechanics.But IMHO I think the damage output is too high for a level 3 monster. It just so happens that one of my groups just hit level 3, and I'm pretty certain the Pey would rip them apart.
I think I'll take another crack at it when I edit that entry.
The original plan was that the Pey would have a high defense (with invisibility) but deal low damage until a target is bloodied, whereupon it would have a low defense (or rather, no invisibility) but deal high damage.
The problem is that Combat Advantage is much more likely when the thing is invisible. Which sort of unbalances the monster meaning its got a good defense and offense simultaneously.
I may change the base damage to 1d6 + 3 which becomes 2d6 + 3 against a bloodied target and remove the Bad Romance additional damage.1d10+3 damage for an At-Will is fine, two attacks for an elite is fine also. But having CA with an additional 2d6 damage against all PCs until they are bloodied is abit over the top. And that's in addition to total concealment from the Invisibility.
I may make it that the target (of the domination) automatically 'snaps out of it' if taking any further damage (or maybe gets an additional save). But I really think the domination works in context with this monster.Also, the increased damage against dominated targets is too much as well. First the character got probably already hit with a 2d10+3+2d6 attack from the Cold Embrace. That's a whopping 17 damage on average with a 3rd level character having only between 34 and 40 hit points (35 damage on a crit!).
Thereafter the target becomes (assuming an average dice roll on the attack) dominated in the same round. A pretty harsh condition on this level, by the way. There aren't many (save ends) powers in the lower heroic tier, and most of them aren't the serious type, meaning slowed, immobilized, ongoing damage or maybe dazed.
Those bone wights are a tad tricky too.Then the Pey could spend its AP to make an additional attack against the target, maybe even with another 2d6 extra damage if the character wasn't bloodied by the first attack. All of this spells out "potential character kill in one round" for me...which is not really fitting for the power level.
Not to mention that the Pey isn't attacking alone...
I'll perhaps reduce the damage of the Cold Embrace and make it a standard at-will.All in all, I guess I would reduce the damage from the CA to 1d6, have the Kiss of Bewitchment to be either another Standard Action or a recharge power and would change the Invisibility to end while a target is grabbed or something like that.
Sort of trying to contrast its power with that of the Ankheg (L3 Elite Lurker in MM2) and I don't think there is much in it, although the Pey has more focus on attacking a solitary target which I suppose is the worry here (quick character kill).On paragon or even epic levels, the combination of the powers is great. The PCs have more than enough abilities to grant saves, pierce Invisibility and heal the damage back up. But for level 3 it is a bit much.
Much appreciated. Even if I tweak the monster in the book I'll still leave the website version as it is, then people will have a choice.Anyway, just my two cents. Maybe you find them helpful. Keep up the good work
I see the point with regards the power, that said it only wants to bloody one character then make that its "companion-lover". Rather than flat out try and kill them. So I am wondering if I can tweak the combat tactics slightly (would the pey want to kill its lover? I don't think so) I may not have to change as much as I initially thought.