[sblock=OOC]As a favor and to maintain a sense of realism (as well as some story options I’m kicking around), I would prefer that you don’t read the spoilers that don’t have your name on them.
Concerning your actions, please post them in an sblock spoiler with your character’s name on it. If you want to call a companion over to share what you have found, RP the exchange explicitly (You might have more fun if you don’t do this though
).[/sblock]The group splits up to search the area for possible clues as to the whereabouts of their dwarven quarry. Jin enters a chamber directly south off of the main den and disappears from sight. [sblock=Jin]This chamber is lavishly furnished in contrast with the other rooms in the den. There is a desk in the corner engraved with a crest under which reads the name “HALLMASTER”, and a large, canopied, four-poster bed, under which the Ronin finds a chest made of teak inscribed with letters that appear to be written in common. It looks as though they’ve been branded into the wood, but the chest is so covered with dirt and dust that it’s hard to read. Jin tries to open the chest, but it’s locked.[/sblock]Riardon moves around the corner into the northwest chamber[sblock=Riardon]Here, a large table stands littered with various mundane items relevant to the arts of thievery and unlawful entry. Behind the table is a shelf covered with the same, but his keen eyes notice that the bench legs contain apothecary drawers. Eight drawers in all. Inside each, he finds a hastily written scroll some of which already appear to have their components conveniently bundled with them.[sblock=Scroll 1] Raise Dead:
Components: Small Coffer engraved with the word “LAUTO”[/sblock][sblock=Scroll 2] Knock:
Components: Three 7-inch long cylinders of various powders (yellow, white, and black), each 1 & ½ inches in diameter. [/sblock][sblock=Scroll 3]Linked Portal:
No components provided, but underneath the scroll is a letter:
[/sblock][sblock=Scroll 4]Object Reading:
No seed object is provided[/sblock][sblock=Scroll 5]Vistani Passkey:
Component: An empty vial (having likely, at one time, held residium), and no focus, but the table behind Riardon seems adequate for providing one.[/sblock][sblock=Scroll 6]Precise Forgery:
No components provided (or necessary for that matter). A quill, a sealed inkwell, and several blank pieces of rag paper, however, are in the drawer.[/sblock][sblock=Scroll 7]Decipher Script:
No components necessary (except that which is in one’s veins).[/sblock][sblock=Scroll 8]Wizard’s Sight:
No components provided.[/sblock][/sblock]Mervin sits down on a pile of rubble, next to an overturned table (which seems to have been upended to form some kind of barricade against and attack from the western staircase, which, incidentally, is itself barricaded with the charred remains of more furniture)[sblock=Mervin]As he does, something pokes him in the butt. Looking down, he sees a largeish dagger with odd runes on it.
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