Cade the rogue
Cade is preoccupied thinking of treasure and rewards while the others banter, and before he realizes it, the dwarves have left and his group's trying to figure out where to go next. So he says
"Well, we ain't been down that way yet, I think. May'swell check, a'fore we go lookin' 'round the northern end."
Cade retrieves his backpack and bags of gear, then starts heading westward down the hall, after Fabhal or someone else takes the lead. As they round a corner, he spots a door, and sets down his bags and backpack nearby before fishing out his tools, while he examines the door and surrounding area carefully.
[sblock=OOC]Sorry for not posting in the last few days, I was really busy and kept forgetting to check ENW, and I was out of the house most of Thursday.
Cade heads over to N-19, to check the door next to there for traps and then to see if it's locked. Take 20 on the Perception check to search for traps there, for a 30 total. Got a lousy 18 on Disable Device though, if there is a trap on, in front of, next to, or over the door.
1d20+9=18
If that failed by 4 or less, then Cade tries plying his tools a little more, retrying for a new result of 24.
1d20+9=24
Either way, he'll take 20 to pick the lock, if any, afterwards. For a 29 total to lock-pick.[/sblock]