Justine, Favored Soul of Mayaheine
[SBLOCK=Justine (Character Sheet Template)]
Code:
[B]Name:[/B] Justine
[B]Class:[/B] Favored Soul
[B]Race:[/B] Human
[B]Size:[/B] medium
[B]Gender:[/B] female
[B]Alignment:[/B] Neutral Good
[B]Deity:[/B] Mayaheine
[B]Str:[/B] 16 +3 [B]Level:[/B] 12 [B]XP:[/B] 59,920
[B]Dex:[/B] 10 +0 [B]BAB:[/B] +9 [B]HP:[/B] 105 (12d8+60-12)
[B]Con:[/B] 16(20) +5 [B]Grapple:[/B] +12 [B]Dmg Red:[/B] -
[B]Int:[/B] 16 +3 [B]Speed:[/B] 20' [B]Spell Res:[/B] -
[B]Wis:[/B] 18(20) +5 [B]Init:[/B] +0 [B]Spell Save:[/B] +0
[B]Cha:[/B] 18(22) +6 [B]ACP:[/B] -3 [B]Spell Fail:[/B] 25%
[B]Base Armor Shld Dex Size Nat Misc Total[/B]
[B]Armor:[/B] 10 +8 +1 +0 +0 +0 -1 18
[B]Touch:[/B] 9
[B]Flatfooted:[/B] 18
[B]Base Mod Mag Misc Total[/B]
[B]Fort:[/B] 8 +5 +1 +14
[B]Ref:[/B] 8 +0 +1 + 9
[B]Will:[/B] 8 +5 +1 +14
[B]Weapon Attack Damage Critical[/B]
+1 Holy Adamantine Bastard Sword +16/+11 1d10+8 19-20/x2
[B]Languages:[/B] Common, Celestial, Draconic and Giant
[B]Abilities:[/B] Resist Acid 10, Resist Cold 10
[b]Spells:[/b] As 12th-level Cleric
[i]Cleric Spells Known: (6/8/8/7/7/6/4; save DC 15 + spell level):[/i]
0 - [i]Create Water[/i], [i]Cure Minor Wounds[/i], [i]Detect Magic[/i], [i]Detect Poison[/i], [i]Light[/i], [i]Mending[/i], [i]Purify Food and Drink[/i], [i]Read Magic[/i], [i]Resistance[/i];
1st - [i]Divine Favor[/i], [i]Protection from Evil[/i], [i]Remove Fear[/i], [i]Shield of Faith[/i], [i]Conviction[/i] [SC] [color=silver][size=1]([b]Duration:[/b] 1 min./level)[/size][/color], [i]Lesser Vigor[/i] [SC];
2nd - [i]Bull's Strength[/i], [i]Make Whole[/i], [i]Owl's Wisdom[/i], [i]Remove Paralysis[/i], [i]Silence[/i], [i]Spiritual Weapon[/i];
3rd - [i]Cure Serious Wounds[/i], [i]Daylight[/i], [i]Invisibility Purge[/i], [i]Magic Vestment[/i] [color=silver][size=1]([b]Duration:[/b] 10 min./level)[/size][/color], [i]Stone Shape[/i], [i]Mass Resist Energy[/i] [SC];
4th - [i]Death Ward[/i], [i]Divine Power[/i], [i]Greater Magic Weapon[/i] [color=silver][size=1]([b]Duration:[/b] 10 min./level)[/size][/color], [i]Restoration[/i], [i]Delay Death[/i] [SC];
5th - [i]Break Enchantment[/i], [i]Flame Strike[/i], [i]Righteous Might[/i], [i]Wall of Stone[/i];
6th - [i]Heal[/i], [i]Wind Walk[/i], [i]Planar Exchange[/i] [SC].
