Monte Carlo versus "The Math" - Page 10

# Thread: Monte Carlo versus "The Math"

1. Sfedi, you should pickup that once per encounter 2d10 attack for your soldiers there.

•

• Originally Posted by keterys
Sfedi, you should pickup that once per encounter 2d10 attack for your soldiers there.
You're right.

Let's see what changes:

Level 1 Dwarf Greatweapon Fighter VS. Level 1 Soldier

Combatants
Code:
```PCs
Level 1 Dwarf Greatweapon Fighter
Stats: HP 27; AC 17; Healing Surges 100
ReapingStrike (standard; at-will) 7 vs AC; 2d5+8
Attack (standard; encounter) 7 vs AC; 4d5+10
Attack (standard; daily; reliable) 7 vs AC; 6d5+12
BasicAttack (standard; at-will) 7 vs AC; 2d5+8
SecondWind (minor; encounter)

Monsters
Level 1 Soldier
Stats: HP 29; AC 17; Healing Surges 1
BasicAttack (standard; at-will) 8 vs AC; 1d10+3
Attack (standard; encounter) 8 vs AC; 2d10+3```

Statistics
Code:
```Fights simulated: 1000

Avg rounds (per combat): 4.1
2  (7.4%): ===============
3 (39.9%): ===================================================================
4 (66.7%): =======================================================
5 (85.9%): =======================================
6 (95.4%): ===================
7 (99.2%): =======
8 (99.8%): =
9 (99.9%):
10(100.0%):
11(100.0%):

Avg combats survived in a day (fights survived): 5.4
0  (9.7%): ===================================================
1 (22.4%): ===================================================================
2 (34.7%): ================================================================
3 (45.4%): ========================================================
4 (53.5%): ==========================================
5 (63.0%): ==================================================
6 (70.0%): ====================================
7 (74.6%): ========================
8 (79.1%): =======================
9 (82.5%): =================
10 (84.8%): ============
11 (86.6%): =========
12 (89.1%): =============
13 (91.3%): ===========
14 (92.5%): ======
15 (93.9%): =======
16 (94.8%): ====
17 (95.1%): =
18 (96.1%): =====
19 (96.9%): ====
20(100.0%): ================

Avg percentage of dailies used per day: 76.4```
Level 1 Dwarf Greatweapon Fighter VS. Level 2 Soldier

Combatants
Code:
```PCs
Level 1 Dwarf Greatweapon Fighter
Stats: HP 27; AC 17; Healing Surges 100
ReapingStrike (standard; at-will) 7 vs AC; 2d5+8
Attack (standard; encounter) 7 vs AC; 4d5+10
Attack (standard; daily; reliable) 7 vs AC; 6d5+12
BasicAttack (standard; at-will) 7 vs AC; 2d5+8
SecondWind (minor; encounter)

Monsters
Level 2 Soldier
Stats: HP 37; AC 18; Healing Surges 1
BasicAttack (standard; at-will) 9 vs AC; 1d10+4
Attack (standard; encounter) 9 vs AC; 2d10+4```

Statistics
Code:
```Fights simulated: 1000

Avg rounds (per combat): 4.6
2  (1.4%): ===
3 (22.4%): =============================================
4 (53.2%): ===================================================================
5 (76.9%): ===================================================
6 (90.9%): ==============================
7 (97.1%): =============
8 (99.3%): ====
9 (99.9%): =
10(100.0%):

Avg combats survived in a day (fights survived): 1.9
0 (27.9%): ===================================================================
1 (53.3%): ============================================================
2 (73.2%): ===============================================
3 (82.9%): =======================
4 (90.6%): ==================
5 (94.5%): =========
6 (96.7%): =====
7 (98.2%): ===
8 (99.2%): ==
9 (99.4%):
10 (99.5%):
11 (99.7%):
12 (99.9%):
16(100.0%):

Avg percentage of dailies used per day: 64.6```
Level 1 Dwarf Greatweapon Fighter VS. Level 3 Soldier

Combatants
Code:
```PCs
Level 1 Dwarf Greatweapon Fighter
Stats: HP 27; AC 17; Healing Surges 100
ReapingStrike (standard; at-will) 7 vs AC; 2d5+8
Attack (standard; encounter) 7 vs AC; 4d5+10
Attack (standard; daily; reliable) 7 vs AC; 6d5+12
BasicAttack (standard; at-will) 7 vs AC; 2d5+8
SecondWind (minor; encounter)

Monsters
Level 3 Soldier
Stats: HP 45; AC 19; Healing Surges 1
BasicAttack (standard; at-will) 10 vs AC; 1d10+5
Attack (standard; encounter) 10 vs AC; 2d10+5```

Statistics
Code:
```Fights simulated: 1000

Avg rounds (per combat): 4.8
2  (1.8%): ====
3 (18.2%): =====================================
4 (47.6%): ===================================================================
5 (72.1%): =======================================================
6 (88.3%): ====================================
7 (95.8%): =================
8 (98.8%): ======
9 (99.8%): ==
10 (99.9%):
11(100.0%):

Avg combats survived in a day (fights survived): 0.7
0 (50.1%): ===================================================================
1 (85.0%): ==============================================
2 (94.8%): =============
3 (98.3%): ====
4 (99.5%): =
5 (99.7%):
6 (99.8%):
7(100.0%):

Avg percentage of dailies used per day: 55.3```
Level 1 Dwarf Greatweapon Fighter VS. Level 4 Soldier

Combatants
Code:
```PCs
Level 1 Dwarf Greatweapon Fighter
Stats: HP 27; AC 17; Healing Surges 100
ReapingStrike (standard; at-will) 7 vs AC; 2d5+8
Attack (standard; encounter) 7 vs AC; 4d5+10
Attack (standard; daily; reliable) 7 vs AC; 6d5+12
BasicAttack (standard; at-will) 7 vs AC; 2d5+8
SecondWind (minor; encounter)

Monsters
Level 4 Soldier
Stats: HP 53; AC 20; Healing Surges 1
BasicAttack (standard; at-will) 11 vs AC; 1d10+6
Attack (standard; encounter) 11 vs AC; 2d10+6```

Statistics
Code:
```Fights simulated: 1000

Avg rounds (per combat): 4.6
2  (0.8%): =
3 (20.6%): ==========================================
4 (52.1%): ===================================================================
5 (75.5%): =================================================
6 (91.9%): ==================================
7 (97.3%): ===========
8 (99.3%): ====
9 (99.9%): =
11(100.0%):

Avg combats survived in a day (fights survived): 0.3
0 (73.0%): ===================================================================
1 (95.6%): ====================
2 (99.8%): ===
3(100.0%):

Avg percentage of dailies used per day: 47.4```
Level 1 Dwarf Greatweapon Fighter VS. Level 5 Soldier

Combatants
Code:
```PCs
Level 1 Dwarf Greatweapon Fighter
Stats: HP 27; AC 17; Healing Surges 100
ReapingStrike (standard; at-will) 7 vs AC; 2d5+8
Attack (standard; encounter) 7 vs AC; 4d5+10
Attack (standard; daily; reliable) 7 vs AC; 6d5+12
BasicAttack (standard; at-will) 7 vs AC; 2d5+8
SecondWind (minor; encounter)

Monsters
Level 5 Soldier
Stats: HP 61; AC 21; Healing Surges 1
BasicAttack (standard; at-will) 12 vs AC; 1d10+7
Attack (standard; encounter) 12 vs AC; 2d10+7```

Statistics
Code:
```Fights simulated: 1000

Avg rounds (per combat): 4.2
2  (5.7%): ==========
3 (28.2%): ========================================
4 (65.6%): ===================================================================
5 (87.3%): =======================================
6 (95.4%): ==============
7 (98.8%): ======
8 (99.8%): =
9(100.0%):

Avg combats survived in a day (fights survived): 0.1
0 (92.0%): ===================================================================
1 (99.7%): =====
2(100.0%):

Avg percentage of dailies used per day: 31.3```

• Damage is too much on that soldier. It should increase every other level.

Level 1: 1d10+3
Level 2: 1d10+3
Level 3: 1d10+4
Level 4: 1d10+4
Level 5: 1d10+5

On another note, what I would like to see is if this character had Toughness instead of Dwarven Weapon Training, Comeback Strike instead of Brute Strike, and Warhammer and Shield instead of Mordenkrad, would his survivability increase or decrease against the soldier? Your Comeback Strike AI would be something like "if bloodied, after second wind has been expended, use Comeback Strike".

Going against the second level soldier we see a massive 28% death rate in the first encounter. My gut says the adjustments would lower that rate, while prolonging the fight.

• Originally Posted by Mengu
Damage is too much on that soldier. It should increase every other level.

Level 1: 1d10+3
Level 2: 1d10+3
Level 3: 1d10+4
Level 4: 1d10+4
Level 5: 1d10+5
You're right. I was using my houserule of +1 per level.
Oh, and I left the "100 surges" from a previous simulation.

Here's the above but all of the above corrected:

Spoiler:

Level 1 Dwarf Greatweapon Fighter VS. Level 1 Soldier

Combatants
Code:
```PCs
Level 1 Dwarf Greatweapon Fighter
Stats: HP 27; AC 17; Healing Surges 10
ReapingStrike (standard; at-will) 7 vs AC; 2d5+8; Miss: 4 damage
Attack (standard; encounter) 7 vs AC; 4d5+10
Attack (standard; daily; reliable) 7 vs AC; 6d5+12
SecondWind (minor; encounter)

Monsters
Level 1 Soldier
Stats: HP 29; AC 17; Healing Surges 1
BasicAttack (standard; at-will) 8 vs AC; 1d10+2
Attack (standard; encounter) 8 vs AC; 2d10+2```

Statistics
Code:
```Fights simulated: 1000

Avg rounds (per combat): 3.9

2 (12.0%): =======================
3 (45.8%): ===================================================================
4 (69.3%): ==============================================
5 (86.5%): ==================================
6 (95.1%): =================
7 (98.9%): =======
8 (99.8%): =
9 (99.9%):
10(100.0%):
11(100.0%):
12(100.0%):

Avg combats survived in a day (fights survived): 4.2

0  (8.5%): ====================================
1 (18.4%): ==========================================
2 (26.4%): ==================================
3 (37.2%): ==============================================
4 (52.4%): ================================================================
5 (68.1%): ===================================================================
6 (83.3%): ================================================================
7 (92.7%): ========================================
8 (97.3%): ===================
9 (99.0%): =======
10 (99.5%): ==
11 (99.8%): =
12(100.0%):

Avg percentage of dailies used per day: 79.5```
Level 1 Dwarf Greatweapon Fighter VS. Level 2 Soldier

Combatants
Code:
```PCs
Level 1 Dwarf Greatweapon Fighter
Stats: HP 27; AC 17; Healing Surges 10
ReapingStrike (standard; at-will) 7 vs AC; 2d5+8; Miss: 4 damage
Attack (standard; encounter) 7 vs AC; 4d5+10
Attack (standard; daily; reliable) 7 vs AC; 6d5+12
SecondWind (minor; encounter)

Monsters
Level 2 Soldier
Stats: HP 37; AC 18; Healing Surges 1
BasicAttack (standard; at-will) 9 vs AC; 1d10+2
Attack (standard; encounter) 9 vs AC; 2d10+2```

Statistics
Code:
```Fights simulated: 1000

Avg rounds (per combat): 4.7

2  (4.1%): =========
3 (22.0%): =========================================
4 (50.7%): ===================================================================
5 (72.6%): ===================================================
6 (88.0%): ===================================
7 (95.7%): =================
8 (99.0%): =======
9 (99.7%): =
10 (99.9%):
11(100.0%):
12(100.0%):

Avg combats survived in a day (fights survived): 2.3

0 (18.4%): ==============================================================
1 (38.2%): ===================================================================
2 (54.5%): =======================================================
3 (71.1%): ========================================================
4 (88.2%): =========================================================
5 (96.2%): ===========================
6 (99.1%): =========
7 (99.9%): ==
8(100.0%):

Avg percentage of dailies used per day: 75.2```
Level 1 Dwarf Greatweapon Fighter VS. Level 3 Soldier

Combatants
Code:
```PCs
Level 1 Dwarf Greatweapon Fighter
Stats: HP 27; AC 17; Healing Surges 10
ReapingStrike (standard; at-will) 7 vs AC; 2d5+8; Miss: 4 damage
Attack (standard; encounter) 7 vs AC; 4d5+10
Attack (standard; daily; reliable) 7 vs AC; 6d5+12
SecondWind (minor; encounter)

Monsters
Level 3 Soldier
Stats: HP 45; AC 19; Healing Surges 1
BasicAttack (standard; at-will) 10 vs AC; 1d10+3
Attack (standard; encounter) 10 vs AC; 2d10+3```

Statistics
Code:
```Fights simulated: 1000

Avg rounds (per combat): 5.2

2  (1.7%): ====
3  (9.1%): =================
4 (36.6%): ===================================================================
5 (63.8%): ==================================================================
6 (83.3%): ===============================================
7 (92.8%): =======================
8 (98.1%): ============
9 (99.6%): ===
10 (99.8%):
11(100.0%):

Avg combats survived in a day (fights survived): 1.0

0 (39.7%): ===================================================================
1 (74.8%): ===========================================================
2 (88.8%): =======================
3 (97.1%): ==============
4 (99.5%): ====
5(100.0%):

Avg percentage of dailies used per day: 65.7```
Level 1 Dwarf Greatweapon Fighter VS. Level 4 Soldier

Combatants
Code:
```PCs
Level 1 Dwarf Greatweapon Fighter
Stats: HP 27; AC 17; Healing Surges 10
ReapingStrike (standard; at-will) 7 vs AC; 2d5+8; Miss: 4 damage
Attack (standard; encounter) 7 vs AC; 4d5+10
Attack (standard; daily; reliable) 7 vs AC; 6d5+12
SecondWind (minor; encounter)

Monsters
Level 4 Soldier
Stats: HP 53; AC 20; Healing Surges 1
BasicAttack (standard; at-will) 11 vs AC; 1d10+3
Attack (standard; encounter) 11 vs AC; 2d10+3```

Statistics
Code:
```Fights simulated: 1000

Avg rounds (per combat): 5.5

2  (1.3%): ===
3  (6.5%): ============
4 (27.7%): ==================================================
5 (55.5%): ===================================================================
6 (75.4%): ===============================================
7 (90.0%): ===================================
8 (96.6%): ===============
9 (99.1%): ======
10 (99.7%): =
11(100.0%):

Avg combats survived in a day (fights survived): 0.5

0 (61.3%): ===================================================================
1 (90.4%): ===============================
2 (97.2%): =======
3 (99.6%): ==
4(100.0%):

Avg percentage of dailies used per day: 58.7```
Level 1 Dwarf Greatweapon Fighter VS. Level 5 Soldier

Combatants
Code:
```PCs
Level 1 Dwarf Greatweapon Fighter
Stats: HP 27; AC 17; Healing Surges 10
ReapingStrike (standard; at-will) 7 vs AC; 2d5+8; Miss: 4 damage
Attack (standard; encounter) 7 vs AC; 4d5+10
Attack (standard; daily; reliable) 7 vs AC; 6d5+12
SecondWind (minor; encounter)

Monsters
Level 5 Soldier
Stats: HP 61; AC 21; Healing Surges 1
BasicAttack (standard; at-will) 12 vs AC; 1d10+4
Attack (standard; encounter) 12 vs AC; 2d10+4```

Statistics
Code:
```Fights simulated: 1000

Avg rounds (per combat): 5.0

2  (0.3%):
3  (7.3%): ==============
4 (40.3%): ===================================================================
5 (68.8%): =========================================================
6 (88.0%): ======================================
7 (95.2%): ==============
8 (98.3%): ======
9 (99.5%): ==
10(100.0%): =

Avg combats survived in a day (fights survived): 0.2

0 (85.0%): ===================================================================
1 (98.8%): ==========
2 (99.9%):
3(100.0%):

Avg percentage of dailies used per day: 47.6```

Originally Posted by Mengu
On another note, what I would like to see is if this character had Toughness instead of Dwarven Weapon Training, Comeback Strike instead of Brute Strike, and Warhammer and Shield instead of Mordenkrad, would his survivability increase or decrease against the soldier? Your Comeback Strike AI would be something like "if bloodied, after second wind has been expended, use Comeback Strike".

Going against the second level soldier we see a massive 28% death rate in the first encounter. My gut says the adjustments would lower that rate, while prolonging the fight.
I'm going to repeat the above, with your adjustments as much as possible.
Note that Reaping Strike deals less damage.
I've implemented Comeback Strike but didn't modify the AI because it seems the current AI covers this.

The AI chooses the more damaging power that is Encounter or more frequent.
When it becomes Bloodied, then it chooses de more damaging power that is Daily or more frequent.
So it seems this should work fine.
You can check the code posted in previous posts.

The only problem with this AI is that Comeback Strike has the same average damage as the encounter power, so it may happen that the Dwarf becomes bloodied, he hasn't used his encounter power yet (because he missed all attacks), and then ComebackStrike and Steel Serpent Strike are equal choices.

Here's the same simulation as before (in this same post) but with the more defensive build:

Spoiler:

Level 1 Dwarf Defensive Fighter VS. Level 1 Soldier

Combatants
Code:
```PCs
Level 1 Dwarf Defensive Fighter
Stats: HP 32; AC 19; Healing Surges 10
ReapingStrike (standard; at-will) 7 vs AC; 1d10+4; Miss: 2 damage
Attack (standard; encounter) 7 vs AC; 2d10+4
ComebackStrike (standard; daily; reliable) 7 vs AC; 2d10+4
SecondWind (minor; encounter)

Monsters
Level 1 Soldier
Stats: HP 29; AC 17; Healing Surges 1
BasicAttack (standard; at-will) 8 vs AC; 1d10+2
Attack (standard; encounter) 8 vs AC; 2d10+2```

Statistics
Code:
```Fights simulated: 1000

Avg rounds (per combat): 5.4

2  (4.0%): ============
3 (15.4%): ===================================
4 (33.5%): ========================================================
5 (54.9%): ===================================================================
6 (73.5%): ==========================================================
7 (85.7%): ======================================
8 (93.9%): =========================
9 (97.4%): ===========
10 (99.1%): =====
11 (99.8%): ==
12 (99.9%):
13(100.0%):
14(100.0%):

Avg combats survived in a day (fights survived): 4.4

0  (5.6%): ===================
1 (13.1%): ==========================
2 (21.9%): ===============================
3 (32.9%): =======================================
4 (48.4%): =======================================================
5 (67.2%): ===================================================================
6 (82.2%): =====================================================
7 (91.7%): =================================
8 (97.2%): ===================
9 (99.3%): =======
10 (99.6%): =
11(100.0%): =

Avg percentage of dailies used per day: 89.2```
Level 1 Dwarf Defensive Fighter VS. Level 2 Soldier

Combatants
Code:
```PCs
Level 1 Dwarf Defensive Fighter
Stats: HP 32; AC 19; Healing Surges 10
ReapingStrike (standard; at-will) 7 vs AC; 1d10+4; Miss: 2 damage
Attack (standard; encounter) 7 vs AC; 2d10+4
ComebackStrike (standard; daily; reliable) 7 vs AC; 2d10+4
SecondWind (minor; encounter)

Monsters
Level 2 Soldier
Stats: HP 37; AC 18; Healing Surges 1
BasicAttack (standard; at-will) 9 vs AC; 1d10+2
Attack (standard; encounter) 9 vs AC; 2d10+2```

Statistics
Code:
```Fights simulated: 1000

Avg rounds (per combat): 6.7

2  (2.8%): =========
3  (5.0%): =======
4 (14.1%): ================================
5 (30.4%): =========================================================
6 (49.4%): ===================================================================
7 (66.8%): =============================================================
8 (81.8%): =====================================================
9 (90.8%): ===============================
10 (95.9%): ==================
11 (98.4%): ========
12 (99.3%): ===
13 (99.8%): =
14(100.0%):
16(100.0%):

Avg combats survived in a day (fights survived): 2.4

0 (15.0%): =================================================
1 (35.3%): ===================================================================
2 (53.6%): ============================================================
3 (69.8%): =====================================================
4 (87.2%): =========================================================
5 (95.2%): ==========================
6 (99.2%): =============
7(100.0%): ==

Avg percentage of dailies used per day: 84.7```
Level 1 Dwarf Defensive Fighter VS. Level 3 Soldier

Combatants
Code:
```PCs
Level 1 Dwarf Defensive Fighter
Stats: HP 32; AC 19; Healing Surges 10
ReapingStrike (standard; at-will) 7 vs AC; 1d10+4; Miss: 2 damage
Attack (standard; encounter) 7 vs AC; 2d10+4
ComebackStrike (standard; daily; reliable) 7 vs AC; 2d10+4
SecondWind (minor; encounter)

Monsters
Level 3 Soldier
Stats: HP 45; AC 19; Healing Surges 1
BasicAttack (standard; at-will) 10 vs AC; 1d10+3
Attack (standard; encounter) 10 vs AC; 2d10+3```

Statistics
Code:
```Fights simulated: 1000

Avg rounds (per combat): 7.4

2  (0.6%): ==
3  (1.5%): ===
4  (6.7%): ==================
5 (19.4%): ==============================================
6 (37.7%): ===================================================================
7 (55.2%): ================================================================
8 (71.8%): =============================================================
9 (84.1%): ============================================
10 (92.2%): ==============================
11 (96.3%): ===============
12 (98.4%): =======
13 (99.4%): ===
14 (99.7%): =
15 (99.9%):
19(100.0%):

Avg combats survived in a day (fights survived): 0.9

0 (43.1%): ===================================================================
1 (77.1%): ====================================================
2 (91.7%): ======================
3 (97.5%): =========
4 (99.9%): ===
5(100.0%):

Avg percentage of dailies used per day: 75.7```
Level 1 Dwarf Defensive Fighter VS. Level 4 Soldier

Combatants
Code:
```PCs
Level 1 Dwarf Defensive Fighter
Stats: HP 32; AC 19; Healing Surges 10
ReapingStrike (standard; at-will) 7 vs AC; 1d10+4; Miss: 2 damage
Attack (standard; encounter) 7 vs AC; 2d10+4
ComebackStrike (standard; daily; reliable) 7 vs AC; 2d10+4
SecondWind (minor; encounter)

Monsters
Level 4 Soldier
Stats: HP 53; AC 20; Healing Surges 1
BasicAttack (standard; at-will) 11 vs AC; 1d10+3
Attack (standard; encounter) 11 vs AC; 2d10+3```

Statistics
Code:
```Fights simulated: 1000

Avg rounds (per combat): 7.9

2  (0.1%):
3  (0.2%):
4  (4.0%): ===============
5 (13.9%): ========================================
6 (29.5%): ===============================================================
7 (45.7%): ==================================================================
8 (62.0%): ===================================================================
9 (76.9%): =============================================================
10 (87.8%): ============================================
11 (94.7%): ============================
12 (97.2%): ==========
13 (98.8%): ======
14 (99.4%): ==
15 (99.9%): =
16 (99.9%):
17(100.0%):

Avg combats survived in a day (fights survived): 0.4

0 (65.1%): ===================================================================
1 (94.8%): ==============================
2 (99.4%): ====
3 (99.9%):
5(100.0%):

Avg percentage of dailies used per day: 70.7```
Level 1 Dwarf Defensive Fighter VS. Level 5 Soldier

Combatants
Code:
```PCs
Level 1 Dwarf Defensive Fighter
Stats: HP 32; AC 19; Healing Surges 10
ReapingStrike (standard; at-will) 7 vs AC; 1d10+4; Miss: 2 damage
Attack (standard; encounter) 7 vs AC; 2d10+4
ComebackStrike (standard; daily; reliable) 7 vs AC; 2d10+4
SecondWind (minor; encounter)

Monsters
Level 5 Soldier
Stats: HP 61; AC 21; Healing Surges 1
BasicAttack (standard; at-will) 12 vs AC; 1d10+4
Attack (standard; encounter) 12 vs AC; 2d10+4```

Statistics
Code:
```Fights simulated: 1000

Avg rounds (per combat): 7.4

3  (0.1%):
4  (6.8%): ======================
5 (20.4%): =============================================
6 (37.3%): =========================================================
7 (57.3%): ===================================================================
8 (72.6%): ===================================================
9 (83.6%): ====================================
10 (91.5%): ==========================
11 (96.0%): ===============
12 (98.1%): =======
13 (99.3%): ===
14 (99.6%): =
15 (99.9%):
16(100.0%):

Avg combats survived in a day (fights survived): 0.1

0 (88.7%): ===================================================================
1 (99.9%): ========
2(100.0%):

Avg percentage of dailies used per day: 59.9```

Note that, for the time being, Truename's simulator is much better for this analysis than mine.

• Originally Posted by Mengu
On another note, what I would like to see is if this character had Toughness instead of Dwarven Weapon Training, Comeback Strike instead of Brute Strike, and Warhammer and Shield instead of Mordenkrad, would his survivability increase or decrease against the soldier? Your Comeback Strike AI would be something like "if bloodied, after second wind has been expended, use Comeback Strike".

Going against the second level soldier we see a massive 28% death rate in the first encounter. My gut says the adjustments would lower that rate, while prolonging the fight.
Sounds interesting. Tomorrow's game night for me so I won't be working on the sim, but I'll try putting it into my sim later in the week.

As sfedi mentioned, my sim is more accurate (for now)--mine includes action points, which allows the dwarf to one-shot the soldier during most first fights. He only dies 2.8% of the time in the first fight against a level 1 soldier. When facing the level 2 soldier, he dies 9.4% of the time.

Dwarf Fighter vs. Soldier

Combatants

Code:
```Dwarf Fighter:
Stats: HP 27; AC 17; Surges 10; Action Points 1
Initiative Bonus: +2
Powers:
Brute Strike:
Daily * Reliable
Standard Action
Attack: 1d20+7 vs. AC
Hit: 6d6[brutal 1]+6 damage
Steel Serpent Strike:
Encounter
Standard Action
Attack: 1d20+7 vs. AC
Hit: 4d6[brutal 1]+6 damage
Reaping Strike:
At-Will
Standard Action
Attack: 1d20+7 vs. AC
Hit: 2d6[brutal 1]+6 damage
Miss: 4 damage
Dwarven Resilience:
Encounter
Minor Action
Effect:
Spend a healing surge and regain 6 hit points.
Gain a +2 defense bonus until end of next turn.
Spend Action Point:
Encounter
Free Action
Effect: Spend an action point and gain a standard action.

Soldier:
Stats: HP 37; AC 18; Surges 1; Action Points 0
Initiative Bonus: +1
Powers:
Soldier Encounter Attack:
Encounter
Standard Action
Attack: 1d20+9 vs. AC
Hit: 2d10+3 damage
Soldier Basic Attack:
At-Will
Standard Action
Attack: 1d20+9 vs. AC
Hit: 1d10+3 damage
Spend Action Point:
Encounter
Free Action
Effect: Spend an action point and gain a standard action.```

Code:
```Days simulated: 10000

Avg rounds per fight (when survived): 3.0
1 (17.2%): ===============================================
2 (41.4%): ===================================================================
3 (65.1%): =================================================================
4 (82.0%): ==============================================
5 (93.0%): ==============================
6 (97.6%): ============
7 (99.3%): ====
8 (99.8%): =

Avg fights survived: 2.6
0  (9.4%): =========================
1 (34.1%): ===================================================================
2 (46.4%): =================================
3 (66.5%): ======================================================
4 (80.4%): =====================================
5(100.0%): =====================================================

Avg surges remaining (survivors only): 0.7 of 10
0 (72.9%): ===================================================================
1 (83.1%): =========
2 (89.4%): =====
3 (94.5%): ====
4 (97.1%): ==
5 (98.7%): =

Survival rate: 19.6%```
Example of 0 fight(s) survived (9.4% chance):

Code:
```FIGHT #1:
Roll initiative!
Dwarf Fighter rolls 13 initiative (1d20+2; rolled 11).
Soldier rolls 7 initiative (1d20+1; rolled 6).
Initiative order:
Dwarf Fighter
Soldier

Round 1:
Dwarf Fighter's turn:
Stats: HP 27; AC 17; Surges 10; Action Points 1
Brute Strike (standard action):
Attacks Soldier with 9 vs. 18 AC (1d20+7; rolled 2).
Misses.
Brute Strike was not expended (Reliable).
Spend Action Point (free action):
Dwarf Fighter spends an action point (0 remaining).
Dwarf Fighter gains a standard action.
Spend Action Point has been expended.
Brute Strike (standard action):
Attacks Soldier with 24 vs. 18 AC (1d20+7; rolled 17).
Hits for 32 damage (6d6[brutal 1]+6; rolled 3, 6, 4, 4, 5, 4).
Soldier has 5 hp remaining (37 hp - 32 damage).
Brute Strike has been expended.
Soldier's turn:
Stats: HP 5; AC 18; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Fighter with 29 vs. 17 AC (1d20+9; rolled 20).
Crits for 23 damage (2d10+3; maximized).
Dwarf Fighter has 4 hp remaining (27 hp - 23 damage).
Soldier Encounter Attack has been expended.

Round 2:
Dwarf Fighter's turn:
Stats: HP 4; AC 17; Surges 10; Action Points 0
Steel Serpent Strike (standard action):
Attacks Soldier with 9 vs. 18 AC (1d20+7; rolled 2).
Misses.
Steel Serpent Strike has been expended.
Dwarven Resilience (minor action):
Dwarf Fighter spends a healing surge (9 remaining).
Dwarf Fighter heals 6 hp (4 hp -> 10 hp; 0 hp wasted).
Dwarf Fighter gains a +2 defense bonus (expires at end of next turn).
Dwarven Resilience has been expended.
Soldier's turn:
Stats: HP 5; AC 18; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Fighter with 25 vs. 19 AC (1d20+9; rolled 16).
Hits for 7 damage (1d10+3; rolled 4).
Dwarf Fighter has 3 hp remaining (10 hp - 7 damage).

Round 3:
Dwarf Fighter's turn:
Stats: HP 3; AC 19; Surges 9; Action Points 0
Conditions:
+2 defense bonus (expires at the end of this turn).
Reaping Strike (standard action):
Attacks Soldier with 9 vs. 18 AC (1d20+7; rolled 2).
Misses but does 4 damage (static).
Soldier has 1 hp remaining (5 hp - 4 damage).
+2 defense bonus expires.
Soldier's turn:
Stats: HP 1; AC 18; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Fighter with 18 vs. 17 AC (1d20+9; rolled 9).
Hits for 11 damage (1d10+3; rolled 8).
Dwarf Fighter has -8 hp remaining (3 hp - 11 damage).

Round 4:
Dwarf Fighter's turn:
Stats: HP -8; AC 17; Surges 9; Action Points 0
Dwarf Fighter is dying (0 death saves failed).
Rolls death saving throw and gets a 14 (1d20; rolled 14).
Passes.
Soldier's turn:
Stats: HP 1; AC 18; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Fighter with 27 vs. 17 AC (1d20+9; rolled 18).
Hits for 10 damage (1d10+3; rolled 7).
Dwarf Fighter has -18 hp remaining (-8 hp - 10 damage).
Dwarf Fighter has died!

Villains win!```

Example of 1 fight(s) survived (24.7% chance):

Code:
```FIGHT #1:
Roll initiative!
Dwarf Fighter rolls 3 initiative (1d20+2; rolled 1).
Soldier rolls 15 initiative (1d20+1; rolled 14).
Initiative order:
Soldier
Dwarf Fighter

Round 1:
Soldier's turn:
Stats: HP 37; AC 18; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Fighter with 13 vs. 17 AC (1d20+9; rolled 4).
Misses.
Soldier Encounter Attack has been expended.
Dwarf Fighter's turn:
Stats: HP 27; AC 17; Surges 10; Action Points 1
Brute Strike (standard action):
Attacks Soldier with 8 vs. 18 AC (1d20+7; rolled 1).
Misses.
Brute Strike was not expended (Reliable).
Spend Action Point (free action):
Dwarf Fighter spends an action point (0 remaining).
Dwarf Fighter gains a standard action.
Spend Action Point has been expended.
Brute Strike (standard action):
Attacks Soldier with 26 vs. 18 AC (1d20+7; rolled 19).
Hits for 32 damage (6d6[brutal 1]+6; rolled 1, 5, 6, 6, 2, 2, 5).
Soldier has 5 hp remaining (37 hp - 32 damage).
Brute Strike has been expended.

