[Pathfinder] [IC] Hall of the Dwarven Lord

Maidhc O Casain

Na Bith Mo Riocht Tá!
Fabhal retreats down the hall to the east, staying just out of reach of the slow moving cube and firing arrows as he goes.

(If the cube turns west and pursues Cade, Fabhal simply stays where he is to fire his bow).

[sblock=Actions]Attack with Longbow:
To Hit (1d20+4=17)
Damage (1d6+1=7)[/sblock]

[sblock=Stat Block]
Code:
   HP: 20/20     AC: 22*  AC(T): 15*  AC(FF): 20*
 Init: +02    ST(F):+06   ST(R):+02    ST(W):+03

   *+4 vs. Giant Type

  BAB: 01       CMB:+01     CMD: 13

Weapon                  Attack    Damage      Critical     Special
Hooked Hammer (MW)      +2*       1d6+1          20/x3     Double, Trip
                        +2*       1d4+1          20/x4     Double, Trip
Longbow (Comp; 14 STR)  +4        1d6+1          20/x3

                        *w/ Two-Weapon Attack (+4 used Either/Or)

Channel Energy: 1d6 (3/3 Daily)

Domain Powers:
 * Touch of Chaos (4/4)     * Agile Feet (4/4)

Spells:
 * Level 00          * Level 01
   * Create Water      * Command
   * Guidance          * Protection from Law
   * Resistance        * [s]Shield of Faith[/s]
[/sblock]
 
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Walking Dad

First Post
Round 2

Veran succeeds to avoid the cube, but it engulfs Rudan. Despite being burned by the acid, it resists the paralysis.
Cade smashes another rat. That done, he flips forward, somersaulting over the rats he's smashed, and follows through with another somersault, then a cartwheel over to the side, skirting past and behind the remaining ankle-biter. "Hey, thanks for all the help, guys!" the rogue spits out sarcastically as he goes.
Fabhal retreats down the hall to the east, staying just out of reach of the slow moving cube and firing arrows as he goes.


[sblock=ooc]
Reflex saves (Veran, Rudan) (1d20+1=13, 1d20+6=8)
Acid Damage, Fort Save (1d6=6, 1d20+6=24)

Movement see map

Veran avoids the engulf, but not Rudan. 6 dam, pinned, suffocates
Cade hits and kills R1. Knows anything about the ooze type and that that one is acidic and can paralyze.
Fabhal hits cube for 7 dam. Fabhal was healed at the well room by the dwarf cleric.

[sblock=Initiative]
2 Veran (& Rudan) (+1)
19 Cade (+2)
15 Fabhal (+3)
12 Brawar (+3)
10 Dire Rats & Cube


[/sblock]

[sblock=HP and Conditions]

Cade 9/15
Fabhal 20/20 (healed in the well room)
Brawar 15/15
Veran 16/16
Rudan 21/27 - pinned

R1 -
R2 - Dead
R3 - Dead
G Cube -7

[/sblock][/sblock]

Brawar next!
 
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HolyMan

Thy wounds are healed!
[sblock=OOC] Didn't see where my spell went off in round two, sorry fiorgot to give you a target. Would have centered it on the rats and tried to aviod Cade. But it looks like he might have back flipped into the effect. [/sblock]

Round 3:

"It's to close try and draw it away, attack and run." Brawar says suiting action to his words.

[sblock=actions]
Move 15 feet north and wait for it to appear around the corner.
[/sblock]

[sblock=stats]
HP:15/15
AC:13
FORT:+1 REF:+3 WILL:+3
Perception: +2
Hand of the Apprentice: 5/6
Scroll: Sleep(cstlvl1) and Magic Missile(cstlvl1)
Scroll: Detect Magic(cstlvl1), Tenser's Floating Disc(cstlvl1), and Invisibility(cstlvl3)

Spells:
0- Detect Magic, Read Magic, Mage Hand, Prestidigitation
1- Sleep, True Strike, Enlarge Person [/sblock]
 

Arkhandus

First Post
Cade calls out "Don't touch the oozy box-thing! It'll melt yer skin off 'n' stop yer muscles from workin', I think!"

[sblock=ooc]Hey, Cade has no idea what Brawar was trying to cast, let alone how big an area it would affect or where it would take effect. He's just trying to avoid the gelatinous cube while dispatching the rats pestering him. :) [/sblock]
 

Walking Dad

First Post
Round 2

Veran succeeds to avoid the cube, but it engulfs Rudan. Despite being burned by the acid, it resists the paralysis.
Cade smashes another rat. That done, he flips forward, somersaulting over the rats he's smashed, and follows through with another somersault, then a cartwheel over to the side, skirting past and behind the remaining ankle-biter. "Hey, thanks for all the help, guys!" the rogue spits out sarcastically as he goes.
Fabhal retreats down the hall to the east, staying just out of reach of the slow moving cube and firing arrows as he goes.
After his spell successfully puts the las rat into sleep: "It's to close try and draw it away, attack and run." Brawar says suiting action to his words.
The cube uses his pseudopod, but misses the druid.

[sblock=ooc]
Reflex saves (Veran, Rudan) (1d20+1=13, 1d20+6=8)
Acid Damage, Fort Save (1d6=6, 1d20+6=24)
Rat will save (1d20+1=2)
Pseudopod attack (1d20+2=6, 1d6=1, 1d6=3)

Movement see map

Veran avoids the engulf, but not Rudan. 6 dam, pinned, suffocates
Cade hits and kills R1. Knows anything about the ooze type and that that one is acidic and can paralyze.
Fabhal hits cube for 7 dam. Fabhal was healed at the well room by the dwarf cleric.
Brawars spell is finished in round 2. Rat is put asleep.
Still with Rudan inside, the cube lashes with pseudopods at the druid

[sblock=Initiative]
2 Veran (& Rudan) (+1)
19 Cade (+2)
15 Fabhal (+3)
12 Brawar (+3)
10 Dire Rats & Cube


[/sblock]

[sblock=HP and Conditions]

Cade 9/15
Fabhal 20/20 (healed in the well room)
Brawar 15/15
Veran 16/16
Rudan 21/27 - pinned

R1 - Sleeping
R2 - Dead
R3 - Dead
G Cube -7

[/sblock][/sblock]

Heroes actions!

(Don't foget the fort save for rudan)
 

Attachments

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HolyMan

Thy wounds are healed!
[sblock=ooc] ok got my rounds mixed up but think I know where we are now. :eek: Brawar will ready action - Hand of the Apprentice for when the creature comes around the corner, but first need to know it's coming my way. [/sblock]

"Fabhal keep an eye on it, but not to close. If it advances towards the others let me know." The wizard says holding Lesnir at the ready.
 

Maidhc O Casain

Na Bith Mo Riocht Tá!
"I'll let you know, Brawar! Right now it's just sittin' there, smotherin' poor Rudan!"

The doughty Gnome stands fast, firing off another arrow. Apparantly, he can hit the broad side of a barn . . . this missile also punches through the thing's thick, um, skin, and causes another slow leak of its internal fluids.

[sblock=Actions]To Hit (1d20+4=14)
Damage (1d6+1=3)[/sblock]
 

Arkhandus

First Post
Cade steps around the now-motionless rat and sees the wierd cube-thing slide forward a bit and lash out at Veran. So he drops his morningstar, picks up one of his javelins, and tosses it at the strange creature.....

[sblock=OOC]5-foot step one space down/south/whatever, drop morningstar, draw javelin, and throw. Horrible attack roll of 7 after the penalty for making a ranged attack into melee. 9 damage if it hits somehow.
1d20-1=7, 1d6+3=9 [/sblock]
 


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