[B]Feats:[/B] Weapon Group (Basic), Weapon Group (Flails and Chains), Weapon Group (Heavy Blades), Weapon Group (Exotic Heavy Blades), Weapon Focus (Bastard Sword), Weapon Specialization (Bastard Sword), Power Attack, Combat Expertise, Improved Trip, Craft Wondrous Item, Craft Wand, Extend Spell, Touch of Healing, Melee Weapon Mastery (Slashing)
[B]Flaws:[/B] Frail, Vulnerable
[B]Skill Points:[/B] 90 [B]Max Ranks:[/B] 15/7½
[B]Skills Ranks Mod Misc Total[/B]
Concentration 15 +5 +20
Diplomacy 15 +6 +2 +23
Knowledge (arcana) 15 +3 +18
Sense Motive 15 +5 +20
Spellcraft 15 +3 +2 +20
Spot 7½ +5 +5 +17
[B]Equipment: Cost Weight Location[/B]
+1 Holy Adamantine Bastard Sword (glowing) 21,035 gp 6 lb. back
Mithril Buckler 1,015 gp 2½ lb. left arm
Headband of Disguise 1,800 gp 0 lb. head
Eyes of the Eagle 2,500 gp 0 lb. face
Periapt of Wisdom +2; Health +4 22,000 gp 0 lb. throat
Cloak of Charisma +4 16,000 gp 2 lb. shoulders
Vest of Resistance +1 1,000 gp 1 lb. torso
Mithril Full Plate 10,500 gp 25 lb. body
Healing Belt 750 gp 1 lb. waist
Ring of Sustenance 2,500 gp 0 lb. left ring
Ring of Feather Falling 2,200 gp 0 lb. right ring
Boots of Speed with Anklet of Translocation 14,100 gp 1 lb. feet
Alchemical Silver Bastard Sword 125 gp 6 lb. haversack (main)
Cold Iron Bastard Sword 70 gp 6 lb. haversack (main)
Heward's Handy Haversack 2,000 gp 5 lb. back
Bedroll 1 sp 5 lb. haversack (main)
Winter Blanket 5 sp 3 lb. haversack (main)
Belt Pouch (2) 2 gp 1 lb. belt
Scroll Case (2) 2 gp 1 lb. belt (1), haversack (main)
Flint and Steel 1 gp 0 lb. haversack (main)
Masterwork Manacles 50 gp 2 lb. haversack (main)
Silk Rope (100ft.) 20 gp 10 lb. haversack (main)
Sack (2) 2 sp 1 lb. haversack (main)
Soap 5 sp 1 lb. haversack (main)
Waterskin (2) 2 gp 8 lb. haversack (main)
Tindertwig (10) 10 gp 0 lb. belt pouch
Traveler's Outfit (6) 5 gp 30 lb. worn (1), haversack (main)
Courtier's Outfit (2) 60 gp 12 lb. haversack (left)
Jewelry (150 gp) 150 gp 0 lb. worn, haversack (left)
Silver Holy Symbol of Mayaheine (2) 50 gp 2 lb. worn (1), haversack (left)
Spell Component Pouch 5 gp 2 lb. belt
Diamond Dust (2,000 gp) 2,000 gp 0 lb. haversack (right)
Bead of Karma 20,000 gp 0 lb. haversack (right)
Lesser Metamagic Rod of Extend 3,000 gp 5 lb. haversack (right)
Potion of Darkvision (2) 600 gp 0 lb. haversack (right)
[B]Total Weight (carried):[/B] 48 lb. [B]Money:[/B] 356 gp 7 sp 0 cp
[B]Lgt Med Hvy Lift Push[/B]
[B]Max Weight:[/B] 76 153 230 460 1,150
[B]Age:[/B] 26
[B]Height:[/B] 5' 6"
[B]Weight:[/B] 116 lb.
[B]Eyes:[/B] green
[B]Hair:[/B] auburn
[B]Skin:[/B] fair
Appearance: Justine is an attractive young woman of average height, with an athletic and well-trained body, despite a somewhat small frame. Her long, auburn hair is worn open and her green eyes fit nicely into her pretty face. Justine is dressed in comfortable clothing of dark color and protected by her silvery full plate armor and matching buckler. She also wears some unostentatious silver jewelry, a headband, a periapt, and a few rings and bracelets, as well as a wide, hooded cloak of dark green color, to which her silver holy symbol, depicting the sword and shield of Mayaheine, is attached. Her impressive bastard sword rests in a scabbard on her back. The sword itself is a magnificient sight, a black hilt and blade, with a silver edge on both sides, etched with holy runes, that give off a dim light, when the sword is drawn.
Background: TBD
Contacts: Liera is a historian and magical knowledge specialist in the employ of the Greyhawk Library. She is a 6th-level adept. Liera is willing to cast adept spells of 2nd-level or lower for Justine at half the market price (60 gp for 2nd-level spells, 30 gp for 1st-level spells, and 15 gp for 0-level spells; all are cast at 6th-level). She also possesses an extraordinary knowledge of the arcane and grants a +2 circumstance bonus whenever making a Knowledge (arcana) check with her aid. She has a +13 bonus to Knowledge (arcana), a +12 bonus to Spellcraft, and a +10 bonus to Knowledge (history) and Knowledge (the planes).