Round 2:
Soldier's turn:
Stats: HP 5; AC 18; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Fighter with 19 vs. 17 AC (1d20+9; rolled 10).
Hits for 9 damage (1d10+3; rolled 6).
Dwarf Fighter has 18 hp remaining (27 hp - 9 damage).
Dwarf Fighter's turn:
Stats: HP 18; AC 17; Surges 10; Action Points 0
Steel Serpent Strike (standard action):
Attacks Soldier with 9 vs. 18 AC (1d20+7; rolled 2).
Misses.
Steel Serpent Strike has been expended.
Dwarven Resilience (minor action):
Dwarf Fighter spends a healing surge (9 remaining).
Dwarf Fighter heals 6 hp (18 hp -> 24 hp; 0 hp wasted).
Dwarf Fighter gains a +2 defense bonus (expires at end of next turn).
Dwarven Resilience has been expended.

Round 3:
Soldier's turn:
Stats: HP 5; AC 18; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Fighter with 14 vs. 19 AC (1d20+9; rolled 5).
Misses.
Dwarf Fighter's turn:
Stats: HP 24; AC 19; Surges 9; Action Points 0
Conditions:
+2 defense bonus (expires at the end of this turn).
Reaping Strike (standard action):
Attacks Soldier with 12 vs. 18 AC (1d20+7; rolled 5).
Misses but does 4 damage (static).
Soldier has 1 hp remaining (5 hp - 4 damage).
+2 defense bonus expires.

Round 4:
Soldier's turn:
Stats: HP 1; AC 18; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Fighter with 29 vs. 17 AC (1d20+9; rolled 20).
Crits for 13 damage (1d10+3; maximized).
Dwarf Fighter has 11 hp remaining (24 hp - 13 damage).
Dwarf Fighter's turn:
Stats: HP 11; AC 17; Surges 9; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 21 vs. 18 AC (1d20+7; rolled 14).
Hits for 14 damage (2d6[brutal 1]+6; rolled 4, 4).
Soldier has -13 hp remaining (1 hp - 14 damage).
Soldier has died!

Heroes win!
Dwarf Fighter takes a short rest.
Dwarf Fighter spends a healing surge (8 remaining).
Dwarf Fighter heals 6 hp (11 hp -> 17 hp; 0 hp wasted).
Dwarf Fighter spends a healing surge (7 remaining).
Dwarf Fighter heals 6 hp (17 hp -> 23 hp; 0 hp wasted).
Dwarf Fighter spends a healing surge (6 remaining).
Dwarf Fighter heals 6 hp (23 hp -> 27 hp; 2 hp wasted).
Steel Serpent Strike recharges.
Dwarven Resilience recharges.
Spend Action Point recharges.

FIGHT #2:
Roll initiative!
Dwarf Fighter rolls 21 initiative (1d20+2; rolled 19).
Soldier rolls 8 initiative (1d20+1; rolled 7).
Initiative order:
Dwarf Fighter
Soldier

Round 1:
Dwarf Fighter's turn:
Stats: HP 27; AC 17; Surges 6; Action Points 0
Steel Serpent Strike (standard action):
Attacks Soldier with 17 vs. 18 AC (1d20+7; rolled 10).
Misses.
Steel Serpent Strike has been expended.
Soldier's turn:
Stats: HP 37; AC 18; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Fighter with 21 vs. 17 AC (1d20+9; rolled 12).
Hits for 13 damage (2d10+3; rolled 1, 9).
Dwarf Fighter has 14 hp remaining (27 hp - 13 damage).
Soldier Encounter Attack has been expended.

Round 2:
Dwarf Fighter's turn:
Stats: HP 14; AC 17; Surges 6; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 13 vs. 18 AC (1d20+7; rolled 6).
Misses but does 4 damage (static).
Soldier has 33 hp remaining (37 hp - 4 damage).
Dwarven Resilience (minor action):
Dwarf Fighter spends a healing surge (5 remaining).
Dwarf Fighter heals 6 hp (14 hp -> 20 hp; 0 hp wasted).
Dwarf Fighter gains a +2 defense bonus (expires at end of next turn).
Dwarven Resilience has been expended.
Soldier's turn:
Stats: HP 33; AC 18; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Fighter with 27 vs. 19 AC (1d20+9; rolled 18).
Hits for 12 damage (1d10+3; rolled 9).
Dwarf Fighter has 8 hp remaining (20 hp - 12 damage).

Round 3:
Dwarf Fighter's turn:
Stats: HP 8; AC 19; Surges 5; Action Points 0
Conditions:
+2 defense bonus (expires at the end of this turn).
Reaping Strike (standard action):
Attacks Soldier with 13 vs. 18 AC (1d20+7; rolled 6).
Misses but does 4 damage (static).
Soldier has 29 hp remaining (33 hp - 4 damage).
+2 defense bonus expires.
Soldier's turn:
Stats: HP 29; AC 18; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Fighter with 29 vs. 17 AC (1d20+9; rolled 20).
Crits for 13 damage (1d10+3; maximized).
Dwarf Fighter has -5 hp remaining (8 hp - 13 damage).

Round 4:
Dwarf Fighter's turn:
Stats: HP -5; AC 17; Surges 5; Action Points 0
Dwarf Fighter is dying (0 death saves failed).
Rolls death saving throw and gets a 9 (1d20; rolled 9).
Fails. 2 failures remaining before death.
Soldier's turn:
Stats: HP 29; AC 18; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Fighter with 12 vs. 17 AC (1d20+9; rolled 3).
Misses.

Round 5:
Dwarf Fighter's turn:
Stats: HP -5; AC 17; Surges 5; Action Points 0
Dwarf Fighter is dying (1 death saves failed).
Rolls death saving throw and gets a 18 (1d20; rolled 18).
Passes.
Soldier's turn:
Stats: HP 29; AC 18; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Fighter with 11 vs. 17 AC (1d20+9; rolled 2).
Misses.

Round 6:
Dwarf Fighter's turn:
Stats: HP -5; AC 17; Surges 5; Action Points 0
Dwarf Fighter is dying (1 death saves failed).
Rolls death saving throw and gets a 3 (1d20; rolled 3).
Fails. 1 failures remaining before death.
Soldier's turn:
Stats: HP 29; AC 18; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Fighter with 15 vs. 17 AC (1d20+9; rolled 6).
Misses.

Round 7:
Dwarf Fighter's turn:
Stats: HP -5; AC 17; Surges 5; Action Points 0
Dwarf Fighter is dying (2 death saves failed).
Rolls death saving throw and gets a 15 (1d20; rolled 15).
Passes.
Soldier's turn:
Stats: HP 29; AC 18; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Fighter with 17 vs. 17 AC (1d20+9; rolled 8).
Hits for 10 damage (1d10+3; rolled 7).
Dwarf Fighter has -15 hp remaining (-5 hp - 10 damage).
Dwarf Fighter has died!

Villains win!```

Example of 2 fight(s) survived (12.3% chance):

Code:
```FIGHT #1:
Roll initiative!
Dwarf Fighter rolls 11 initiative (1d20+2; rolled 9).
Soldier rolls 8 initiative (1d20+1; rolled 7).
Initiative order:
Dwarf Fighter
Soldier

Round 1:
Dwarf Fighter's turn:
Stats: HP 27; AC 17; Surges 10; Action Points 1
Brute Strike (standard action):
Attacks Soldier with 23 vs. 18 AC (1d20+7; rolled 16).
Hits for 30 damage (6d6[brutal 1]+6; rolled 4, 4, 2, 1, 4, 5, 5).
Soldier has 7 hp remaining (37 hp - 30 damage).
Brute Strike has been expended.
Spend Action Point (free action):
Dwarf Fighter spends an action point (0 remaining).
Dwarf Fighter gains a standard action.
Spend Action Point has been expended.
Steel Serpent Strike (standard action):
Attacks Soldier with 13 vs. 18 AC (1d20+7; rolled 6).
Misses.
Steel Serpent Strike has been expended.
Soldier's turn:
Stats: HP 7; AC 18; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Fighter with 28 vs. 17 AC (1d20+9; rolled 19).
Hits for 6 damage (2d10+3; rolled 1, 2).
Dwarf Fighter has 21 hp remaining (27 hp - 6 damage).
Soldier Encounter Attack has been expended.

Round 2:
Dwarf Fighter's turn:
Stats: HP 21; AC 17; Surges 10; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 8 vs. 18 AC (1d20+7; rolled 1).
Misses but does 4 damage (static).
Soldier has 3 hp remaining (7 hp - 4 damage).
Dwarven Resilience (minor action):
Dwarf Fighter spends a healing surge (9 remaining).
Dwarf Fighter heals 6 hp (21 hp -> 27 hp; 0 hp wasted).
Dwarf Fighter gains a +2 defense bonus (expires at end of next turn).
Dwarven Resilience has been expended.
Soldier's turn:
Stats: HP 3; AC 18; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Fighter with 25 vs. 19 AC (1d20+9; rolled 16).
Hits for 11 damage (1d10+3; rolled 8).
Dwarf Fighter has 16 hp remaining (27 hp - 11 damage).

Round 3:
Dwarf Fighter's turn:
Stats: HP 16; AC 19; Surges 9; Action Points 0
Conditions:
+2 defense bonus (expires at the end of this turn).
Reaping Strike (standard action):
Attacks Soldier with 13 vs. 18 AC (1d20+7; rolled 6).
Misses but does 4 damage (static).
Soldier has -1 hp remaining (3 hp - 4 damage).
+2 defense bonus expires.
Soldier has died!

Heroes win!
Dwarf Fighter takes a short rest.
Dwarf Fighter spends a healing surge (8 remaining).
Dwarf Fighter heals 6 hp (16 hp -> 22 hp; 0 hp wasted).
Dwarf Fighter spends a healing surge (7 remaining).
Dwarf Fighter heals 6 hp (22 hp -> 27 hp; 1 hp wasted).
Steel Serpent Strike recharges.
Dwarven Resilience recharges.
Spend Action Point recharges.

FIGHT #2:
Roll initiative!
Dwarf Fighter rolls 19 initiative (1d20+2; rolled 17).
Soldier rolls 17 initiative (1d20+1; rolled 16).
Initiative order:
Dwarf Fighter
Soldier

Round 1:
Dwarf Fighter's turn:
Stats: HP 27; AC 17; Surges 7; Action Points 0
Steel Serpent Strike (standard action):
Attacks Soldier with 12 vs. 18 AC (1d20+7; rolled 5).
Misses.
Steel Serpent Strike has been expended.
Soldier's turn:
Stats: HP 37; AC 18; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Fighter with 10 vs. 17 AC (1d20+9; rolled 1).
Misses.
Soldier Encounter Attack has been expended.

Round 2:
Dwarf Fighter's turn:
Stats: HP 27; AC 17; Surges 7; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 21 vs. 18 AC (1d20+7; rolled 14).
Hits for 13 damage (2d6[brutal 1]+6; rolled 3, 4).
Soldier has 24 hp remaining (37 hp - 13 damage).
Soldier's turn:
Stats: HP 24; AC 18; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Fighter with 23 vs. 17 AC (1d20+9; rolled 14).
Hits for 9 damage (1d10+3; rolled 6).
Dwarf Fighter has 18 hp remaining (27 hp - 9 damage).

Round 3:
Dwarf Fighter's turn:
Stats: HP 18; AC 17; Surges 7; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 14 vs. 18 AC (1d20+7; rolled 7).
Misses but does 4 damage (static).
Soldier has 20 hp remaining (24 hp - 4 damage).
Dwarven Resilience (minor action):
Dwarf Fighter spends a healing surge (6 remaining).
Dwarf Fighter heals 6 hp (18 hp -> 24 hp; 0 hp wasted).
Dwarf Fighter gains a +2 defense bonus (expires at end of next turn).
Dwarven Resilience has been expended.
Soldier's turn:
Stats: HP 20; AC 18; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Fighter with 14 vs. 19 AC (1d20+9; rolled 5).
Misses.

Round 4:
Dwarf Fighter's turn:
Stats: HP 24; AC 19; Surges 6; Action Points 0
Conditions:
+2 defense bonus (expires at the end of this turn).
Reaping Strike (standard action):
Attacks Soldier with 9 vs. 18 AC (1d20+7; rolled 2).
Misses but does 4 damage (static).
Soldier has 16 hp remaining (20 hp - 4 damage).
+2 defense bonus expires.
Soldier's turn:
Stats: HP 16; AC 18; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Fighter with 16 vs. 17 AC (1d20+9; rolled 7).
Misses.

Round 5:
Dwarf Fighter's turn:
Stats: HP 24; AC 17; Surges 6; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 16 vs. 18 AC (1d20+7; rolled 9).
Misses but does 4 damage (static).
Soldier has 12 hp remaining (16 hp - 4 damage).
Soldier's turn:
Stats: HP 12; AC 18; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Fighter with 29 vs. 17 AC (1d20+9; rolled 20).
Crits for 13 damage (1d10+3; maximized).
Dwarf Fighter has 11 hp remaining (24 hp - 13 damage).

Round 6:
Dwarf Fighter's turn:
Stats: HP 11; AC 17; Surges 6; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 24 vs. 18 AC (1d20+7; rolled 17).
Hits for 13 damage (2d6[brutal 1]+6; rolled 4, 3).
Soldier has -1 hp remaining (12 hp - 13 damage).
Soldier has died!

Heroes win!
Dwarf Fighter takes a short rest.
Dwarf Fighter spends a healing surge (5 remaining).
Dwarf Fighter heals 6 hp (11 hp -> 17 hp; 0 hp wasted).
Dwarf Fighter spends a healing surge (4 remaining).
Dwarf Fighter heals 6 hp (17 hp -> 23 hp; 0 hp wasted).
Dwarf Fighter spends a healing surge (3 remaining).
Dwarf Fighter heals 6 hp (23 hp -> 27 hp; 2 hp wasted).
Steel Serpent Strike recharges.
Dwarven Resilience recharges.
Milestone:
Dwarf Fighter gains an action point.

FIGHT #3:
Roll initiative!
Dwarf Fighter rolls 7 initiative (1d20+2; rolled 5).
Soldier rolls 2 initiative (1d20+1; rolled 1).
Initiative order:
Dwarf Fighter
Soldier

Round 1:
Dwarf Fighter's turn:
Stats: HP 27; AC 17; Surges 3; Action Points 1
Steel Serpent Strike (standard action):
Attacks Soldier with 15 vs. 18 AC (1d20+7; rolled 8).
Misses.
Steel Serpent Strike has been expended.
Spend Action Point (free action):
Dwarf Fighter spends an action point (0 remaining).
Dwarf Fighter gains a standard action.
Spend Action Point has been expended.
Reaping Strike (standard action):
Attacks Soldier with 16 vs. 18 AC (1d20+7; rolled 9).
Misses but does 4 damage (static).
Soldier has 33 hp remaining (37 hp - 4 damage).
Soldier's turn:
Stats: HP 33; AC 18; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Fighter with 19 vs. 17 AC (1d20+9; rolled 10).
Hits for 11 damage (2d10+3; rolled 4, 4).
Dwarf Fighter has 16 hp remaining (27 hp - 11 damage).
Soldier Encounter Attack has been expended.

Round 2:
Dwarf Fighter's turn:
Stats: HP 16; AC 17; Surges 3; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 19 vs. 18 AC (1d20+7; rolled 12).
Hits for 13 damage (2d6[brutal 1]+6; rolled 4, 3).
Soldier has 20 hp remaining (33 hp - 13 damage).
Dwarven Resilience (minor action):
Dwarf Fighter spends a healing surge (2 remaining).
Dwarf Fighter heals 6 hp (16 hp -> 22 hp; 0 hp wasted).
Dwarf Fighter gains a +2 defense bonus (expires at end of next turn).
Dwarven Resilience has been expended.
Soldier's turn:
Stats: HP 20; AC 18; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Fighter with 16 vs. 19 AC (1d20+9; rolled 7).
Misses.

Round 3:
Dwarf Fighter's turn:
Stats: HP 22; AC 19; Surges 2; Action Points 0
Conditions:
+2 defense bonus (expires at the end of this turn).
Reaping Strike (standard action):
Attacks Soldier with 16 vs. 18 AC (1d20+7; rolled 9).
Misses but does 4 damage (static).
Soldier has 16 hp remaining (20 hp - 4 damage).
+2 defense bonus expires.
Soldier's turn:
Stats: HP 16; AC 18; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Fighter with 11 vs. 17 AC (1d20+9; rolled 2).
Misses.

Round 4:
Dwarf Fighter's turn:
Stats: HP 22; AC 17; Surges 2; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 8 vs. 18 AC (1d20+7; rolled 1).
Misses but does 4 damage (static).
Soldier has 12 hp remaining (16 hp - 4 damage).
Soldier's turn:
Stats: HP 12; AC 18; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Fighter with 17 vs. 17 AC (1d20+9; rolled 8).
Hits for 10 damage (1d10+3; rolled 7).
Dwarf Fighter has 12 hp remaining (22 hp - 10 damage).

Round 5:
Dwarf Fighter's turn:
Stats: HP 12; AC 17; Surges 2; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 17 vs. 18 AC (1d20+7; rolled 10).
Misses but does 4 damage (static).
Soldier has 8 hp remaining (12 hp - 4 damage).
Soldier's turn:
Stats: HP 8; AC 18; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Fighter with 26 vs. 17 AC (1d20+9; rolled 17).
Hits for 13 damage (1d10+3; rolled 10).
Dwarf Fighter has -1 hp remaining (12 hp - 13 damage).

Round 6:
Dwarf Fighter's turn:
Stats: HP -1; AC 17; Surges 2; Action Points 0
Dwarf Fighter is dying (0 death saves failed).
Rolls death saving throw and gets a 4 (1d20; rolled 4).
Fails. 2 failures remaining before death.
Soldier's turn:
Stats: HP 8; AC 18; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Fighter with 19 vs. 17 AC (1d20+9; rolled 10).
Hits for 6 damage (1d10+3; rolled 3).
Dwarf Fighter has -7 hp remaining (-1 hp - 6 damage).

Round 7:
Dwarf Fighter's turn:
Stats: HP -7; AC 17; Surges 2; Action Points 0
Dwarf Fighter is dying (1 death saves failed).
Rolls death saving throw and gets a 10 (1d20; rolled 10).
Passes.
Soldier's turn:
Stats: HP 8; AC 18; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Fighter with 10 vs. 17 AC (1d20+9; rolled 1).
Misses.

Round 8:
Dwarf Fighter's turn:
Stats: HP -7; AC 17; Surges 2; Action Points 0
Dwarf Fighter is dying (1 death saves failed).
Rolls death saving throw and gets a 1 (1d20; rolled 1).
Fails. 1 failures remaining before death.
Soldier's turn:
Stats: HP 8; AC 18; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Fighter with 23 vs. 17 AC (1d20+9; rolled 14).
Hits for 8 damage (1d10+3; rolled 5).
Dwarf Fighter has -15 hp remaining (-7 hp - 8 damage).
Dwarf Fighter has died!

Villains win!```

Example of 3 fight(s) survived (20.1% chance):

Code:
```FIGHT #1:
Roll initiative!
Dwarf Fighter rolls 17 initiative (1d20+2; rolled 15).
Soldier rolls 6 initiative (1d20+1; rolled 5).
Initiative order:
Dwarf Fighter
Soldier

Round 1:
Dwarf Fighter's turn:
Stats: HP 27; AC 17; Surges 10; Action Points 1
Brute Strike (standard action):
Attacks Soldier with 20 vs. 18 AC (1d20+7; rolled 13).
Hits for 30 damage (6d6[brutal 1]+6; rolled 4, 1, 5, 5, 4, 3, 3).
Soldier has 7 hp remaining (37 hp - 30 damage).
Brute Strike has been expended.
Spend Action Point (free action):
Dwarf Fighter spends an action point (0 remaining).
Dwarf Fighter gains a standard action.
Spend Action Point has been expended.
Steel Serpent Strike (standard action):
Attacks Soldier with 27 vs. 18 AC (1d20+7; rolled 20).
Crits for 30 damage (4d6[brutal 1]+6; maximized).
Soldier has -23 hp remaining (7 hp - 30 damage).
Steel Serpent Strike has been expended.
Soldier has died!

Heroes win!
Dwarf Fighter takes a short rest.
Steel Serpent Strike recharges.
Spend Action Point recharges.

FIGHT #2:
Roll initiative!
Dwarf Fighter rolls 7 initiative (1d20+2; rolled 5).
Soldier rolls 2 initiative (1d20+1; rolled 1).
Initiative order:
Dwarf Fighter
Soldier

Round 1:
Dwarf Fighter's turn:
Stats: HP 27; AC 17; Surges 10; Action Points 0
Steel Serpent Strike (standard action):
Attacks Soldier with 8 vs. 18 AC (1d20+7; rolled 1).
Misses.
Steel Serpent Strike has been expended.
Soldier's turn:
Stats: HP 37; AC 18; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Fighter with 13 vs. 17 AC (1d20+9; rolled 4).
Misses.
Soldier Encounter Attack has been expended.

Round 2:
Dwarf Fighter's turn:
Stats: HP 27; AC 17; Surges 10; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 23 vs. 18 AC (1d20+7; rolled 16).
Hits for 15 damage (2d6[brutal 1]+6; rolled 6, 3).
Soldier has 22 hp remaining (37 hp - 15 damage).
Soldier's turn:
Stats: HP 22; AC 18; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Fighter with 12 vs. 17 AC (1d20+9; rolled 3).
Misses.

Round 3:
Dwarf Fighter's turn:
Stats: HP 27; AC 17; Surges 10; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 21 vs. 18 AC (1d20+7; rolled 14).
Hits for 14 damage (2d6[brutal 1]+6; rolled 3, 5).
Soldier has 8 hp remaining (22 hp - 14 damage).
Soldier's turn:
Stats: HP 8; AC 18; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Fighter with 12 vs. 17 AC (1d20+9; rolled 3).
Misses.

Round 4:
Dwarf Fighter's turn:
Stats: HP 27; AC 17; Surges 10; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 15 vs. 18 AC (1d20+7; rolled 8).
Misses but does 4 damage (static).
Soldier has 4 hp remaining (8 hp - 4 damage).
Soldier's turn:
Stats: HP 4; AC 18; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Fighter with 25 vs. 17 AC (1d20+9; rolled 16).
Hits for 6 damage (1d10+3; rolled 3).
Dwarf Fighter has 21 hp remaining (27 hp - 6 damage).

Round 5:
Dwarf Fighter's turn:
Stats: HP 21; AC 17; Surges 10; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 16 vs. 18 AC (1d20+7; rolled 9).
Misses but does 4 damage (static).
Soldier has 0 hp remaining (4 hp - 4 damage).
Dwarven Resilience (minor action):
Dwarf Fighter spends a healing surge (9 remaining).
Dwarf Fighter heals 6 hp (21 hp -> 27 hp; 0 hp wasted).
Dwarf Fighter gains a +2 defense bonus (expires at end of next turn).
Dwarven Resilience has been expended.
Soldier has died!

Heroes win!
Dwarf Fighter takes a short rest.
Steel Serpent Strike recharges.
Dwarven Resilience recharges.
+2 defense bonus expires.
Milestone:
Dwarf Fighter gains an action point.

FIGHT #3:
Roll initiative!
Dwarf Fighter rolls 18 initiative (1d20+2; rolled 16).
Soldier rolls 20 initiative (1d20+1; rolled 19).
Initiative order:
Soldier
Dwarf Fighter

Round 1:
Soldier's turn:
Stats: HP 37; AC 18; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Fighter with 20 vs. 17 AC (1d20+9; rolled 11).
Hits for 8 damage (2d10+3; rolled 4, 1).
Dwarf Fighter has 19 hp remaining (27 hp - 8 damage).
Soldier Encounter Attack has been expended.
Dwarf Fighter's turn:
Stats: HP 19; AC 17; Surges 9; Action Points 1
Steel Serpent Strike (standard action):
Attacks Soldier with 21 vs. 18 AC (1d20+7; rolled 14).
Hits for 24 damage (4d6[brutal 1]+6; rolled 5, 3, 5, 5).
Soldier has 13 hp remaining (37 hp - 24 damage).
Steel Serpent Strike has been expended.
Dwarven Resilience (minor action):
Dwarf Fighter spends a healing surge (8 remaining).
Dwarf Fighter heals 6 hp (19 hp -> 25 hp; 0 hp wasted).
Dwarf Fighter gains a +2 defense bonus (expires at end of next turn).
Dwarven Resilience has been expended.
Spend Action Point (free action):
Dwarf Fighter spends an action point (0 remaining).
Dwarf Fighter gains a standard action.
Spend Action Point has been expended.
Reaping Strike (standard action):
Attacks Soldier with 11 vs. 18 AC (1d20+7; rolled 4).
Misses but does 4 damage (static).
Soldier has 9 hp remaining (13 hp - 4 damage).

Round 2:
Soldier's turn:
Stats: HP 9; AC 18; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Fighter with 21 vs. 19 AC (1d20+9; rolled 12).
Hits for 11 damage (1d10+3; rolled 8).
Dwarf Fighter has 14 hp remaining (25 hp - 11 damage).
Dwarf Fighter's turn:
Stats: HP 14; AC 19; Surges 8; Action Points 0
Conditions:
+2 defense bonus (expires at the end of this turn).
Reaping Strike (standard action):
Attacks Soldier with 17 vs. 18 AC (1d20+7; rolled 10).
Misses but does 4 damage (static).
Soldier has 5 hp remaining (9 hp - 4 damage).
+2 defense bonus expires.

Round 3:
Soldier's turn:
Stats: HP 5; AC 18; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Fighter with 29 vs. 17 AC (1d20+9; rolled 20).
Crits for 13 damage (1d10+3; maximized).
Dwarf Fighter has 1 hp remaining (14 hp - 13 damage).
Dwarf Fighter's turn:
Stats: HP 1; AC 17; Surges 8; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 20 vs. 18 AC (1d20+7; rolled 13).
Hits for 16 damage (2d6[brutal 1]+6; rolled 6, 4).
Soldier has -11 hp remaining (5 hp - 16 damage).
Soldier has died!

