Adv: The God Forge (judge renau1g)

Voda Vosa

First Post
Mri'Thas follows the other to the unknown, stepping into the portal.
His slim and dark silhouette stepped out in the Drowned Man. His eye glanced over the patrons, to see if any of them presented an immediate threat.
 

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ScorpiusRisk

First Post
[sblock=ooc]Moving things along then.

The road is dirt and nothing more. Outside of the main town there was some farms and you did spot one small merchant patrol, but it doesn't take long for all that to fall out of view.

I'd like an idea of a walking order/shape? You can easily walk four abreast.[/sblock]

You move out of the drowned man and through the main port town relatively quickly. There is little love in this place and Jams seems eager to be on his way. You have a couple of hours still before nightfall and, for a dwarf, the blacksmith sets a brisk pace.

A pleasantly warm wind blows from the north, and people begin to settle into places.
 



EvolutionKB

First Post
Montroya walks near the back of the group, not all the way in the back, but close enough. He mind wandered back to the previous battle, the coppery taste in his mouth when he awoke after passing out.

[sblock=Stats]

Montroya
Init: +8
Passive Insight: 21 Passive Perception: 21
AC: 20* Fort: 16* Ref: 18* Will: 18*
HP: 36/36 Bloodied: 18 Surges: 8/8(8)
AP: 1
Hand of Radiance
Vanguard's Lightning
Wild Shape
Memory of a thousand lifetimes
Preserver's Rebuke
Rebuke undead
Blades of Astral Fire
Offering of Justice
Swarming Locusts
Shroud of Warning
Silent Malediction
Barkskin Hide Armor
Rod of Divinity
* +1 to defenses against bloodied creatures
[/sblock]

 


Voda Vosa

First Post
Mri'Thas walks in the middle of the group, in a steady and graceful peace. His cold demeanor keeps him silent all the way.
 

Phoenix8008

First Post
[sblock=OOC]If we can walk 4 abreast, Kama'zer would probably prefer to be in the front row, but wouldn't complain much about being elsewhere either.[/sblock]
 

Velmont

First Post
[SBLOCK=OOC]Let's see:

Soldier - Jarel-karn
Mri'thas - Callen
Jams - Montroya
Ts'iri - Kama'zer

We could use that formation above. Both defender on the front, the three controllers in the middle and the Warlord and Warlock as a rear guard. Jams will be in the middle. I'm not sure what is his skills in combat, so he better stay in the middle for now. If he is good in melee, he will protect the flank, while Callen might protect the other the time someone come replace him.[/SBLOCK]
 


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