Dr. Si's Curse of the Crimson Throne - Seven Days to the Grave - Page 11





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  1. #101
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    OOC: I'd assumed by your role-playing that Thorson didn't remember anything about how he got down here. My mistake. So, might he recall anything of further use; such as what's behind the bared door, where the missing arm might be or who the mysterious human we've heard about might be?
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  • #102
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    OCC: One of the big rules off the evil overlord list, don't tell the charmed guard all your secrets.
    Recovering from lack of role-playing.
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  • #103
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    OOC: But the derro necromancer was small... Perhaps he doesn't follow the evil overlord's "big rules".
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  • #104
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    OCC: You could make a living as a lawyer in Baator
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  • #105
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    Quote Originally Posted by Ambrus View Post
    OOC: How many books are in this collection exactly?
    Exactly, I couldn't say, but there are two free-standing bookshelves full of books, so probably about a hundred.
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  • #106
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    "Edmond, you can put your hand on my shoulder and I'll guide you." Brindom tells the warrior. "If there's trouble you can just swing that huge polearm in circles or whatever to keep foes at bay."

    Waiting for a reply Brindom exchanges his club and shield for his bow. "We will bring up the rear. And I think Manachan and Thorson should take the front."

    OOC
    You can still attack with a little guidance(just a big neg), but better yet you can aid another. If melee breaks out you could aid Brindom just need to hit AC 10.
    Last edited by HolyMan; Wednesday, 3rd March, 2010 at 10:34 PM.
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  • #107
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    OOC
    and of course, eat steel instead of somebody else

    Still I think it's a viable tactics, especially with area spells like prismatic spray...just point and shoot I don't think I could make it back to the temple and back before you finish this...

    How long does Shield Other last?

  • #108
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    With a bit of work, Thorson tears the boards off the door and opens it. Beyond is what looks like a storeroom, albeit one where everything in it has been smashed.

    The reason for the devastation must be the strange creature made from the stitched together body parts of a range of animals, with perhaps a bit of human. On seeing the door open it charges forwards and rakes Thorson with its right arm, seemingly a bunch of cat's legs sewn together. In its other "hand" (looks like the foreleg of a griffin) it clutches a severed left arm covered with Shoanti tattoos.

    OOC


    Initiative:

    Manachan:
    Thing: Attack Thorson, hits flat-footed AC for 9 damage.
    Dj'hn:
    Thorson:
    Edmond:

    (Forgot to do Dj'hn's use of the healing wand, will add that in next round).
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  • #109
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    The urchin screams in fright as the still air surrounding him suddenly warms and surges violently forth to envelope and desiccate the unnatural creature.

    OOC: 30-ft line of fire; 1d6 damage; Ref DC 14 half; Entangling Exhalation feat.
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  • #110
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    "What is that..? Hey it has a tattooed arm!" Brindom yells as he notices the "strange" weapon the thing is weilding. Drawing an arrow Brindom hesitates, "I can't get a clear shot draw it out of there."

    OOC
    Sheild Other last one hour per lvl so 3 hours that should be enough time. Since PF doesn't have delay I will ready an action to shoot when a shot presents itself. Don't have my numbers up will edit them in for you. Oh and guess I need a spot in the initative order please.
    OOC


    Longbow +7 (includes point blank shot&weapon focus);1d8(x3) 100' range


    stats


    HP: 29/41
    AC: 20 T: 13 FF: 17
    CMB: +1
    Speed: 20'
    Fort: +4 Ref: +3 Will: +5

    Last edited by HolyMan; Wednesday, 3rd March, 2010 at 10:42 PM.
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