D&D 4th Edition [4e] Risen OOC (Full) - Page 4





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  1. #31
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    ° Ignore Sparky
    @KarinsDad: I've got an proposal and here it is-- You stop with the hassling and I'll... No, that's it. You stop with the hassling.

 

  • #32
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    ° Ignore KarinsDad
    Quote Originally Posted by Sparky View Post
    @KarinsDad: I've got an proposal and here it is-- You stop with the hassling and I'll... No, that's it. You stop with the hassling.
    Less than 1 post every 5 days? How ludicrous it that???

    And you consider yourself the injured party here. Thanks for wasting everyone's time. You sure showed the new PBP people how it should be done. Hopefully some of them will find games that actually run elsewhere.

    What part of :

    Quote Originally Posted by Sparky
    There's no excuse for letting this thread languish, I do apologize.
    and then doing it a second time makes you the injured party??? What is "fishing" other than just another excuse?


    You managed to post 3 times in 16 hours in this thread. What was stopping you from posting once a day in the other thread other than choice? You still haven't posted there, but you managed to post here. Hmmm.

    You chose to dick everyone over. This other crap you wrote is smokescreen. Life is about choices. You chose to not post. Don't get pissy at me for asking you to stop doing that. Don't get pissy at me for not liking your choice to not post.

    Learn to live with the consequences of your decisions (or lack thereof). You did this yourself, I'm just the guy calling you to the carpet on it.


    Later dude. Have fun jerking around these other players for another couple of months.
    The first sign of a broken rule is when someone suggests that the way to stop it is by readying an action.

  • #33
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    @KD - Via con dios.

    @Keia - you're on.

  • #34
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    ° Ignore KarinsDad
    4 posts in 20 hours here. 0 posts in 4 days in the main thread. And the most bizarre thing is that you see absolutely nothing wrong with that and are more interested in bringing in a new player than actually playing the game.

    Unreal.
    The first sign of a broken rule is when someone suggests that the way to stop it is by readying an action.

  • #35
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    ° Ignore Sparky
    Keep a close eye on games on my phone. I don't make game posts on phone.

  • #36
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    ZOMG. Another! I'm on fire. I must be a good DM now.

  • #37
    @KD: I cannot post on the WE. And I'm in other games with sparky, so she probably knows already.
    Signature

    Hi I'm a comic and rpg nerd. Don't hurt me, please.

    PS: English is NOT my native language!

    May the 4th be with you!

    PbPs

    Invisible Castle

    http://www.d20srd.org/
    Pathfinder SRD (Pathfinder_OGC)


    My Houserules

    I am SpiderClan

  • #38
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    ° Ignore KarinsDad
    Quote Originally Posted by Walking Dad View Post
    @KD: I cannot post on the WE. And I'm in other games with sparky, so she probably knows already.
    I'm not sure what WE is, I'm not sure why your inability to post affects Sparky's not posting, and I'm not sure why one player having problems posting would cause the game to come to a crashing halt when there are 6 people in the game. You do, at the moment, have more posts on that thread than Sparky, so I'm not thinking that you are the issue.

    If the rest of you are comfortable with such a slow pace. that's cool. I find it excrutiating and I find that the DM not even trying to do anything about it when a player asks for a solution irrational. I hope you guys get some enjoyment out of this campaign. I did not. It's like sitting around watching someone's beard grow. zzzzz

    If most of the PBP campaigns around here are this slow, I'm surprised the boards are even here. The other campaign I am playing in is nothing like this and we all post nearly every day. Is it the players? Is it the DM? I don't know, I just know that it's not anywhere in the same universe as fun. My PC spent a month in a box and when he got out, the DM was nowhere to be found.

    Good luck with your game here WD. Hopefully the Marvel game that we are starting in will be better, but you gotta get your PC done for that game.
    The first sign of a broken rule is when someone suggests that the way to stop it is by readying an action.

  • #39
    WE = Weekend. And yes, PbP tends to be slow...
    Can I ask you what is this fast game you referring to? Perhaps I can get there some suggestion how to speed up my own games.
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    Hi I'm a comic and rpg nerd. Don't hurt me, please.

    PS: English is NOT my native language!

    May the 4th be with you!

    PbPs

    Invisible Castle

    http://www.d20srd.org/
    Pathfinder SRD (Pathfinder_OGC)


    My Houserules

    I am SpiderClan

  • #40
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    ° Ignore KarinsDad
    Quote Originally Posted by Walking Dad View Post
    WE = Weekend. And yes, PbP tends to be slow...
    Can I ask you what is this fast game you referring to? Perhaps I can get there some suggestion how to speed up my own games.
    http://www.enworld.org/forum/living-...arking-34.html

    In 40 days since I joined, we have had 344 posts. That's an average of over 8 posts per day (originally with 5 PCs and a DM, now with 6 PCs and a DM). Granted, some of those are OOC posts, but many if not most OOC posts are combined with IC posts.