Heroes win!
Dwarf Fighter takes a short rest.
Dwarf Fighter spends a healing surge (7 remaining).
Dwarf Fighter heals 6 hp (1 hp -> 7 hp; 0 hp wasted).
Dwarf Fighter spends a healing surge (6 remaining).
Dwarf Fighter heals 6 hp (7 hp -> 13 hp; 0 hp wasted).
Dwarf Fighter spends a healing surge (5 remaining).
Dwarf Fighter heals 6 hp (13 hp -> 19 hp; 0 hp wasted).
Dwarf Fighter spends a healing surge (4 remaining).
Dwarf Fighter heals 6 hp (19 hp -> 25 hp; 0 hp wasted).
Dwarf Fighter spends a healing surge (3 remaining).
Dwarf Fighter heals 6 hp (25 hp -> 27 hp; 4 hp wasted).
Steel Serpent Strike recharges.
Dwarven Resilience recharges.
Spend Action Point recharges.

FIGHT #4:
Roll initiative!
Dwarf Fighter rolls 6 initiative (1d20+2; rolled 4).
Soldier rolls 20 initiative (1d20+1; rolled 19).
Initiative order:
Soldier
Dwarf Fighter

Round 1:
Soldier's turn:
Stats: HP 37; AC 18; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Fighter with 28 vs. 17 AC (1d20+9; rolled 19).
Hits for 22 damage (2d10+3; rolled 10, 9).
Dwarf Fighter has 5 hp remaining (27 hp - 22 damage).
Soldier Encounter Attack has been expended.
Dwarf Fighter's turn:
Stats: HP 5; AC 17; Surges 3; Action Points 0
Steel Serpent Strike (standard action):
Attacks Soldier with 12 vs. 18 AC (1d20+7; rolled 5).
Misses.
Steel Serpent Strike has been expended.
Dwarven Resilience (minor action):
Dwarf Fighter spends a healing surge (2 remaining).
Dwarf Fighter heals 6 hp (5 hp -> 11 hp; 0 hp wasted).
Dwarf Fighter gains a +2 defense bonus (expires at end of next turn).
Dwarven Resilience has been expended.

Round 2:
Soldier's turn:
Stats: HP 37; AC 18; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Fighter with 14 vs. 19 AC (1d20+9; rolled 5).
Misses.
Dwarf Fighter's turn:
Stats: HP 11; AC 19; Surges 2; Action Points 0
Conditions:
+2 defense bonus (expires at the end of this turn).
Reaping Strike (standard action):
Attacks Soldier with 17 vs. 18 AC (1d20+7; rolled 10).
Misses but does 4 damage (static).
Soldier has 33 hp remaining (37 hp - 4 damage).
+2 defense bonus expires.

Round 3:
Soldier's turn:
Stats: HP 33; AC 18; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Fighter with 28 vs. 17 AC (1d20+9; rolled 19).
Hits for 12 damage (1d10+3; rolled 9).
Dwarf Fighter has -1 hp remaining (11 hp - 12 damage).
Dwarf Fighter's turn:
Stats: HP -1; AC 17; Surges 2; Action Points 0
Dwarf Fighter is dying (0 death saves failed).
Rolls death saving throw and gets a 16 (1d20; rolled 16).
Passes.

Round 4:
Soldier's turn:
Stats: HP 33; AC 18; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Fighter with 13 vs. 17 AC (1d20+9; rolled 4).
Misses.
Dwarf Fighter's turn:
Stats: HP -1; AC 17; Surges 2; Action Points 0
Dwarf Fighter is dying (0 death saves failed).
Rolls death saving throw and gets a 7 (1d20; rolled 7).
Fails. 2 failures remaining before death.

Round 5:
Soldier's turn:
Stats: HP 33; AC 18; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Fighter with 17 vs. 17 AC (1d20+9; rolled 8).
Hits for 6 damage (1d10+3; rolled 3).
Dwarf Fighter has -7 hp remaining (-1 hp - 6 damage).
Dwarf Fighter's turn:
Stats: HP -7; AC 17; Surges 2; Action Points 0
Dwarf Fighter is dying (1 death saves failed).
Rolls death saving throw and gets a 5 (1d20; rolled 5).
Fails. 1 failures remaining before death.

Round 6:
Soldier's turn:
Stats: HP 33; AC 18; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Fighter with 22 vs. 17 AC (1d20+9; rolled 13).
Hits for 10 damage (1d10+3; rolled 7).
Dwarf Fighter has -17 hp remaining (-7 hp - 10 damage).
Dwarf Fighter has died!

Villains win!```

Example of 4 fight(s) survived (13.9% chance):

Code:
```FIGHT #1:
Roll initiative!
Dwarf Fighter rolls 12 initiative (1d20+2; rolled 10).
Soldier rolls 12 initiative (1d20+1; rolled 11).
Tie! Resolve with initiative bonus.
Dwarf Fighter initiative bonus is 2.
Soldier initiative bonus is 1.
Initiative order:
Dwarf Fighter
Soldier

Round 1:
Dwarf Fighter's turn:
Stats: HP 27; AC 17; Surges 10; Action Points 1
Brute Strike (standard action):
Attacks Soldier with 24 vs. 18 AC (1d20+7; rolled 17).
Hits for 33 damage (6d6[brutal 1]+6; rolled 1, 4, 5, 1, 6, 1, 4, 4, 1, 1, 1, 4).
Soldier has 4 hp remaining (37 hp - 33 damage).
Brute Strike has been expended.
Spend Action Point (free action):
Dwarf Fighter spends an action point (0 remaining).
Dwarf Fighter gains a standard action.
Spend Action Point has been expended.
Steel Serpent Strike (standard action):
Attacks Soldier with 24 vs. 18 AC (1d20+7; rolled 17).
Hits for 21 damage (4d6[brutal 1]+6; rolled 3, 5, 1, 5, 2).
Soldier has -17 hp remaining (4 hp - 21 damage).
Steel Serpent Strike has been expended.
Soldier has died!

Heroes win!
Dwarf Fighter takes a short rest.
Steel Serpent Strike recharges.
Spend Action Point recharges.

FIGHT #2:
Roll initiative!
Dwarf Fighter rolls 13 initiative (1d20+2; rolled 11).
Soldier rolls 9 initiative (1d20+1; rolled 8).
Initiative order:
Dwarf Fighter
Soldier

Round 1:
Dwarf Fighter's turn:
Stats: HP 27; AC 17; Surges 10; Action Points 0
Steel Serpent Strike (standard action):
Attacks Soldier with 24 vs. 18 AC (1d20+7; rolled 17).
Hits for 21 damage (4d6[brutal 1]+6; rolled 2, 4, 5, 4).
Soldier has 16 hp remaining (37 hp - 21 damage).
Steel Serpent Strike has been expended.
Soldier's turn:
Stats: HP 16; AC 18; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Fighter with 27 vs. 17 AC (1d20+9; rolled 18).
Hits for 16 damage (2d10+3; rolled 4, 9).
Dwarf Fighter has 11 hp remaining (27 hp - 16 damage).
Soldier Encounter Attack has been expended.

Round 2:
Dwarf Fighter's turn:
Stats: HP 11; AC 17; Surges 10; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 10 vs. 18 AC (1d20+7; rolled 3).
Misses but does 4 damage (static).
Soldier has 12 hp remaining (16 hp - 4 damage).
Dwarven Resilience (minor action):
Dwarf Fighter spends a healing surge (9 remaining).
Dwarf Fighter heals 6 hp (11 hp -> 17 hp; 0 hp wasted).
Dwarf Fighter gains a +2 defense bonus (expires at end of next turn).
Dwarven Resilience has been expended.
Soldier's turn:
Stats: HP 12; AC 18; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Fighter with 28 vs. 19 AC (1d20+9; rolled 19).
Hits for 7 damage (1d10+3; rolled 4).
Dwarf Fighter has 10 hp remaining (17 hp - 7 damage).

Round 3:
Dwarf Fighter's turn:
Stats: HP 10; AC 19; Surges 9; Action Points 0
Conditions:
+2 defense bonus (expires at the end of this turn).
Reaping Strike (standard action):
Attacks Soldier with 23 vs. 18 AC (1d20+7; rolled 16).
Hits for 17 damage (2d6[brutal 1]+6; rolled 5, 6).
Soldier has -5 hp remaining (12 hp - 17 damage).
+2 defense bonus expires.
Soldier has died!

Heroes win!
Dwarf Fighter takes a short rest.
Dwarf Fighter spends a healing surge (8 remaining).
Dwarf Fighter heals 6 hp (10 hp -> 16 hp; 0 hp wasted).
Dwarf Fighter spends a healing surge (7 remaining).
Dwarf Fighter heals 6 hp (16 hp -> 22 hp; 0 hp wasted).
Dwarf Fighter spends a healing surge (6 remaining).
Dwarf Fighter heals 6 hp (22 hp -> 27 hp; 1 hp wasted).
Steel Serpent Strike recharges.
Dwarven Resilience recharges.
Milestone:
Dwarf Fighter gains an action point.

FIGHT #3:
Roll initiative!
Dwarf Fighter rolls 11 initiative (1d20+2; rolled 9).
Soldier rolls 13 initiative (1d20+1; rolled 12).
Initiative order:
Soldier
Dwarf Fighter

Round 1:
Soldier's turn:
Stats: HP 37; AC 18; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Fighter with 17 vs. 17 AC (1d20+9; rolled 8).
Hits for 9 damage (2d10+3; rolled 3, 3).
Dwarf Fighter has 18 hp remaining (27 hp - 9 damage).
Soldier Encounter Attack has been expended.
Dwarf Fighter's turn:
Stats: HP 18; AC 17; Surges 6; Action Points 1
Steel Serpent Strike (standard action):
Attacks Soldier with 26 vs. 18 AC (1d20+7; rolled 19).
Hits for 18 damage (4d6[brutal 1]+6; rolled 4, 2, 1, 2, 1, 1, 4).
Soldier has 19 hp remaining (37 hp - 18 damage).
Steel Serpent Strike has been expended.
Dwarven Resilience (minor action):
Dwarf Fighter spends a healing surge (5 remaining).
Dwarf Fighter heals 6 hp (18 hp -> 24 hp; 0 hp wasted).
Dwarf Fighter gains a +2 defense bonus (expires at end of next turn).
Dwarven Resilience has been expended.
Spend Action Point (free action):
Dwarf Fighter spends an action point (0 remaining).
Dwarf Fighter gains a standard action.
Spend Action Point has been expended.
Reaping Strike (standard action):
Attacks Soldier with 24 vs. 18 AC (1d20+7; rolled 17).
Hits for 13 damage (2d6[brutal 1]+6; rolled 4, 3).
Soldier has 6 hp remaining (19 hp - 13 damage).

Round 2:
Soldier's turn:
Stats: HP 6; AC 18; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Fighter with 29 vs. 19 AC (1d20+9; rolled 20).
Crits for 13 damage (1d10+3; maximized).
Dwarf Fighter has 11 hp remaining (24 hp - 13 damage).
Dwarf Fighter's turn:
Stats: HP 11; AC 19; Surges 5; Action Points 0
Conditions:
+2 defense bonus (expires at the end of this turn).
Reaping Strike (standard action):
Attacks Soldier with 11 vs. 18 AC (1d20+7; rolled 4).
Misses but does 4 damage (static).
Soldier has 2 hp remaining (6 hp - 4 damage).
+2 defense bonus expires.

Round 3:
Soldier's turn:
Stats: HP 2; AC 18; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Fighter with 16 vs. 17 AC (1d20+9; rolled 7).
Misses.
Dwarf Fighter's turn:
Stats: HP 11; AC 17; Surges 5; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 26 vs. 18 AC (1d20+7; rolled 19).
Hits for 16 damage (2d6[brutal 1]+6; rolled 6, 4).
Soldier has -14 hp remaining (2 hp - 16 damage).
Soldier has died!

Heroes win!
Dwarf Fighter takes a short rest.
Dwarf Fighter spends a healing surge (4 remaining).
Dwarf Fighter heals 6 hp (11 hp -> 17 hp; 0 hp wasted).
Dwarf Fighter spends a healing surge (3 remaining).
Dwarf Fighter heals 6 hp (17 hp -> 23 hp; 0 hp wasted).
Dwarf Fighter spends a healing surge (2 remaining).
Dwarf Fighter heals 6 hp (23 hp -> 27 hp; 2 hp wasted).
Steel Serpent Strike recharges.
Dwarven Resilience recharges.
Spend Action Point recharges.

FIGHT #4:
Roll initiative!
Dwarf Fighter rolls 12 initiative (1d20+2; rolled 10).
Soldier rolls 10 initiative (1d20+1; rolled 9).
Initiative order:
Dwarf Fighter
Soldier

Round 1:
Dwarf Fighter's turn:
Stats: HP 27; AC 17; Surges 2; Action Points 0
Steel Serpent Strike (standard action):
Attacks Soldier with 15 vs. 18 AC (1d20+7; rolled 8).
Misses.
Steel Serpent Strike has been expended.
Soldier's turn:
Stats: HP 37; AC 18; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Fighter with 16 vs. 17 AC (1d20+9; rolled 7).
Misses.
Soldier Encounter Attack has been expended.

Round 2:
Dwarf Fighter's turn:
Stats: HP 27; AC 17; Surges 2; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 22 vs. 18 AC (1d20+7; rolled 15).
Hits for 12 damage (2d6[brutal 1]+6; rolled 2, 4).
Soldier has 25 hp remaining (37 hp - 12 damage).
Soldier's turn:
Stats: HP 25; AC 18; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Fighter with 24 vs. 17 AC (1d20+9; rolled 15).
Hits for 11 damage (1d10+3; rolled 8).
Dwarf Fighter has 16 hp remaining (27 hp - 11 damage).

Round 3:
Dwarf Fighter's turn:
Stats: HP 16; AC 17; Surges 2; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 21 vs. 18 AC (1d20+7; rolled 14).
Hits for 13 damage (2d6[brutal 1]+6; rolled 4, 3).
Soldier has 12 hp remaining (25 hp - 13 damage).
Dwarven Resilience (minor action):
Dwarf Fighter spends a healing surge (1 remaining).
Dwarf Fighter heals 6 hp (16 hp -> 22 hp; 0 hp wasted).
Dwarf Fighter gains a +2 defense bonus (expires at end of next turn).
Dwarven Resilience has been expended.
Soldier's turn:
Stats: HP 12; AC 18; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Fighter with 21 vs. 19 AC (1d20+9; rolled 12).
Hits for 11 damage (1d10+3; rolled 8).
Dwarf Fighter has 11 hp remaining (22 hp - 11 damage).

Round 4:
Dwarf Fighter's turn:
Stats: HP 11; AC 19; Surges 1; Action Points 0
Conditions:
+2 defense bonus (expires at the end of this turn).
Reaping Strike (standard action):
Attacks Soldier with 11 vs. 18 AC (1d20+7; rolled 4).
Misses but does 4 damage (static).
Soldier has 8 hp remaining (12 hp - 4 damage).
+2 defense bonus expires.
Soldier's turn:
Stats: HP 8; AC 18; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Fighter with 26 vs. 17 AC (1d20+9; rolled 17).
Hits for 6 damage (1d10+3; rolled 3).
Dwarf Fighter has 5 hp remaining (11 hp - 6 damage).

Round 5:
Dwarf Fighter's turn:
Stats: HP 5; AC 17; Surges 1; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 22 vs. 18 AC (1d20+7; rolled 15).
Hits for 14 damage (2d6[brutal 1]+6; rolled 2, 6).
Soldier has -6 hp remaining (8 hp - 14 damage).
Soldier has died!

Heroes win!
Dwarf Fighter takes a short rest.
Dwarf Fighter spends a healing surge (0 remaining).
Dwarf Fighter heals 6 hp (5 hp -> 11 hp; 0 hp wasted).
Steel Serpent Strike recharges.
Dwarven Resilience recharges.
Milestone:
Dwarf Fighter gains an action point.

FIGHT #5:
Roll initiative!
Dwarf Fighter rolls 6 initiative (1d20+2; rolled 4).
Soldier rolls 17 initiative (1d20+1; rolled 16).
Initiative order:
Soldier
Dwarf Fighter

Round 1:
Soldier's turn:
Stats: HP 37; AC 18; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Fighter with 13 vs. 17 AC (1d20+9; rolled 4).
Misses.
Soldier Encounter Attack has been expended.
Dwarf Fighter's turn:
Stats: HP 11; AC 17; Surges 0; Action Points 1
Steel Serpent Strike (standard action):
Attacks Soldier with 15 vs. 18 AC (1d20+7; rolled 8).
Misses.
Steel Serpent Strike has been expended.
Spend Action Point (free action):
Dwarf Fighter spends an action point (0 remaining).
Dwarf Fighter gains a standard action.
Spend Action Point has been expended.
Reaping Strike (standard action):
Attacks Soldier with 26 vs. 18 AC (1d20+7; rolled 19).
Hits for 15 damage (2d6[brutal 1]+6; rolled 3, 6).
Soldier has 22 hp remaining (37 hp - 15 damage).

Round 2:
Soldier's turn:
Stats: HP 22; AC 18; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Fighter with 13 vs. 17 AC (1d20+9; rolled 4).
Misses.
Dwarf Fighter's turn:
Stats: HP 11; AC 17; Surges 0; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 10 vs. 18 AC (1d20+7; rolled 3).
Misses but does 4 damage (static).
Soldier has 18 hp remaining (22 hp - 4 damage).

Round 3:
Soldier's turn:
Stats: HP 18; AC 18; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Fighter with 28 vs. 17 AC (1d20+9; rolled 19).
Hits for 4 damage (1d10+3; rolled 1).
Dwarf Fighter has 7 hp remaining (11 hp - 4 damage).
Dwarf Fighter's turn:
Stats: HP 7; AC 17; Surges 0; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 18 vs. 18 AC (1d20+7; rolled 11).
Hits for 13 damage (2d6[brutal 1]+6; rolled 2, 5).
Soldier has 5 hp remaining (18 hp - 13 damage).

Round 4:
Soldier's turn:
Stats: HP 5; AC 18; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Fighter with 19 vs. 17 AC (1d20+9; rolled 10).
Hits for 8 damage (1d10+3; rolled 5).
Dwarf Fighter has -1 hp remaining (7 hp - 8 damage).
Dwarf Fighter's turn:
Stats: HP -1; AC 17; Surges 0; Action Points 0
Dwarf Fighter is dying (0 death saves failed).
Rolls death saving throw and gets a 19 (1d20; rolled 19).
Passes.

Round 5:
Soldier's turn:
Stats: HP 5; AC 18; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Fighter with 11 vs. 17 AC (1d20+9; rolled 2).
Misses.
Dwarf Fighter's turn:
Stats: HP -1; AC 17; Surges 0; Action Points 0
Dwarf Fighter is dying (0 death saves failed).
Rolls death saving throw and gets a 8 (1d20; rolled 8).
Fails. 2 failures remaining before death.

Round 6:
Soldier's turn:
Stats: HP 5; AC 18; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Fighter with 16 vs. 17 AC (1d20+9; rolled 7).
Misses.
Dwarf Fighter's turn:
Stats: HP -1; AC 17; Surges 0; Action Points 0
Dwarf Fighter is dying (1 death saves failed).
Rolls death saving throw and gets a 11 (1d20; rolled 11).
Passes.

Round 7:
Soldier's turn:
Stats: HP 5; AC 18; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Fighter with 23 vs. 17 AC (1d20+9; rolled 14).
Hits for 10 damage (1d10+3; rolled 7).
Dwarf Fighter has -11 hp remaining (-1 hp - 10 damage).
Dwarf Fighter's turn:
Stats: HP -11; AC 17; Surges 0; Action Points 0
Dwarf Fighter is dying (1 death saves failed).
Rolls death saving throw and gets a 13 (1d20; rolled 13).
Passes.

Round 8:
Soldier's turn:
Stats: HP 5; AC 18; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Fighter with 26 vs. 17 AC (1d20+9; rolled 17).
Hits for 11 damage (1d10+3; rolled 8).
Dwarf Fighter has -22 hp remaining (-11 hp - 11 damage).
Dwarf Fighter has died!

Villains win!```

Example of 5 fight(s) survived (19.6% chance):

Code:
```FIGHT #1:
Roll initiative!
Dwarf Fighter rolls 22 initiative (1d20+2; rolled 20).
Soldier rolls 16 initiative (1d20+1; rolled 15).
Initiative order:
Dwarf Fighter
Soldier

Round 1:
Dwarf Fighter's turn:
Stats: HP 27; AC 17; Surges 10; Action Points 1
Brute Strike (standard action):
Attacks Soldier with 26 vs. 18 AC (1d20+7; rolled 19).
Hits for 34 damage (6d6[brutal 1]+6; rolled 4, 3, 6, 4, 5, 1, 6).
Soldier has 3 hp remaining (37 hp - 34 damage).
Brute Strike has been expended.
Spend Action Point (free action):
Dwarf Fighter spends an action point (0 remaining).
Dwarf Fighter gains a standard action.
Spend Action Point has been expended.
Steel Serpent Strike (standard action):
Attacks Soldier with 14 vs. 18 AC (1d20+7; rolled 7).
Misses.
Steel Serpent Strike has been expended.
Soldier's turn:
Stats: HP 3; AC 18; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Fighter with 27 vs. 17 AC (1d20+9; rolled 18).
Hits for 9 damage (2d10+3; rolled 3, 3).
Dwarf Fighter has 18 hp remaining (27 hp - 9 damage).
Soldier Encounter Attack has been expended.

Round 2:
Dwarf Fighter's turn:
Stats: HP 18; AC 17; Surges 10; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 17 vs. 18 AC (1d20+7; rolled 10).
Misses but does 4 damage (static).
Soldier has -1 hp remaining (3 hp - 4 damage).
Dwarven Resilience (minor action):
Dwarf Fighter spends a healing surge (9 remaining).
Dwarf Fighter heals 6 hp (18 hp -> 24 hp; 0 hp wasted).
Dwarf Fighter gains a +2 defense bonus (expires at end of next turn).
Dwarven Resilience has been expended.
Soldier has died!

Heroes win!
Dwarf Fighter takes a short rest.
Dwarf Fighter spends a healing surge (8 remaining).
Dwarf Fighter heals 6 hp (24 hp -> 27 hp; 3 hp wasted).
Steel Serpent Strike recharges.
Dwarven Resilience recharges.
Spend Action Point recharges.
+2 defense bonus expires.

FIGHT #2:
Roll initiative!
Dwarf Fighter rolls 17 initiative (1d20+2; rolled 15).
Soldier rolls 18 initiative (1d20+1; rolled 17).
Initiative order:
Soldier
Dwarf Fighter

Round 1:
Soldier's turn:
Stats: HP 37; AC 18; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Fighter with 19 vs. 17 AC (1d20+9; rolled 10).
Hits for 14 damage (2d10+3; rolled 6, 5).
Dwarf Fighter has 13 hp remaining (27 hp - 14 damage).
Soldier Encounter Attack has been expended.
Dwarf Fighter's turn:
Stats: HP 13; AC 17; Surges 8; Action Points 0
Steel Serpent Strike (standard action):
Attacks Soldier with 23 vs. 18 AC (1d20+7; rolled 16).
Hits for 21 damage (4d6[brutal 1]+6; rolled 3, 2, 4, 6).
Soldier has 16 hp remaining (37 hp - 21 damage).
Steel Serpent Strike has been expended.
Dwarven Resilience (minor action):
Dwarf Fighter spends a healing surge (7 remaining).
Dwarf Fighter heals 6 hp (13 hp -> 19 hp; 0 hp wasted).
Dwarf Fighter gains a +2 defense bonus (expires at end of next turn).
Dwarven Resilience has been expended.

Round 2:
Soldier's turn:
Stats: HP 16; AC 18; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Fighter with 27 vs. 19 AC (1d20+9; rolled 18).
Hits for 8 damage (1d10+3; rolled 5).
Dwarf Fighter has 11 hp remaining (19 hp - 8 damage).
Dwarf Fighter's turn:
Stats: HP 11; AC 19; Surges 7; Action Points 0
Conditions:
+2 defense bonus (expires at the end of this turn).
Reaping Strike (standard action):
Attacks Soldier with 16 vs. 18 AC (1d20+7; rolled 9).
Misses but does 4 damage (static).
Soldier has 12 hp remaining (16 hp - 4 damage).
+2 defense bonus expires.

Round 3:
Soldier's turn:
Stats: HP 12; AC 18; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Fighter with 13 vs. 17 AC (1d20+9; rolled 4).
Misses.
Dwarf Fighter's turn:
Stats: HP 11; AC 17; Surges 7; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 22 vs. 18 AC (1d20+7; rolled 15).
Hits for 18 damage (2d6[brutal 1]+6; rolled 6, 6).
Soldier has -6 hp remaining (12 hp - 18 damage).
Soldier has died!

Heroes win!
Dwarf Fighter takes a short rest.
Dwarf Fighter spends a healing surge (6 remaining).
Dwarf Fighter heals 6 hp (11 hp -> 17 hp; 0 hp wasted).
Dwarf Fighter spends a healing surge (5 remaining).
Dwarf Fighter heals 6 hp (17 hp -> 23 hp; 0 hp wasted).
Dwarf Fighter spends a healing surge (4 remaining).
Dwarf Fighter heals 6 hp (23 hp -> 27 hp; 2 hp wasted).
Steel Serpent Strike recharges.
Dwarven Resilience recharges.
Milestone:
Dwarf Fighter gains an action point.

FIGHT #3:
Roll initiative!
Dwarf Fighter rolls 19 initiative (1d20+2; rolled 17).
Soldier rolls 17 initiative (1d20+1; rolled 16).
Initiative order:
Dwarf Fighter
Soldier

Round 1:
Dwarf Fighter's turn:
Stats: HP 27; AC 17; Surges 4; Action Points 1
Steel Serpent Strike (standard action):
Attacks Soldier with 23 vs. 18 AC (1d20+7; rolled 16).
Hits for 24 damage (4d6[brutal 1]+6; rolled 4, 1, 5, 5, 1, 4).
Soldier has 13 hp remaining (37 hp - 24 damage).
Steel Serpent Strike has been expended.
Spend Action Point (free action):
Dwarf Fighter spends an action point (0 remaining).
Dwarf Fighter gains a standard action.
Spend Action Point has been expended.
Reaping Strike (standard action):
Attacks Soldier with 12 vs. 18 AC (1d20+7; rolled 5).
Misses but does 4 damage (static).
Soldier has 9 hp remaining (13 hp - 4 damage).
Soldier's turn:
Stats: HP 9; AC 18; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Fighter with 22 vs. 17 AC (1d20+9; rolled 13).
Hits for 18 damage (2d10+3; rolled 10, 5).
Dwarf Fighter has 9 hp remaining (27 hp - 18 damage).
Soldier Encounter Attack has been expended.

Round 2:
Dwarf Fighter's turn:
Stats: HP 9; AC 17; Surges 4; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 23 vs. 18 AC (1d20+7; rolled 16).
Hits for 15 damage (2d6[brutal 1]+6; rolled 6, 1, 3).
Soldier has -6 hp remaining (9 hp - 15 damage).
Dwarven Resilience (minor action):
Dwarf Fighter spends a healing surge (3 remaining).
Dwarf Fighter heals 6 hp (9 hp -> 15 hp; 0 hp wasted).
Dwarf Fighter gains a +2 defense bonus (expires at end of next turn).
Dwarven Resilience has been expended.
Soldier has died!

Heroes win!
Dwarf Fighter takes a short rest.
Dwarf Fighter spends a healing surge (2 remaining).
Dwarf Fighter heals 6 hp (15 hp -> 21 hp; 0 hp wasted).
Dwarf Fighter spends a healing surge (1 remaining).
Dwarf Fighter heals 6 hp (21 hp -> 27 hp; 0 hp wasted).
Steel Serpent Strike recharges.
Dwarven Resilience recharges.
Spend Action Point recharges.
+2 defense bonus expires.

FIGHT #4:
Roll initiative!
Dwarf Fighter rolls 22 initiative (1d20+2; rolled 20).
Soldier rolls 19 initiative (1d20+1; rolled 18).
Initiative order:
Dwarf Fighter
Soldier

Round 1:
Dwarf Fighter's turn:
Stats: HP 27; AC 17; Surges 1; Action Points 0
Steel Serpent Strike (standard action):
Attacks Soldier with 8 vs. 18 AC (1d20+7; rolled 1).
Misses.
Steel Serpent Strike has been expended.
Soldier's turn:
Stats: HP 37; AC 18; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Fighter with 25 vs. 17 AC (1d20+9; rolled 16).
Hits for 21 damage (2d10+3; rolled 9, 9).
Dwarf Fighter has 6 hp remaining (27 hp - 21 damage).
Soldier Encounter Attack has been expended.

Round 2:
Dwarf Fighter's turn:
Stats: HP 6; AC 17; Surges 1; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 24 vs. 18 AC (1d20+7; rolled 17).
Hits for 12 damage (2d6[brutal 1]+6; rolled 2, 4).
Soldier has 25 hp remaining (37 hp - 12 damage).
Dwarven Resilience (minor action):
Dwarf Fighter spends a healing surge (0 remaining).
Dwarf Fighter heals 6 hp (6 hp -> 12 hp; 0 hp wasted).
Dwarf Fighter gains a +2 defense bonus (expires at end of next turn).
Dwarven Resilience has been expended.
Soldier's turn:
Stats: HP 25; AC 18; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Fighter with 12 vs. 19 AC (1d20+9; rolled 3).
Misses.