Cruadan is an acolyte in Greyhawk's temple to Pelor. He is a 3rd-level expert who has the ear of the temple's high matriarch, Sarana. In addition to his ability to grant you an audience with the high matriarch (as long as the situation is warranted), he can also vouch for you should you require the casting of any cleric spell of 8th-level or lower. A standard donation as well as the cost of material components is still expected and evil creatures may not be the recipient of such spells unless they first atone.
Rodish the Quick is a member of the Greyhawk Thieves' Guild. He is a 4th-level rogue with connections not just to the Thieves' Guild, but a number of other guilds and organizations within Greyhawk. Because of his position as a guild information broker, Rodish is well-versed in the goings on throughout the city. Rodish has a +9 to Gather Information Knowledge (local) and Sense Motive, and a +8 to Diplomacy. He is apprised of all the typical gossip within the cities that pledge fealty to the Domain of Greyhawk as well as the happenings of neighboring regions and nations such as the Bright Desert, the Wild Coast, the Free City of Dyvers and the Duchy of Urnst.[/SBLOCK]
[SBLOCK=Justine (Thanee's Character Sheet)]
Justine
female Human, 12th-Level Favored Soul of Mayaheine (59,920 XP)
Medium Humanoid (Human)
Hit Dice: 12d8+60-12 (105 hp)
(even levels +4 hp, odd levels +5 hp)
Initiative: +0
Speed: 30(20) ft.
Armor Class: 17[18] (+0 Dex, +8 armor, [+1 shield], -1 vulnerable), touch 9, flat-footed 17
Base Attack/Grapple: +9/+12
Attack: +1 Holy Adamantine Bastard Sword (glowing) +16 melee (1d10+8 plus 2d6 vs. evil/19-20)
Full Attack: +1 Holy Adamantine Bastard Sword (glowing) +16/+11 melee (1d10+8 plus 2d6 vs. evil/19-20)
Space/Reach: 5ft./5ft.
Special Attacks: Spells
Special Qualities: Resist Acid 10, Resist Cold 10
Saves: Fort +14, Ref +9, Will +14
Abilities: Str 16, Dex 10, Con 16(20), Int 16, Wis 18(20), Cha 18(22)
(ROLL)
Skills: Concentration +20(15), Diplomacy +23(15), Knowledge (arcana) +18(15), Sense Motive +20(15), Spellcraft +20(15), Spot +17(7.5cc); * Armor Check Penalty -3
Feats: Weapon Group (Basic), Weapon Group (Flails and Chains), Weapon Group (Heavy Blades), Weapon Group (Exotic Heavy Blades), Light Armor Proficiency, Medium Armor Proficiency, Shield Proficiency (except Tower Shield), Weapon Focus (Bastard Sword), Weapon Specialization (Bastard Sword), Power Attack, Combat Expertise, Improved Trip, Craft Wondrous Item, Craft Wand, Extend Spell, Touch of Healing, Melee Weapon Mastery (Slashing)
Flaws: Frail, Vulnerable
Alignment: Neutral Good
Justine is an attractive young woman of average height, with an athletic and well-trained body, despite a somewhat small frame. Her long, auburn hair is worn open and her green eyes fit nicely into her pretty face. Justine is dressed in comfortable clothing of dark color and protected by her silvery full plate armor and matching buckler. She also wears some unostentatious silver jewelry, a headband, a periapt, and a few rings and bracelets, as well as a wide, hooded cloak of dark green color, to which her silver holy symbol, depicting the sword and shield of Mayaheine, is attached. Her impressive bastard sword rests in a scabbard on her back. The sword itself is a magnificient sight, a black hilt and blade, with a silver edge on both sides, etched with holy runes, that give off a dim light, when the sword is drawn.
Justine speaks Common, Celestial, Draconic and Giant.
