Nebulous
Legend
i've been thinking about this recently for when the party gets to a more lawless settlement down the campaign. But i'm not sure of the best way to do it.
My 4e players automatically want to reach for their power cards, but i want to deter them from this somehow. No blades, no magic, just beating the bejeezus out of pirates and ruffians with chairs, mugs and fists, with a few thrown through windows for good measure.
How would you approach this in such a way that it is:
A) relatively short. i don't want an hour + bar fight
B) The PCs have to use some sort of strategy/skills.
C) Getting knocked unconscious is a possibility, maybe due to just the sheer numbers of enemies attacking at once (like being in the middle of an angry mob)
D) Could be done without a battlemap if needed. Cinematic description, maybe, MAYBE just with minis for reference but nothing tied to the grid.
Story wise, i could just make it up as i go along, but i'd prefer some mechanics to back it up.
Hmm. i also have that WotC bar brawl card game i never used, maybe i could even break that out.
nebulous
My 4e players automatically want to reach for their power cards, but i want to deter them from this somehow. No blades, no magic, just beating the bejeezus out of pirates and ruffians with chairs, mugs and fists, with a few thrown through windows for good measure.
How would you approach this in such a way that it is:
A) relatively short. i don't want an hour + bar fight
B) The PCs have to use some sort of strategy/skills.
C) Getting knocked unconscious is a possibility, maybe due to just the sheer numbers of enemies attacking at once (like being in the middle of an angry mob)
D) Could be done without a battlemap if needed. Cinematic description, maybe, MAYBE just with minis for reference but nothing tied to the grid.
Story wise, i could just make it up as i go along, but i'd prefer some mechanics to back it up.
Hmm. i also have that WotC bar brawl card game i never used, maybe i could even break that out.
nebulous