Goblin Smash!




What's on your mind?

+ Log in or register to post
Page 1 of 2 12 LastLast
Results 1 to 10 of 11

Thread: Goblin Smash!

  1. #1
    Registered User
    Magsman (Lvl 14)



    Join Date
    Mar 2008
    Location
    Brooklyn
    Posts
    2,486

    Ignore Minigiant

    Goblin Smash!

    I said I'd make it and someone reminded me to do so...


    Goblin Hulk Level 8 Solo Brute
    Small natural humaniod Exp: 1750
    Initiative: 7 Senses Perception +7; low-light vision
    HP: 368; Bloodied: 184 see calm weakling
    AC: 22 Fortitude: 23 Reflex: 20 Will: 22
    Saving Throws +5
    Speed 7, see also goblin tactics
    Action points: 2

    Smash (standard; at-will)
    +11 vs. AC, 2d6+5 damage

    Violent Toss (standard; at-will)
    +9 vs. Fortitude, 1d6+5 damage and the target is pushed 4 squares.

    Throw (standard; at-will)
    Ranged 10, +9 vs. Reflex, 1d6+5 damage

    Friend hurt? HULK MAD! (immediate reaction, when an ally within 10 squares drops to 0 HP, at-will)
    The goblin hulk makes one smash or throw attack against one enemy within 10 squares. On a hit, the target is also stunned (save ends).

    Roar of Rage (minor 1/round; recharges when a critical hit is scored against the goblin hulk)
    The goblin hulk loses 46 HP and gains an action point.

    Source of Anger (move; at-will)
    The goblin hulk loses any mark placed on it and gains a +2 bonus to damage rolls against the last enemy that hit it until the end of turn.

    Calm weakling
    When the goblin hulk has maximum HP, it is weakened and its speed is 5.

    You won't like me when I'm angry (free, when the goblin hulk first reaches 322 HP, encounter)
    The goblin hulk deals an additional 1d6 damage until the end of the encounter.

    Mad
    While the goblin hulk is marked, it gains a +2 bonus to attack and damage rolls against the creature that marked it.

    Very Mad
    When the goblin hulk is takes ongoing damage, its attacks deal an additional 1d6 damage until the end of it's next turn.

    Very Very Mad
    Whenthe goblin hulk is pushed or pulled at least 1 square, it deals an additional 1d6 damage until the end of it's next turn.

    Incredible Leap (move, at-will)
    The goblin hulk shift up to its speed. The goblin hulk ignores difficlt terrian during this movement.

    Goblin Tactics (immediate reaction, when missed by a melee attack; at-will)
    The goblin hulk shifts 1 square.

    Alignment: Evil Languages: Common, Goblin
    Str: 21 (+9)
    Dex: 17 (+7)
    Wis: 17 (+7)
    Con: 20 (+9)
    Int: 20 (+9)
    Cha: 13 (+5)

    Equipment: Ripped purple pants


    Don't get him angry. He'll TPK your party faster.
    DM: Use d4s if you're nice.
    Last edited by Minigiant; Wednesday, 16th December, 2009 at 11:39 PM. Reason: Made more serious, fixed spelling, made less broken
    My beard is hairy.

 

  • #2
    Registered User
    A 1e title so awesome it's not in the book (Lvl 21)

    the Jester's Avatar

    Join Date
    Jan 2002
    Location
    Shingletown, CA 96088
    Posts
    21,441

    Ignore the Jester
    My communities:

    Nice, but a little too complicated for my tastes.

    I'd roll all the "Mad" abilities into one. Also, I'd dropped the "Stunned (save ends)" from "Friend hurt? HULK MAD!"- an at will stun, save ends, is horrendously good at shutting a pc or two down. I gave a xvart slaver an at will stunned, save ends ability, and I couldn't believe how much it impacted the combats with those xvarts in 'em.
    the Jester

    The Monster Project

    Buy my first self-published weird sci-fi novel from Amazon here!

  • #3
    Registered User
    Magsman (Lvl 14)



    Join Date
    Mar 2008
    Location
    Brooklyn
    Posts
    2,486

    Ignore Minigiant
    The "Stunned (save ends)" is mostly an economic action boost. Since it's a Brute, It should miss 1/2 the targets and 1/2 of the them should save next turn.

    The whole idea behind the monster is to kill it without making it madder. So you shouldn't KO all the minions one by one like you'd normally do.
    My beard is hairy.

  • #4
    Registered User
    Thaumaturgist (Lvl 9)

    Mesh Hong's Avatar

    Join Date
    Jul 2008
    Posts
    822
    Blog Entries
    4

    Ignore Mesh Hong
    My communities:

    I am trying to figure out if this creature is completely serious, half serious or completery tongue in cheek.

    Friend Hurt? HULK MAD! is exceptional as an at will. Combined with very mad and very very mad this could get very messy very quickly.

    Roar of Rage I really like.

    Calm Weakling doesn't really make any sense. If you are unconscious then effectively your speed is already 0 (not 5) and your DPR is Zero (halving that is still zero)

    You wont like me when I'm angry should probably include for the goblin changing from a small to a large creature and improve its melee attacks to reach 2

    Equipment: Ripped pants should be changed to Ripped purple pants

    Maybe the goblin hulk should be vulnerable to pretty young girls and resistant to any attacks from military alligned creatures?

  • #5
    Registered User
    Acolyte (Lvl 2)



    Join Date
    Feb 2008
    Location
    Sheffield, Uk
    Posts
    108

    Ignore Old_school_overlord
    You won't like me when i'm angry
    If the hulk has already used his Imediate action on that particular turn then he won't be able to activate this the rest of the fight, I can't see why this can't be a free action.