Spells: As 12th-level Cleric
Cleric Spells Known: (6/8/8/7/7/6/4; save DC 15 + spell level):
0 -
Create Water,
Cure Minor Wounds,
Detect Magic,
Detect Poison,
Light,
Mending,
Purify Food and Drink,
Read Magic,
Resistance;
1st -
Divine Favor,
Protection from Evil,
Remove Fear,
Shield of Faith,
Conviction [SC]
(Duration: 1 min./level),
Lesser Vigor [SC];
2nd -
Bull's Strength,
Make Whole,
Owl's Wisdom,
Remove Paralysis,
Silence,
Spiritual Weapon;
3rd -
Cure Serious Wounds,
Daylight,
Invisibility Purge,
Magic Vestment (Duration: 10 min./level),
Stone Shape,
Mass Resist Energy [SC];
4th -
Death Ward,
Divine Power,
Greater Magic Weapon (Duration: 10 min./level),
Restoration,
Delay Death [SC];
5th -
Break Enchantment,
Flame Strike,
Righteous Might,
Wall of Stone;
6th -
Heal,
Wind Walk,
Planar Exchange [SC].
* Eagle's Splendor has been swapped out at 10th level; Bear's Endurance has been swapped out at 12th level.
Spell Slots: (■ available, □ used)
0 ■■■■■ ■
1 ■■■■■ ■■■
2 ■■■■■ ■■■
3 ■■■■■ ■■
4 ■■■■■ ■■
5 ■■■■■ ■
6 ■■■■
Active Spell Effects:
none
[SBLOCK=Spells to consider]1st -
Comprehend Languages,
Nightshield [SC],
Resurgence [SC];
2nd -
Divine Insight [SC],
Ghost Touch Armor [SC],
Benediction [CC];
3rd -
Deeper Darkness,
Magic Circle against Evil,
Blindsight [SC],
Mass Conviction [SC]
(Duration: 1 min./level),
Mass Lesser Vigor [SC],
Channeled Divine Shield [PHB2];
4th -
Freedom of Movement,
Greater Resistance [SC]
(Duration: 1 hour/level),
Panacea [SC];
5th -
Greater Command,
Spell Resistance,
Revivify [SC],
Surge of Fortune [CC]
(automatic success instead of natural 20);
6th -
Greater Dispel Magic,
Find the Path,
Planar Ally,
Summon Monster VI,
Word of Recall,
Energy Immunity [SC]
(Duration: 1 hour/level),
Superior Resistance [SC]
(Duration: 1 hour/level);
7th -
Destruction,
Regenerate,
Repulsion,
Resurrection,
Summon Monster VII,
Greater Plane Shift [SC],
Mass Spell Resistance [SC],
Renewal Pact [SC].[/SBLOCK]
Equipment:
Weapon: +1 Holy Adamantine Bastard Sword (glowing)
Shield: Mithril Buckler
Head: Headband of Disguise
Face: Eyes of the Eagle
Throat: Periapt of Wisdom +2; Health +4
Shoulders: Cloak of Charisma +4
Torso: Vest of Resistance +1
Body: Mithril Full Plate
Waist: Healing Belt (■■■)
Arms: --
Hands: --
Ring: Ring of Sustenance
Ring: Ring of Feather Falling
Feet: Boots of Speed (■■■■■ ■■■■■) with
Anklet of Translocation (■■)
Other Equipment: Alchemical Silver Bastard Sword, Cold Iron Bastard Sword,
Heward's Handy Haversack, Bedroll, Winter Blanket, Belt Pouch (2), Scroll Case (2), Flint and Steel, Masterwork Manacles, Silk Rope (100ft.), Sack (2), Soap, Waterskin (2), Tindertwig (10), Traveler's Outfit (6), Courtier's Outfit (2), Jewelry (150 gp), Silver Holy Symbol of Mayaheine (2), Spell Component Pouch, Diamond Dust (2,000 gp),
Bead of Karma (■),
Lesser Metamagic Rod of Extend (■■■),
Potion of Darkvision (2); 356 gp, 7 sp.
Background: TBD
Contacts: Liera is a historian and magical knowledge specialist in the employ of the Greyhawk Library. She is a 6th-level adept. Liera is willing to cast adept spells of 2nd-level or lower for Justine at half the market price (60 gp for 2nd-level spells, 30 gp for 1st-level spells, and 15 gp for 0-level spells; all are cast at 6th-level). She also possesses an extraordinary knowledge of the arcane and grants a +2 circumstance bonus whenever making a Knowledge (arcana) check with her aid. She has a +13 bonus to Knowledge (arcana), a +12 bonus to Spellcraft, and a +10 bonus to Knowledge (history) and Knowledge (the planes).
Cruadan is an acolyte in Greyhawk's temple to Pelor. He is a 3rd-level expert who has the ear of the temple's high matriarch, Sarana. In addition to his ability to grant you an audience with the high matriarch (as long as the situation is warranted), he can also vouch for you should you require the casting of any cleric spell of 8th-level or lower. A standard donation as well as the cost of material components is still expected and evil creatures may not be the recipient of such spells unless they first atone.