    In the 29 IC days (more until the game actually started) I gave this game, there were 35 posts or slightly more than one per day out of 6 people. A lot of this wasted time was people posting and then waiting for the DM to respond to what they wrote days (and in one case, a week and a half later). That's unreal.


    Suggestions:

    1) The number one thing to speed up the game that a DM has to do is to post every single day.


    2) Another suggestion I would take from that thread (which Sparky does not like) is to do the OOC stuff in the IC thread

    OOC

    like this.


    This makes the game a LOT easier. People do not have to go back and forth from the OOC thread and the IC thread and try to keep them in time sync. And, it can take less room than a lengthy OOC thread (even in smaller print) that Sparky prefers. I dislike smaller print.


    3) I also prefer different colors for each PC's speech instead of being forced to use the same color as every other PC. It makes reading and knowing which PC wrote what SO much easier.

    Sparky is very set in his ways and non-flexible with regard to posting style. I do not prefer his style. It's limiting. For example, I suggested brighter colors for older people like me with not so good vision and he told me no. I don't understand a DM like that.


    4) Listen to your players.

    I also suggested more posts per day and he didn't do it. I don't get it. It's as if he does not really want to play this game, he's just doing it because he said he would. I suggested via PM that Sparky throw an encounter into the game to hook his players since it started so slow. Nope.

    I don't understand a DM who does not listen to his player's concerns. It's as if he wants the game to fail.

    He doesn't seem to care that this game might go away. From what I have read from him and in PMs, it appears that he doesn't have much time and could care less about this game. Why start the game in that case???


    5) Pictures. We do not even have a map of this place. That's a must for good DMing.

    Descriptions are fine for details, but not for making the game easy for players. The DM has to go out of his way to make the game easy.

    Not everyone relates to print. Some people relate visually to maps and drawings, etc.


    6) Avoid abstractions that do not add to the game.

    Memories seem fluid, like the ephemera of dreams. Vivid and stark, but impossible to grasp firmly.
    This is fine as fluff, but it shouldn't be the type of a thing that a DM focuses on. He needs to focus on what the players are doing and saying and responding. Once the game is running smoothly, then the DM can throw in a bunch of fluff. But why concentrate on that while the game is still plodding along?


    From my perspective, Sparky is not that good of a DM. He is purposely not doing the things that good DMs do to attract their players and keep them interested. He needs to step up in order to run a good game. IMO.

    And, that's ok. Not everyone is a good DM. I applaud Sparky for setting up the game, but I do not applaud him for being inflexible with his DMing style to the point that the game drags. A good DM tries new stuff, even when he fails. A bad DM continues the same 'ol same 'ol, even when it is not fun for his players. And it's really inexcusable to start a game if the DM does not have the time to DM it. Sparky already said that gaming is not a priority for him and he doesn't have much time for it.


    I also do not believe that one post per day is an average (note: to be fair, the other campaign has both IC and OOC in the IC thread, but that's still less than 2 posts per day here). Not when that other campaign is doing over 8. It's a result of the DM not being proactive. If the DM was posting a lot and the players were not, then it would be either the DM not making it interesting, or the players not being committed. The DM has to step up first though before one can determine if it is the DM or the players.

    The fact that Sparky is not trying too hard indicates to me that it is not the players. Many of them seem to be sitting around waiting.


    7) So as a final suggestion for your games WD (both as a player and DM), don't do that. Only commit to a game if you have the time and when you commit, actually post a lot of good stuff. Don't do one liners once in a blue moon. That is not playing, that's kibitzing. You'll note in the link above that when roleplaying, the PCs in that game write multiple sentences and often paragraphs about what their PCs are doing and saying. I notice that you write a single sentence or two a lot (both in IC and OOC threads). Add to the game, don't just comment from the sidelines. A DM cannot just be writing a few sentences per post and neither should a player. Your signature is a lot longer than your posts. My signature is a lot smaller than my posts. Write more. Sparky might not post a lot, but he does a good job of posting content. You need to do the same because it keeps the other players interested. A single sentence is not interesting to anyone. You become an NPC sidekick that way, not a PC.

    Write more stuff when you post. Bottom line. Get involved.


    One final note on "get involved".

    In that game, they had 335 posts in 71 days (5.5 posts per day and they started with 6 PCs) before I joined the group. After I joined the group, they had 344 posts in 40 days (8.6 posts per day with 5 PCs and later 6 PCs). This is a 55% increase. I had 65 of those posts (1.6 posts per day including weekends), but the overall rate of posting increased nearly 30% without even considering my posts. I think the fact that I was so involved and posted so much increased the interest and involvement of the other players (although most campaigns start out slow, so that was part of it as well).

    I cannot stress enough for players and DMs to get involved.
    Last edited by KarinsDad; Thursday, 26th November, 2009 at 06:44 PM.
    The first sign of a broken rule is when someone suggests that the way to stop it is by readying an action.

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