Round 3:
Dwarf Fighter's turn:
Stats: HP 12; AC 19; Surges 0; Action Points 0
Conditions:
+2 defense bonus (expires at the end of this turn).
Reaping Strike (standard action):
Attacks Soldier with 19 vs. 18 AC (1d20+7; rolled 12).
Hits for 16 damage (2d6[brutal 1]+6; rolled 1, 6, 4).
Soldier has 9 hp remaining (25 hp - 16 damage).
+2 defense bonus expires.
Soldier's turn:
Stats: HP 9; AC 18; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Fighter with 15 vs. 17 AC (1d20+9; rolled 6).
Misses.

Round 4:
Dwarf Fighter's turn:
Stats: HP 12; AC 17; Surges 0; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 17 vs. 18 AC (1d20+7; rolled 10).
Misses but does 4 damage (static).
Soldier has 5 hp remaining (9 hp - 4 damage).
Soldier's turn:
Stats: HP 5; AC 18; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Fighter with 23 vs. 17 AC (1d20+9; rolled 14).
Hits for 6 damage (1d10+3; rolled 3).
Dwarf Fighter has 6 hp remaining (12 hp - 6 damage).

Round 5:
Dwarf Fighter's turn:
Stats: HP 6; AC 17; Surges 0; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 22 vs. 18 AC (1d20+7; rolled 15).
Hits for 12 damage (2d6[brutal 1]+6; rolled 4, 2).
Soldier has -7 hp remaining (5 hp - 12 damage).
Soldier has died!

Heroes win!
Dwarf Fighter takes a short rest.
Steel Serpent Strike recharges.
Dwarven Resilience recharges.
Milestone:
Dwarf Fighter gains an action point.

FIGHT #5:
Roll initiative!
Dwarf Fighter rolls 5 initiative (1d20+2; rolled 3).
Soldier rolls 3 initiative (1d20+1; rolled 2).
Initiative order:
Dwarf Fighter
Soldier

Round 1:
Dwarf Fighter's turn:
Stats: HP 6; AC 17; Surges 0; Action Points 1
Steel Serpent Strike (standard action):
Attacks Soldier with 23 vs. 18 AC (1d20+7; rolled 16).
Hits for 24 damage (4d6[brutal 1]+6; rolled 3, 6, 1, 1, 5, 4).
Soldier has 13 hp remaining (37 hp - 24 damage).
Steel Serpent Strike has been expended.
Spend Action Point (free action):
Dwarf Fighter spends an action point (0 remaining).
Dwarf Fighter gains a standard action.
Spend Action Point has been expended.
Reaping Strike (standard action):
Attacks Soldier with 25 vs. 18 AC (1d20+7; rolled 18).
Hits for 16 damage (2d6[brutal 1]+6; rolled 1, 6, 4).
Soldier has -3 hp remaining (13 hp - 16 damage).
Soldier has died!

Heroes win!
Dwarf Fighter takes a short rest.
Steel Serpent Strike recharges.
Spend Action Point recharges.```

I'll try out your more defensive build later in the week.

• Awesome idea you got.
I've got some point for you, that might make some things easier.

To simplify thigns you need to make some Guidelines, which could be:
1) Real players wouldn't make obvious bad choices
2) Real players are seldom perfect at creating their Char, even when they try.
3) The simulation is made to give a general idea, not the OPTIMAL scenario

Once you got combat figured out, with multiple PC's and Multiple monsters do something like this: Get Enworlders to make you 10 Characters of each class/role at lvl 15.
Running the simulation you will get a ranking at which Build is best (ignoring a possible synergy 2 different roles/builds between). Here i suggest using the 75% best choice, bad on the guidelines above:
below 50% might be 'Noticeably bad build' and would be used as much(1).
The mean of 51% to 100% is 75%, making sure our "General idea of combat"(3) isn't based on 'perfect' Chars(2).

Once you've got the Builds selected, extend the level range and run the party at different levels.

I further suggest you neglect Movement. Unless you have a clearly advantageous/Disadvantageous terrain, or the battlefiend is very large, Movement won't make much of a difference (IMO) - This greatly reduces simulation time and complexity.
Note: Flanking factors could be added in as a percentage based on the monster to PC ratio.

Further: Instead of running 5vs5 combat, i suggest an encounter table with 10-20 different encounters to choose from. (Again im hopeful that the Enworlders will assist, if it needs to be made over many levels). These encounters should vary in monster types and numbers.
Note: Since you do not need all the monster stats, when you get to this point, just write which Stats are to be implementet. ->Will reduce implementation time and encounter development time for the helpful souls

Last point for now: "What if the monsters focuses a particulaly team member?"
Just randomize possible Focus patterns between not focusing and focusing a random member.
As for PC AI, just run some simulations and see what Monster types/roles are best or (75% best) to focus and implement according responses. (I.E is it best to kill of controllers or minions first? and in what order)

• Given the even/odd fight split you're likely to get overall higher survivability if you delay the action point when the fight is going (extremely?) well - reducing variability should favor the stronger party; clearly the PC here...

• Originally Posted by eamon
Given the even/odd fight split you're likely to get overall higher survivability if you delay the action point when the fight is going (extremely?) well - reducing variability should favor the stronger party; clearly the PC here...
You're right, it's very notorious how the survivability goes up in the round he spends an Action Point.

These are the things that stand out better in a 1 vs 1 fight.

• Just found this, good stuff!

But there is so much simulating to do.

I am looking forward to it.

• ## Greatweapon Fighter vs. Guardian Fighter

Mengu suggested comparing a Guardian Fighter to the Greatweapon Fighter we've been using:

On another note, what I would like to see is if this character had Toughness instead of Dwarven Weapon Training, Comeback Strike instead of Brute Strike, and Warhammer and Shield instead of Mordenkrad, would his survivability increase or decrease against the soldier?
I had some time to work on the sim today, so I coded it up. The results impressed me. The Guardian Fighter and Greatweapon Fighter are nearly perfectly balanced against each other. My sim showed the Greatweapon fighter surviving 60.2% of the fights. The Guardian fighter survived 58.5%. The results were so close, I had to run them again at 10x the resolution (100,000 simulations rather than 10,000), even though that takes over ten minutes each to run.

The final results: Greatweapon, 60.3%; Guardian, 58.0%.

I'm impressed. Although they use a lot of the same powers, the two builds are pretty different. The Greatweapon fighter averages 33 damage in the first round when he hits and has an action point. This often allows him to mop up the soldier before he gets a hit in. I see it all the time when I look at the combat examples. The Guardian fighter, on the other hand, averages 25 damage under the same circumstances. I just don't see the rapid mop-up with the Guardian.

If you look at the example combats, the two builds play out very differently... but their survivability is practically the same. Bravo WoTC.

One other thing of note: although the survivability is the same, the Greatweapon build plays a lot faster than the Guardian build. Half of the Greatweapon's fights are over in two rounds or less. The Guardian's fights take twice as long (and take twice as long to simulate, annoyingly). The unsurprising moral? If everything else is as well balanced, the key to eliminating grind is to deal lots of damage.

Dwarf Greatweapon Fighter vs. Soldier

Combatants

Code:
```Dwarf Greatweapon Fighter:
Stats: HP 27; AC 17; Surges 10; Action Points 1
Initiative Bonus: +2
Weapons:
Damage: 2d6[brutal 1]
Proficient: +2
Powers:
Dwarven Resilience:
Encounter
Minor Action
Effect:
Spend a healing surge and regain 6 hit points.
Gain a +2 defense bonus until end of next turn.
Brute Strike:
Daily * Reliable
Standard Action
Attack: 1d20+7 vs. AC
Hit: 6d6[brutal 1]+6 damage
Steel Serpent Strike:
Encounter
Standard Action
Attack: 1d20+7 vs. AC
Hit: 4d6[brutal 1]+6 damage
Reaping Strike:
At-Will
Standard Action
Attack: 1d20+7 vs. AC
Hit: 2d6[brutal 1]+6 damage
Miss: 4 damage
Spend Action Point:
Encounter
Free Action
Effect: Spend an action point and gain a standard action.

Soldier:
Stats: HP 29; AC 17; Surges 1; Action Points 0
Initiative Bonus: +1
Powers:
Soldier Encounter Attack:
Encounter
Standard Action
Attack: 1d20+8 vs. AC
Hit: 2d10+3 damage
Soldier Basic Attack:
At-Will
Standard Action
Attack: 1d20+8 vs. AC
Hit: 1d10+3 damage
Spend Action Point:
Encounter
Free Action
Effect: Spend an action point and gain a standard action.```

Code:
```Days simulated: 100000

Avg rounds per fight (when survived): 2.3
1 (36.7%): ===================================================================
2 (62.7%): ===============================================
3 (81.2%): =================================
4 (92.3%): ====================
5 (97.7%): =========
6 (99.5%): ===

Avg fights survived: 3.9
0  (2.7%): ===
1 (13.2%): ===========
2 (19.2%): ======
3 (31.0%): =============
4 (39.7%): =========
5(100.0%): ===================================================================

Avg surges remaining (survivors only): 2.3 of 10
0 (38.0%): ===================================================================
1 (49.3%): ===================
2 (60.4%): ===================
3 (70.9%): ==================
4 (79.8%): ===============
5 (87.0%): ============
6 (92.4%): =========
7 (95.9%): ======
8 (98.2%): ====
9 (99.2%): =
10(100.0%): =

Survival rate: 60.3%```
Example combats

Example of 0 fight(s) survived (2.7% chance):

Code:
```FIGHT #1:
Roll initiative!
Dwarf Greatweapon Fighter rolls 5 initiative (1d20+2; rolled 3).
Soldier rolls 7 initiative (1d20+1; rolled 6).
Initiative order:
Soldier
Dwarf Greatweapon Fighter

Round 1:
Soldier's turn:
Stats: HP 29; AC 17; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 16 vs. 17 AC (1d20+8; rolled 8).
Misses.
Soldier Encounter Attack has been expended.
Dwarf Greatweapon Fighter's turn:
Stats: HP 27; AC 17; Surges 10; Action Points 1
Brute Strike (standard action):
Attacks Soldier with 11 vs. 17 AC (1d20+7; rolled 4).
Misses.
Brute Strike was not expended (Reliable).
Spend Action Point (free action):
Dwarf Greatweapon Fighter spends an action point (0 remaining).
Dwarf Greatweapon Fighter gains a standard action.
Spend Action Point has been expended.
Brute Strike (standard action):
Attacks Soldier with 8 vs. 17 AC (1d20+7; rolled 1).
Misses.
Brute Strike was not expended (Reliable).

Round 2:
Soldier's turn:
Stats: HP 29; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 21 vs. 17 AC (1d20+8; rolled 13).
Hits for 13 damage (1d10+3; rolled 10).
Dwarf Greatweapon Fighter has 14 hp remaining (27 hp - 13 damage).
Dwarf Greatweapon Fighter's turn:
Stats: HP 14; AC 17; Surges 10; Action Points 0
Dwarven Resilience (minor action):
Dwarf Greatweapon Fighter spends a healing surge (9 remaining).
Dwarf Greatweapon Fighter heals 6 hp (14 hp -> 20 hp; 0 hp wasted).
Dwarf Greatweapon Fighter gains a +2 defense bonus (expires at end of next turn).
Dwarven Resilience has been expended.
Brute Strike (standard action):
Attacks Soldier with 10 vs. 17 AC (1d20+7; rolled 3).
Misses.
Brute Strike was not expended (Reliable).

Round 3:
Soldier's turn:
Stats: HP 29; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 22 vs. 19 AC (1d20+8; rolled 14).
Hits for 11 damage (1d10+3; rolled 8).
Dwarf Greatweapon Fighter has 9 hp remaining (20 hp - 11 damage).
Dwarf Greatweapon Fighter's turn:
Stats: HP 9; AC 19; Surges 9; Action Points 0
Conditions:
+2 defense bonus (expires at the end of this turn).
Brute Strike (standard action):
Attacks Soldier with 16 vs. 17 AC (1d20+7; rolled 9).
Misses.
Brute Strike was not expended (Reliable).
+2 defense bonus expires.

Round 4:
Soldier's turn:
Stats: HP 29; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 9 vs. 17 AC (1d20+8; rolled 1).
Misses.
Dwarf Greatweapon Fighter's turn:
Stats: HP 9; AC 17; Surges 9; Action Points 0
Brute Strike (standard action):
Attacks Soldier with 10 vs. 17 AC (1d20+7; rolled 3).
Misses.
Brute Strike was not expended (Reliable).

Round 5:
Soldier's turn:
Stats: HP 29; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 27 vs. 17 AC (1d20+8; rolled 19).
Hits for 7 damage (1d10+3; rolled 4).
Dwarf Greatweapon Fighter has 2 hp remaining (9 hp - 7 damage).
Dwarf Greatweapon Fighter's turn:
Stats: HP 2; AC 17; Surges 9; Action Points 0
Brute Strike (standard action):
Attacks Soldier with 10 vs. 17 AC (1d20+7; rolled 3).
Misses.
Brute Strike was not expended (Reliable).

Round 6:
Soldier's turn:
Stats: HP 29; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 19 vs. 17 AC (1d20+8; rolled 11).
Hits for 6 damage (1d10+3; rolled 3).
Dwarf Greatweapon Fighter has -4 hp remaining (2 hp - 6 damage).
Dwarf Greatweapon Fighter's turn:
Stats: HP -4; AC 17; Surges 9; Action Points 0
Dwarf Greatweapon Fighter is dying (0 death saves failed).
Rolls death saving throw and gets a 6 (1d20; rolled 6).
Fails. 2 failures remaining before death.

Round 7:
Soldier's turn:
Stats: HP 29; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 22 vs. 17 AC (1d20+8; rolled 14).
Hits for 13 damage (1d10+3; rolled 10).
Dwarf Greatweapon Fighter has -17 hp remaining (-4 hp - 13 damage).
Dwarf Greatweapon Fighter has died!

Villains win!```

Example of 1 fight(s) survived (10.5% chance):

Code:
```FIGHT #1:
Roll initiative!
Dwarf Greatweapon Fighter rolls 6 initiative (1d20+2; rolled 4).
Soldier rolls 6 initiative (1d20+1; rolled 5).
Tie! Resolve with initiative bonus.
Dwarf Greatweapon Fighter initiative bonus is 2.
Soldier initiative bonus is 1.
Initiative order:
Dwarf Greatweapon Fighter
Soldier

Round 1:
Dwarf Greatweapon Fighter's turn:
Stats: HP 27; AC 17; Surges 10; Action Points 1
Brute Strike (standard action):
Attacks Soldier with 16 vs. 17 AC (1d20+7; rolled 9).
Misses.
Brute Strike was not expended (Reliable).
Spend Action Point (free action):
Dwarf Greatweapon Fighter spends an action point (0 remaining).
Dwarf Greatweapon Fighter gains a standard action.
Spend Action Point has been expended.
Brute Strike (standard action):
Attacks Soldier with 16 vs. 17 AC (1d20+7; rolled 9).
Misses.
Brute Strike was not expended (Reliable).
Soldier's turn:
Stats: HP 29; AC 17; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 19 vs. 17 AC (1d20+8; rolled 11).
Hits for 14 damage (2d10+3; rolled 10, 1).
Dwarf Greatweapon Fighter has 13 hp remaining (27 hp - 14 damage).
Soldier Encounter Attack has been expended.

Round 2:
Dwarf Greatweapon Fighter's turn:
Stats: HP 13; AC 17; Surges 10; Action Points 0
Dwarven Resilience (minor action):
Dwarf Greatweapon Fighter spends a healing surge (9 remaining).
Dwarf Greatweapon Fighter heals 6 hp (13 hp -> 19 hp; 0 hp wasted).
Dwarf Greatweapon Fighter gains a +2 defense bonus (expires at end of next turn).
Dwarven Resilience has been expended.
Brute Strike (standard action):
Attacks Soldier with 8 vs. 17 AC (1d20+7; rolled 1).
Misses.
Brute Strike was not expended (Reliable).
Soldier's turn:
Stats: HP 29; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 11 vs. 19 AC (1d20+8; rolled 3).
Misses.

Round 3:
Dwarf Greatweapon Fighter's turn:
Stats: HP 19; AC 19; Surges 9; Action Points 0
Conditions:
+2 defense bonus (expires at the end of this turn).
Brute Strike (standard action):
Attacks Soldier with 18 vs. 17 AC (1d20+7; rolled 11).
Hits for 41 damage (6d6[brutal 1]+6; rolled 6, 6, 5, 6, 6, 1, 6).
Soldier has -12 hp remaining (29 hp - 41 damage).
Brute Strike has been expended.
+2 defense bonus expires.
Soldier has died!

Heroes win!
Dwarf Greatweapon Fighter takes a short rest.
Dwarf Greatweapon Fighter spends a healing surge (8 remaining).
Dwarf Greatweapon Fighter heals 6 hp (19 hp -> 25 hp; 0 hp wasted).
Dwarven Resilience recharges.
Spend Action Point recharges.

FIGHT #2:
Roll initiative!
Dwarf Greatweapon Fighter rolls 4 initiative (1d20+2; rolled 2).
Soldier rolls 9 initiative (1d20+1; rolled 8).
Initiative order:
Soldier
Dwarf Greatweapon Fighter

Round 1:
Soldier's turn:
Stats: HP 29; AC 17; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 18 vs. 17 AC (1d20+8; rolled 10).
Hits for 14 damage (2d10+3; rolled 6, 5).
Dwarf Greatweapon Fighter has 11 hp remaining (25 hp - 14 damage).
Soldier Encounter Attack has been expended.
Dwarf Greatweapon Fighter's turn:
Stats: HP 11; AC 17; Surges 8; Action Points 0
Dwarven Resilience (minor action):
Dwarf Greatweapon Fighter spends a healing surge (7 remaining).
Dwarf Greatweapon Fighter heals 6 hp (11 hp -> 17 hp; 0 hp wasted).
Dwarf Greatweapon Fighter gains a +2 defense bonus (expires at end of next turn).
Dwarven Resilience has been expended.
Steel Serpent Strike (standard action):
Attacks Soldier with 24 vs. 17 AC (1d20+7; rolled 17).
Hits for 16 damage (4d6[brutal 1]+6; rolled 2, 1, 2, 3, 3).
Soldier has 13 hp remaining (29 hp - 16 damage).
Steel Serpent Strike has been expended.

Round 2:
Soldier's turn:
Stats: HP 13; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 19 vs. 19 AC (1d20+8; rolled 11).
Hits for 11 damage (1d10+3; rolled 8).
Dwarf Greatweapon Fighter has 6 hp remaining (17 hp - 11 damage).
Dwarf Greatweapon Fighter's turn:
Stats: HP 6; AC 19; Surges 7; Action Points 0
Conditions:
+2 defense bonus (expires at the end of this turn).
Reaping Strike (standard action):
Attacks Soldier with 13 vs. 17 AC (1d20+7; rolled 6).
Misses but does 4 damage (static).
Soldier has 9 hp remaining (13 hp - 4 damage).
+2 defense bonus expires.

Round 3:
Soldier's turn:
Stats: HP 9; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 26 vs. 17 AC (1d20+8; rolled 18).
Hits for 10 damage (1d10+3; rolled 7).
Dwarf Greatweapon Fighter has -4 hp remaining (6 hp - 10 damage).
Dwarf Greatweapon Fighter's turn:
Stats: HP -4; AC 17; Surges 7; Action Points 0
Dwarf Greatweapon Fighter is dying (0 death saves failed).
Rolls death saving throw and gets a 8 (1d20; rolled 8).
Fails. 2 failures remaining before death.

Round 4:
Soldier's turn:
Stats: HP 9; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 10 vs. 17 AC (1d20+8; rolled 2).
Misses.
Dwarf Greatweapon Fighter's turn:
Stats: HP -4; AC 17; Surges 7; Action Points 0
Dwarf Greatweapon Fighter is dying (1 death saves failed).
Rolls death saving throw and gets a 9 (1d20; rolled 9).
Fails. 1 failures remaining before death.

Round 5:
Soldier's turn:
Stats: HP 9; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 23 vs. 17 AC (1d20+8; rolled 15).
Hits for 8 damage (1d10+3; rolled 5).
Dwarf Greatweapon Fighter has -12 hp remaining (-4 hp - 8 damage).
Dwarf Greatweapon Fighter's turn:
Stats: HP -12; AC 17; Surges 7; Action Points 0
Dwarf Greatweapon Fighter is dying (2 death saves failed).
Rolls death saving throw and gets a 10 (1d20; rolled 10).
Passes.

Round 6:
Soldier's turn:
Stats: HP 9; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 20 vs. 17 AC (1d20+8; rolled 12).
Hits for 4 damage (1d10+3; rolled 1).
Dwarf Greatweapon Fighter has -16 hp remaining (-12 hp - 4 damage).
Dwarf Greatweapon Fighter has died!

Villains win!```

Example of 2 fight(s) survived (6.0% chance):

Code:
```FIGHT #1:
Roll initiative!
Dwarf Greatweapon Fighter rolls 16 initiative (1d20+2; rolled 14).
Soldier rolls 19 initiative (1d20+1; rolled 18).
Initiative order:
Soldier
Dwarf Greatweapon Fighter

Round 1:
Soldier's turn:
Stats: HP 29; AC 17; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 11 vs. 17 AC (1d20+8; rolled 3).
Misses.
Soldier Encounter Attack has been expended.
Dwarf Greatweapon Fighter's turn:
Stats: HP 27; AC 17; Surges 10; Action Points 1
Brute Strike (standard action):
Attacks Soldier with 26 vs. 17 AC (1d20+7; rolled 19).
Hits for 33 damage (6d6[brutal 1]+6; rolled 1, 5, 1, 6, 4, 2, 4, 6).
Soldier has -4 hp remaining (29 hp - 33 damage).
Brute Strike has been expended.
Soldier has died!

Heroes win!
Dwarf Greatweapon Fighter takes a short rest.

FIGHT #2:
Roll initiative!
Dwarf Greatweapon Fighter rolls 11 initiative (1d20+2; rolled 9).
Soldier rolls 9 initiative (1d20+1; rolled 8).
Initiative order:
Dwarf Greatweapon Fighter
Soldier

Round 1:
Dwarf Greatweapon Fighter's turn:
Stats: HP 27; AC 17; Surges 10; Action Points 1
Steel Serpent Strike (standard action):
Attacks Soldier with 12 vs. 17 AC (1d20+7; rolled 5).
Misses.
Steel Serpent Strike has been expended.
Spend Action Point (free action):
Dwarf Greatweapon Fighter spends an action point (0 remaining).
Dwarf Greatweapon Fighter gains a standard action.
Spend Action Point has been expended.
Reaping Strike (standard action):
Attacks Soldier with 20 vs. 17 AC (1d20+7; rolled 13).
Hits for 14 damage (2d6[brutal 1]+6; rolled 3, 5).
Soldier has 15 hp remaining (29 hp - 14 damage).
Soldier's turn:
Stats: HP 15; AC 17; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 15 vs. 17 AC (1d20+8; rolled 7).
Misses.
Soldier Encounter Attack has been expended.

Round 2:
Dwarf Greatweapon Fighter's turn:
Stats: HP 27; AC 17; Surges 10; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 26 vs. 17 AC (1d20+7; rolled 19).
Hits for 14 damage (2d6[brutal 1]+6; rolled 6, 2).
Soldier has 1 hp remaining (15 hp - 14 damage).
Soldier's turn:
Stats: HP 1; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 11 vs. 17 AC (1d20+8; rolled 3).
Misses.

Round 3:
Dwarf Greatweapon Fighter's turn:
Stats: HP 27; AC 17; Surges 10; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 27 vs. 17 AC (1d20+7; rolled 20).
Crits for 18 damage (2d6[brutal 1]+6; maximized).
Soldier has -17 hp remaining (1 hp - 18 damage).
Soldier has died!

Heroes win!
Dwarf Greatweapon Fighter takes a short rest.
Steel Serpent Strike recharges.
Spend Action Point recharges.
Milestone:
Dwarf Greatweapon Fighter gains an action point.

FIGHT #3:
Roll initiative!
Dwarf Greatweapon Fighter rolls 10 initiative (1d20+2; rolled 8).
Soldier rolls 21 initiative (1d20+1; rolled 20).
Initiative order:
Soldier
Dwarf Greatweapon Fighter

Round 1:
Soldier's turn:
Stats: HP 29; AC 17; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 18 vs. 17 AC (1d20+8; rolled 10).
Hits for 20 damage (2d10+3; rolled 7, 10).
Dwarf Greatweapon Fighter has 7 hp remaining (27 hp - 20 damage).
Soldier Encounter Attack has been expended.
Dwarf Greatweapon Fighter's turn:
Stats: HP 7; AC 17; Surges 10; Action Points 1
Dwarven Resilience (minor action):
Dwarf Greatweapon Fighter spends a healing surge (9 remaining).
Dwarf Greatweapon Fighter heals 6 hp (7 hp -> 13 hp; 0 hp wasted).
Dwarf Greatweapon Fighter gains a +2 defense bonus (expires at end of next turn).
Dwarven Resilience has been expended.
Steel Serpent Strike (standard action):
Attacks Soldier with 16 vs. 17 AC (1d20+7; rolled 9).
Misses.
Steel Serpent Strike has been expended.
Spend Action Point (free action):
Dwarf Greatweapon Fighter spends an action point (0 remaining).
Dwarf Greatweapon Fighter gains a standard action.
Spend Action Point has been expended.
Reaping Strike (standard action):
Attacks Soldier with 25 vs. 17 AC (1d20+7; rolled 18).
Hits for 14 damage (2d6[brutal 1]+6; rolled 3, 5).
Soldier has 15 hp remaining (29 hp - 14 damage).

Round 2:
Soldier's turn:
Stats: HP 15; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 28 vs. 19 AC (1d20+8; rolled 20).
Crits for 13 damage (1d10+3; maximized).
Dwarf Greatweapon Fighter has 0 hp remaining (13 hp - 13 damage).
Dwarf Greatweapon Fighter's turn:
Stats: HP 0; AC 19; Surges 9; Action Points 0
Conditions:
+2 defense bonus (expires at the end of this turn).
Dwarf Greatweapon Fighter is dying (0 death saves failed).
Rolls death saving throw and gets a 12 (1d20; rolled 12).
Passes.
+2 defense bonus expires.

Round 3:
Soldier's turn:
Stats: HP 15; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 27 vs. 17 AC (1d20+8; rolled 19).
Hits for 7 damage (1d10+3; rolled 4).
Dwarf Greatweapon Fighter has -7 hp remaining (0 hp - 7 damage).
Dwarf Greatweapon Fighter's turn:
Stats: HP -7; AC 17; Surges 9; Action Points 0
Dwarf Greatweapon Fighter is dying (0 death saves failed).
Rolls death saving throw and gets a 17 (1d20; rolled 17).
Passes.

Round 4:
Soldier's turn:
Stats: HP 15; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 24 vs. 17 AC (1d20+8; rolled 16).
Hits for 5 damage (1d10+3; rolled 2).
Dwarf Greatweapon Fighter has -12 hp remaining (-7 hp - 5 damage).
Dwarf Greatweapon Fighter's turn:
Stats: HP -12; AC 17; Surges 9; Action Points 0
Dwarf Greatweapon Fighter is dying (0 death saves failed).
Rolls death saving throw and gets a 8 (1d20; rolled 8).
Fails. 2 failures remaining before death.

Round 5:
Soldier's turn:
Stats: HP 15; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 25 vs. 17 AC (1d20+8; rolled 17).
Hits for 12 damage (1d10+3; rolled 9).
Dwarf Greatweapon Fighter has -24 hp remaining (-12 hp - 12 damage).
Dwarf Greatweapon Fighter has died!

Villains win!```

Example of 3 fight(s) survived (11.8% chance):

Code:
```FIGHT #1:
Roll initiative!
Dwarf Greatweapon Fighter rolls 7 initiative (1d20+2; rolled 5).
Soldier rolls 16 initiative (1d20+1; rolled 15).
Initiative order:
Soldier
Dwarf Greatweapon Fighter

Round 1:
Soldier's turn:
Stats: HP 29; AC 17; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 10 vs. 17 AC (1d20+8; rolled 2).
Misses.
Soldier Encounter Attack has been expended.
Dwarf Greatweapon Fighter's turn:
Stats: HP 27; AC 17; Surges 10; Action Points 1
Brute Strike (standard action):
Attacks Soldier with 8 vs. 17 AC (1d20+7; rolled 1).
Misses.
Brute Strike was not expended (Reliable).
Spend Action Point (free action):
Dwarf Greatweapon Fighter spends an action point (0 remaining).
Dwarf Greatweapon Fighter gains a standard action.
Spend Action Point has been expended.
Brute Strike (standard action):
Attacks Soldier with 18 vs. 17 AC (1d20+7; rolled 11).
Hits for 35 damage (6d6[brutal 1]+6; rolled 5, 5, 5, 6, 1, 1, 5, 3).
Soldier has -6 hp remaining (29 hp - 35 damage).
Brute Strike has been expended.
Soldier has died!