Rodish the Quick is a member of the Greyhawk Thieves' Guild. He is a 4th-level rogue with connections not just to the Thieves' Guild, but a number of other guilds and organizations within Greyhawk. Because of his position as a guild information broker, Rodish is well-versed in the goings on throughout the city. Rodish has a +9 to Gather Information Knowledge (local) and Sense Motive, and a +8 to Diplomacy. He is apprised of all the typical gossip within the cities that pledge fealty to the Domain of Greyhawk as well as the happenings of neighboring regions and nations such as the Bright Desert, the Wild Coast, the Free City of Dyvers and the Duchy of Urnst.
[SBLOCK=Research & Development]
Here's what I would want to do with initial research cost.
400 gp for a Headband of Charisma +2 (to be improved to +4 later, and to be combined with the Hat/Headband of Disguise at +50% cost)
400 gp for a Belt of Health +2 (to be improved to +4 later)
120 gp for a Travel Cloak (see above for description)
Contacts would be arcane/skill (the aforementioned Wizard), divine/influence (a priest of Pelor), and expert/information (some kind of vagabond maybe).
Thanee's Research: The headband of Charisma and belt of Constitution research ultimately fails, but at the end of your research you realize that you probably simply need more reagents. The items are going to cost 50% more than expected. In other words, the formula for the price of these items will be [bonus]^2 * 1500 instead of [bonus]^2 x 1000 as is typical of ability score boost items. You believe that with additional research of 600 gp for each item you will be able to successfully craft them.
The travel cloak research is successful with the following caveats. The item grants the benefits of the endure elements spell only when attempting to resist the effects of environmental cold, making you immune to environmental cold effects (other than those created by magic) and nonlethal damage from hypothermia or freezing temperatures. The cloak may also convert into a tent. In addition it may be activated as a standard action to instantly dry the character off completely as per the spell prestidigitation. It does not allow you to create food or water however.
Thanee's Contacts: Your first contact is a historian and magical knowledge specialist in the employ of the Greyhawk Library. She is a 6th-level adept named Liera. Liera is willing to cast adept spells of 2nd-level or lower for Justine at half the market price (60 gp for 2nd-level spells, 30 gp for 1st-level spells, and 15 gp for 0-level spells; all are cast at 6th-level). She also possesses an extraordinary knowledge of the arcane and grants a +2 circumstance bonus whenever making a Knowledge (arcana) check with her aid. She has a +13 bonus to Knowledge (arcana), a +12 bonus to Spellcraft, and a +10 bonus to Knowledge (history) and Knowledge (the planes).
Your second contact is an acolyte in Greyhawk's temple to Pelor named Cruadan. He is a 3rd-level expert who has the ear of the temple's high matriarch, Sarana. In addition to his ability to grant you an audience with the high matriarch (as long as the situation is warranted), he can also vouch for you should you require the casting of any cleric spell of 8th-level or lower. A standard donation as well as the cost of material components is still expected and evil creatures may not be the recipient of such spells unless they first atone.
Your final contact is a member of the Greyhawk Thieves' Guild named Rodish the Quick. He is a 4th-level rogue with connections not just to the Thieves' Guild, but a number of other guilds and organizations within Greyhawk. Because of his position as a guild information broker, Rodish is well-versed in the goings on throughout the city. Rodish has a +9 to Gather Information Knowledge (local) and Sense Motive, and a +8 to Diplomacy. He is apprised of all the typical gossip within the cities that pledge fealty to the Domain of Greyhawk as well as the happenings of neighboring regions and nations such as the Bright Desert, the Wild Coast, the Free City of Dyvers and the Duchy of Urnst.
[/SBLOCK][/SBLOCK]
[SBLOCK=Equipment Cost & Weight][SBLOCK=List]
+1 Holy Adamantine Bastard Sword (glowing) (21,035 gp; 6 lb.)
Mithril Buckler
(1,015 gp; 2.5 lb.)
Headband of Disguise (900+20 gp; 72 XP; 0 lb.)
Eyes of the Eagle (1,250+450 gp; 200 XP; 0 lb.)
Periapt of Wisdom +2; Health +4 (11,000 gp; 1,760 XP; 0 lb.)
Cloak of Charisma +4 (8,000 gp; 1,280 XP; 2 lb.)
