[Pathfinder] [IC] Hall of the Dwarven Lord

Leif

Adventurer
Rayverim "Ray" Thanderghast 21/33 hp

Ray takes yet another swing at the stone creature, clearly striking it successfully, but weakly. :(
 
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jkason

First Post
"Jus' what I was hopin' for. Cheerleadin'," Reb says with obvious sarcasm in the direction of the caster. He saves most of his attention for the rock creature, however, chipping away yet more rock from it's form.
 
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rangerjohn

Explorer
Morjik favored of Torag

"Enough with the banter back n' forth. Let's just lay the beastie to rest!" Suiting words to action, once again the dwarf swings with the Hammer of the Forge. This time connecting solidly.


[sblock=Mini Stat Block]
AC: 20 T: 10 FF: 20 HP: 32 MV: 20
CMD 16 20 vs Bull Rush and Trip
Ini: +2 underground

Saves: F +5 R +2 W +7

Consumables:
Channel Energy 6/day remaining
Artificier's Touch 6/day remaining
Acid Dart 4/day remaining
Orisons: Create Water, Detect Magic, Light, Stabilize
1st:Ant Haul [Carrying Capacity x3 for 8hrs], Bless, Divine Favor, Shield of Faith-Magic Stone
2nd: Hold Person, Lesser Restoration,Spiritual Weapon[Hammer]+ Create Pit

Wand of Cure Light Wounds [50 chg][/sblock]
 
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Walking Dad

First Post
The Stone Creature

Round 5

Upon seeing the creature up close Brawar sees that perhaps the warriors were doing better than it seemed. "On second thought just finish it yourself Sir Ray, you look to have everything well in hand."
Ray takes yet another swing at the stone creature, clearly striking it successfully, but weakly.
"Jus' what I was hopin' for. Cheerleadin'," Reb says with obvious sarcasm in the direction of the caster. He saves most of his attention for the rock creature, however, chipping away yet more rock from it's form.
"Enough with the banter back n' forth. Let's just lay the beastie to rest!" Suiting words to action, once again the dwarf swings with the Hammer of the Forge. This time connecting solidly.

After this attack, the creature stand rather weakly on it's feet. A quick magic missle by Brawar finally fells it.

As you search the chamber it dwellt in, you find:
a Mighty Lyre of Life (unidentified)


[sblock=ooc]



[sblock=HP and Conditions]

Reb 35/35
Fabhal 10/38
Brawar 22/22
Morjik 32/32
Ray 25/33

SC: -2/50 dying

[/sblock][/sblock]

Combat finished.
 
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jkason

First Post
Gurbisi Reb, human thug

"Dunno 'bout you folks, but I'm not much of a musician. Reckon it's got any magics on it?" He addresses the last to Brawar.
 

Leif

Adventurer
Rayverim "Ray" Thanderghast AC:22, hp:24/33 hp

Ray looks around the room for more foes. Finding none, he looks plaintively at the cleric...but he is too stoic to ask for healing, as long as he is still in fair shape, which he appears to be. Then he remembers the potions that he carries in his pack, and quaffs a potion of cure light wounds! (cl1)

"So now where do we explore next?"

[sblock=Ray's sheet]
Rayverim "Ray" Thanderghast
Human Fighter (15 point buy) Level 4
N/G

AC 22 (+2 Full Plate +1 Dex) Move: 20 feet
HP 33 = 10 (1st) +2(2nd) +4(2Con, 1st and 2nd) +2(Fav Class 1st, 2nd)+7(L3)+8(L4)
link to L3 hd: hd+con+fav class (1d10+2+1=7)
current hp=24/33

S 17 (5 pts +1 L4) +3 (includes racial bonus)
D 12 (2) +1
C 14 (5) +2
I 10 (0)
W 12 (2) +1
C 11 (1)

CMB: +7
CMD: 18

Saves:
Fort: +6 -- +4+2
Ref: +2 -- +1+1
Will: +2 -- +1+1 (+3 vs Fear)

Skills - points = [4+2(human)] [2 L3] [2 L4]
Climb +12[+7 in armor]= +3 (Str) +4 (ranks L1-4) +2(feat) +3 (class) -5(armor check)
Swim +12[+7 in armor]= +3 (Str) +4 (ranks L1-4) +2(feat) +3 (class) -5 (armor check)

Feats - 1(std)+1(human)+1(ftr bonus)+1(ftr bonus)
Athletic (+2 climb, +2 swim)
Weapon Focus (Great Axe, +1 to hit)
Power Attack (take -1 attack/maneuver to gain +2 damage) (+3 if 2-hand weapon like greataxe!)
Cleave (extra melee attack if first attack hits)
Great Cleave (L4 bonus) (Cont. making attacks against foes in reach on hit, until miss)

Class Features:
Extra Feats
Bravery +1
Armor Training (-1 armor check, +1 max dex)

BAB = +4
Great Axe, +8 attack, 1d12+3 damage, X3 crit [power attack - +7 att. /1d12+6 dam]
Dagger, +7 attack, 1d4+3 damage, 19-20 X2 crit [power attack - +6 att./1d4+5 dam]

[900gp at start, but this was spent long ago]

Full Plate Armor +2 Magical 1,500+4,150 gp +11 AC, +1 max Dex, -5 Armor Check penalty
Great Axe, Masterwork 20+300gp (+1 Att)
Dagger 2gp
Backpack 2 gp
Flint and Steel 1 gp
Rope, Silk 100 feet 20 gp
Whetstone 2 cp
Explorer’s Outfit 10 gp
Trail Rations, 4 days 2 gp
Pouch, Belt 1 gp
2 Sunrods 4 gp
Everburning Torch 110 gp
Smokestick 20 gp
Potion: Cure Light Wounds, CL1 (@ 50 gp each) (X 3)
Mule + 4 days’ feed 8.2 gp
Saddle, Pack 5 gp
Bit and Bridle 2 gp
Bedroll 1 sp
Sack, Empty X10 1 gp

Money
GP 425
SP
CP
[/sblock]
 
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HolyMan

Thy wounds are healed!
Brawar steps up and casts his detection spell before giving the lyre a long hard stare. (for about 18 seconds lol)

[sblock=Actions]
Cast Detect Magic on the Lyre[/sblock]

[sblock=stats]
HP: 22/22
AC:14
FORT:+3 REF:+5 WILL:+5
INIT: +5
Perception: +8
Stealth: +7
Hand of the Apprentice: 5/6
Arcane Bond spell: unused
Pearl of Power(1st): unused
Wand of Pro. Evil: 50/50
Scrolls: Floating Disc(cstlvl1), and Invisibility(cstlvl3)
Potion: Shield of Faith(+2) 2/2
Potion: Magic Weapon(oil) 2/2
Potion: Cure Mod Wounds (2d8+3)

Spells:
0- Detect Magic, Ray of Frost, Daze, Acid Splash
1- Sleep, Magic Missile 1/2, Shield
2- Mirror Image, Magic Missile, False Life[/sblock]
 


Leif

Adventurer
Rayverim "Ray" Thanderghast AC:22, hp:24/33 hp

"Are we going to have a harp recital, or are we going to do the job that we came here to do? My axe is thirsty."
 

HolyMan

Thy wounds are healed!
"Why was the stone creature to dry for it. And you seek something more squishy?" Brawar asks in a mild tone. "Lead on if you are ready to go I will put the 'harp' away for now."

Brawar than puts the item in his pack (if it will fit).
 

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