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  1. #81
    Round 2
    Moving into the room to help his newest companions in trouble, Feldar grabs his rope as he moves and lets it fly at the Ogre as he chants a spell mid-flight. When it reaches the ogre, the rope appears to take on a life of its own and begins to coil and wrap around the ogre's limbs, trying to ensnare the ogre's limbs and hamper its movements in combat.
    Cade grumbles, but at least other folks have come to help.....and flail away just as ineffectually.
    The normally stoic Fabhal groans aloud as the ogre's massive club slams into his side with a meaty thunk. Gritting his teeth, the mighty warrior moves back in to the melee, working the hook and mallet in a blur. Again, he fails to draw blood from the beast and lets out another groan as bruised ribs and torn muscles strain to control his weapon.
    Veran stepped forward briefly, chanting as his club seemed to thicken slightly, ready to engage the brute. But the ogre reacts fast. Using the moment of the casting, he hits Veran with a vicious blow!
    Meanwhile, Rudan attacks the ogre again with everything the little creature had, drawing the giants blood.
    Drawing his trusted scimitar Brawar hurls it at the ogre as he pulls it from the scarrab. The blade whirls above the heads of his companions to strike the ugly beast that hurt Fabhal. Looking as if it bounced of the ogre it flys back to Brawars waiting hand. "Everyone keep your distance!" he shouts to the group.
    The ogre, only bleeding slightly, smashing in the only creature he hates more than gnomes, the dwarf, Feldar.

    ooc

    Veran cast defensivly (1d20+5=16)
    Rudan attacks (talon, talon, bite) (1d20+4=10, 1d6+1=4, 1d20+4=22, 1d6+1=3, 1d20+4=18, 1d4+1=5)
    Ogre AoO (1d20+5=19, 2d8+7=16)
    Ogre Attack (1d20+5=24, 2d8+7=12)

    For movement, see map:

    Feldar entangles the ogre (assuming you moved to f 14)
    Cade misses
    Fabhal misses
    Veran risks AoO, gets hit for 16 dmg, looses spell
    Rudan hits for 8 dmg
    Brawar misses.
    Ogre hits Feldar for 12 dmg.

    Initiative

    8 Feldar (+0)
    18 Cade (+2)
    16 Fabhal (+3)
    16 Veran (& Rudan) (+1)
    15 Brawar (+3)
    14 Ogre




    HP and Conditions


    Cade 15/15
    Fabhal 8/22
    Brawar 15/15
    Veran 0/16 disabled
    Rudan 27/27
    Feldar 7/19

    Ogre -8 entangled

    Last edited by Walking Dad; Thursday, 25th March, 2010 at 11:31 AM.
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  • #82
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    Lama (Lvl 13)

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    Ignore Mowgli
    The normally stoic Fabhal groans aloud as the ogre's massive club slams into his side with a meaty thunk. Gritting his teeth, the mighty warrior moves back in to the melee, working the hook and mallet in a blur. Again, he fails to draw blood from the beast and lets out another groan as bruised ribs and torn muscles strain to control his weapon.

    Actions/Rolls
    Another full attack . . .

    To Hit (1d20+2=10, 1d20+2=6)

    WOW - one roll in the last four breaks 10 . . . and that one an 11.


    Stat Block
    Code:
       HP: 08/20     AC: 20*  AC(T): 13*  AC(FF): 18*
     Init: +02    ST(F):+02   ST(R):+05    ST(W):+03
    
       *+4 vs. Giant Type
    
      BAB: 02       CMB:+02     CMD: 14
    
    Weapon                  Attack    Damage      Critical     Special
    Hooked Hammer (MW)      +3*       1d6+1          20/x3     Double, Trip
                            +3*       1d4+1          20/x4     Double, Trip
    Longbow (Comp; 14 STR)  +3        1d6+1          20/x3
    
                            *w/ Two-Weapon Attack (+5 used Either/Or)
    Last edited by Mowgli; Saturday, 7th November, 2009 at 07:54 PM.
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  • #83
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    Stepping into the doorway Brawar looks to the scroll in his hand and finishes the incantation releasing the magic within.

    ooc

    Cast magic missle from scroll level 1


    stats

    HP:15/15
    AC:13
    FORT:+1 REF:+3 WILL:+3
    Perception: +2
    Hand of the Apprentice: 6/6
    Scroll: Sleep(cstlvl1) and Magic Missile(cstlvl1)
    Scroll: Detect Magic(cstlvl1), Tenser's Floating Disc(cstlvl1), and Invisibility(cstlvl3)

