Adventure:Land Ho! FWBTHW (DM:H.M.Gimlord,Judge:Ozymandias79)

H.M.Gimlord

Explorer
[sblock=Level]Actually, I am level 4 without credits. I told HMG I needed some more experience to level, but apparently I can't add well. [/sblock]
[sblock=Level]My mistake. Jin is, in fact level 4 without credits.

I can add, but I can't see that well. I failed to notice the 743xp you got from the last award because I only looked at your header (which didn't contain the update).[/sblock]
 

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Tenchuu

First Post
[sblock=Level]My mistake. Jin is, in fact level 4 without credits.

I can add, but I can't see that well. I failed to notice the 743xp you got from the last award because I only looked at your header (which didn't contain the update).[/sblock]
[sblock=OOC]Yea... I did the same thing. :p Doh![/sblock]
 

Tenchuu

First Post
"Not all of our enemies," Jin added from a distance, "Just the ones here today. No doubt when we find the smith, we'll find the more of the enemy."
 


Tenchuu

First Post
"We must pick up the tracks here. Everyone makes mistakes and leaves small signs of their passing. We will yet find a clue to Hankel's location," He said with confidence. "Then we'll know what's next."
 

H.M.Gimlord

Explorer
[sblock=OOC]Fear not. I am in story creation mode. Unfortunately that means spending a little time to generate something sufficiently believable ;). In the meantime, for Mervin's benefit, here is the map.... The stairs to the west lead back toward the cellar. Though not entirely necessary, if you want to specify the room in which you are looking, it would help with the flavor of things. For now I've placed your characters as they are seen below.[/sblock][sblock=Map]
TheHideoutAgain.png
[/sblock][sblock=Locations]Fenwick: C31
Riardon: G31
Jin: J27
Mervin: G29[/sblock]
 

evilbob

Explorer
[sblock=ooc]I'm good with that. These guys have rolled better searches than Mervin possibly can so he's just hanging out.[/sblock]
 

H.M.Gimlord

Explorer
[sblock=OOC]As a favor and to maintain a sense of realism (as well as some story options I’m kicking around), I would prefer that you don’t read the spoilers that don’t have your name on them.

Concerning your actions, please post them in an sblock spoiler with your character’s name on it. If you want to call a companion over to share what you have found, RP the exchange explicitly (You might have more fun if you don’t do this though ;)).[/sblock]The group splits up to search the area for possible clues as to the whereabouts of their dwarven quarry. Jin enters a chamber directly south off of the main den and disappears from sight. [sblock=Jin]This chamber is lavishly furnished in contrast with the other rooms in the den. There is a desk in the corner engraved with a crest under which reads the name “HALLMASTER”, and a large, canopied, four-poster bed, under which the Ronin finds a chest made of teak inscribed with letters that appear to be written in common. It looks as though they’ve been branded into the wood, but the chest is so covered with dirt and dust that it’s hard to read. Jin tries to open the chest, but it’s locked.[/sblock]Riardon moves around the corner into the northwest chamber[sblock=Riardon]Here, a large table stands littered with various mundane items relevant to the arts of thievery and unlawful entry. Behind the table is a shelf covered with the same, but his keen eyes notice that the bench legs contain apothecary drawers. Eight drawers in all. Inside each, he finds a hastily written scroll some of which already appear to have their components conveniently bundled with them.[sblock=Scroll 1] Raise Dead:
RaiseDeadRitualcopy.png
39352_100958603294131_100001399744149_5033_5990361_n.jpg

Components: Small Coffer engraved with the word “LAUTO”[/sblock][sblock=Scroll 2] Knock:
KnockRitualcopy.png
38428_100958089960849_100001399744149_5025_6676868_n.jpg

Components: Three 7-inch long cylinders of various powders (yellow, white, and black), each 1 & ½ inches in diameter. [/sblock][sblock=Scroll 3]Linked Portal:
38428_100958093294182_100001399744149_5026_6757299_n.jpg
LinkedPortalRitualcopy.png

No components provided, but underneath the scroll is a letter:
Lettercopy.png

[/sblock][sblock=Scroll 4]Object Reading:
38428_100958099960848_100001399744149_5027_4170182_n.jpg
ObjectReadingRitualcopy.png

No seed object is provided[/sblock][sblock=Scroll 5]Vistani Passkey:
38428_100958103294181_100001399744149_5028_6065126_n.jpg
PasskeyRitualcopy.png
Component: An empty vial (having likely, at one time, held residium), and no focus, but the table behind Riardon seems adequate for providing one.[/sblock][sblock=Scroll 6]Precise Forgery:
PreciseForgeryRitualcopy.png
39352_100958599960798_100001399744149_5032_3202417_n.jpg

No components provided (or necessary for that matter). A quill, a sealed inkwell, and several blank pieces of rag paper, however, are in the drawer.[/sblock][sblock=Scroll 7]Decipher Script:
DecipherScriptRitualcopy.png
38980_100958086627516_100001399744149_5024_3862441_n.jpg

No components necessary (except that which is in one’s veins).[/sblock][sblock=Scroll 8]Wizard’s Sight:
WizardsSightRitualcopy.png
39352_100958606627464_100001399744149_5034_5972504_n.jpg

No components provided.[/sblock][/sblock]Mervin sits down on a pile of rubble, next to an overturned table (which seems to have been upended to form some kind of barricade against and attack from the western staircase, which, incidentally, is itself barricaded with the charred remains of more furniture)[sblock=Mervin]As he does, something pokes him in the butt. Looking down, he sees a largeish dagger with odd runes on it.
LightningDagger1.png
[/sblock]
[FONT=&quot]
[/FONT]
 
Last edited:

Walking Dad

First Post
Riardon

"Mervin!!! Come here!!!"
Riardon calls Mervin, hoping the wizard can help him with what he found.

[sblock=OOC]

Will use sblocks, once Mervin is here. The call should be heard by everyone.

-----

Everyone in 20 sq around Riardon gets a +2 to initiative.
When you spend an AP, you get a +1 on attacks.

[sblock=Mini stat block]
Riardon d'Caelis
Perception: 18 Insight: 13 Low-light Vision
AC 20 Fortitude 18 Reflex 17 Will 16
Initiative: +4
Hit Points: 43 / 44 Bloodied: 22
Temporary Hit Points: 0
Resist: -
Saving Throw: +5 vs Charm
Action Points: 0 Second Wind: 0
Healing Surge:11 Surges per day: 6 / 8
At-Will Powers: Directing Strike, Opening Shove
Encounter Powers: Inspiring Word 0/2, Aid the Injured, Chilling Cloud, Warlords Favor, Steel Monsoon, Feystep
Daily Powers: Calculated Assault, Sunblade Burst

Condition:

[/sblock][/sblock]
 

evilbob

Explorer
Mervin scoops up the dagger, rubbing the place where it stabbed him, and casually heads toward Riardon while looking it over. "I found this dagger with runes on it," he begins as he enters the chamber.

[sblock=ooc]Arcane check on the dagger? Just asking if I should bother before I roll it.[/sblock]
 

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