Knotty Virtue's strike rings true against the necromancer. One of the Zombie soldiers moves forward and then charges Eithal striking with it's longwsword.
The other Zombie soldier swings at Knotty Virtue but the sword simply passes through it's spirt form.
Yimayngurr moves from the hall into the room and lets loose to javelins, however they both miss the old man. In responce the necromancer steps back and hurls a bolt of pure darkness at Yimayngurr but it misses him harmlessly striking the wall.
One of the dessicated crumbling zombies steps forward and charges Yimayngurr striking him.
Another moves in an attacks Knotty Virtue, but it's attack passes through the serpents spirit form.
Finally the remaining two move toward Jade, one of them striking at her only to find it's slam moving through flesh momentarly transformed into a mass of beetles.
[sblock="OOC"]
Knotty Virtue hits,
Zombie Soldier 1 moves, then charges Eithal *hit* 9 damage.
Zombie Soldier 2 attacks Knotty Virtue, hits, but does not deal enough damage. (4)
Zombie Soldier vs. Eithal Zombie Soldier vs. Knotty Virtue (1d20+8=19, 1d8+3=9, 1d20+8=24, 1d8+3=4)
I went ahead with Yimayngurr's actions becuase nothing happened that invalidated it. Your first attack just barely missed.
The Necromancer shifts then uses Grave bolt against Yimayngurr.
Vs. Reflex (1d20+6=13, 1d6+4=7) Miss.
Zombie Rotter 1 moves then charges Yimayngurr
Slam (1d20+6=22) hit 5 damage.
Zombie Rotter 2 attacks Knotty Virtue, and Rotter 4 attacks Jade, both hit.
Slam vs. Knotty Virtue Slam vs. Jade (1d20+6=22, 1d20+6=24)
Rotter three moves toward Eithal and Jade
18: OWW 31/31
17: Zombie Soldier 1
17: Zombie Soldier 2 ; Yimayngurr's Quarry
13: Yimayngurr 17/22
07: Necromancer ; 12 damage.
07: Zombie Rotter 1
07: Zombie Rotter 2
07: Zombie Rotter 3
07: Zombie Rotter 4
02: Jade 32/32 <====YOur up.
02: Eithal 26/35
2*: Grigo 28/28
01: Psais 26/26
Need actions from Jade, Eitha, Grigo, Psais and OWW.
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