Vest of Resistance +1 (500 gp; 40 XP; 1 lb.)
Mithril Full Plate
(10,500 gp; 25 lb.)
Healing Belt (750 gp; 1 lb.)
Ring of Sustenance (2,500 gp; 0 lb.)
Ring of Feather Falling (2,200 gp; 0 lb.)
Boots of Speed with
Anklet of Translocation (7,050+1,800 gp; 1,128 XP; 1 lb.)
Alchemical Silver Bastard Sword
(125 gp; 6 lb.)
Cold Iron Bastard Sword
(70 gp; 6 lb.)
Heward's Handy Haversack (2,000 gp; 5 lb.)
Bedroll
(1 sp; 5 lb.)
Winter Blanket
(5 sp; 3 lb.)
Belt Pouch (2)
(2 gp; 1 lb.)
Scroll Case (2)
(2 gp; 1 lb.)
Flint and Steel
(1 gp; 0 lb.)
Masterwork Manacles
(50 gp; 2 lb.)
Silk Rope (100ft.)
(20 gp; 10 lb.)
Sack (2)
(2 sp; 1 lb.)
Soap
(5 sp; 1 lb.)
Waterskin (2)
(2 gp; 8 lb.)
Tindertwig (10)
(10 gp; 0 lb.)
Traveler's Outfit (6)
(5 gp; 30 lb.)
Courtier's Outfit (2)
(60 gp; 12 lb.)
Jewelry (150 gp)
(150 gp; 0 lb.)
Silver Holy Symbol of Mayaheine (2)
(50 gp; 2 lb.)
Spell Component Pouch
(5 gp; 2 lb.)
Diamond Dust (2,000 gp)
(2,000 gp; 0 lb.)
Bead of Karma (10,000 gp; 1,600 XP; 0 lb.)
Lesser Metamagic Rod of Extend (3,000 gp; 5 lb.)
Potion of Darkvision (2)
(600 gp; 0 lb.)[/SBLOCK]
[SBLOCK=Code]
Code:
+1 Holy Adamantine Bastard Sword (glowing) 21,035 gp 6 lb.
Mithril Buckler 1,015 gp 2½ lb.
Headband of Disguise 900 gp 72 XP 0 lb.
- 2 Castings of Disguise Self 20 gp
Eyes of the Eagle 1,250 gp 200 XP 0 lb.
- 3 Castings of Clairvoyance/Clairaudience 450 gp
Periapt of Wisdom +2; Health +4 11,000 gp 1,760 XP 0 lb.
Cloak of Charisma +4 8,000 gp 1,280 XP 2 lb.
Vest of Resistance +1 500 gp 40 XP 1 lb.
Mithril Full Plate 10,500 gp 25 lb.
Healing Belt 750 gp 1 lb.
Ring of Sustenance 2,500 gp 0 lb.
Ring of Feather Falling 2,200 gp 0 lb.
Boots of Speed with Anklet of Translocation 7,050 gp 1,128 XP 1 lb.
- 12 Castings of Haste 1,800 gp
Alchemical Silver Bastard Sword 125 gp 6 lb.
Cold Iron Bastard Sword 70 gp 6 lb.
Heward's Handy Haversack 2,000 gp 5 lb.
Bedroll 1 sp 5 lb.
Winter Blanket 5 sp 3 lb.
Belt Pouch (2) 2 gp 1 lb.
Scroll Case (2) 2 gp 1 lb.
Flint and Steel 1 gp 0 lb.
Masterwork Manacles 50 gp 2 lb.
Silk Rope (100ft.) 20 gp 10 lb.
Sack (2) 2 sp 1 lb.
Soap 5 sp 1 lb.
Waterskin (2) 2 gp 8 lb.
Tindertwig (10) 10 gp 0 lb.
Traveler's Outfit (6) 5 gp 30 lb.
Courtier's Outfit (2) 60 gp 12 lb.
Jewelry (150 gp) 150 gp 0 lb.
Silver Holy Symbol of Mayaheine (2) 50 gp 2 lb.
Spell Component Pouch 5 gp 2 lb.
Diamond Dust (2,000 gp) 2,000 gp 0 lb.
Bead of Karma 10,000 gp 1,600 XP 0 lb.
Lesser Metamagic Rod of Extend 3,000 gp 5 lb.
Potion of Darkvision (2) 600 gp 0 lb.
[/SBLOCK][/SBLOCK]