    Source of Anger
    Move actions are almost never used for anything other than movement, and I don't see why this can't be a minor action. I quite like the idea of it just brushing aside the defender and charging down some annoying Archer. It does however potentially neuter the defender, so maybe make this recharge 5,6 instead of at-will.

    Friend hurt? HULK MAD!
    Agreed with other people that this is going to be crippling for the heroes, perhaps more than you anticipate, suggest making it dazed instead for a still potent effect and target only the character that killed Hulk's ally.

    Goblin Tactics
    you could drop this, since you'll be saving the immediate action for Friend hurt? HULK MAD! and Hulk should be about beating you with enourmous fists, not sneaking about...

    Action Points: 2
    Really? I'd be careful here, especially since it can gain more

    Overall: I'm concerned this guy might be a bit much, even for a Brute Solo
    for example:

    lvl7 fighter uses come & get it to pull in this guy and a couple of nearby goblin minions on the 1st round. Unaware of its powers he resolves his attack on the hulk first, then kills the two minions
    Hulk response: one slam 3d6+7 plus stun
    four Throw 2d6+5 plus stun

    Remaining unstunned Pcs open up on the Hulk, triggering You won't like me when I'm angry (if it were a free action)

    Hulk's turn: slam 4d6+7
    action point: slam 4d6+7

    Thats a potential average of 108pts of damage and it can do this another 2 times. Anyone know how that compares with similar brutes?
    Last edited by Old_school_overlord; Wednesday, 16th December, 2009 at 04:44 PM.

  • #6
    Registered User
    A 1e title so awesome it's not in the book (Lvl 21)

    the Jester's Avatar

    Join Date
    Jan 2002
    Location
    Shingletown, CA 96088
    Posts
    21,441

    Ignore the Jester
    My communities:

    Quote Originally Posted by Minigiant View Post
    The "Stunned (save ends)" is mostly an economic action boost. Since it's a Brute, It should miss 1/2 the targets and 1/2 of the them should save next turn.
    But the way you're doing it is bad (imho), because instead of giving the monster more actions (= scared players) you are robbing them of the ability to act (= bored players).

    If you really want a "stunned (save ends)" effect, I would change it to a single attack on the triggering enemy. But stunning the whole party (potentially) every round is a nightmare. How many players will enjoy using their turn to make a save, and then getting stunned again as soon as they take out a bad guy?
    the Jester

    The Monster Project

    Buy my first self-published weird sci-fi novel from Amazon here!

  • #7
    Registered User
    Magsman (Lvl 14)



    Join Date
    Mar 2008
    Location
    Brooklyn
    Posts
    2,486

    Ignore Minigiant
    It was 50% serious 50% tongue-in-cheek "You guys kill my monsters too quick" monster.

    You won't like me when i'm angry
    You're right. Should be a free action or it might not trigger.

    Source of Anger
    I had it as a Move action the show that the hulk is literally turning around and seriously glaring at the person who it him. The move action also forces him to charging or burning AP if the enemy is far away.

    Friend hurt? HULK MAD!
    Yeah. It's a beastly power. Stunning everyone is mean. One target then.

    Calm wealking
    the uncouncious part is redundant. What other things revert Hulk back to Banner?

    Gotta keep Goblin Tactics since he's a goblin.
    My beard is hairy.

  • #8
    Registered User
    Novice (Lvl 1)



    Join Date
    Nov 2009
    Location
    Ohio
    Posts
    6

    Ignore Volin
    Keep in mind, friend hurt, hulk mad currently only targets one enemy. You only get one immediate reaction per round.
    www.bodgedtogether.com - A 4th Edition Conversion of the Iron Kingdoms

  • #9
    Registered User
    Thaumaturgist (Lvl 9)

    Mesh Hong's Avatar

    Join Date
    Jul 2008
    Posts
    822
    Blog Entries
    4

    Ignore Mesh Hong
    My communities:

    Quote Originally Posted by Mesh Hong View Post
    Friend Hurt? HULK MAD! is exceptional as an at will. Combined with very mad and very very mad this could get very messy very quickly.
    Quote Originally Posted by Volin View Post
    Keep in mind, friend hurt, hulk mad currently only targets one enemy. You only get one immediate reaction per round.
    Gah, I don't know why but I some how read Friend Hurt? HULK MAD! as an attack against all enemies within 10 squares!!!

  • #10
    Registered User
    Acolyte (Lvl 2)



    Join Date
    Feb 2008
    Location
    Sheffield, Uk
    Posts
    108

    Ignore Old_school_overlord
    It did, minigiant has edited it in line with our suggestions. Go suggestions!

  • + Log in or register to post
    Page 1 of 2 12 LastLast

    Similar Threads

    1. Goblin swarm! Every pregen vs. every type of goblin
      By WampusCat43 in forum Older D&D Editions and OSR Gaming
      Replies: 1
      Last Post: Friday, 25th April, 2008, 07:32 PM
    2. Hulk smash!
      By HDTVDinner in forum Miscellaneous Geek Talk & Media Lounge
      Replies: 2
      Last Post: Monday, 8th October, 2007, 07:01 AM
    3. HULK SMASH in M&M
      By Macbeth in forum General RPG Discussion
      Replies: 10
      Last Post: Saturday, 30th August, 2003, 04:07 PM
    4. The Goblin King humiliates Bayne and frees the goblin slaves.
      By SableWyvern in forum Playing the Game
      Replies: 10
      Last Post: Friday, 29th March, 2002, 04:57 AM
    5. Replies: 3
      Last Post: Thursday, 28th March, 2002, 04:07 AM

    Posting Permissions

    • You may not post new threads
    • You may not post replies
    • You may not post attachments
    • You may not edit your posts
    •