Heroes win!
Dwarf Greatweapon Fighter takes a short rest.
Spend Action Point recharges.

FIGHT #2:
Roll initiative!
Dwarf Greatweapon Fighter rolls 11 initiative (1d20+2; rolled 9).
Soldier rolls 13 initiative (1d20+1; rolled 12).
Initiative order:
Soldier
Dwarf Greatweapon Fighter

Round 1:
Soldier's turn:
Stats: HP 29; AC 17; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 24 vs. 17 AC (1d20+8; rolled 16).
Hits for 11 damage (2d10+3; rolled 1, 7).
Dwarf Greatweapon Fighter has 16 hp remaining (27 hp - 11 damage).
Soldier Encounter Attack has been expended.
Dwarf Greatweapon Fighter's turn:
Stats: HP 16; AC 17; Surges 10; Action Points 0
Dwarven Resilience (minor action):
Dwarf Greatweapon Fighter spends a healing surge (9 remaining).
Dwarf Greatweapon Fighter heals 6 hp (16 hp -> 22 hp; 0 hp wasted).
Dwarf Greatweapon Fighter gains a +2 defense bonus (expires at end of next turn).
Dwarven Resilience has been expended.
Steel Serpent Strike (standard action):
Attacks Soldier with 22 vs. 17 AC (1d20+7; rolled 15).
Hits for 23 damage (4d6[brutal 1]+6; rolled 5, 6, 1, 4, 2).
Soldier has 6 hp remaining (29 hp - 23 damage).
Steel Serpent Strike has been expended.

Round 2:
Soldier's turn:
Stats: HP 6; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 17 vs. 19 AC (1d20+8; rolled 9).
Misses.
Dwarf Greatweapon Fighter's turn:
Stats: HP 22; AC 19; Surges 9; Action Points 0
Conditions:
+2 defense bonus (expires at the end of this turn).
Reaping Strike (standard action):
Attacks Soldier with 8 vs. 17 AC (1d20+7; rolled 1).
Misses but does 4 damage (static).
Soldier has 2 hp remaining (6 hp - 4 damage).
+2 defense bonus expires.

Round 3:
Soldier's turn:
Stats: HP 2; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 21 vs. 17 AC (1d20+8; rolled 13).
Hits for 12 damage (1d10+3; rolled 9).
Dwarf Greatweapon Fighter has 10 hp remaining (22 hp - 12 damage).
Dwarf Greatweapon Fighter's turn:
Stats: HP 10; AC 17; Surges 9; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 22 vs. 17 AC (1d20+7; rolled 15).
Hits for 13 damage (2d6[brutal 1]+6; rolled 4, 3).
Soldier has -11 hp remaining (2 hp - 13 damage).
Soldier has died!

Heroes win!
Dwarf Greatweapon Fighter takes a short rest.
Dwarf Greatweapon Fighter spends a healing surge (8 remaining).
Dwarf Greatweapon Fighter heals 6 hp (10 hp -> 16 hp; 0 hp wasted).
Dwarf Greatweapon Fighter spends a healing surge (7 remaining).
Dwarf Greatweapon Fighter heals 6 hp (16 hp -> 22 hp; 0 hp wasted).
Dwarf Greatweapon Fighter spends a healing surge (6 remaining).
Dwarf Greatweapon Fighter heals 6 hp (22 hp -> 27 hp; 1 hp wasted).
Dwarven Resilience recharges.
Steel Serpent Strike recharges.
Milestone:
Dwarf Greatweapon Fighter gains an action point.

FIGHT #3:
Roll initiative!
Dwarf Greatweapon Fighter rolls 3 initiative (1d20+2; rolled 1).
Soldier rolls 13 initiative (1d20+1; rolled 12).
Initiative order:
Soldier
Dwarf Greatweapon Fighter

Round 1:
Soldier's turn:
Stats: HP 29; AC 17; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 9 vs. 17 AC (1d20+8; rolled 1).
Misses.
Soldier Encounter Attack has been expended.
Dwarf Greatweapon Fighter's turn:
Stats: HP 27; AC 17; Surges 6; Action Points 1
Steel Serpent Strike (standard action):
Attacks Soldier with 10 vs. 17 AC (1d20+7; rolled 3).
Misses.
Steel Serpent Strike has been expended.
Spend Action Point (free action):
Dwarf Greatweapon Fighter spends an action point (0 remaining).
Dwarf Greatweapon Fighter gains a standard action.
Spend Action Point has been expended.
Reaping Strike (standard action):
Attacks Soldier with 21 vs. 17 AC (1d20+7; rolled 14).
Hits for 16 damage (2d6[brutal 1]+6; rolled 1, 6, 4).
Soldier has 13 hp remaining (29 hp - 16 damage).

Round 2:
Soldier's turn:
Stats: HP 13; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 23 vs. 17 AC (1d20+8; rolled 15).
Hits for 11 damage (1d10+3; rolled 8).
Dwarf Greatweapon Fighter has 16 hp remaining (27 hp - 11 damage).
Dwarf Greatweapon Fighter's turn:
Stats: HP 16; AC 17; Surges 6; Action Points 0
Dwarven Resilience (minor action):
Dwarf Greatweapon Fighter spends a healing surge (5 remaining).
Dwarf Greatweapon Fighter heals 6 hp (16 hp -> 22 hp; 0 hp wasted).
Dwarf Greatweapon Fighter gains a +2 defense bonus (expires at end of next turn).
Dwarven Resilience has been expended.
Reaping Strike (standard action):
Attacks Soldier with 13 vs. 17 AC (1d20+7; rolled 6).
Misses but does 4 damage (static).
Soldier has 9 hp remaining (13 hp - 4 damage).

Round 3:
Soldier's turn:
Stats: HP 9; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 11 vs. 19 AC (1d20+8; rolled 3).
Misses.
Dwarf Greatweapon Fighter's turn:
Stats: HP 22; AC 19; Surges 5; Action Points 0
Conditions:
+2 defense bonus (expires at the end of this turn).
Reaping Strike (standard action):
Attacks Soldier with 24 vs. 17 AC (1d20+7; rolled 17).
Hits for 16 damage (2d6[brutal 1]+6; rolled 6, 4).
Soldier has -7 hp remaining (9 hp - 16 damage).
+2 defense bonus expires.
Soldier has died!

Heroes win!
Dwarf Greatweapon Fighter takes a short rest.
Dwarf Greatweapon Fighter spends a healing surge (4 remaining).
Dwarf Greatweapon Fighter heals 6 hp (22 hp -> 27 hp; 1 hp wasted).
Dwarven Resilience recharges.
Steel Serpent Strike recharges.
Spend Action Point recharges.

FIGHT #4:
Roll initiative!
Dwarf Greatweapon Fighter rolls 3 initiative (1d20+2; rolled 1).
Soldier rolls 19 initiative (1d20+1; rolled 18).
Initiative order:
Soldier
Dwarf Greatweapon Fighter

Round 1:
Soldier's turn:
Stats: HP 29; AC 17; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 24 vs. 17 AC (1d20+8; rolled 16).
Hits for 18 damage (2d10+3; rolled 10, 5).
Dwarf Greatweapon Fighter has 9 hp remaining (27 hp - 18 damage).
Soldier Encounter Attack has been expended.
Dwarf Greatweapon Fighter's turn:
Stats: HP 9; AC 17; Surges 4; Action Points 0
Dwarven Resilience (minor action):
Dwarf Greatweapon Fighter spends a healing surge (3 remaining).
Dwarf Greatweapon Fighter heals 6 hp (9 hp -> 15 hp; 0 hp wasted).
Dwarf Greatweapon Fighter gains a +2 defense bonus (expires at end of next turn).
Dwarven Resilience has been expended.
Steel Serpent Strike (standard action):
Attacks Soldier with 11 vs. 17 AC (1d20+7; rolled 4).
Misses.
Steel Serpent Strike has been expended.

Round 2:
Soldier's turn:
Stats: HP 29; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 23 vs. 19 AC (1d20+8; rolled 15).
Hits for 10 damage (1d10+3; rolled 7).
Dwarf Greatweapon Fighter has 5 hp remaining (15 hp - 10 damage).
Dwarf Greatweapon Fighter's turn:
Stats: HP 5; AC 19; Surges 3; Action Points 0
Conditions:
+2 defense bonus (expires at the end of this turn).
Reaping Strike (standard action):
Attacks Soldier with 25 vs. 17 AC (1d20+7; rolled 18).
Hits for 14 damage (2d6[brutal 1]+6; rolled 6, 2).
Soldier has 15 hp remaining (29 hp - 14 damage).
+2 defense bonus expires.

Round 3:
Soldier's turn:
Stats: HP 15; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 19 vs. 17 AC (1d20+8; rolled 11).
Hits for 8 damage (1d10+3; rolled 5).
Dwarf Greatweapon Fighter has -3 hp remaining (5 hp - 8 damage).
Dwarf Greatweapon Fighter's turn:
Stats: HP -3; AC 17; Surges 3; Action Points 0
Dwarf Greatweapon Fighter is dying (0 death saves failed).
Rolls death saving throw and gets a 10 (1d20; rolled 10).
Passes.

Round 4:
Soldier's turn:
Stats: HP 15; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 9 vs. 17 AC (1d20+8; rolled 1).
Misses.
Dwarf Greatweapon Fighter's turn:
Stats: HP -3; AC 17; Surges 3; Action Points 0
Dwarf Greatweapon Fighter is dying (0 death saves failed).
Rolls death saving throw and gets a 12 (1d20; rolled 12).
Passes.

Round 5:
Soldier's turn:
Stats: HP 15; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 10 vs. 17 AC (1d20+8; rolled 2).
Misses.
Dwarf Greatweapon Fighter's turn:
Stats: HP -3; AC 17; Surges 3; Action Points 0
Dwarf Greatweapon Fighter is dying (0 death saves failed).
Rolls death saving throw and gets a 12 (1d20; rolled 12).
Passes.

Round 6:
Soldier's turn:
Stats: HP 15; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 26 vs. 17 AC (1d20+8; rolled 18).
Hits for 12 damage (1d10+3; rolled 9).
Dwarf Greatweapon Fighter has -15 hp remaining (-3 hp - 12 damage).
Dwarf Greatweapon Fighter has died!

Villains win!```

Example of 4 fight(s) survived (8.7% chance):

Code:
```FIGHT #1:
Roll initiative!
Dwarf Greatweapon Fighter rolls 11 initiative (1d20+2; rolled 9).
Soldier rolls 8 initiative (1d20+1; rolled 7).
Initiative order:
Dwarf Greatweapon Fighter
Soldier

Round 1:
Dwarf Greatweapon Fighter's turn:
Stats: HP 27; AC 17; Surges 10; Action Points 1
Brute Strike (standard action):
Attacks Soldier with 15 vs. 17 AC (1d20+7; rolled 8).
Misses.
Brute Strike was not expended (Reliable).
Spend Action Point (free action):
Dwarf Greatweapon Fighter spends an action point (0 remaining).
Dwarf Greatweapon Fighter gains a standard action.
Spend Action Point has been expended.
Brute Strike (standard action):
Attacks Soldier with 10 vs. 17 AC (1d20+7; rolled 3).
Misses.
Brute Strike was not expended (Reliable).
Soldier's turn:
Stats: HP 29; AC 17; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 26 vs. 17 AC (1d20+8; rolled 18).
Hits for 17 damage (2d10+3; rolled 4, 10).
Dwarf Greatweapon Fighter has 10 hp remaining (27 hp - 17 damage).
Soldier Encounter Attack has been expended.

Round 2:
Dwarf Greatweapon Fighter's turn:
Stats: HP 10; AC 17; Surges 10; Action Points 0
Dwarven Resilience (minor action):
Dwarf Greatweapon Fighter spends a healing surge (9 remaining).
Dwarf Greatweapon Fighter heals 6 hp (10 hp -> 16 hp; 0 hp wasted).
Dwarf Greatweapon Fighter gains a +2 defense bonus (expires at end of next turn).
Dwarven Resilience has been expended.
Brute Strike (standard action):
Attacks Soldier with 18 vs. 17 AC (1d20+7; rolled 11).
Hits for 27 damage (6d6[brutal 1]+6; rolled 4, 3, 5, 2, 2, 5).
Soldier has 2 hp remaining (29 hp - 27 damage).
Brute Strike has been expended.
Soldier's turn:
Stats: HP 2; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 18 vs. 19 AC (1d20+8; rolled 10).
Misses.

Round 3:
Dwarf Greatweapon Fighter's turn:
Stats: HP 16; AC 19; Surges 9; Action Points 0
Conditions:
+2 defense bonus (expires at the end of this turn).
Steel Serpent Strike (standard action):
Attacks Soldier with 24 vs. 17 AC (1d20+7; rolled 17).
Hits for 19 damage (4d6[brutal 1]+6; rolled 2, 6, 2, 3).
Soldier has -17 hp remaining (2 hp - 19 damage).
Steel Serpent Strike has been expended.
+2 defense bonus expires.
Soldier has died!

Heroes win!
Dwarf Greatweapon Fighter takes a short rest.
Dwarf Greatweapon Fighter spends a healing surge (8 remaining).
Dwarf Greatweapon Fighter heals 6 hp (16 hp -> 22 hp; 0 hp wasted).
Dwarf Greatweapon Fighter spends a healing surge (7 remaining).
Dwarf Greatweapon Fighter heals 6 hp (22 hp -> 27 hp; 1 hp wasted).
Dwarven Resilience recharges.
Steel Serpent Strike recharges.
Spend Action Point recharges.

FIGHT #2:
Roll initiative!
Dwarf Greatweapon Fighter rolls 16 initiative (1d20+2; rolled 14).
Soldier rolls 21 initiative (1d20+1; rolled 20).
Initiative order:
Soldier
Dwarf Greatweapon Fighter

Round 1:
Soldier's turn:
Stats: HP 29; AC 17; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 9 vs. 17 AC (1d20+8; rolled 1).
Misses.
Soldier Encounter Attack has been expended.
Dwarf Greatweapon Fighter's turn:
Stats: HP 27; AC 17; Surges 7; Action Points 0
Steel Serpent Strike (standard action):
Attacks Soldier with 19 vs. 17 AC (1d20+7; rolled 12).
Hits for 22 damage (4d6[brutal 1]+6; rolled 3, 5, 3, 1, 5).
Soldier has 7 hp remaining (29 hp - 22 damage).
Steel Serpent Strike has been expended.

Round 2:
Soldier's turn:
Stats: HP 7; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 27 vs. 17 AC (1d20+8; rolled 19).
Hits for 9 damage (1d10+3; rolled 6).
Dwarf Greatweapon Fighter has 18 hp remaining (27 hp - 9 damage).
Dwarf Greatweapon Fighter's turn:
Stats: HP 18; AC 17; Surges 7; Action Points 0
Dwarven Resilience (minor action):
Dwarf Greatweapon Fighter spends a healing surge (6 remaining).
Dwarf Greatweapon Fighter heals 6 hp (18 hp -> 24 hp; 0 hp wasted).
Dwarf Greatweapon Fighter gains a +2 defense bonus (expires at end of next turn).
Dwarven Resilience has been expended.
Reaping Strike (standard action):
Attacks Soldier with 15 vs. 17 AC (1d20+7; rolled 8).
Misses but does 4 damage (static).
Soldier has 3 hp remaining (7 hp - 4 damage).

Round 3:
Soldier's turn:
Stats: HP 3; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 28 vs. 19 AC (1d20+8; rolled 20).
Crits for 13 damage (1d10+3; maximized).
Dwarf Greatweapon Fighter has 11 hp remaining (24 hp - 13 damage).
Dwarf Greatweapon Fighter's turn:
Stats: HP 11; AC 19; Surges 6; Action Points 0
Conditions:
+2 defense bonus (expires at the end of this turn).
Reaping Strike (standard action):
Attacks Soldier with 17 vs. 17 AC (1d20+7; rolled 10).
Hits for 11 damage (2d6[brutal 1]+6; rolled 3, 1, 2).
Soldier has -8 hp remaining (3 hp - 11 damage).
+2 defense bonus expires.
Soldier has died!

Heroes win!
Dwarf Greatweapon Fighter takes a short rest.
Dwarf Greatweapon Fighter spends a healing surge (5 remaining).
Dwarf Greatweapon Fighter heals 6 hp (11 hp -> 17 hp; 0 hp wasted).
Dwarf Greatweapon Fighter spends a healing surge (4 remaining).
Dwarf Greatweapon Fighter heals 6 hp (17 hp -> 23 hp; 0 hp wasted).
Dwarf Greatweapon Fighter spends a healing surge (3 remaining).
Dwarf Greatweapon Fighter heals 6 hp (23 hp -> 27 hp; 2 hp wasted).
Dwarven Resilience recharges.
Steel Serpent Strike recharges.
Milestone:
Dwarf Greatweapon Fighter gains an action point.

FIGHT #3:
Roll initiative!
Dwarf Greatweapon Fighter rolls 9 initiative (1d20+2; rolled 7).
Soldier rolls 8 initiative (1d20+1; rolled 7).
Initiative order:
Dwarf Greatweapon Fighter
Soldier

Round 1:
Dwarf Greatweapon Fighter's turn:
Stats: HP 27; AC 17; Surges 3; Action Points 1
Steel Serpent Strike (standard action):
Attacks Soldier with 12 vs. 17 AC (1d20+7; rolled 5).
Misses.
Steel Serpent Strike has been expended.
Spend Action Point (free action):
Dwarf Greatweapon Fighter spends an action point (0 remaining).
Dwarf Greatweapon Fighter gains a standard action.
Spend Action Point has been expended.
Reaping Strike (standard action):
Attacks Soldier with 23 vs. 17 AC (1d20+7; rolled 16).
Hits for 16 damage (2d6[brutal 1]+6; rolled 1, 6, 4).
Soldier has 13 hp remaining (29 hp - 16 damage).
Soldier's turn:
Stats: HP 13; AC 17; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 20 vs. 17 AC (1d20+8; rolled 12).
Hits for 5 damage (2d10+3; rolled 1, 1).
Dwarf Greatweapon Fighter has 22 hp remaining (27 hp - 5 damage).
Soldier Encounter Attack has been expended.

Round 2:
Dwarf Greatweapon Fighter's turn:
Stats: HP 22; AC 17; Surges 3; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 16 vs. 17 AC (1d20+7; rolled 9).
Misses but does 4 damage (static).
Soldier has 9 hp remaining (13 hp - 4 damage).
Soldier's turn:
Stats: HP 9; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 23 vs. 17 AC (1d20+8; rolled 15).
Hits for 10 damage (1d10+3; rolled 7).
Dwarf Greatweapon Fighter has 12 hp remaining (22 hp - 10 damage).

Round 3:
Dwarf Greatweapon Fighter's turn:
Stats: HP 12; AC 17; Surges 3; Action Points 0
Dwarven Resilience (minor action):
Dwarf Greatweapon Fighter spends a healing surge (2 remaining).
Dwarf Greatweapon Fighter heals 6 hp (12 hp -> 18 hp; 0 hp wasted).
Dwarf Greatweapon Fighter gains a +2 defense bonus (expires at end of next turn).
Dwarven Resilience has been expended.
Reaping Strike (standard action):
Attacks Soldier with 11 vs. 17 AC (1d20+7; rolled 4).
Misses but does 4 damage (static).
Soldier has 5 hp remaining (9 hp - 4 damage).
Soldier's turn:
Stats: HP 5; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 16 vs. 19 AC (1d20+8; rolled 8).
Misses.

Round 4:
Dwarf Greatweapon Fighter's turn:
Stats: HP 18; AC 19; Surges 2; Action Points 0
Conditions:
+2 defense bonus (expires at the end of this turn).
Reaping Strike (standard action):
Attacks Soldier with 9 vs. 17 AC (1d20+7; rolled 2).
Misses but does 4 damage (static).
Soldier has 1 hp remaining (5 hp - 4 damage).
+2 defense bonus expires.
Soldier's turn:
Stats: HP 1; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 18 vs. 17 AC (1d20+8; rolled 10).
Hits for 4 damage (1d10+3; rolled 1).
Dwarf Greatweapon Fighter has 14 hp remaining (18 hp - 4 damage).

Round 5:
Dwarf Greatweapon Fighter's turn:
Stats: HP 14; AC 17; Surges 2; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 14 vs. 17 AC (1d20+7; rolled 7).
Misses but does 4 damage (static).
Soldier has -3 hp remaining (1 hp - 4 damage).
Soldier has died!

Heroes win!
Dwarf Greatweapon Fighter takes a short rest.
Dwarf Greatweapon Fighter spends a healing surge (1 remaining).
Dwarf Greatweapon Fighter heals 6 hp (14 hp -> 20 hp; 0 hp wasted).
Dwarf Greatweapon Fighter spends a healing surge (0 remaining).
Dwarf Greatweapon Fighter heals 6 hp (20 hp -> 26 hp; 0 hp wasted).
Dwarven Resilience recharges.
Steel Serpent Strike recharges.
Spend Action Point recharges.

FIGHT #4:
Roll initiative!
Dwarf Greatweapon Fighter rolls 11 initiative (1d20+2; rolled 9).
Soldier rolls 18 initiative (1d20+1; rolled 17).
Initiative order:
Soldier
Dwarf Greatweapon Fighter

Round 1:
Soldier's turn:
Stats: HP 29; AC 17; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 27 vs. 17 AC (1d20+8; rolled 19).
Hits for 9 damage (2d10+3; rolled 2, 4).
Dwarf Greatweapon Fighter has 17 hp remaining (26 hp - 9 damage).
Soldier Encounter Attack has been expended.
Dwarf Greatweapon Fighter's turn:
Stats: HP 17; AC 17; Surges 0; Action Points 0
Steel Serpent Strike (standard action):
Attacks Soldier with 17 vs. 17 AC (1d20+7; rolled 10).
Hits for 22 damage (4d6[brutal 1]+6; rolled 3, 5, 2, 6).
Soldier has 7 hp remaining (29 hp - 22 damage).
Steel Serpent Strike has been expended.

Round 2:
Soldier's turn:
Stats: HP 7; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 13 vs. 17 AC (1d20+8; rolled 5).
Misses.
Dwarf Greatweapon Fighter's turn:
Stats: HP 17; AC 17; Surges 0; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 10 vs. 17 AC (1d20+7; rolled 3).
Misses but does 4 damage (static).
Soldier has 3 hp remaining (7 hp - 4 damage).

Round 3:
Soldier's turn:
Stats: HP 3; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 22 vs. 17 AC (1d20+8; rolled 14).
Hits for 7 damage (1d10+3; rolled 4).
Dwarf Greatweapon Fighter has 10 hp remaining (17 hp - 7 damage).
Dwarf Greatweapon Fighter's turn:
Stats: HP 10; AC 17; Surges 0; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 19 vs. 17 AC (1d20+7; rolled 12).
Hits for 15 damage (2d6[brutal 1]+6; rolled 5, 1, 4).
Soldier has -12 hp remaining (3 hp - 15 damage).
Soldier has died!

Heroes win!
Dwarf Greatweapon Fighter takes a short rest.
Steel Serpent Strike recharges.
Milestone:
Dwarf Greatweapon Fighter gains an action point.

FIGHT #5:
Roll initiative!
Dwarf Greatweapon Fighter rolls 9 initiative (1d20+2; rolled 7).
Soldier rolls 8 initiative (1d20+1; rolled 7).
Initiative order:
Dwarf Greatweapon Fighter
Soldier

Round 1:
Dwarf Greatweapon Fighter's turn:
Stats: HP 10; AC 17; Surges 0; Action Points 1
Steel Serpent Strike (standard action):
Attacks Soldier with 23 vs. 17 AC (1d20+7; rolled 16).
Hits for 21 damage (4d6[brutal 1]+6; rolled 6, 5, 2, 2).
Soldier has 8 hp remaining (29 hp - 21 damage).
Steel Serpent Strike has been expended.
Spend Action Point (free action):
Dwarf Greatweapon Fighter spends an action point (0 remaining).
Dwarf Greatweapon Fighter gains a standard action.
Spend Action Point has been expended.
Reaping Strike (standard action):
Attacks Soldier with 13 vs. 17 AC (1d20+7; rolled 6).
Misses but does 4 damage (static).
Soldier has 4 hp remaining (8 hp - 4 damage).
Soldier's turn:
Stats: HP 4; AC 17; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 17 vs. 17 AC (1d20+8; rolled 9).
Hits for 10 damage (2d10+3; rolled 3, 4).
Dwarf Greatweapon Fighter has 0 hp remaining (10 hp - 10 damage).
Soldier Encounter Attack has been expended.

Round 2:
Dwarf Greatweapon Fighter's turn:
Stats: HP 0; AC 17; Surges 0; Action Points 0
Dwarf Greatweapon Fighter is dying (0 death saves failed).
Rolls death saving throw and gets a 11 (1d20; rolled 11).
Passes.
Soldier's turn:
Stats: HP 4; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 18 vs. 17 AC (1d20+8; rolled 10).
Hits for 10 damage (1d10+3; rolled 7).
Dwarf Greatweapon Fighter has -10 hp remaining (0 hp - 10 damage).

Round 3:
Dwarf Greatweapon Fighter's turn:
Stats: HP -10; AC 17; Surges 0; Action Points 0
Dwarf Greatweapon Fighter is dying (0 death saves failed).
Rolls death saving throw and gets a 8 (1d20; rolled 8).
Fails. 2 failures remaining before death.
Soldier's turn:
Stats: HP 4; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 27 vs. 17 AC (1d20+8; rolled 19).
Hits for 7 damage (1d10+3; rolled 4).
Dwarf Greatweapon Fighter has -17 hp remaining (-10 hp - 7 damage).
Dwarf Greatweapon Fighter has died!

Villains win!```

Example of 5 fight(s) survived (60.3% chance):

Code:
```FIGHT #1:
Roll initiative!
Dwarf Greatweapon Fighter rolls 7 initiative (1d20+2; rolled 5).
Soldier rolls 6 initiative (1d20+1; rolled 5).
Initiative order:
Dwarf Greatweapon Fighter
Soldier

Round 1:
Dwarf Greatweapon Fighter's turn:
Stats: HP 27; AC 17; Surges 10; Action Points 1
Brute Strike (standard action):
Attacks Soldier with 14 vs. 17 AC (1d20+7; rolled 7).
Misses.
Brute Strike was not expended (Reliable).
Spend Action Point (free action):
Dwarf Greatweapon Fighter spends an action point (0 remaining).
Dwarf Greatweapon Fighter gains a standard action.
Spend Action Point has been expended.
Brute Strike (standard action):
Attacks Soldier with 14 vs. 17 AC (1d20+7; rolled 7).
Misses.
Brute Strike was not expended (Reliable).
Soldier's turn:
Stats: HP 29; AC 17; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 26 vs. 17 AC (1d20+8; rolled 18).
Hits for 15 damage (2d10+3; rolled 6, 6).
Dwarf Greatweapon Fighter has 12 hp remaining (27 hp - 15 damage).
Soldier Encounter Attack has been expended.

Round 2:
Dwarf Greatweapon Fighter's turn:
Stats: HP 12; AC 17; Surges 10; Action Points 0
Dwarven Resilience (minor action):
Dwarf Greatweapon Fighter spends a healing surge (9 remaining).
Dwarf Greatweapon Fighter heals 6 hp (12 hp -> 18 hp; 0 hp wasted).
Dwarf Greatweapon Fighter gains a +2 defense bonus (expires at end of next turn).
Dwarven Resilience has been expended.
Brute Strike (standard action):
Attacks Soldier with 21 vs. 17 AC (1d20+7; rolled 14).
Hits for 32 damage (6d6[brutal 1]+6; rolled 5, 3, 5, 5, 6, 2).
Soldier has -3 hp remaining (29 hp - 32 damage).
Brute Strike has been expended.
Soldier has died!

Heroes win!
Dwarf Greatweapon Fighter takes a short rest.
Dwarf Greatweapon Fighter spends a healing surge (8 remaining).
Dwarf Greatweapon Fighter heals 6 hp (18 hp -> 24 hp; 0 hp wasted).
Dwarven Resilience recharges.
Spend Action Point recharges.
+2 defense bonus expires.

FIGHT #2:
Roll initiative!
Dwarf Greatweapon Fighter rolls 6 initiative (1d20+2; rolled 4).
Soldier rolls 14 initiative (1d20+1; rolled 13).
Initiative order:
Soldier
Dwarf Greatweapon Fighter

Round 1:
Soldier's turn:
Stats: HP 29; AC 17; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 22 vs. 17 AC (1d20+8; rolled 14).
Hits for 10 damage (2d10+3; rolled 2, 5).
Dwarf Greatweapon Fighter has 14 hp remaining (24 hp - 10 damage).
Soldier Encounter Attack has been expended.
Dwarf Greatweapon Fighter's turn:
Stats: HP 14; AC 17; Surges 8; Action Points 0
Dwarven Resilience (minor action):
Dwarf Greatweapon Fighter spends a healing surge (7 remaining).
Dwarf Greatweapon Fighter heals 6 hp (14 hp -> 20 hp; 0 hp wasted).
Dwarf Greatweapon Fighter gains a +2 defense bonus (expires at end of next turn).
Dwarven Resilience has been expended.
Steel Serpent Strike (standard action):
Attacks Soldier with 10 vs. 17 AC (1d20+7; rolled 3).
Misses.
Steel Serpent Strike has been expended.