    Spells:
    0- Detect Magic, Read Magic, Mage Hand, Prestidigitation
    1- Sleep, True Strike, Enlarge Person
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  • #84
    Moving into the room to help his newest companions in trouble, Feldar grabs his rope as he moves and lets it fly at the Ogre as he chants a spell mid-flight. When it reaches the ogre, the rope appears to take on a life of its own and begins to coil and wrap around the ogre's limbs, trying to ensnare the ogre's limbs and hamper its movements in combat.

    OOC:
    Need a reflex save from the ogre, DC 14 or become entangled; Move @ 1/2 speed, -2 to all attacks, -4 to Dex; Ranged Touch Attack = 19
    Feldar moves into the room to F15 and casts


    Stat Block
    HP 19; Init 0; Spd 20'.;
    AC 22 [10 Base + 6 Armor + 2 Shield + 4 Dodge], Touch 14 , Flat-Footed 18
    CMD 12 [10 + 1 BAB + 1 STR]
    *+4 vs Bull Rush & Trip while on the ground

    Saves
    Fort+ 5 [3 Base + 2 Con]
    Ref + 0 [0 Base + 0 Dex]
    Will + 6 [3 Base + 3 Wis]
    * All +2 vs Spells, SLAs, & Poisons

    Spell List:
    0 - Create Water, Detect Magic, Guidance, Stabilize
    1 - Bless, Inflict Light Wounds, Magic Weapon D - Animate Rope
    Last edited by Salthorae; Wednesday, 4th November, 2009 at 05:37 PM. Reason: removed Detect Magic "x2", added Guidance
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  • #85
    Veran stepped forward briefly, chanting as his club seemed to thicken slightly, ready to engage the brute.

    Meanwhile, Rudan attacks the ogre again with everything the little creature had.

    Actions

    Veran takes a 5' Step into E11 if possible(if not then E12), Casts Shillelagh

    Rudan performs a full attack. (I would roll his attack, but I don't know which is the primary attack to account for his -5 penalty)


    Ministatblock

    Spells (CL: 2, DC: 12+spell level)
    4/Day Level 0: Flare, Detect Magic, Purify Food and Drink, Read Magic
    3/Day Level 1: Produce Flame, Shillelagh(expended), Cure Light Wounds.


    Traits:
    AC: 17, Touch: 11, Flat Footed: 16
    Fort: +4
    Refl: +2
    Will: +4
    Move: 30'
    Init: +1
    Perception: +7


    Source Materials I am able to access:


    Accessible at almost any time:
    http://www.d20srd.org/index.htm
    Complete Arcane
    Complete Scoundrel
    Complete Mage
    Complete Divine
    Libre Mortis
    Heroes of Horror
    Drow of the Underdark
    Monster Manual 3.5E
    Monster Manual 2
    DMG/PHB
    Psionics Handbook
    Expanded Psionics Handbook
    Spell Compendium
    Tome of Magic

    These I can access rarely:
    Complete Adventurer
    Complete Warrior
    Complete Psionic
    Races of Stone
    Draconomicon
    Complete Champion
    A few assorted Monstrous Manuals... I can't recall which ones.

    I MAY be able to access the Forgotten Realms and Eberron Campaign settings.

  • #86
    ooc: Will wait for Cade until Monday.
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  • #87
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    Waghalter (Lvl 7)

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    Ignore Arkhandus
    Cade grumbles, but at least other folks have come to help.....and flail away just as ineffectually. He sighs, and hefts his morningstar up for another, two-handed downward swing at the ogre's midsection, but he's still worried and not as confident in his swings as usual.....

    "We better try harder, dangit!" he says. Looking up at the ogre, Cade asks for no apparent reason "So, uh, do hobgobs pay you to stand here and smash things, or do you just do it for free....?"

    ooc
    Very sorry for the delay, though I got my internet back last Sunday it's taken me about a week to work back up to my normal forum-reading and posting habits.

    Cade tries another attack, this one without the advantage of surprise.....
    But not much more luck than last time apparently......a 14 total to-hit, for 5 damage.
    1d20+5=14, 1d8+4=5

    The rogue will try to do better next time...
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  • #88
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    Drawing his trusted scimitar Brawar hurls it at the ogre as he pulls it from the scarrab. The blade whirls above the heads of his companions to strike the ugly beast that hurt Fabhal. Looking as if it bounced of the ogre it flys back to Brawars waiting hand.

