Celebrim
Legend
Pretty much everyone is going to find this subject as distasteful as I do, but I'm now courious about the observations of players and DM's regarding the subject of player's cheating.
Cheating can take a lot of forms. Most commonly, players report low results as high ones especially when multiple dice are clattering (initiative seems to be a popular choice both because it is powerful to go first regardless of edition and I'm less likely to be looking). Alternately, they will fail to record damage, potion expenditure, gold expenditure, or the consumption of some other resource or will fail to keep track of the resource at all.
How prevalent is this in your experience? I'm especially interested in the observations of gamers who like me have played with numerous groups (10 or more).
Cheating can take a lot of forms. Most commonly, players report low results as high ones especially when multiple dice are clattering (initiative seems to be a popular choice both because it is powerful to go first regardless of edition and I'm less likely to be looking). Alternately, they will fail to record damage, potion expenditure, gold expenditure, or the consumption of some other resource or will fail to keep track of the resource at all.
How prevalent is this in your experience? I'm especially interested in the observations of gamers who like me have played with numerous groups (10 or more).