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Thursday, 28th January, 2010, 09:10 PM #121
Cutpurse (Lvl 5)
Approaching the Isleooc
The voyage to the Isle takes just over two hours, most of that time spent sailing north up the length of Daunton. Crossing the channel from Daunton to the Isle takes only about a half hour.
The Bluebell Lady passes several other ships en route. One, encountered just miles away from the shore of the Isle, is an impressive Imperial galleon bound away from Daunton, probably for Nova Imperium on the island of Mykonos. Sunlight gleams off bright brass shields hung on the railings all the way around the huge ship. Soon after, the Bluebell Lady turns east to skirt the southern edge of the Isle. The Captain sends a sailor down to fetch anyone below decks who wants to watch as the ship comes in.
The coast is still fairly far away, but the keen-eyed can make out what looks like a scrub forest covered with a light dusting of snow. The elevation of the shoreline rises quickly until the surface is out of view and all that can be seen are steep cliffs. As the ship swings around to follow the curving coastline around to the north, the cliffs tower ever higher.
Then, the cliffs suddenly give way to open water - a quarter-mile-wide inlet, faced by cliffs of similar height on the opposite side. What appears to be a low-lying cloud covering the summit of each cliff. Above the southern one, the cloud has a faint but distinct grayish hue. The more distant northern cloud has a golden tinge.
Nature DC 15 (passive)
Perception DC 25 (active)
A toothless old sailor chuckles. "Them's th' henges up there. Th' gates. I seen the gold one once, not long after it first opened up to th' Valley o' Bone..." He points towards the northern cloud.
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Thursday, 28th January, 2010, 09:12 PM #122
Cutpurse (Lvl 5)
Port of Call: Fulcrum
The Bluebell Lady clears the tip of the headland, revealing a wide, round bay dotted with distant ships sails. Two ships are quite close - galleys, small but fast warships, flying the flag of Daunton. They are a few hundred yards off the inner cliff of the southern "horn".
Captain Jardin shouts a few orders and the sailors strike two of the sails, leaving only one flying. The caravel coasts towards a round islet located in almost the exact center of the bay. About a dozen ships are docked there on a ring of wharves that encircles the islet. A small stone fort, also flying Daunton colors, stands on the islet's highest point. There are about a half dozen other buildings of wood and stone.
Castofle bounds out on the deck, his duffle once again jangling on his back, and looks out from a rail. "I always like visiting here," he says. "Because of the food and spice markets, yes, but also, it's just..." He makes a circular gesture, indicating the whole of the bay, the islet the cliffs. "It's sort of breathtaking."
The Bluebell Lady sails about a third of the way around the islet, pulling up at a wharf next to another Silverships Transit vessel. Captain Jardin addresses you. "Well, here we are. Welcome to Fulcrum."
The ship's berth presents a good view of the interior side of the bay and shore of the Isle maybe a mile and a half away. A cluster of buildings is visible on or just back from the coastline; though it's too far to make out details, there are definitely more structures there than on Fulcrum proper. Between the ship and the shore, the water is a light blue color, with streaks of white and grey visible below the surface. Scattered across the water's surface are exposed tips of partially submerged rocks. A few of them might be large enough to be considered tiny islets themselves, though they are all barren. There are also a handful of small boats, skiffs and barges and canoes, bobbing around the area.
Nature DC 12 (passive)
The captain notices a few of the adventurers scanning the scene. "They call that 'Fulcrum-shore'," he says, indicating the buildings on the main Isle. "And this is 'Fulcrum-sea'. Or they're just both 'Fulcrum'."
Thursday, 28th January, 2010, 09:18 PM #123
Cutpurse (Lvl 5)
Captain Jardin turns to the chef. "Castofle, you're goin' to see Hedra's factor, right? Why don't you take this crew over there with ya, they need to talk to him too."
Castofle nods. "Okay! Follow me!" He bounds down the gangplank onto the wharf and heads towards one of the stone buildings nearby.
// Assuming at least a couple PC's go with Castofle.