    "Everyone keep your distance!" he shouts to the group.

    actions

    ROUND 2:
    Move action: draw Lesnirn
    Standard action: Hand of the Apprentice Attack=14 Damage=6


    stats

    HP:15/15
    AC:13
    FORT:+1 REF:+3 WILL:+3
    Perception: +2
    Hand of the Apprentice: 5/6
    Scroll: Sleep(cstlvl1) and Magic Missile(cstlvl1)
    Scroll: Detect Magic(cstlvl1), Tenser's Floating Disc(cstlvl1), and Invisibility(cstlvl3)

    Spells:
    0- Detect Magic, Read Magic, Mage Hand, Prestidigitation
    1- Sleep, True Strike, Enlarge Person
    Last edited by HolyMan; Wednesday, 11th November, 2009 at 09:42 PM.
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  • #89
    Round 2 and map in post above.

    Round 3
    Feldar cries out in pain and anger as the Ogre's club connects very solidly with his armor. "Ow! You overgrown excuse for a kobold!" Rearing back his hand, Feldar once more calls upon the power of his god and conjures forth a small ball of smoking liquid that he lets fly at the creature.
    Cade snarls and tries again to smack the ogre. "This can't be the best you got, guys! C'MON!" Unable to get into a decent position for an accurate strike, Cade has to resort to simple, straightforward swipes when he has a chance, with no time to aim carefully since the ogre's rather dangerous with its club right now, as Veran and Fabhal have personally experienced.
    Nonetheless, he shows the others how it's done, by bringing his morningstar smacking into the ogre's inner right thigh and piercing into its femoral artery with the morningstar's spikes! A distinct *CRACK* can be heard as the morningstar cracks or breaks bone....
    Fabhal is quite distraught as he sees one of his friends go down under the Ogre's fierce onslaught. Tears of grief and rage blind his eyes, and his trusty hooked hammer misses once and twice again . . .
    Veran crumpled like a sack of bricks as the club came down, Rudan snapping and clawing in a rage as his master fell, succeeding in bringing the ogre down!

    ooc


    For movement, see map:

    Feldar hits ogre for 5 dam.
    Cade hits ogre (crit) for 14 dam.
    Fabhal misses
    Rudan hits ogre for 2 dam.

    Initiative

    8 Feldar (+0)
    18 Cade (+2)
    16 Fabhal (+3)
    16 Veran (& Rudan) (+1)
    15 Brawar (+3)
    14 Ogre




    HP and Conditions


    Cade 15/15
    Fabhal 8/22
    Brawar 15/15
    Veran 0/16 disabled
    Rudan 27/27
    Feldar 7/19

    Ogre -29 entangled of 29 he falls!

    Last edited by Walking Dad; Monday, 16th November, 2009 at 12:39 PM.
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    PS: English is NOT my native language!

    May the 4th be with you!

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  • #90
    Na Bith Mo Riocht T! COPPER SUBSCRIBER
    Lama (Lvl 13)

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    Ignore Mowgli
    Fabhal is quite distraught as he sees one of his friends go down under the Ogre's fierce onslaught. Tears of grief and rage blind his eyes, and his trusty hooked hammer misses once and twice again . . .

    OOC
    To Hit (1d20+3=7, 1d20+3=9)

    IC Curse is in full force for this fight!


    Stat Block
    Code:
       HP: 08/20     AC: 20*  AC(T): 13*  AC(FF): 18*
     Init: +02    ST(F):+02   ST(R):+05    ST(W):+03
    
       *+4 vs. Giant Type
    
      BAB: 02       CMB:+02     CMD: 14
    
    Weapon                  Attack    Damage      Critical     Special
    Hooked Hammer (MW)      +3*       1d6+1          20/x3     Double, Trip
                            +3*       1d4+1          20/x4     Double, Trip
    Longbow (Comp; 14 STR)  +3        1d6+1          20/x3
    
                            *w/ Two-Weapon Attack (+5 used Either/Or)
    "Every normal man must be tempted, at times, to spit on his hands, hoist the black flag, and begin slitting throats."
    -- H.L. Mencken



    Legacy of Fire
    OOC IC

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