Round 2:
Soldier's turn:
Stats: HP 29; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 12 vs. 19 AC (1d20+8; rolled 4).
Misses.
Dwarf Greatweapon Fighter's turn:
Stats: HP 20; AC 19; Surges 7; Action Points 0
Conditions:
+2 defense bonus (expires at the end of this turn).
Reaping Strike (standard action):
Attacks Soldier with 20 vs. 17 AC (1d20+7; rolled 13).
Hits for 13 damage (2d6[brutal 1]+6; rolled 5, 2).
Soldier has 16 hp remaining (29 hp - 13 damage).
+2 defense bonus expires.

Round 3:
Soldier's turn:
Stats: HP 16; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 11 vs. 17 AC (1d20+8; rolled 3).
Misses.
Dwarf Greatweapon Fighter's turn:
Stats: HP 20; AC 17; Surges 7; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 9 vs. 17 AC (1d20+7; rolled 2).
Misses but does 4 damage (static).
Soldier has 12 hp remaining (16 hp - 4 damage).

Round 4:
Soldier's turn:
Stats: HP 12; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 23 vs. 17 AC (1d20+8; rolled 15).
Hits for 9 damage (1d10+3; rolled 6).
Dwarf Greatweapon Fighter has 11 hp remaining (20 hp - 9 damage).
Dwarf Greatweapon Fighter's turn:
Stats: HP 11; AC 17; Surges 7; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 27 vs. 17 AC (1d20+7; rolled 20).
Crits for 18 damage (2d6[brutal 1]+6; maximized).
Soldier has -6 hp remaining (12 hp - 18 damage).
Soldier has died!

Heroes win!
Dwarf Greatweapon Fighter takes a short rest.
Dwarf Greatweapon Fighter spends a healing surge (6 remaining).
Dwarf Greatweapon Fighter heals 6 hp (11 hp -> 17 hp; 0 hp wasted).
Dwarf Greatweapon Fighter spends a healing surge (5 remaining).
Dwarf Greatweapon Fighter heals 6 hp (17 hp -> 23 hp; 0 hp wasted).
Dwarf Greatweapon Fighter spends a healing surge (4 remaining).
Dwarf Greatweapon Fighter heals 6 hp (23 hp -> 27 hp; 2 hp wasted).
Dwarven Resilience recharges.
Steel Serpent Strike recharges.
Milestone:
Dwarf Greatweapon Fighter gains an action point.

FIGHT #3:
Roll initiative!
Dwarf Greatweapon Fighter rolls 22 initiative (1d20+2; rolled 20).
Soldier rolls 21 initiative (1d20+1; rolled 20).
Initiative order:
Dwarf Greatweapon Fighter
Soldier

Round 1:
Dwarf Greatweapon Fighter's turn:
Stats: HP 27; AC 17; Surges 4; Action Points 1
Steel Serpent Strike (standard action):
Attacks Soldier with 25 vs. 17 AC (1d20+7; rolled 18).
Hits for 19 damage (4d6[brutal 1]+6; rolled 2, 1, 6, 3, 1, 1, 1, 2).
Soldier has 10 hp remaining (29 hp - 19 damage).
Steel Serpent Strike has been expended.
Spend Action Point (free action):
Dwarf Greatweapon Fighter spends an action point (0 remaining).
Dwarf Greatweapon Fighter gains a standard action.
Spend Action Point has been expended.
Reaping Strike (standard action):
Attacks Soldier with 25 vs. 17 AC (1d20+7; rolled 18).
Hits for 17 damage (2d6[brutal 1]+6; rolled 5, 6).
Soldier has -7 hp remaining (10 hp - 17 damage).
Soldier has died!

Heroes win!
Dwarf Greatweapon Fighter takes a short rest.
Steel Serpent Strike recharges.
Spend Action Point recharges.

FIGHT #4:
Roll initiative!
Dwarf Greatweapon Fighter rolls 8 initiative (1d20+2; rolled 6).
Soldier rolls 18 initiative (1d20+1; rolled 17).
Initiative order:
Soldier
Dwarf Greatweapon Fighter

Round 1:
Soldier's turn:
Stats: HP 29; AC 17; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 14 vs. 17 AC (1d20+8; rolled 6).
Misses.
Soldier Encounter Attack has been expended.
Dwarf Greatweapon Fighter's turn:
Stats: HP 27; AC 17; Surges 4; Action Points 0
Steel Serpent Strike (standard action):
Attacks Soldier with 26 vs. 17 AC (1d20+7; rolled 19).
Hits for 21 damage (4d6[brutal 1]+6; rolled 4, 4, 1, 3, 4).
Soldier has 8 hp remaining (29 hp - 21 damage).
Steel Serpent Strike has been expended.

Round 2:
Soldier's turn:
Stats: HP 8; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 20 vs. 17 AC (1d20+8; rolled 12).
Hits for 9 damage (1d10+3; rolled 6).
Dwarf Greatweapon Fighter has 18 hp remaining (27 hp - 9 damage).
Dwarf Greatweapon Fighter's turn:
Stats: HP 18; AC 17; Surges 4; Action Points 0
Dwarven Resilience (minor action):
Dwarf Greatweapon Fighter spends a healing surge (3 remaining).
Dwarf Greatweapon Fighter heals 6 hp (18 hp -> 24 hp; 0 hp wasted).
Dwarf Greatweapon Fighter gains a +2 defense bonus (expires at end of next turn).
Dwarven Resilience has been expended.
Reaping Strike (standard action):
Attacks Soldier with 26 vs. 17 AC (1d20+7; rolled 19).
Hits for 14 damage (2d6[brutal 1]+6; rolled 1, 5, 3).
Soldier has -6 hp remaining (8 hp - 14 damage).
Soldier has died!

Heroes win!
Dwarf Greatweapon Fighter takes a short rest.
Dwarven Resilience recharges.
Steel Serpent Strike recharges.
+2 defense bonus expires.
Milestone:
Dwarf Greatweapon Fighter gains an action point.

FIGHT #5:
Roll initiative!
Dwarf Greatweapon Fighter rolls 15 initiative (1d20+2; rolled 13).
Soldier rolls 15 initiative (1d20+1; rolled 14).
Tie! Resolve with initiative bonus.
Dwarf Greatweapon Fighter initiative bonus is 2.
Soldier initiative bonus is 1.
Initiative order:
Dwarf Greatweapon Fighter
Soldier

Round 1:
Dwarf Greatweapon Fighter's turn:
Stats: HP 24; AC 17; Surges 3; Action Points 1
Steel Serpent Strike (standard action):
Attacks Soldier with 14 vs. 17 AC (1d20+7; rolled 7).
Misses.
Steel Serpent Strike has been expended.
Spend Action Point (free action):
Dwarf Greatweapon Fighter spends an action point (0 remaining).
Dwarf Greatweapon Fighter gains a standard action.
Spend Action Point has been expended.
Reaping Strike (standard action):
Attacks Soldier with 17 vs. 17 AC (1d20+7; rolled 10).
Hits for 14 damage (2d6[brutal 1]+6; rolled 4, 4).
Soldier has 15 hp remaining (29 hp - 14 damage).
Soldier's turn:
Stats: HP 15; AC 17; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 16 vs. 17 AC (1d20+8; rolled 8).
Misses.
Soldier Encounter Attack has been expended.

Round 2:
Dwarf Greatweapon Fighter's turn:
Stats: HP 24; AC 17; Surges 3; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 9 vs. 17 AC (1d20+7; rolled 2).
Misses but does 4 damage (static).
Soldier has 11 hp remaining (15 hp - 4 damage).
Soldier's turn:
Stats: HP 11; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 21 vs. 17 AC (1d20+8; rolled 13).
Hits for 5 damage (1d10+3; rolled 2).
Dwarf Greatweapon Fighter has 19 hp remaining (24 hp - 5 damage).

Round 3:
Dwarf Greatweapon Fighter's turn:
Stats: HP 19; AC 17; Surges 3; Action Points 0
Dwarven Resilience (minor action):
Dwarf Greatweapon Fighter spends a healing surge (2 remaining).
Dwarf Greatweapon Fighter heals 6 hp (19 hp -> 25 hp; 0 hp wasted).
Dwarf Greatweapon Fighter gains a +2 defense bonus (expires at end of next turn).
Dwarven Resilience has been expended.
Reaping Strike (standard action):
Attacks Soldier with 8 vs. 17 AC (1d20+7; rolled 1).
Misses but does 4 damage (static).
Soldier has 7 hp remaining (11 hp - 4 damage).
Soldier's turn:
Stats: HP 7; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Greatweapon Fighter with 21 vs. 19 AC (1d20+8; rolled 13).
Hits for 5 damage (1d10+3; rolled 2).
Dwarf Greatweapon Fighter has 20 hp remaining (25 hp - 5 damage).

Round 4:
Dwarf Greatweapon Fighter's turn:
Stats: HP 20; AC 19; Surges 2; Action Points 0
Conditions:
+2 defense bonus (expires at the end of this turn).
Reaping Strike (standard action):
Attacks Soldier with 23 vs. 17 AC (1d20+7; rolled 16).
Hits for 14 damage (2d6[brutal 1]+6; rolled 6, 2).
Soldier has -7 hp remaining (7 hp - 14 damage).
+2 defense bonus expires.
Soldier has died!

Heroes win!
Dwarf Greatweapon Fighter takes a short rest.
Dwarf Greatweapon Fighter spends a healing surge (1 remaining).
Dwarf Greatweapon Fighter heals 6 hp (20 hp -> 26 hp; 0 hp wasted).
Dwarven Resilience recharges.
Steel Serpent Strike recharges.
Spend Action Point recharges.```

Dwarf Guardian Fighter vs. Soldier

Combatants

Code:
```Dwarf Guardian Fighter:
Stats: HP 32; AC 19; Surges 10; Action Points 1
Initiative Bonus: +2
Weapons:
Warhammer:
Damage: 1d10
Proficient: +2
Powers:
Dwarven Resilience:
Encounter
Minor Action
Effect:
Spend a healing surge and regain 8 hit points.
Gain a +2 defense bonus until end of next turn.
Comeback Strike:
Daily * Reliable
Standard Action
Attack: 1d20+7 vs. AC
Hit:
2d10+4 damage
Spend a healing surge
Steel Serpent Strike:
Encounter
Standard Action
Attack: 1d20+7 vs. AC
Hit: 2d10+4 damage
Reaping Strike:
At-Will
Standard Action
Attack: 1d20+7 vs. AC
Hit: 1d10+4 damage
Miss: 2 damage
Spend Action Point:
Encounter
Free Action
Effect: Spend an action point and gain a standard action.

Soldier:
Stats: HP 29; AC 17; Surges 1; Action Points 0
Initiative Bonus: +1
Powers:
Soldier Encounter Attack:
Encounter
Standard Action
Attack: 1d20+8 vs. AC
Hit: 2d10+3 damage
Soldier Basic Attack:
At-Will
Standard Action
Attack: 1d20+8 vs. AC
Hit: 1d10+3 damage
Spend Action Point:
Encounter
Free Action
Effect: Spend an action point and gain a standard action.```

Code:
```Days simulated: 100000

Avg rounds per fight (when survived): 4.0
1  (6.5%): ====================
2 (22.6%): ===================================================
3 (43.5%): ===================================================================
4 (64.0%): =================================================================
5 (80.0%): ===================================================
6 (90.3%): ================================
7 (95.8%): =================
8 (98.3%): ========
9 (99.3%): ===
10 (99.7%): =

Avg fights survived: 3.9
0  (3.4%): ===
1 (12.0%): ==========
2 (18.0%): ======
3 (29.8%): =============
4 (42.0%): ==============
5(100.0%): ===================================================================

Avg surges remaining (survivors only): 1.3 of 10
0 (52.4%): ===================================================================
1 (65.8%): =================
2 (77.1%): ==============
3 (86.0%): ===========
4 (92.3%): =======
5 (96.2%): =====
6 (98.4%): ==
7 (99.4%): =

Survival rate: 58.0%```
Example combats

Example of 0 fight(s) survived (3.4% chance):

Code:
```FIGHT #1:
Roll initiative!
Dwarf Guardian Fighter rolls 21 initiative (1d20+2; rolled 19).
Soldier rolls 4 initiative (1d20+1; rolled 3).
Initiative order:
Dwarf Guardian Fighter
Soldier

Round 1:
Dwarf Guardian Fighter's turn:
Stats: HP 32; AC 19; Surges 10; Action Points 1
Steel Serpent Strike (standard action):
Attacks Soldier with 8 vs. 17 AC (1d20+7; rolled 1).
Misses.
Steel Serpent Strike has been expended.
Spend Action Point (free action):
Dwarf Guardian Fighter spends an action point (0 remaining).
Dwarf Guardian Fighter gains a standard action.
Spend Action Point has been expended.
Reaping Strike (standard action):
Attacks Soldier with 8 vs. 17 AC (1d20+7; rolled 1).
Misses but does 2 damage (static).
Soldier has 27 hp remaining (29 hp - 2 damage).
Soldier's turn:
Stats: HP 27; AC 17; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Guardian Fighter with 19 vs. 19 AC (1d20+8; rolled 11).
Hits for 15 damage (2d10+3; rolled 4, 8).
Dwarf Guardian Fighter has 17 hp remaining (32 hp - 15 damage).
Soldier Encounter Attack has been expended.

Round 2:
Dwarf Guardian Fighter's turn:
Stats: HP 17; AC 19; Surges 10; Action Points 0
Dwarven Resilience (minor action):
Dwarf Guardian Fighter spends a healing surge (9 remaining).
Dwarf Guardian Fighter heals 8 hp (17 hp -> 25 hp; 0 hp wasted).
Dwarf Guardian Fighter gains a +2 defense bonus (expires at end of next turn).
Dwarven Resilience has been expended.
Reaping Strike (standard action):
Attacks Soldier with 12 vs. 17 AC (1d20+7; rolled 5).
Misses but does 2 damage (static).
Soldier has 25 hp remaining (27 hp - 2 damage).
Soldier's turn:
Stats: HP 25; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 22 vs. 21 AC (1d20+8; rolled 14).
Hits for 8 damage (1d10+3; rolled 5).
Dwarf Guardian Fighter has 17 hp remaining (25 hp - 8 damage).

Round 3:
Dwarf Guardian Fighter's turn:
Stats: HP 17; AC 21; Surges 9; Action Points 0
Conditions:
+2 defense bonus (expires at the end of this turn).
Comeback Strike (standard action):
Attacks Soldier with 12 vs. 17 AC (1d20+7; rolled 5).
Misses.
Comeback Strike was not expended (Reliable).
+2 defense bonus expires.
Soldier's turn:
Stats: HP 25; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 27 vs. 19 AC (1d20+8; rolled 19).
Hits for 7 damage (1d10+3; rolled 4).
Dwarf Guardian Fighter has 10 hp remaining (17 hp - 7 damage).

Round 4:
Dwarf Guardian Fighter's turn:
Stats: HP 10; AC 19; Surges 9; Action Points 0
Comeback Strike (standard action):
Attacks Soldier with 12 vs. 17 AC (1d20+7; rolled 5).
Misses.
Comeback Strike was not expended (Reliable).
Soldier's turn:
Stats: HP 25; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 25 vs. 19 AC (1d20+8; rolled 17).
Hits for 10 damage (1d10+3; rolled 7).
Dwarf Guardian Fighter has 0 hp remaining (10 hp - 10 damage).

Round 5:
Dwarf Guardian Fighter's turn:
Stats: HP 0; AC 19; Surges 9; Action Points 0
Dwarf Guardian Fighter is dying (0 death saves failed).
Rolls death saving throw and gets a 5 (1d20; rolled 5).
Fails. 2 failures remaining before death.
Soldier's turn:
Stats: HP 25; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 17 vs. 19 AC (1d20+8; rolled 9).
Misses.

Round 6:
Dwarf Guardian Fighter's turn:
Stats: HP 0; AC 19; Surges 9; Action Points 0
Dwarf Guardian Fighter is dying (1 death saves failed).
Rolls death saving throw and gets a 7 (1d20; rolled 7).
Fails. 1 failures remaining before death.
Soldier's turn:
Stats: HP 25; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 9 vs. 19 AC (1d20+8; rolled 1).
Misses.

Round 7:
Dwarf Guardian Fighter's turn:
Stats: HP 0; AC 19; Surges 9; Action Points 0
Dwarf Guardian Fighter is dying (2 death saves failed).
Rolls death saving throw and gets a 20 (1d20; rolled 20).
Miraculous recovery!
Dwarf Guardian Fighter spends a healing surge (8 remaining).
Dwarf Guardian Fighter heals 8 hp (0 hp -> 8 hp; 0 hp wasted).
Soldier's turn:
Stats: HP 25; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 26 vs. 19 AC (1d20+8; rolled 18).
Hits for 8 damage (1d10+3; rolled 5).
Dwarf Guardian Fighter has 0 hp remaining (8 hp - 8 damage).

Round 8:
Dwarf Guardian Fighter's turn:
Stats: HP 0; AC 19; Surges 8; Action Points 0
Dwarf Guardian Fighter is dying (2 death saves failed).
Rolls death saving throw and gets a 18 (1d20; rolled 18).
Passes.
Soldier's turn:
Stats: HP 25; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 28 vs. 19 AC (1d20+8; rolled 20).
Crits for 13 damage (1d10+3; maximized).
Dwarf Guardian Fighter has -13 hp remaining (0 hp - 13 damage).

Round 9:
Dwarf Guardian Fighter's turn:
Stats: HP -13; AC 19; Surges 8; Action Points 0
Dwarf Guardian Fighter is dying (2 death saves failed).
Rolls death saving throw and gets a 8 (1d20; rolled 8).
Fails. 0 failures remaining before death.
Soldier's turn:
Stats: HP 25; AC 17; Surges 1; Action Points 0
Dwarf Guardian Fighter has died!

Villains win!```

Example of 1 fight(s) survived (8.7% chance):

Code:
```FIGHT #1:
Roll initiative!
Dwarf Guardian Fighter rolls 16 initiative (1d20+2; rolled 14).
Soldier rolls 2 initiative (1d20+1; rolled 1).
Initiative order:
Dwarf Guardian Fighter
Soldier

Round 1:
Dwarf Guardian Fighter's turn:
Stats: HP 32; AC 19; Surges 10; Action Points 1
Steel Serpent Strike (standard action):
Attacks Soldier with 15 vs. 17 AC (1d20+7; rolled 8).
Misses.
Steel Serpent Strike has been expended.
Spend Action Point (free action):
Dwarf Guardian Fighter spends an action point (0 remaining).
Dwarf Guardian Fighter gains a standard action.
Spend Action Point has been expended.
Reaping Strike (standard action):
Attacks Soldier with 20 vs. 17 AC (1d20+7; rolled 13).
Hits for 6 damage (1d10+4; rolled 2).
Soldier has 23 hp remaining (29 hp - 6 damage).
Soldier's turn:
Stats: HP 23; AC 17; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Guardian Fighter with 20 vs. 19 AC (1d20+8; rolled 12).
Hits for 17 damage (2d10+3; rolled 8, 6).
Dwarf Guardian Fighter has 15 hp remaining (32 hp - 17 damage).
Soldier Encounter Attack has been expended.

Round 2:
Dwarf Guardian Fighter's turn:
Stats: HP 15; AC 19; Surges 10; Action Points 0
Dwarven Resilience (minor action):
Dwarf Guardian Fighter spends a healing surge (9 remaining).
Dwarf Guardian Fighter heals 8 hp (15 hp -> 23 hp; 0 hp wasted).
Dwarf Guardian Fighter gains a +2 defense bonus (expires at end of next turn).
Dwarven Resilience has been expended.
Comeback Strike (standard action):
Attacks Soldier with 12 vs. 17 AC (1d20+7; rolled 5).
Misses.
Comeback Strike was not expended (Reliable).
Soldier's turn:
Stats: HP 23; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 25 vs. 21 AC (1d20+8; rolled 17).
Hits for 4 damage (1d10+3; rolled 1).
Dwarf Guardian Fighter has 19 hp remaining (23 hp - 4 damage).

Round 3:
Dwarf Guardian Fighter's turn:
Stats: HP 19; AC 21; Surges 9; Action Points 0
Conditions:
+2 defense bonus (expires at the end of this turn).
Comeback Strike (standard action):
Attacks Soldier with 12 vs. 17 AC (1d20+7; rolled 5).
Misses.
Comeback Strike was not expended (Reliable).
+2 defense bonus expires.
Soldier's turn:
Stats: HP 23; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 15 vs. 19 AC (1d20+8; rolled 7).
Misses.

Round 4:
Dwarf Guardian Fighter's turn:
Stats: HP 19; AC 19; Surges 9; Action Points 0
Comeback Strike (standard action):
Attacks Soldier with 21 vs. 17 AC (1d20+7; rolled 14).
Hits for 17 damage (2d10+4; rolled 8, 5).
Soldier has 6 hp remaining (23 hp - 17 damage).
Dwarf Guardian Fighter spends a healing surge (8 remaining).
Dwarf Guardian Fighter heals 8 hp (19 hp -> 27 hp; 0 hp wasted).
Comeback Strike has been expended.
Soldier's turn:
Stats: HP 6; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 18 vs. 19 AC (1d20+8; rolled 10).
Misses.

Round 5:
Dwarf Guardian Fighter's turn:
Stats: HP 27; AC 19; Surges 8; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 14 vs. 17 AC (1d20+7; rolled 7).
Misses but does 2 damage (static).
Soldier has 4 hp remaining (6 hp - 2 damage).
Soldier's turn:
Stats: HP 4; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 12 vs. 19 AC (1d20+8; rolled 4).
Misses.

Round 6:
Dwarf Guardian Fighter's turn:
Stats: HP 27; AC 19; Surges 8; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 27 vs. 17 AC (1d20+7; rolled 20).
Crits for 14 damage (1d10+4; maximized).
Soldier has -10 hp remaining (4 hp - 14 damage).
Soldier has died!

Heroes win!
Dwarf Guardian Fighter takes a short rest.
Dwarf Guardian Fighter spends a healing surge (7 remaining).
Dwarf Guardian Fighter heals 8 hp (27 hp -> 32 hp; 3 hp wasted).
Dwarven Resilience recharges.
Steel Serpent Strike recharges.
Spend Action Point recharges.

FIGHT #2:
Roll initiative!
Dwarf Guardian Fighter rolls 7 initiative (1d20+2; rolled 5).
Soldier rolls 5 initiative (1d20+1; rolled 4).
Initiative order:
Dwarf Guardian Fighter
Soldier

Round 1:
Dwarf Guardian Fighter's turn:
Stats: HP 32; AC 19; Surges 7; Action Points 0
Steel Serpent Strike (standard action):
Attacks Soldier with 19 vs. 17 AC (1d20+7; rolled 12).
Hits for 16 damage (2d10+4; rolled 6, 6).
Soldier has 13 hp remaining (29 hp - 16 damage).
Steel Serpent Strike has been expended.
Soldier's turn:
Stats: HP 13; AC 17; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Guardian Fighter with 28 vs. 19 AC (1d20+8; rolled 20).
Crits for 23 damage (2d10+3; maximized).
Dwarf Guardian Fighter has 9 hp remaining (32 hp - 23 damage).
Soldier Encounter Attack has been expended.

Round 2:
Dwarf Guardian Fighter's turn:
Stats: HP 9; AC 19; Surges 7; Action Points 0
Dwarven Resilience (minor action):
Dwarf Guardian Fighter spends a healing surge (6 remaining).
Dwarf Guardian Fighter heals 8 hp (9 hp -> 17 hp; 0 hp wasted).
Dwarf Guardian Fighter gains a +2 defense bonus (expires at end of next turn).
Dwarven Resilience has been expended.
Reaping Strike (standard action):
Attacks Soldier with 16 vs. 17 AC (1d20+7; rolled 9).
Misses but does 2 damage (static).
Soldier has 11 hp remaining (13 hp - 2 damage).
Soldier's turn:
Stats: HP 11; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 27 vs. 21 AC (1d20+8; rolled 19).
Hits for 11 damage (1d10+3; rolled 8).
Dwarf Guardian Fighter has 6 hp remaining (17 hp - 11 damage).

Round 3:
Dwarf Guardian Fighter's turn:
Stats: HP 6; AC 21; Surges 6; Action Points 0
Conditions:
+2 defense bonus (expires at the end of this turn).
Reaping Strike (standard action):
Attacks Soldier with 21 vs. 17 AC (1d20+7; rolled 14).
Hits for 7 damage (1d10+4; rolled 3).
Soldier has 4 hp remaining (11 hp - 7 damage).
+2 defense bonus expires.
Soldier's turn:
Stats: HP 4; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 25 vs. 19 AC (1d20+8; rolled 17).
Hits for 8 damage (1d10+3; rolled 5).
Dwarf Guardian Fighter has -2 hp remaining (6 hp - 8 damage).

Round 4:
Dwarf Guardian Fighter's turn:
Stats: HP -2; AC 19; Surges 6; Action Points 0
Dwarf Guardian Fighter is dying (0 death saves failed).
Rolls death saving throw and gets a 10 (1d20; rolled 10).
Passes.
Soldier's turn:
Stats: HP 4; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 22 vs. 19 AC (1d20+8; rolled 14).
Hits for 5 damage (1d10+3; rolled 2).
Dwarf Guardian Fighter has -7 hp remaining (-2 hp - 5 damage).

Round 5:
Dwarf Guardian Fighter's turn:
Stats: HP -7; AC 19; Surges 6; Action Points 0
Dwarf Guardian Fighter is dying (0 death saves failed).
Rolls death saving throw and gets a 20 (1d20; rolled 20).
Miraculous recovery!
Dwarf Guardian Fighter spends a healing surge (5 remaining).
Dwarf Guardian Fighter heals 8 hp (0 hp -> 8 hp; 0 hp wasted).
Soldier's turn:
Stats: HP 4; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 18 vs. 19 AC (1d20+8; rolled 10).
Misses.

Round 6:
Dwarf Guardian Fighter's turn:
Stats: HP 8; AC 19; Surges 5; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 14 vs. 17 AC (1d20+7; rolled 7).
Misses but does 2 damage (static).
Soldier has 2 hp remaining (4 hp - 2 damage).
Soldier's turn:
Stats: HP 2; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 27 vs. 19 AC (1d20+8; rolled 19).
Hits for 8 damage (1d10+3; rolled 5).
Dwarf Guardian Fighter has 0 hp remaining (8 hp - 8 damage).

Round 7:
Dwarf Guardian Fighter's turn:
Stats: HP 0; AC 19; Surges 5; Action Points 0
Dwarf Guardian Fighter is dying (0 death saves failed).
Rolls death saving throw and gets a 8 (1d20; rolled 8).
Fails. 2 failures remaining before death.
Soldier's turn:
Stats: HP 2; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 12 vs. 19 AC (1d20+8; rolled 4).
Misses.

Round 8:
Dwarf Guardian Fighter's turn:
Stats: HP 0; AC 19; Surges 5; Action Points 0
Dwarf Guardian Fighter is dying (1 death saves failed).
Rolls death saving throw and gets a 13 (1d20; rolled 13).
Passes.
Soldier's turn:
Stats: HP 2; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 20 vs. 19 AC (1d20+8; rolled 12).
Hits for 11 damage (1d10+3; rolled 8).
Dwarf Guardian Fighter has -11 hp remaining (0 hp - 11 damage).

Round 9:
Dwarf Guardian Fighter's turn:
Stats: HP -11; AC 19; Surges 5; Action Points 0
Dwarf Guardian Fighter is dying (1 death saves failed).
Rolls death saving throw and gets a 12 (1d20; rolled 12).
Passes.
Soldier's turn:
Stats: HP 2; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 18 vs. 19 AC (1d20+8; rolled 10).
Misses.

Round 10:
Dwarf Guardian Fighter's turn:
Stats: HP -11; AC 19; Surges 5; Action Points 0
Dwarf Guardian Fighter is dying (1 death saves failed).
Rolls death saving throw and gets a 17 (1d20; rolled 17).
Passes.
Soldier's turn:
Stats: HP 2; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 9 vs. 19 AC (1d20+8; rolled 1).
Misses.

Round 11:
Dwarf Guardian Fighter's turn:
Stats: HP -11; AC 19; Surges 5; Action Points 0
Dwarf Guardian Fighter is dying (1 death saves failed).
Rolls death saving throw and gets a 18 (1d20; rolled 18).
Passes.
Soldier's turn:
Stats: HP 2; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 25 vs. 19 AC (1d20+8; rolled 17).
Hits for 13 damage (1d10+3; rolled 10).
Dwarf Guardian Fighter has -24 hp remaining (-11 hp - 13 damage).
Dwarf Guardian Fighter has died!