Next to the front door is another "Silverships Transit" sign, just like the one at Hedra's office in Daunton, plus a couple of other signs with the names of other businesses. Castofle pushes open the door and walks in. The interior is divided into a few private offices, all connected by a cross-shaped hallway.
Inside one of the private offices, the chef greets a dour-looking gnome whom he calls "Yammy."
"You lot must be the ones Hedra hired to go out to the plantation," he says. "Got a guide waiting for you at Fulcrum-shore. Low tide's in a few hours, if you don't want to wait we've got a bargeman under contract that can take you now. Either way, when you get to Fulcrum-shore just ask for a kid named Jaronel. He should be at the Two Clouds Trading Post, or someplace nearby."
// OOC: Time now is about eleven o'clock.
Thursday, 28th January, 2010, 09:36 PM #124
Nature check from Fulcrum post
When the captain calls people up on deck, Azryah assembles herself. She puts her cloak back on, careful not to hit anyone with it, hitches her backpack up onto her shoulders, and adjusts her greatsword so that it is both comfortable and accessible. Then she puts up her hood and proceeds up on deck.
She watches the water, mostly, as the ship docks. Taking interest in the waves and wake as they pull in. She doesn't look up until they've stopped.
"Thank you for your assistance, Captain," she says when he finishes talking to Castofle.
After which, she follows Castofle off the ship and into the other Silverships Transit building. After the gnome speaks, she addresses the party.
"I think it's probably best to take the barge if it's faster, don't you? We are on a deadline, afterall; and although we have some time, best not to waste any in case we do run into any trouble because if trouble comes there's no telling what, or how long, it will take to deal with it."
Thursday, 28th January, 2010, 09:37 PM #125
Waghalter (Lvl 7)
Papolstaanas falls asleep as the discussion continues, but after a couple of hours, he is up again, much refreshed.
Back on the deck, he becomes transfixed by the landscape, admiring it in silence as the Bluebell Lady approaches its destination.
Last edited by Mewness; Thursday, 28th January, 2010 at 09:38 PM. Reason: forgot my failed rolls
Papolstaanas (babbling kobold); Pharodeys (living statue); Scarmiglione (singing kenku)
Thursday, 28th January, 2010, 09:49 PM #126
Minor Trickster (Lvl 4)
Jynxx stares up at the sky... somewhat confused by what he sees. Letting it pass by without a word, he moves with the group. Aryzah's vote to use the barge is met by a nod of the head, "Excuse me... Yammy was it? I was wondering if you know what the lights are in your sky. Grey or gold I believe... passing in different directions. Can you enlighten me as to what these are?"
Thursday, 28th January, 2010, 10:38 PM #127
As the captain calls the party to the deck, Chaku slides to the back, knowing he can see over everyone. He listens quietly to the conversation, and his eyes flicker over everything, though in some cases, not really seeing all there is to be seen. He notes the tidal patterns, intrigued about how the city has adapted to the rise and fall.
He follows Castofle to the transit office, and nods in response to the gnomes statement. I agree with Azryah, we only have a few days to retrieve the goods and return to Hedra, I see no reason to waste a few hours of time while the tides change.
L4W: Chaku- Barbarian LEB: Ryda- Ranger, Thalin- Bard
Friday, 29th January, 2010, 01:38 AM #128
Waghalter (Lvl 7)
Kaeysari turns to the gnome and asks "What would be the reason for waiting? Is it so we can walk? We've been on a ship for half the day now. Another half hour afloat shouldn't hurt us."
L4E characters: Fenwick Orc Barbarian 9, Kaeysari Shifter Fighter 7, The Black Fox Bard 4
Friday, 29th January, 2010, 09:25 PM #129
Cutpurse (Lvl 5)
Saturday, 30th January, 2010, 01:07 AM #130
Cutpurse (Lvl 5)
// Grenades mostly smothered.
Castofle pipes up, "If you wait, you could see the sights here on the island! Um, not that there's much to see... a tavern, a couple of temples, lots of docks. Hmm, yeah, probably not worth it. As for me, I have to talk to Yammy here about some stuff, so I won't be heading over right away."