[Pathfinder] [IC] Hall of the Dwarven Lord

Arkhandus

First Post
Cade the rogue

Cade considers returning cautiously and throwing javelins, but then remembers the healing well...... He takes out the waterskin that he had filled with some of the well's supposed healing water, and he gulps it down rapidly, hoping it will somehow mend his fresh wounds. As he guzzles down the healing water, Cade takes a few steps back towards the room where battle continues, knowing that he'll have to help out in a moment.
[sblock=ooc]Shouldn't Cade be at 6/15 HP now, after the channeled energy? Anyhow, Cade's drinking the healing water he filled one of his waterskins with earlier. How much did that healing well cure? Please roll it for Cade. He takes a 5-foot step towards the room afterwards.[/sblock]
 

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HolyMan

Thy wounds are healed!
Standing ready Brawar goes over his mental list of prepared spells. Dismissing them all as useless in these tight quaters he wonders if anyone could use assisstance besides the blow-hard that ran by.

[sblock=OOC] Ready action to attack any monster that comes into melee range. [/sblock]
 



Walking Dad

First Post
Round 3

Fabhal , eager to prove his usefulness in a fight, lashes out at one of the Hobgoblins - and misses . . . twice.
Morjik again the attacks the hobgoblin in front of him, but misses, too.
Cade takes out the waterskin that he had filled with some of the well's supposed healing water, and he gulps it down rapidly, hoping it will somehow mend his fresh wounds. As he guzzles down the healing water, he takes a few steps back towards the room where battle continues, knowing that he'll have to help out in a moment.
Brawar goes over his mental list of prepared spells. Dismissing them all as useless in these tight quaters he wonders if anyone could use assisstance besides the blow-hard that ran by.
Ray lashes out again at the prone hobgoblin. Ray's heavy blade sinks into the foul flesh before him!
The hobgoblins continue their flanking maneuver. Ray falls under their shap cuts...

[sblock=ooc]
Positions: See old map. Cade moved to X17. H3 shifts to AC 17.

Well healing (1d8=3)

Hobgoblin attack (1d20+4=24, 1d20+4=19, 1d20+4=5)
crit confirm (1d20+4=6, 1d20+4=15)
hobgob damage (1d8+2=10, 1d8+2=6)http://invisiblecastle.com/roller/view/2602845/


Fabhal misses
Morjik misses
Cade heals 3 HP
Brawar delays
Ray reduces H4 back to dying.

[sblock=Initiative]

Hobgobs
Heroes

[/sblock]

[sblock=HP and Conditions]

Cade 9/15
Fabhal 20/20
Brawar 15/15
Ray -8/18 , dying
Morjik 19/19

H1 -10
H2 -10
H3
H4 - -7hp, dying

[/sblock][/sblock]

Need actions from all charecters, but Ray. Sorry Leif....
 

Leif

Adventurer
Rayverim "Ray" Thanderghast hp= 8/18

OOC: No sweat, Dad, it goes with the territory.

Ray grunts as he falls beneath the vicious blow. After he falls, the only sound that escapes him is a plaintive gurgle as he blows bubbles in his own blood.
 

Maidhc O Casain

Na Bith Mo Riocht Tá!
Fabhal's face sets in determination as he sees Ray fall. Once again (OOC: For the last time until we rest) he focuses his will through his holy symbol and calls on Cayden Cailean to heal his friends.

[sblock=Chanel Positive Energy]1d6=2

The book doesn't specify, but I assume this would stabilize Ray (and H3 :() as well.[/sblock]
 

Arkhandus

First Post
Cade the rogue

Cade frowns as he feels only slightly less pain after drinking the dwarves' supposed magic healing water. Figures. Dwarves wouldn't know magic if it zapped them in the arse. Reluctantly, the rogue jogs back into the room only to see that Ray has fallen........ He grits his teeth and springs in to try knocking out one of the most-injured hobgoblins, but stumbles over Ray's body. His morningstar chips the stone floor with the force of its impact, but it should've been one of the hobgoblin's skulls being chipped.

"Stop the ones on my flanks, damnit! I can't believe yeh haven't dropped a single gobbo since the one I did!"
[sblock=ooc]Well, it's official. The dicebot hates Cade in combat.

Cade moves to Ray's space and attacks H-1, but the attack roll came out a measely 9 total, even though the damage roll was awesome. -_- Cade is likely to fall under the next flanking attack like Ray, now.
1d20+5=9, 1d8+4=12 [/sblock]
 

Leif

Adventurer
Rayverim "Ray" Thanderghast hp= 8/18

In his insensible delirium, Ray groans, "Da** rogue, kickin' a man when he's down!"
 

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