Villains win!```

Example of 2 fight(s) survived (6.0% chance):

Code:
```FIGHT #1:
Roll initiative!
Dwarf Guardian Fighter rolls 5 initiative (1d20+2; rolled 3).
Soldier rolls 17 initiative (1d20+1; rolled 16).
Initiative order:
Soldier
Dwarf Guardian Fighter

Round 1:
Soldier's turn:
Stats: HP 29; AC 17; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Guardian Fighter with 13 vs. 19 AC (1d20+8; rolled 5).
Misses.
Soldier Encounter Attack has been expended.
Dwarf Guardian Fighter's turn:
Stats: HP 32; AC 19; Surges 10; Action Points 1
Steel Serpent Strike (standard action):
Attacks Soldier with 11 vs. 17 AC (1d20+7; rolled 4).
Misses.
Steel Serpent Strike has been expended.
Spend Action Point (free action):
Dwarf Guardian Fighter spends an action point (0 remaining).
Dwarf Guardian Fighter gains a standard action.
Spend Action Point has been expended.
Reaping Strike (standard action):
Attacks Soldier with 18 vs. 17 AC (1d20+7; rolled 11).
Hits for 7 damage (1d10+4; rolled 3).
Soldier has 22 hp remaining (29 hp - 7 damage).

Round 2:
Soldier's turn:
Stats: HP 22; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 19 vs. 19 AC (1d20+8; rolled 11).
Hits for 4 damage (1d10+3; rolled 1).
Dwarf Guardian Fighter has 28 hp remaining (32 hp - 4 damage).
Dwarf Guardian Fighter's turn:
Stats: HP 28; AC 19; Surges 10; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 14 vs. 17 AC (1d20+7; rolled 7).
Misses but does 2 damage (static).
Soldier has 20 hp remaining (22 hp - 2 damage).

Round 3:
Soldier's turn:
Stats: HP 20; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 24 vs. 19 AC (1d20+8; rolled 16).
Hits for 8 damage (1d10+3; rolled 5).
Dwarf Guardian Fighter has 20 hp remaining (28 hp - 8 damage).
Dwarf Guardian Fighter's turn:
Stats: HP 20; AC 19; Surges 10; Action Points 0
Dwarven Resilience (minor action):
Dwarf Guardian Fighter spends a healing surge (9 remaining).
Dwarf Guardian Fighter heals 8 hp (20 hp -> 28 hp; 0 hp wasted).
Dwarf Guardian Fighter gains a +2 defense bonus (expires at end of next turn).
Dwarven Resilience has been expended.
Reaping Strike (standard action):
Attacks Soldier with 24 vs. 17 AC (1d20+7; rolled 17).
Hits for 9 damage (1d10+4; rolled 5).
Soldier has 11 hp remaining (20 hp - 9 damage).

Round 4:
Soldier's turn:
Stats: HP 11; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 18 vs. 21 AC (1d20+8; rolled 10).
Misses.
Dwarf Guardian Fighter's turn:
Stats: HP 28; AC 21; Surges 9; Action Points 0
Conditions:
+2 defense bonus (expires at the end of this turn).
Reaping Strike (standard action):
Attacks Soldier with 18 vs. 17 AC (1d20+7; rolled 11).
Hits for 6 damage (1d10+4; rolled 2).
Soldier has 5 hp remaining (11 hp - 6 damage).
+2 defense bonus expires.

Round 5:
Soldier's turn:
Stats: HP 5; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 10 vs. 19 AC (1d20+8; rolled 2).
Misses.
Dwarf Guardian Fighter's turn:
Stats: HP 28; AC 19; Surges 9; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 11 vs. 17 AC (1d20+7; rolled 4).
Misses but does 2 damage (static).
Soldier has 3 hp remaining (5 hp - 2 damage).

Round 6:
Soldier's turn:
Stats: HP 3; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 20 vs. 19 AC (1d20+8; rolled 12).
Hits for 7 damage (1d10+3; rolled 4).
Dwarf Guardian Fighter has 21 hp remaining (28 hp - 7 damage).
Dwarf Guardian Fighter's turn:
Stats: HP 21; AC 19; Surges 9; Action Points 0
Comeback Strike (standard action):
Attacks Soldier with 19 vs. 17 AC (1d20+7; rolled 12).
Hits for 9 damage (2d10+4; rolled 3, 2).
Soldier has -6 hp remaining (3 hp - 9 damage).
Dwarf Guardian Fighter spends a healing surge (8 remaining).
Dwarf Guardian Fighter heals 8 hp (21 hp -> 29 hp; 0 hp wasted).
Comeback Strike has been expended.
Soldier has died!

Heroes win!
Dwarf Guardian Fighter takes a short rest.
Dwarven Resilience recharges.
Steel Serpent Strike recharges.
Spend Action Point recharges.

FIGHT #2:
Roll initiative!
Dwarf Guardian Fighter rolls 21 initiative (1d20+2; rolled 19).
Soldier rolls 10 initiative (1d20+1; rolled 9).
Initiative order:
Dwarf Guardian Fighter
Soldier

Round 1:
Dwarf Guardian Fighter's turn:
Stats: HP 29; AC 19; Surges 8; Action Points 0
Steel Serpent Strike (standard action):
Attacks Soldier with 13 vs. 17 AC (1d20+7; rolled 6).
Misses.
Steel Serpent Strike has been expended.
Soldier's turn:
Stats: HP 29; AC 17; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Guardian Fighter with 18 vs. 19 AC (1d20+8; rolled 10).
Misses.
Soldier Encounter Attack has been expended.

Round 2:
Dwarf Guardian Fighter's turn:
Stats: HP 29; AC 19; Surges 8; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 8 vs. 17 AC (1d20+7; rolled 1).
Misses but does 2 damage (static).
Soldier has 27 hp remaining (29 hp - 2 damage).
Soldier's turn:
Stats: HP 27; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 19 vs. 19 AC (1d20+8; rolled 11).
Hits for 10 damage (1d10+3; rolled 7).
Dwarf Guardian Fighter has 19 hp remaining (29 hp - 10 damage).

Round 3:
Dwarf Guardian Fighter's turn:
Stats: HP 19; AC 19; Surges 8; Action Points 0
Dwarven Resilience (minor action):
Dwarf Guardian Fighter spends a healing surge (7 remaining).
Dwarf Guardian Fighter heals 8 hp (19 hp -> 27 hp; 0 hp wasted).
Dwarf Guardian Fighter gains a +2 defense bonus (expires at end of next turn).
Dwarven Resilience has been expended.
Reaping Strike (standard action):
Attacks Soldier with 8 vs. 17 AC (1d20+7; rolled 1).
Misses but does 2 damage (static).
Soldier has 25 hp remaining (27 hp - 2 damage).
Soldier's turn:
Stats: HP 25; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 23 vs. 21 AC (1d20+8; rolled 15).
Hits for 4 damage (1d10+3; rolled 1).
Dwarf Guardian Fighter has 23 hp remaining (27 hp - 4 damage).

Round 4:
Dwarf Guardian Fighter's turn:
Stats: HP 23; AC 21; Surges 7; Action Points 0
Conditions:
+2 defense bonus (expires at the end of this turn).
Reaping Strike (standard action):
Attacks Soldier with 11 vs. 17 AC (1d20+7; rolled 4).
Misses but does 2 damage (static).
Soldier has 23 hp remaining (25 hp - 2 damage).
+2 defense bonus expires.
Soldier's turn:
Stats: HP 23; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 21 vs. 19 AC (1d20+8; rolled 13).
Hits for 8 damage (1d10+3; rolled 5).
Dwarf Guardian Fighter has 15 hp remaining (23 hp - 8 damage).

Round 5:
Dwarf Guardian Fighter's turn:
Stats: HP 15; AC 19; Surges 7; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 16 vs. 17 AC (1d20+7; rolled 9).
Misses but does 2 damage (static).
Soldier has 21 hp remaining (23 hp - 2 damage).
Soldier's turn:
Stats: HP 21; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 19 vs. 19 AC (1d20+8; rolled 11).
Hits for 5 damage (1d10+3; rolled 2).
Dwarf Guardian Fighter has 10 hp remaining (15 hp - 5 damage).

Round 6:
Dwarf Guardian Fighter's turn:
Stats: HP 10; AC 19; Surges 7; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 14 vs. 17 AC (1d20+7; rolled 7).
Misses but does 2 damage (static).
Soldier has 19 hp remaining (21 hp - 2 damage).
Soldier's turn:
Stats: HP 19; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 23 vs. 19 AC (1d20+8; rolled 15).
Hits for 5 damage (1d10+3; rolled 2).
Dwarf Guardian Fighter has 5 hp remaining (10 hp - 5 damage).

Round 7:
Dwarf Guardian Fighter's turn:
Stats: HP 5; AC 19; Surges 7; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 21 vs. 17 AC (1d20+7; rolled 14).
Hits for 5 damage (1d10+4; rolled 1).
Soldier has 14 hp remaining (19 hp - 5 damage).
Soldier's turn:
Stats: HP 14; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 13 vs. 19 AC (1d20+8; rolled 5).
Misses.

Round 8:
Dwarf Guardian Fighter's turn:
Stats: HP 5; AC 19; Surges 7; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 16 vs. 17 AC (1d20+7; rolled 9).
Misses but does 2 damage (static).
Soldier has 12 hp remaining (14 hp - 2 damage).
Soldier's turn:
Stats: HP 12; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 9 vs. 19 AC (1d20+8; rolled 1).
Misses.

Round 9:
Dwarf Guardian Fighter's turn:
Stats: HP 5; AC 19; Surges 7; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 13 vs. 17 AC (1d20+7; rolled 6).
Misses but does 2 damage (static).
Soldier has 10 hp remaining (12 hp - 2 damage).
Soldier's turn:
Stats: HP 10; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 15 vs. 19 AC (1d20+8; rolled 7).
Misses.

Round 10:
Dwarf Guardian Fighter's turn:
Stats: HP 5; AC 19; Surges 7; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 19 vs. 17 AC (1d20+7; rolled 12).
Hits for 7 damage (1d10+4; rolled 3).
Soldier has 3 hp remaining (10 hp - 7 damage).
Soldier's turn:
Stats: HP 3; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 15 vs. 19 AC (1d20+8; rolled 7).
Misses.

Round 11:
Dwarf Guardian Fighter's turn:
Stats: HP 5; AC 19; Surges 7; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 17 vs. 17 AC (1d20+7; rolled 10).
Hits for 6 damage (1d10+4; rolled 2).
Soldier has -3 hp remaining (3 hp - 6 damage).
Soldier has died!

Heroes win!
Dwarf Guardian Fighter takes a short rest.
Dwarf Guardian Fighter spends a healing surge (6 remaining).
Dwarf Guardian Fighter heals 8 hp (5 hp -> 13 hp; 0 hp wasted).
Dwarf Guardian Fighter spends a healing surge (5 remaining).
Dwarf Guardian Fighter heals 8 hp (13 hp -> 21 hp; 0 hp wasted).
Dwarf Guardian Fighter spends a healing surge (4 remaining).
Dwarf Guardian Fighter heals 8 hp (21 hp -> 29 hp; 0 hp wasted).
Dwarven Resilience recharges.
Steel Serpent Strike recharges.
Milestone:
Dwarf Guardian Fighter gains an action point.

FIGHT #3:
Roll initiative!
Dwarf Guardian Fighter rolls 3 initiative (1d20+2; rolled 1).
Soldier rolls 12 initiative (1d20+1; rolled 11).
Initiative order:
Soldier
Dwarf Guardian Fighter

Round 1:
Soldier's turn:
Stats: HP 29; AC 17; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Guardian Fighter with 27 vs. 19 AC (1d20+8; rolled 19).
Hits for 19 damage (2d10+3; rolled 9, 7).
Dwarf Guardian Fighter has 10 hp remaining (29 hp - 19 damage).
Soldier Encounter Attack has been expended.
Dwarf Guardian Fighter's turn:
Stats: HP 10; AC 19; Surges 4; Action Points 1
Dwarven Resilience (minor action):
Dwarf Guardian Fighter spends a healing surge (3 remaining).
Dwarf Guardian Fighter heals 8 hp (10 hp -> 18 hp; 0 hp wasted).
Dwarf Guardian Fighter gains a +2 defense bonus (expires at end of next turn).
Dwarven Resilience has been expended.
Steel Serpent Strike (standard action):
Attacks Soldier with 11 vs. 17 AC (1d20+7; rolled 4).
Misses.
Steel Serpent Strike has been expended.
Spend Action Point (free action):
Dwarf Guardian Fighter spends an action point (0 remaining).
Dwarf Guardian Fighter gains a standard action.
Spend Action Point has been expended.
Reaping Strike (standard action):
Attacks Soldier with 9 vs. 17 AC (1d20+7; rolled 2).
Misses but does 2 damage (static).
Soldier has 27 hp remaining (29 hp - 2 damage).

Round 2:
Soldier's turn:
Stats: HP 27; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 11 vs. 21 AC (1d20+8; rolled 3).
Misses.
Dwarf Guardian Fighter's turn:
Stats: HP 18; AC 21; Surges 3; Action Points 0
Conditions:
+2 defense bonus (expires at the end of this turn).
Reaping Strike (standard action):
Attacks Soldier with 22 vs. 17 AC (1d20+7; rolled 15).
Hits for 7 damage (1d10+4; rolled 3).
Soldier has 20 hp remaining (27 hp - 7 damage).
+2 defense bonus expires.

Round 3:
Soldier's turn:
Stats: HP 20; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 26 vs. 19 AC (1d20+8; rolled 18).
Hits for 10 damage (1d10+3; rolled 7).
Dwarf Guardian Fighter has 8 hp remaining (18 hp - 10 damage).
Dwarf Guardian Fighter's turn:
Stats: HP 8; AC 19; Surges 3; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 24 vs. 17 AC (1d20+7; rolled 17).
Hits for 12 damage (1d10+4; rolled 8).
Soldier has 8 hp remaining (20 hp - 12 damage).

Round 4:
Soldier's turn:
Stats: HP 8; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 22 vs. 19 AC (1d20+8; rolled 14).
Hits for 12 damage (1d10+3; rolled 9).
Dwarf Guardian Fighter has -4 hp remaining (8 hp - 12 damage).
Dwarf Guardian Fighter's turn:
Stats: HP -4; AC 19; Surges 3; Action Points 0
Dwarf Guardian Fighter is dying (0 death saves failed).
Rolls death saving throw and gets a 9 (1d20; rolled 9).
Fails. 2 failures remaining before death.

Round 5:
Soldier's turn:
Stats: HP 8; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 9 vs. 19 AC (1d20+8; rolled 1).
Misses.
Dwarf Guardian Fighter's turn:
Stats: HP -4; AC 19; Surges 3; Action Points 0
Dwarf Guardian Fighter is dying (1 death saves failed).
Rolls death saving throw and gets a 10 (1d20; rolled 10).
Passes.

Round 6:
Soldier's turn:
Stats: HP 8; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 26 vs. 19 AC (1d20+8; rolled 18).
Hits for 10 damage (1d10+3; rolled 7).
Dwarf Guardian Fighter has -14 hp remaining (-4 hp - 10 damage).
Dwarf Guardian Fighter's turn:
Stats: HP -14; AC 19; Surges 3; Action Points 0
Dwarf Guardian Fighter is dying (1 death saves failed).
Rolls death saving throw and gets a 5 (1d20; rolled 5).
Fails. 1 failures remaining before death.

Round 7:
Soldier's turn:
Stats: HP 8; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 23 vs. 19 AC (1d20+8; rolled 15).
Hits for 9 damage (1d10+3; rolled 6).
Dwarf Guardian Fighter has -23 hp remaining (-14 hp - 9 damage).
Dwarf Guardian Fighter has died!

Villains win!```

Example of 3 fight(s) survived (11.8% chance):

Code:
```FIGHT #1:
Roll initiative!
Dwarf Guardian Fighter rolls 4 initiative (1d20+2; rolled 2).
Soldier rolls 15 initiative (1d20+1; rolled 14).
Initiative order:
Soldier
Dwarf Guardian Fighter

Round 1:
Soldier's turn:
Stats: HP 29; AC 17; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Guardian Fighter with 13 vs. 19 AC (1d20+8; rolled 5).
Misses.
Soldier Encounter Attack has been expended.
Dwarf Guardian Fighter's turn:
Stats: HP 32; AC 19; Surges 10; Action Points 1
Steel Serpent Strike (standard action):
Attacks Soldier with 25 vs. 17 AC (1d20+7; rolled 18).
Hits for 14 damage (2d10+4; rolled 7, 3).
Soldier has 15 hp remaining (29 hp - 14 damage).
Steel Serpent Strike has been expended.
Spend Action Point (free action):
Dwarf Guardian Fighter spends an action point (0 remaining).
Dwarf Guardian Fighter gains a standard action.
Spend Action Point has been expended.
Reaping Strike (standard action):
Attacks Soldier with 27 vs. 17 AC (1d20+7; rolled 20).
Crits for 14 damage (1d10+4; maximized).
Soldier has 1 hp remaining (15 hp - 14 damage).

Round 2:
Soldier's turn:
Stats: HP 1; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 12 vs. 19 AC (1d20+8; rolled 4).
Misses.
Dwarf Guardian Fighter's turn:
Stats: HP 32; AC 19; Surges 10; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 20 vs. 17 AC (1d20+7; rolled 13).
Hits for 11 damage (1d10+4; rolled 7).
Soldier has -10 hp remaining (1 hp - 11 damage).
Soldier has died!

Heroes win!
Dwarf Guardian Fighter takes a short rest.
Steel Serpent Strike recharges.
Spend Action Point recharges.

FIGHT #2:
Roll initiative!
Dwarf Guardian Fighter rolls 14 initiative (1d20+2; rolled 12).
Soldier rolls 10 initiative (1d20+1; rolled 9).
Initiative order:
Dwarf Guardian Fighter
Soldier

Round 1:
Dwarf Guardian Fighter's turn:
Stats: HP 32; AC 19; Surges 10; Action Points 0
Steel Serpent Strike (standard action):
Attacks Soldier with 26 vs. 17 AC (1d20+7; rolled 19).
Hits for 16 damage (2d10+4; rolled 7, 5).
Soldier has 13 hp remaining (29 hp - 16 damage).
Steel Serpent Strike has been expended.
Soldier's turn:
Stats: HP 13; AC 17; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Guardian Fighter with 22 vs. 19 AC (1d20+8; rolled 14).
Hits for 8 damage (2d10+3; rolled 1, 4).
Dwarf Guardian Fighter has 24 hp remaining (32 hp - 8 damage).
Soldier Encounter Attack has been expended.

Round 2:
Dwarf Guardian Fighter's turn:
Stats: HP 24; AC 19; Surges 10; Action Points 0
Dwarven Resilience (minor action):
Dwarf Guardian Fighter spends a healing surge (9 remaining).
Dwarf Guardian Fighter heals 8 hp (24 hp -> 32 hp; 0 hp wasted).
Dwarf Guardian Fighter gains a +2 defense bonus (expires at end of next turn).
Dwarven Resilience has been expended.
Reaping Strike (standard action):
Attacks Soldier with 12 vs. 17 AC (1d20+7; rolled 5).
Misses but does 2 damage (static).
Soldier has 11 hp remaining (13 hp - 2 damage).
Soldier's turn:
Stats: HP 11; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 26 vs. 21 AC (1d20+8; rolled 18).
Hits for 8 damage (1d10+3; rolled 5).
Dwarf Guardian Fighter has 24 hp remaining (32 hp - 8 damage).

Round 3:
Dwarf Guardian Fighter's turn:
Stats: HP 24; AC 21; Surges 9; Action Points 0
Conditions:
+2 defense bonus (expires at the end of this turn).
Comeback Strike (standard action):
Attacks Soldier with 27 vs. 17 AC (1d20+7; rolled 20).
Crits for 24 damage (2d10+4; maximized).
Soldier has -13 hp remaining (11 hp - 24 damage).
Comeback Strike has been expended.
+2 defense bonus expires.
Soldier has died!

Heroes win!
Dwarf Guardian Fighter takes a short rest.
Dwarf Guardian Fighter spends a healing surge (8 remaining).
Dwarf Guardian Fighter heals 8 hp (24 hp -> 32 hp; 0 hp wasted).
Dwarven Resilience recharges.
Steel Serpent Strike recharges.
Milestone:
Dwarf Guardian Fighter gains an action point.

FIGHT #3:
Roll initiative!
Dwarf Guardian Fighter rolls 12 initiative (1d20+2; rolled 10).
Soldier rolls 19 initiative (1d20+1; rolled 18).
Initiative order:
Soldier
Dwarf Guardian Fighter

Round 1:
Soldier's turn:
Stats: HP 29; AC 17; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Guardian Fighter with 28 vs. 19 AC (1d20+8; rolled 20).
Crits for 23 damage (2d10+3; maximized).
Dwarf Guardian Fighter has 9 hp remaining (32 hp - 23 damage).
Soldier Encounter Attack has been expended.
Dwarf Guardian Fighter's turn:
Stats: HP 9; AC 19; Surges 8; Action Points 1
Dwarven Resilience (minor action):
Dwarf Guardian Fighter spends a healing surge (7 remaining).
Dwarf Guardian Fighter heals 8 hp (9 hp -> 17 hp; 0 hp wasted).
Dwarf Guardian Fighter gains a +2 defense bonus (expires at end of next turn).
Dwarven Resilience has been expended.
Steel Serpent Strike (standard action):
Attacks Soldier with 15 vs. 17 AC (1d20+7; rolled 8).
Misses.
Steel Serpent Strike has been expended.
Spend Action Point (free action):
Dwarf Guardian Fighter spends an action point (0 remaining).
Dwarf Guardian Fighter gains a standard action.
Spend Action Point has been expended.
Reaping Strike (standard action):
Attacks Soldier with 13 vs. 17 AC (1d20+7; rolled 6).
Misses but does 2 damage (static).
Soldier has 27 hp remaining (29 hp - 2 damage).

Round 2:
Soldier's turn:
Stats: HP 27; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 23 vs. 21 AC (1d20+8; rolled 15).
Hits for 7 damage (1d10+3; rolled 4).
Dwarf Guardian Fighter has 10 hp remaining (17 hp - 7 damage).
Dwarf Guardian Fighter's turn:
Stats: HP 10; AC 21; Surges 7; Action Points 0
Conditions:
+2 defense bonus (expires at the end of this turn).
Reaping Strike (standard action):
Attacks Soldier with 26 vs. 17 AC (1d20+7; rolled 19).
Hits for 7 damage (1d10+4; rolled 3).
Soldier has 20 hp remaining (27 hp - 7 damage).
+2 defense bonus expires.

Round 3:
Soldier's turn:
Stats: HP 20; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 14 vs. 19 AC (1d20+8; rolled 6).
Misses.
Dwarf Guardian Fighter's turn:
Stats: HP 10; AC 19; Surges 7; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 27 vs. 17 AC (1d20+7; rolled 20).
Crits for 14 damage (1d10+4; maximized).
Soldier has 6 hp remaining (20 hp - 14 damage).

Round 4:
Soldier's turn:
Stats: HP 6; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 14 vs. 19 AC (1d20+8; rolled 6).
Misses.
Dwarf Guardian Fighter's turn:
Stats: HP 10; AC 19; Surges 7; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 22 vs. 17 AC (1d20+7; rolled 15).
Hits for 8 damage (1d10+4; rolled 4).
Soldier has -2 hp remaining (6 hp - 8 damage).
Soldier has died!

Heroes win!
Dwarf Guardian Fighter takes a short rest.
Dwarf Guardian Fighter spends a healing surge (6 remaining).
Dwarf Guardian Fighter heals 8 hp (10 hp -> 18 hp; 0 hp wasted).
Dwarf Guardian Fighter spends a healing surge (5 remaining).
Dwarf Guardian Fighter heals 8 hp (18 hp -> 26 hp; 0 hp wasted).
Dwarf Guardian Fighter spends a healing surge (4 remaining).
Dwarf Guardian Fighter heals 8 hp (26 hp -> 32 hp; 2 hp wasted).
Dwarven Resilience recharges.
Steel Serpent Strike recharges.
Spend Action Point recharges.

FIGHT #4:
Roll initiative!
Dwarf Guardian Fighter rolls 22 initiative (1d20+2; rolled 20).
Soldier rolls 17 initiative (1d20+1; rolled 16).
Initiative order:
Dwarf Guardian Fighter
Soldier

Round 1:
Dwarf Guardian Fighter's turn:
Stats: HP 32; AC 19; Surges 4; Action Points 0
Steel Serpent Strike (standard action):
Attacks Soldier with 14 vs. 17 AC (1d20+7; rolled 7).
Misses.
Steel Serpent Strike has been expended.
Soldier's turn:
Stats: HP 29; AC 17; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Guardian Fighter with 26 vs. 19 AC (1d20+8; rolled 18).
Hits for 17 damage (2d10+3; rolled 4, 10).
Dwarf Guardian Fighter has 15 hp remaining (32 hp - 17 damage).
Soldier Encounter Attack has been expended.

Round 2:
Dwarf Guardian Fighter's turn:
Stats: HP 15; AC 19; Surges 4; Action Points 0
Dwarven Resilience (minor action):
Dwarf Guardian Fighter spends a healing surge (3 remaining).
Dwarf Guardian Fighter heals 8 hp (15 hp -> 23 hp; 0 hp wasted).
Dwarf Guardian Fighter gains a +2 defense bonus (expires at end of next turn).
Dwarven Resilience has been expended.
Reaping Strike (standard action):
Attacks Soldier with 9 vs. 17 AC (1d20+7; rolled 2).
Misses but does 2 damage (static).
Soldier has 27 hp remaining (29 hp - 2 damage).
Soldier's turn:
Stats: HP 27; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 22 vs. 21 AC (1d20+8; rolled 14).
Hits for 10 damage (1d10+3; rolled 7).
Dwarf Guardian Fighter has 13 hp remaining (23 hp - 10 damage).

Round 3:
Dwarf Guardian Fighter's turn:
Stats: HP 13; AC 21; Surges 3; Action Points 0
Conditions:
+2 defense bonus (expires at the end of this turn).
Reaping Strike (standard action):
Attacks Soldier with 26 vs. 17 AC (1d20+7; rolled 19).
Hits for 10 damage (1d10+4; rolled 6).
Soldier has 17 hp remaining (27 hp - 10 damage).
+2 defense bonus expires.
Soldier's turn:
Stats: HP 17; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 21 vs. 19 AC (1d20+8; rolled 13).
Hits for 11 damage (1d10+3; rolled 8).
Dwarf Guardian Fighter has 2 hp remaining (13 hp - 11 damage).

Round 4:
Dwarf Guardian Fighter's turn:
Stats: HP 2; AC 19; Surges 3; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 12 vs. 17 AC (1d20+7; rolled 5).
Misses but does 2 damage (static).
Soldier has 15 hp remaining (17 hp - 2 damage).
Soldier's turn:
Stats: HP 15; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 26 vs. 19 AC (1d20+8; rolled 18).
Hits for 8 damage (1d10+3; rolled 5).
Dwarf Guardian Fighter has -6 hp remaining (2 hp - 8 damage).

Round 5:
Dwarf Guardian Fighter's turn:
Stats: HP -6; AC 19; Surges 3; Action Points 0
Dwarf Guardian Fighter is dying (0 death saves failed).
Rolls death saving throw and gets a 7 (1d20; rolled 7).
Fails. 2 failures remaining before death.
Soldier's turn:
Stats: HP 15; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 10 vs. 19 AC (1d20+8; rolled 2).
Misses.

Round 6:
Dwarf Guardian Fighter's turn:
Stats: HP -6; AC 19; Surges 3; Action Points 0
Dwarf Guardian Fighter is dying (1 death saves failed).
Rolls death saving throw and gets a 2 (1d20; rolled 2).
Fails. 1 failures remaining before death.
Soldier's turn:
Stats: HP 15; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 24 vs. 19 AC (1d20+8; rolled 16).
Hits for 10 damage (1d10+3; rolled 7).
Dwarf Guardian Fighter has -16 hp remaining (-6 hp - 10 damage).
Dwarf Guardian Fighter has died!

Villains win!```

Example of 4 fight(s) survived (12.1% chance):

Code:
```FIGHT #1:
Roll initiative!
Dwarf Guardian Fighter rolls 12 initiative (1d20+2; rolled 10).
Soldier rolls 4 initiative (1d20+1; rolled 3).
Initiative order:
Dwarf Guardian Fighter
Soldier

Round 1:
Dwarf Guardian Fighter's turn:
Stats: HP 32; AC 19; Surges 10; Action Points 1
Steel Serpent Strike (standard action):
Attacks Soldier with 21 vs. 17 AC (1d20+7; rolled 14).
Hits for 14 damage (2d10+4; rolled 8, 2).
Soldier has 15 hp remaining (29 hp - 14 damage).
Steel Serpent Strike has been expended.
Spend Action Point (free action):
Dwarf Guardian Fighter spends an action point (0 remaining).
Dwarf Guardian Fighter gains a standard action.
Spend Action Point has been expended.
Reaping Strike (standard action):
Attacks Soldier with 13 vs. 17 AC (1d20+7; rolled 6).
Misses but does 2 damage (static).
Soldier has 13 hp remaining (15 hp - 2 damage).
Soldier's turn:
Stats: HP 13; AC 17; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Guardian Fighter with 19 vs. 19 AC (1d20+8; rolled 11).
Hits for 14 damage (2d10+3; rolled 10, 1).
Dwarf Guardian Fighter has 18 hp remaining (32 hp - 14 damage).
Soldier Encounter Attack has been expended.

Round 2:
Dwarf Guardian Fighter's turn:
Stats: HP 18; AC 19; Surges 10; Action Points 0
Dwarven Resilience (minor action):
Dwarf Guardian Fighter spends a healing surge (9 remaining).
Dwarf Guardian Fighter heals 8 hp (18 hp -> 26 hp; 0 hp wasted).
Dwarf Guardian Fighter gains a +2 defense bonus (expires at end of next turn).
Dwarven Resilience has been expended.
Reaping Strike (standard action):
Attacks Soldier with 27 vs. 17 AC (1d20+7; rolled 20).
Crits for 14 damage (1d10+4; maximized).
Soldier has -1 hp remaining (13 hp - 14 damage).
Soldier has died!

Heroes win!
Dwarf Guardian Fighter takes a short rest.
Dwarf Guardian Fighter spends a healing surge (8 remaining).
Dwarf Guardian Fighter heals 8 hp (26 hp -> 32 hp; 2 hp wasted).
Dwarven Resilience recharges.
Steel Serpent Strike recharges.
Spend Action Point recharges.
+2 defense bonus expires.

FIGHT #2:
Roll initiative!
Dwarf Guardian Fighter rolls 11 initiative (1d20+2; rolled 9).
Soldier rolls 6 initiative (1d20+1; rolled 5).
Initiative order:
Dwarf Guardian Fighter
Soldier

Round 1:
Dwarf Guardian Fighter's turn:
Stats: HP 32; AC 19; Surges 8; Action Points 0
Steel Serpent Strike (standard action):
Attacks Soldier with 15 vs. 17 AC (1d20+7; rolled 8).
Misses.
Steel Serpent Strike has been expended.
Soldier's turn:
Stats: HP 29; AC 17; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Guardian Fighter with 21 vs. 19 AC (1d20+8; rolled 13).
Hits for 12 damage (2d10+3; rolled 8, 1).
Dwarf Guardian Fighter has 20 hp remaining (32 hp - 12 damage).
Soldier Encounter Attack has been expended.

Round 2:
Dwarf Guardian Fighter's turn:
Stats: HP 20; AC 19; Surges 8; Action Points 0
Dwarven Resilience (minor action):
Dwarf Guardian Fighter spends a healing surge (7 remaining).
Dwarf Guardian Fighter heals 8 hp (20 hp -> 28 hp; 0 hp wasted).
Dwarf Guardian Fighter gains a +2 defense bonus (expires at end of next turn).
Dwarven Resilience has been expended.
Reaping Strike (standard action):
Attacks Soldier with 19 vs. 17 AC (1d20+7; rolled 12).
Hits for 6 damage (1d10+4; rolled 2).
Soldier has 23 hp remaining (29 hp - 6 damage).
Soldier's turn:
Stats: HP 23; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 18 vs. 21 AC (1d20+8; rolled 10).
Misses.

Round 3:
Dwarf Guardian Fighter's turn:
Stats: HP 28; AC 21; Surges 7; Action Points 0
Conditions:
+2 defense bonus (expires at the end of this turn).
Reaping Strike (standard action):
Attacks Soldier with 17 vs. 17 AC (1d20+7; rolled 10).
Hits for 7 damage (1d10+4; rolled 3).
Soldier has 16 hp remaining (23 hp - 7 damage).
+2 defense bonus expires.
Soldier's turn:
Stats: HP 16; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 25 vs. 19 AC (1d20+8; rolled 17).
Hits for 10 damage (1d10+3; rolled 7).
Dwarf Guardian Fighter has 18 hp remaining (28 hp - 10 damage).

Round 4:
Dwarf Guardian Fighter's turn:
Stats: HP 18; AC 19; Surges 7; Action Points 0
Comeback Strike (standard action):
Attacks Soldier with 8 vs. 17 AC (1d20+7; rolled 1).
Misses.
Comeback Strike was not expended (Reliable).
Soldier's turn:
Stats: HP 16; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 22 vs. 19 AC (1d20+8; rolled 14).
Hits for 7 damage (1d10+3; rolled 4).
Dwarf Guardian Fighter has 11 hp remaining (18 hp - 7 damage).

Round 5:
Dwarf Guardian Fighter's turn:
Stats: HP 11; AC 19; Surges 7; Action Points 0
Comeback Strike (standard action):
Attacks Soldier with 10 vs. 17 AC (1d20+7; rolled 3).
Misses.
Comeback Strike was not expended (Reliable).
Soldier's turn:
Stats: HP 16; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 15 vs. 19 AC (1d20+8; rolled 7).
Misses.

Round 6:
Dwarf Guardian Fighter's turn:
Stats: HP 11; AC 19; Surges 7; Action Points 0
Comeback Strike (standard action):
Attacks Soldier with 10 vs. 17 AC (1d20+7; rolled 3).
Misses.
Comeback Strike was not expended (Reliable).
Soldier's turn:
Stats: HP 16; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 15 vs. 19 AC (1d20+8; rolled 7).
Misses.

Round 7:
Dwarf Guardian Fighter's turn:
Stats: HP 11; AC 19; Surges 7; Action Points 0
Comeback Strike (standard action):
Attacks Soldier with 26 vs. 17 AC (1d20+7; rolled 19).
Hits for 20 damage (2d10+4; rolled 10, 6).
Soldier has -4 hp remaining (16 hp - 20 damage).
Dwarf Guardian Fighter spends a healing surge (6 remaining).
Dwarf Guardian Fighter heals 8 hp (11 hp -> 19 hp; 0 hp wasted).
Comeback Strike has been expended.
Soldier has died!

Heroes win!
Dwarf Guardian Fighter takes a short rest.
Dwarf Guardian Fighter spends a healing surge (5 remaining).
Dwarf Guardian Fighter heals 8 hp (19 hp -> 27 hp; 0 hp wasted).
Dwarf Guardian Fighter spends a healing surge (4 remaining).
Dwarf Guardian Fighter heals 8 hp (27 hp -> 32 hp; 3 hp wasted).
Dwarven Resilience recharges.
Steel Serpent Strike recharges.
Milestone:
Dwarf Guardian Fighter gains an action point.

FIGHT #3:
Roll initiative!
Dwarf Guardian Fighter rolls 6 initiative (1d20+2; rolled 4).
Soldier rolls 17 initiative (1d20+1; rolled 16).
Initiative order:
Soldier
Dwarf Guardian Fighter

Round 1:
Soldier's turn:
Stats: HP 29; AC 17; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Guardian Fighter with 12 vs. 19 AC (1d20+8; rolled 4).
Misses.
Soldier Encounter Attack has been expended.
Dwarf Guardian Fighter's turn:
Stats: HP 32; AC 19; Surges 4; Action Points 1
Steel Serpent Strike (standard action):
Attacks Soldier with 9 vs. 17 AC (1d20+7; rolled 2).
Misses.
Steel Serpent Strike has been expended.
Spend Action Point (free action):
Dwarf Guardian Fighter spends an action point (0 remaining).
Dwarf Guardian Fighter gains a standard action.
Spend Action Point has been expended.
Reaping Strike (standard action):
Attacks Soldier with 23 vs. 17 AC (1d20+7; rolled 16).
Hits for 6 damage (1d10+4; rolled 2).
Soldier has 23 hp remaining (29 hp - 6 damage).

Round 2:
Soldier's turn:
Stats: HP 23; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 19 vs. 19 AC (1d20+8; rolled 11).
Hits for 12 damage (1d10+3; rolled 9).
Dwarf Guardian Fighter has 20 hp remaining (32 hp - 12 damage).
Dwarf Guardian Fighter's turn:
Stats: HP 20; AC 19; Surges 4; Action Points 0
Dwarven Resilience (minor action):
Dwarf Guardian Fighter spends a healing surge (3 remaining).
Dwarf Guardian Fighter heals 8 hp (20 hp -> 28 hp; 0 hp wasted).
Dwarf Guardian Fighter gains a +2 defense bonus (expires at end of next turn).
Dwarven Resilience has been expended.
Reaping Strike (standard action):
Attacks Soldier with 10 vs. 17 AC (1d20+7; rolled 3).
Misses but does 2 damage (static).
Soldier has 21 hp remaining (23 hp - 2 damage).

Round 3:
Soldier's turn:
Stats: HP 21; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 27 vs. 21 AC (1d20+8; rolled 19).
Hits for 5 damage (1d10+3; rolled 2).
Dwarf Guardian Fighter has 23 hp remaining (28 hp - 5 damage).
Dwarf Guardian Fighter's turn:
Stats: HP 23; AC 21; Surges 3; Action Points 0
Conditions:
+2 defense bonus (expires at the end of this turn).
Reaping Strike (standard action):
Attacks Soldier with 22 vs. 17 AC (1d20+7; rolled 15).
Hits for 10 damage (1d10+4; rolled 6).
Soldier has 11 hp remaining (21 hp - 10 damage).
+2 defense bonus expires.

Round 4:
Soldier's turn:
Stats: HP 11; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 16 vs. 19 AC (1d20+8; rolled 8).
Misses.
Dwarf Guardian Fighter's turn:
Stats: HP 23; AC 19; Surges 3; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 27 vs. 17 AC (1d20+7; rolled 20).
Crits for 14 damage (1d10+4; maximized).
Soldier has -3 hp remaining (11 hp - 14 damage).
Soldier has died!

Heroes win!
Dwarf Guardian Fighter takes a short rest.
Dwarf Guardian Fighter spends a healing surge (2 remaining).
Dwarf Guardian Fighter heals 8 hp (23 hp -> 31 hp; 0 hp wasted).
Dwarven Resilience recharges.
Steel Serpent Strike recharges.
Spend Action Point recharges.

FIGHT #4:
Roll initiative!
Dwarf Guardian Fighter rolls 13 initiative (1d20+2; rolled 11).
Soldier rolls 2 initiative (1d20+1; rolled 1).
Initiative order:
Dwarf Guardian Fighter
Soldier

Round 1:
Dwarf Guardian Fighter's turn:
Stats: HP 31; AC 19; Surges 2; Action Points 0
Steel Serpent Strike (standard action):
Attacks Soldier with 23 vs. 17 AC (1d20+7; rolled 16).
Hits for 22 damage (2d10+4; rolled 10, 8).
Soldier has 7 hp remaining (29 hp - 22 damage).
Steel Serpent Strike has been expended.
Soldier's turn:
Stats: HP 7; AC 17; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Guardian Fighter with 19 vs. 19 AC (1d20+8; rolled 11).
Hits for 17 damage (2d10+3; rolled 6, 8).
Dwarf Guardian Fighter has 14 hp remaining (31 hp - 17 damage).
Soldier Encounter Attack has been expended.

Round 2:
Dwarf Guardian Fighter's turn:
Stats: HP 14; AC 19; Surges 2; Action Points 0
Dwarven Resilience (minor action):
Dwarf Guardian Fighter spends a healing surge (1 remaining).
Dwarf Guardian Fighter heals 8 hp (14 hp -> 22 hp; 0 hp wasted).
Dwarf Guardian Fighter gains a +2 defense bonus (expires at end of next turn).
Dwarven Resilience has been expended.
Reaping Strike (standard action):
Attacks Soldier with 8 vs. 17 AC (1d20+7; rolled 1).
Misses but does 2 damage (static).
Soldier has 5 hp remaining (7 hp - 2 damage).
Soldier's turn:
Stats: HP 5; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 23 vs. 21 AC (1d20+8; rolled 15).
Hits for 11 damage (1d10+3; rolled 8).
Dwarf Guardian Fighter has 11 hp remaining (22 hp - 11 damage).

Round 3:
Dwarf Guardian Fighter's turn:
Stats: HP 11; AC 21; Surges 1; Action Points 0
Conditions:
+2 defense bonus (expires at the end of this turn).
Reaping Strike (standard action):
Attacks Soldier with 13 vs. 17 AC (1d20+7; rolled 6).
Misses but does 2 damage (static).
Soldier has 3 hp remaining (5 hp - 2 damage).
+2 defense bonus expires.
Soldier's turn:
Stats: HP 3; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 15 vs. 19 AC (1d20+8; rolled 7).
Misses.

Round 4:
Dwarf Guardian Fighter's turn:
Stats: HP 11; AC 19; Surges 1; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 20 vs. 17 AC (1d20+7; rolled 13).
Hits for 10 damage (1d10+4; rolled 6).
Soldier has -7 hp remaining (3 hp - 10 damage).
Soldier has died!

Heroes win!
Dwarf Guardian Fighter takes a short rest.
Dwarf Guardian Fighter spends a healing surge (0 remaining).
Dwarf Guardian Fighter heals 8 hp (11 hp -> 19 hp; 0 hp wasted).
Dwarven Resilience recharges.
Steel Serpent Strike recharges.
Milestone:
Dwarf Guardian Fighter gains an action point.

FIGHT #5:
Roll initiative!
Dwarf Guardian Fighter rolls 6 initiative (1d20+2; rolled 4).
Soldier rolls 5 initiative (1d20+1; rolled 4).
Initiative order:
Dwarf Guardian Fighter
Soldier

Round 1:
Dwarf Guardian Fighter's turn:
Stats: HP 19; AC 19; Surges 0; Action Points 1
Steel Serpent Strike (standard action):
Attacks Soldier with 14 vs. 17 AC (1d20+7; rolled 7).
Misses.
Steel Serpent Strike has been expended.
Spend Action Point (free action):
Dwarf Guardian Fighter spends an action point (0 remaining).
Dwarf Guardian Fighter gains a standard action.
Spend Action Point has been expended.
Reaping Strike (standard action):
Attacks Soldier with 26 vs. 17 AC (1d20+7; rolled 19).
Hits for 6 damage (1d10+4; rolled 2).
Soldier has 23 hp remaining (29 hp - 6 damage).
Soldier's turn:
Stats: HP 23; AC 17; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Guardian Fighter with 20 vs. 19 AC (1d20+8; rolled 12).
Hits for 15 damage (2d10+3; rolled 6, 6).
Dwarf Guardian Fighter has 4 hp remaining (19 hp - 15 damage).
Soldier Encounter Attack has been expended.

Round 2:
Dwarf Guardian Fighter's turn:
Stats: HP 4; AC 19; Surges 0; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 9 vs. 17 AC (1d20+7; rolled 2).
Misses but does 2 damage (static).
Soldier has 21 hp remaining (23 hp - 2 damage).
Soldier's turn:
Stats: HP 21; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 28 vs. 19 AC (1d20+8; rolled 20).
Crits for 13 damage (1d10+3; maximized).
Dwarf Guardian Fighter has -9 hp remaining (4 hp - 13 damage).

Round 3:
Dwarf Guardian Fighter's turn:
Stats: HP -9; AC 19; Surges 0; Action Points 0
Dwarf Guardian Fighter is dying (0 death saves failed).
Rolls death saving throw and gets a 11 (1d20; rolled 11).
Passes.
Soldier's turn:
Stats: HP 21; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 17 vs. 19 AC (1d20+8; rolled 9).
Misses.

Round 4:
Dwarf Guardian Fighter's turn:
Stats: HP -9; AC 19; Surges 0; Action Points 0
Dwarf Guardian Fighter is dying (0 death saves failed).
Rolls death saving throw and gets a 20 (1d20; rolled 20).
Passes, but no miraculous recovery (no surges remaining).
Soldier's turn:
Stats: HP 21; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 27 vs. 19 AC (1d20+8; rolled 19).
Hits for 7 damage (1d10+3; rolled 4).
Dwarf Guardian Fighter has -16 hp remaining (-9 hp - 7 damage).
Dwarf Guardian Fighter has died!

Villains win!```

Example of 5 fight(s) survived (58.0% chance):

Code:
```FIGHT #1:
Roll initiative!
Dwarf Guardian Fighter rolls 16 initiative (1d20+2; rolled 14).
Soldier rolls 4 initiative (1d20+1; rolled 3).
Initiative order:
Dwarf Guardian Fighter
Soldier

Round 1:
Dwarf Guardian Fighter's turn:
Stats: HP 32; AC 19; Surges 10; Action Points 1
Steel Serpent Strike (standard action):
Attacks Soldier with 9 vs. 17 AC (1d20+7; rolled 2).
Misses.
Steel Serpent Strike has been expended.
Spend Action Point (free action):
Dwarf Guardian Fighter spends an action point (0 remaining).
Dwarf Guardian Fighter gains a standard action.
Spend Action Point has been expended.
Reaping Strike (standard action):
Attacks Soldier with 18 vs. 17 AC (1d20+7; rolled 11).
Hits for 13 damage (1d10+4; rolled 9).
Soldier has 16 hp remaining (29 hp - 13 damage).
Soldier's turn:
Stats: HP 16; AC 17; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Guardian Fighter with 17 vs. 19 AC (1d20+8; rolled 9).
Misses.
Soldier Encounter Attack has been expended.

Round 2:
Dwarf Guardian Fighter's turn:
Stats: HP 32; AC 19; Surges 10; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 13 vs. 17 AC (1d20+7; rolled 6).
Misses but does 2 damage (static).
Soldier has 14 hp remaining (16 hp - 2 damage).
Soldier's turn:
Stats: HP 14; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 13 vs. 19 AC (1d20+8; rolled 5).
Misses.

Round 3:
Dwarf Guardian Fighter's turn:
Stats: HP 32; AC 19; Surges 10; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 19 vs. 17 AC (1d20+7; rolled 12).
Hits for 11 damage (1d10+4; rolled 7).
Soldier has 3 hp remaining (14 hp - 11 damage).
Soldier's turn:
Stats: HP 3; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 27 vs. 19 AC (1d20+8; rolled 19).
Hits for 8 damage (1d10+3; rolled 5).
Dwarf Guardian Fighter has 24 hp remaining (32 hp - 8 damage).

Round 4:
Dwarf Guardian Fighter's turn:
Stats: HP 24; AC 19; Surges 10; Action Points 0
Dwarven Resilience (minor action):
Dwarf Guardian Fighter spends a healing surge (9 remaining).
Dwarf Guardian Fighter heals 8 hp (24 hp -> 32 hp; 0 hp wasted).
Dwarf Guardian Fighter gains a +2 defense bonus (expires at end of next turn).
Dwarven Resilience has been expended.
Reaping Strike (standard action):
Attacks Soldier with 26 vs. 17 AC (1d20+7; rolled 19).
Hits for 7 damage (1d10+4; rolled 3).
Soldier has -4 hp remaining (3 hp - 7 damage).
Soldier has died!

Heroes win!
Dwarf Guardian Fighter takes a short rest.
Dwarven Resilience recharges.
Steel Serpent Strike recharges.
Spend Action Point recharges.
+2 defense bonus expires.

FIGHT #2:
Roll initiative!
Dwarf Guardian Fighter rolls 17 initiative (1d20+2; rolled 15).
Soldier rolls 9 initiative (1d20+1; rolled 8).
Initiative order:
Dwarf Guardian Fighter
Soldier

Round 1:
Dwarf Guardian Fighter's turn:
Stats: HP 32; AC 19; Surges 9; Action Points 0
Steel Serpent Strike (standard action):
Attacks Soldier with 15 vs. 17 AC (1d20+7; rolled 8).
Misses.
Steel Serpent Strike has been expended.
Soldier's turn:
Stats: HP 29; AC 17; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Guardian Fighter with 23 vs. 19 AC (1d20+8; rolled 15).
Hits for 6 damage (2d10+3; rolled 1, 2).
Dwarf Guardian Fighter has 26 hp remaining (32 hp - 6 damage).
Soldier Encounter Attack has been expended.

Round 2:
Dwarf Guardian Fighter's turn:
Stats: HP 26; AC 19; Surges 9; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 27 vs. 17 AC (1d20+7; rolled 20).
Crits for 14 damage (1d10+4; maximized).
Soldier has 15 hp remaining (29 hp - 14 damage).
Soldier's turn:
Stats: HP 15; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 28 vs. 19 AC (1d20+8; rolled 20).
Crits for 13 damage (1d10+3; maximized).
Dwarf Guardian Fighter has 13 hp remaining (26 hp - 13 damage).

Round 3:
Dwarf Guardian Fighter's turn:
Stats: HP 13; AC 19; Surges 9; Action Points 0
Dwarven Resilience (minor action):
Dwarf Guardian Fighter spends a healing surge (8 remaining).
Dwarf Guardian Fighter heals 8 hp (13 hp -> 21 hp; 0 hp wasted).
Dwarf Guardian Fighter gains a +2 defense bonus (expires at end of next turn).
Dwarven Resilience has been expended.
Comeback Strike (standard action):
Attacks Soldier with 25 vs. 17 AC (1d20+7; rolled 18).
Hits for 11 damage (2d10+4; rolled 5, 2).
Soldier has 4 hp remaining (15 hp - 11 damage).
Dwarf Guardian Fighter spends a healing surge (7 remaining).
Dwarf Guardian Fighter heals 8 hp (21 hp -> 29 hp; 0 hp wasted).
Comeback Strike has been expended.
Soldier's turn:
Stats: HP 4; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 27 vs. 21 AC (1d20+8; rolled 19).
Hits for 8 damage (1d10+3; rolled 5).
Dwarf Guardian Fighter has 21 hp remaining (29 hp - 8 damage).

Round 4:
Dwarf Guardian Fighter's turn:
Stats: HP 21; AC 21; Surges 7; Action Points 0
Conditions:
+2 defense bonus (expires at the end of this turn).
Reaping Strike (standard action):
Attacks Soldier with 27 vs. 17 AC (1d20+7; rolled 20).
Crits for 14 damage (1d10+4; maximized).
Soldier has -10 hp remaining (4 hp - 14 damage).
+2 defense bonus expires.
Soldier has died!

Heroes win!
Dwarf Guardian Fighter takes a short rest.
Dwarf Guardian Fighter spends a healing surge (6 remaining).
Dwarf Guardian Fighter heals 8 hp (21 hp -> 29 hp; 0 hp wasted).
Dwarven Resilience recharges.
Steel Serpent Strike recharges.
Milestone:
Dwarf Guardian Fighter gains an action point.

FIGHT #3:
Roll initiative!
Dwarf Guardian Fighter rolls 5 initiative (1d20+2; rolled 3).
Soldier rolls 20 initiative (1d20+1; rolled 19).
Initiative order:
Soldier
Dwarf Guardian Fighter

Round 1:
Soldier's turn:
Stats: HP 29; AC 17; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Guardian Fighter with 10 vs. 19 AC (1d20+8; rolled 2).
Misses.
Soldier Encounter Attack has been expended.
Dwarf Guardian Fighter's turn:
Stats: HP 29; AC 19; Surges 6; Action Points 1
Steel Serpent Strike (standard action):
Attacks Soldier with 22 vs. 17 AC (1d20+7; rolled 15).
Hits for 18 damage (2d10+4; rolled 9, 5).
Soldier has 11 hp remaining (29 hp - 18 damage).
Steel Serpent Strike has been expended.
Spend Action Point (free action):
Dwarf Guardian Fighter spends an action point (0 remaining).
Dwarf Guardian Fighter gains a standard action.
Spend Action Point has been expended.
Reaping Strike (standard action):
Attacks Soldier with 10 vs. 17 AC (1d20+7; rolled 3).
Misses but does 2 damage (static).
Soldier has 9 hp remaining (11 hp - 2 damage).

Round 2:
Soldier's turn:
Stats: HP 9; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 13 vs. 19 AC (1d20+8; rolled 5).
Misses.
Dwarf Guardian Fighter's turn:
Stats: HP 29; AC 19; Surges 6; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 14 vs. 17 AC (1d20+7; rolled 7).
Misses but does 2 damage (static).
Soldier has 7 hp remaining (9 hp - 2 damage).

Round 3:
Soldier's turn:
Stats: HP 7; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 11 vs. 19 AC (1d20+8; rolled 3).
Misses.
Dwarf Guardian Fighter's turn:
Stats: HP 29; AC 19; Surges 6; Action Points 0
Reaping Strike (standard action):
Attacks Soldier with 23 vs. 17 AC (1d20+7; rolled 16).
Hits for 13 damage (1d10+4; rolled 9).
Soldier has -6 hp remaining (7 hp - 13 damage).
Soldier has died!

Heroes win!
Dwarf Guardian Fighter takes a short rest.
Steel Serpent Strike recharges.
Spend Action Point recharges.

FIGHT #4:
Roll initiative!
Dwarf Guardian Fighter rolls 20 initiative (1d20+2; rolled 18).
Soldier rolls 8 initiative (1d20+1; rolled 7).
Initiative order:
Dwarf Guardian Fighter
Soldier

Round 1:
Dwarf Guardian Fighter's turn:
Stats: HP 29; AC 19; Surges 6; Action Points 0
Steel Serpent Strike (standard action):
Attacks Soldier with 27 vs. 17 AC (1d20+7; rolled 20).
Crits for 24 damage (2d10+4; maximized).
Soldier has 5 hp remaining (29 hp - 24 damage).
Steel Serpent Strike has been expended.
Soldier's turn:
Stats: HP 5; AC 17; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Guardian Fighter with 25 vs. 19 AC (1d20+8; rolled 17).
Hits for 16 damage (2d10+3; rolled 4, 9).
Dwarf Guardian Fighter has 13 hp remaining (29 hp - 16 damage).
Soldier Encounter Attack has been expended.

Round 2:
Dwarf Guardian Fighter's turn:
Stats: HP 13; AC 19; Surges 6; Action Points 0
Dwarven Resilience (minor action):
Dwarf Guardian Fighter spends a healing surge (5 remaining).
Dwarf Guardian Fighter heals 8 hp (13 hp -> 21 hp; 0 hp wasted).
Dwarf Guardian Fighter gains a +2 defense bonus (expires at end of next turn).
Dwarven Resilience has been expended.
Reaping Strike (standard action):
Attacks Soldier with 26 vs. 17 AC (1d20+7; rolled 19).
Hits for 9 damage (1d10+4; rolled 5).
Soldier has -4 hp remaining (5 hp - 9 damage).
Soldier has died!

Heroes win!
Dwarf Guardian Fighter takes a short rest.
Dwarf Guardian Fighter spends a healing surge (4 remaining).
Dwarf Guardian Fighter heals 8 hp (21 hp -> 29 hp; 0 hp wasted).
Dwarven Resilience recharges.
Steel Serpent Strike recharges.
+2 defense bonus expires.
Milestone:
Dwarf Guardian Fighter gains an action point.

FIGHT #5:
Roll initiative!
Dwarf Guardian Fighter rolls 8 initiative (1d20+2; rolled 6).
Soldier rolls 20 initiative (1d20+1; rolled 19).
Initiative order:
Soldier
Dwarf Guardian Fighter

Round 1:
Soldier's turn:
Stats: HP 29; AC 17; Surges 1; Action Points 0
Soldier Encounter Attack (standard action):
Attacks Dwarf Guardian Fighter with 14 vs. 19 AC (1d20+8; rolled 6).
Misses.
Soldier Encounter Attack has been expended.
Dwarf Guardian Fighter's turn:
Stats: HP 29; AC 19; Surges 4; Action Points 1
Steel Serpent Strike (standard action):
Attacks Soldier with 22 vs. 17 AC (1d20+7; rolled 15).
Hits for 14 damage (2d10+4; rolled 9, 1).
Soldier has 15 hp remaining (29 hp - 14 damage).
Steel Serpent Strike has been expended.
Spend Action Point (free action):
Dwarf Guardian Fighter spends an action point (0 remaining).
Dwarf Guardian Fighter gains a standard action.
Spend Action Point has been expended.
Reaping Strike (standard action):
Attacks Soldier with 23 vs. 17 AC (1d20+7; rolled 16).
Hits for 14 damage (1d10+4; rolled 10).
Soldier has 1 hp remaining (15 hp - 14 damage).

Round 2:
Soldier's turn:
Stats: HP 1; AC 17; Surges 1; Action Points 0
Soldier Basic Attack (standard action):
Attacks Dwarf Guardian Fighter with 20 vs. 19 AC (1d20+8; rolled 12).
Hits for 9 damage (1d10+3; rolled 6).
Dwarf Guardian Fighter has 20 hp remaining (29 hp - 9 damage).
Dwarf Guardian Fighter's turn:
Stats: HP 20; AC 19; Surges 4; Action Points 0
Dwarven Resilience (minor action):
Dwarf Guardian Fighter spends a healing surge (3 remaining).
Dwarf Guardian Fighter heals 8 hp (20 hp -> 28 hp; 0 hp wasted).
Dwarf Guardian Fighter gains a +2 defense bonus (expires at end of next turn).
Dwarven Resilience has been expended.
Reaping Strike (standard action):
Attacks Soldier with 27 vs. 17 AC (1d20+7; rolled 20).
Crits for 14 damage (1d10+4; maximized).
Soldier has -13 hp remaining (1 hp - 14 damage).
Soldier has died!

Heroes win!
Dwarf Guardian Fighter takes a short rest.
Dwarven Resilience recharges.
Steel Serpent Strike recharges.
Spend Action Point recharges.
+2 defense bonus expires.```

(Note: in some of my initial trials of this match-up, I saw that both combatants were running through too many surges. I dialed back the AI so that it's only willing to waste half of a surge during a short rest (rather than 3/4 of it), and that increased survivability for both builds. It also narrowed the gap--the Greatweapon fighter's survivability was previously about 3% higher than the Guardian fighter's.

Next, I'll see if this balance holds true against higher-level foes.

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